As far as I can tell, this is unused and the invoked method doesn't
cause any side effects. Therefore, I think it can be safely removed.
Change-Id: I8b507b4bf38a8a0e70684165d8a48c2d284cdd11
* Drop non-existent pointer-overlay selector
* Drop redundant icon class for arrow
* Drop unnecessary !important
* Drop transparent-shield class
* Reword an existing FIXME about a contensious decision and
add a new FIXME for moving some code to a more appropriate place.
* Move an image into a ResourceLoaderImage module (test with
`mw.notify('error', { type: 'error'} )`)
Change-Id: I6e38f07772afae6f13c4851ca17a67d52ca7d331
Previously it always used the global context RequestContext::getMain(),
which is basically equivalent to using $wgTitle or $wgUser, and will
not produce the correct results when used in other situations than
regular web requests (e.g. API requests or jobs).
MinervaPagePermissions is required to parse pages (due to the custom
section edit links in SkinMinerva::doEditSectionLink), which is often
done in API requests or jobs.
Pass the appropriate context in SkinMinerva::getPermissions(). This
fixes T234868. Note that MinervaPagePermissions is also used elsewhere
and I am not fixing those cases.
Depends-On: Iaa83e5f801c7776bf8218d8ce7484e2485b227d4
Bug: T234868
Change-Id: I2d6fd525f20a0b6beeeaa731f6b8caa471b8529d
At some point I introduced a bad label aria ID,
minerva-user-menu-toggle, for the user navigation. This was the
incorrect text and ID to use. Further, the ID is not present in non-AMC
mode (which is what search engines use). This patches adds a new string,
minerva-user-navigation, and replaces the aria-labelledby attribute with
a direct aria-label.
Bug: T242281
Change-Id: Ic247eb77609862b62025dc5e6af550c079df26d9
Converts the main menu button to work without JS using the CSS-only
"checkbox" hack, using the ToggleList module from the dropdown menus.
Bug: T225213
Change-Id: I0eff0439f7284ec74f6304324fab409e8a1b6245
This config is provided by MobileFrontend.
It should not be added in Minerva.
We need to remove this to avoid adding the theme twice.
Depends-On: Id21038e3df60f279af40681307e14ef82ce60294
Change-Id: I7f9a69eca396ef1a17898dc128f38feefa68a21a
This commit:
* Removes the blue secondary action links found on User pages
* Modifies ToolbarBuilder to add the contributions
icon into the toolbar when on a user page/user talk page.
* Turns on HISTORY_IN_PAGE_ACTIONS, TOOLBAR_SUBMENU,
TALK_AT_TOP skin options for all users on user pages / user talk pages.
* Languages icon is moved to overflow menu
* Remove $userPageHelper param from UserNamespaceOverflowBuilder as
it isn't using it and it is confusing to pass it in
Bug: T232653
Bug: T235681
Depends-On: I2138472e68d8cab1c50cbb42807bd5b79e7e2749
Change-Id: I940e5cf7638ff38686eeca3d41554b8a22d35615
Currently the Special:Logout page will ask "do you want to logout"
even if we pass the logout token. To avoid that first let's log out
user via API Ajax call.
Bug: T232734
Change-Id: Ia4cc4253b99254d7a893a55d9e05918c5d8c87e5
talk pages
As T238474 shows
(https://commons.m.wikimedia.beta.wmflabs.org/wiki/Talk:Test), an
additional check is needed to see if the content model is wikitext.
As an aside: The SkinOptions::SIMPLIFIED_TALK option is badly named as
it is not the source of truth for whether the simplified talk page is
enabled. It merely tells minerva that the MobileFormatter ran. I plan to
address this in a follow up.
Bug: T238474
Change-Id: Id4b558033165069d03a8c650d0f7a6cf8647fb27
This patch should knock out two bugs we were seeing with the simplified
talk page:
1) Removes the "Add discussion" button and "There are no discussions"
message from appearing on Flow enabled talk pages.
2) Removes the "Read as wiki page" and "Active Discussions"/"There
are no discussions" message we were seeing on Minerva desktop talk
pages.
To address when the "There are no dicussions"/"Active Discussions"
message and "Read as wikipage" button are displayed, Minerva now listens
to MobileFrontend's `MobileFrontendBeforeDOM` hook and turns on the
simplified talk page (via a skin option) when this hook runs.
To address when the "Add discussion" button is added, a check was added
to SkinMinerva which only adds it to a talk page if the content model is
wikipage. Unfortunately, we can't just check the skin option because we
also want to display the button on desktop minerva.
Other changes:
* Moves around the logic in `getTalkPagePostHeadingHTML` for improved
readability
Bug: T237589
Bug: T237597
Change-Id: I83fd5cab174d90b24a5335f2b30c912c3b68040a
Following up on Jon's POC, this will get rid of the talk board component in
favor of linking to the server rendered talk page.
Additional Changes:
* Cleaned up talk selenium tests. Removed talk_steps.rb which doesn't appear
to be used anymore.
* Changed talk add button classes to a single class
* Moved "Add discussion" button to postheadinghtml per design mock
* Added "...talk-explained", "...talk-explained-empty" messages to
postheadinghtml per design mock
* Due to undesirable jumps in window scroll caused by the section anchor
& Toggler.js code when opening the TalkSectionOverlay (read fixme in
code), a Promise is always returned from OverlayManager route to reset
the scroll position to the top when the section overlay is opened.
* Moved
"mobile-frontend-talk-fullpage",
"mobile-frontend-talk-reply-success",
"mobile-frontend-talk-topic-feedback",
"mobile-frontend-talk-explained"
"mobile-frontend-talk-explained-empty"
messages to minerva as minerva is
the one who initiates those messages now.
* Limited $talk selector to only `.talk` elements since amc talk tab
does not need to be targeted
* After saving a reply from TalkSectionOverlay, the DOM that is not
part of the overlay becomes out of sync since a new reply was created.
To get around this, an `onSaveComplete` callback was passed (similar to
the TalkSectionAddOverlay) to execute a full page refresh. Although this
is clunky, it is the easiest way to resync.
Bug: T230695
Depends-On: I80201394fd7015db6700446142b0b4b20829f12e
Change-Id: I243f1193bce0da9fa710fc3b5379f90b2d079680
There should be no caching implications for this change, as the main menu
has been server side rendered on all wikis since 10th October.
As Stephen pointed out somewhere, this is a bit of a micro-optimisation
Let's simplify this code by always rendering it in the HTML. MainMenu.js
as a result becomes a controller that just decides when to show it.
The geolocation check for Nearby is removed given the fact that all
grade A browsers for mediawiki have Geolocation support.
ev.preventDefault in onSkinClick is dropped since the link to the '#'
(the default behaviour) is wanted
Additional changes
* Browser support suggests "animations" class is redundant now
* `open` event no longer filed - not being used anywhere
* Transparent shield is now managed by the MainMenu controller not
the skin (which was confusing)
* Test geolocation using a simple feature tests
rather than abstracting it away inside Browser
* The main menu button is always hidden under either a translucent shield
and/or the main menu itself when it has been opened
so so it's not possible to ever click it while the menu is open
- the click handler is thus simplified
removing a check for the class of the button
Bug: T234650
Change-Id: If101eebbdbda1519af922745917237648722820e
There is currently no way for AMC users to see the "Add discussion"
button on the Talk page (non-overlay version). This will be needed in
I243f1193bce0da9fa710fc3b5379f90b2d079680 when we remove the talkBoard
in favor of the server rendered page.
Bug: T230695
Change-Id: Ica63fed1fdfbd1c02018bea8215bfed5b20e5771
Apply the mediawiki core watchstar to the
Minerva skin. Note, watchstars in search and other locations will
continue to be provided by the MobileFrontend library (see
follow up patch I7b748dc87089389400b0035c62a3b9a00c2e43f9)
Bug: T234970
Change-Id: I11bbe976412b50dba76a55f37887e4c9235d0be1
Managing the transition from old implementation to new:
* A version number is exported from skins.minerva.scripts to
tell dormant code added to Echo in I09c27a084100b223662f84de6cbe01bebe1fe774
to begin running.
* A skinStyle is added for the new `ext.echo.mobile` module.
`mobile.notifications.overlay` will soon cease to exist but is kept registered for
backwards compatibility reasons
- Drop ev.preventDefault call from onSkinClick - it is no longer necessary and will ensure
notifications overlay closes when shield is clicked while it is open.
Integration:
* A server side hook SkinMinervaReplaceNotificationsBadge allows Echo to replace
the current Minerva notification badge
* A to-be-created client side hook is subscribed to to deal with the navigations drawer
like functionality using the mainMenu code
* id and class names are added to the container for the NotificationBadge for compatibility with
ext.echo.init in Minerva's desktop mode (it will work like Vector)
See I09c27a084100b223662f84de6cbe01bebe1fe774 for understanding the bigger
picture.
Depends-On: I09c27a084100b223662f84de6cbe01bebe1fe774
Bug: T221007
Change-Id: I4c11f1b241d629e1b294ebaec17472fbf944f8c7
This is a second attempt at I3892afb5ed3df628e2845043cf3bbc22a9928921
that is cached HTML friendly and won't cause T234599.
This time rather than solving the entire problem, we'll start rendering
the menu on the server, to allow us in future to drop the Menu code
Bug: T234650
Change-Id: Iea5406ef1c561f2907ec6132481007673aabf1e9
This reverts commit 111757970e.
Although I cannot replicate the performance issue, the menu doesn't seem to be rendering at all on cached HTML so this is a deal breaker. Back to the drawing board..
Bug: T234599
Change-Id: Idadc5a079340f44ec66d20a38259b6b337d2dcee
As Stephen pointed out somewhere, this is a bit of a micro-optimisation
Let's simplify this code by always rendering it in the HTML. MainMenu.js
as a result becomes a controller that just decides when to show it.
The geolocation check for Nearby is removed given the fact that all
grade A browsers for mediawiki have Geolocation support
Additional changes
* Browser support suggests "animations" class is redundant now
* `open` event no longer filed - not being used anywhere
* Transparent shield is now managed by the MainMenu controller not
the skin (which was confusing)
* Test geolocation using a simple feature tests
rather than abstracting it away inside Browser
* The main menu button is always hidden under either a translucent shield
and/or the main menu itself when it has been opened
so so it's not possible to ever click it while the menu is open
- the click handler is thus simplified
removing a check for the class of the button
Depends-On: I7fd243366cceae780bd46e1aef2c08dae073f647
Change-Id: I3892afb5ed3df628e2845043cf3bbc22a9928921
If JS is disabled and you are logged in, no icon shows.
Icon class is incorrect.
I also update the test.
Change-Id: I786ced58171f4ffb4a9d75dcfc6f993647399065
Brings the last-modified toolbar (links to history page at the bottom
of articles) in line with recent icon changes. Removes the icon
class from the toolbar itself and by employing a flexbox layout,
reducing the amount of CSS required for this toolbar.
Bug: T233172
Change-Id: I27658477aaeed3290aced844caa64fc5e1c34fbd
Logic is moved from server to client. Config is added via getSkinConfigVariables (e.g.
passed to mw.config ) and a JavaScript if statement.
The IIFE in watchstar and talk files is replaced with a module.exports function to avoid
refactoring at this point and added risk. The file contents remain the same.
skins.minerva.options is left as is, given the code is more experimental and used in
the beta mode - should not be sent to all clients.
Additional change:
* Remove skins.minerva.toggling (that module has been empty for a week now and functionality
moved to mobile.init module)
Depends-On: Ie71adbe18e8dbeb661ddb9d7d3d1d0897891d515
Bug: T233048
Change-Id: Ife777e76d9d77894fb5d09e7c8f0238b00596a7a
uses the CSS :last-child selector to align the last item in the header
with the edge of the container.
This is usually the notification icon in "normal" mode and
the user menu icon in AMC mode.
Bug: T229440
Change-Id: I4430f5659093f76896e2b86e076526a0b51d9630
To accommodate for cached HTML a new class last-modified-bar__text
replaces last-modifier-tagline to help us distinguish between old
out dated HTML and the new HTML.
Bug: T232792
Bug: T232800
Change-Id: I53fa45058dbc81c91089840073e03113ff1a4b9c
Includes icon fixes and removal of some CSS overrides.
This causes the following temporary defects to the skin:
* Last modified bar will temporarily be squashed
* clear search icon will be misaligned vertically
Depends-On: Ie811d25595d041c35e6c214190101821f3a5d466
Bug: T229440
Change-Id: I0a3a73421791ad353bbcebaeb8241ad062f67ae4
Note: this agitates T230232 again - when merging this please
make sure a merge for I929090848f3e04647a97f4979ec78682623fa070
is pending.
In various places we try to override the default mw-ui-icon behaviours
The hacks need to be removed as part of addressing the core problem.
Changes:
* Wherever we use mw-ui-icon-before in PHP - wrap the label with a span
so that label font-size is altered where needed - not the icon
* Where a small icon is needed us isSmall parameter for the Icon component
* Apply font-size to labels of mw-ui-icon-before elements
* The browser tests need a slight update to access the span element inside
a menu item - in the case of the logout button the label is always hidden,
so we need to check the visibility of the parent element (secondary_action)
Bug: T229440
Depends-On: I3f803ec4c9068b30aa93b803391aa4d65d8310ff
Change-Id: I07e4ae233979636b739f1117dd7703571e0a9366
When a user is blocked, only present the "locked" page edit link. Omit
the section edit links entirely.
The logic for checking user permissions already existed in
ToolbarBuilder. Move this logic to MinervaPagePermissions and add a new
"EDIT_OR_CREATE" action distinct from IMinervaPagePermissions::EDIT.
These names will be revisited in a following patch.
Bug: T206265
Change-Id: Ia43a670a259cabc313c004fe06c91e078bd41562