At some point getTitle was changed to updateTitle but the caller was still
assuming it would return a string. Also, we removed the transclusion
dialog title message, but were still trying to use it.
Changes:
* Change the logic so we use the parent method for updateTItle correctly
* Bring the transclusion title message back
Bug: 64671
Change-Id: I3beb8b1d4304ba73c428868b9ac2d0f6a1cc9944
When MWReferenceDialog was modified to inherit from ActionDialog the
search select method didn't get changed to call applyChanges. But really,
you can't just call applyChanges because you need all the promise setup
stuff that onApplyButtonClick does. The API for ActionDialog needs to be
improved, but this works just fine in the mean time.
Bug: 64677
Change-Id: Ib38a624811dc26ead7b9de64cb41aff642820452
Update VE core submodule to master (109a3cf):
* 109a3cf ve.ce.Surface: Remove font-size: 1em;
Follows-up I5818dce6265.
* When applied to ve-ui-surface, it applies to both of its children,
namely ve-ce-surface and ve-ui-surface-overlay. The latter
(containing things like context menu and inspectors) should not
inherit styles intended for rendering of wikipage content by
the skin.
* Move mw-content-{ltr,rtl} from an outer parent to a slightly
deeper parent of the actual content. It's now on documentNode.
Still high enough to apply to all content. This was to ensure
it remains a child of mw-body-content, like in MediaWiki core.
* Updated padding/margin hack again. Since now the font-size
applies on the surface, this once again means that now 1em
on the surface != 1em on the documentNode, so we need the
calculation again. Brought it back and this time documented
what it is based on.
Bug: 64599
Change-Id: I9ee4582a6a0ec9e128f5c36a6dbf2adbd0b216a1
Also get rid of checking for NS_MEDIAWIKI explictly and use
MWNamespace::getRestrictionLevels instead
Bug: 50783
Change-Id: I5986ddb9b6f17e4a2aca12dbb551cce4a6cfd663
Based on I70e88f6 in VE core
* Cleanup dialogs by using node dialog and action dialog
* Move "Loading..." text from label of dialog apply button to dialog title
(repurpose identical message)
Save dialog will be converted in a follow up.
Change-Id: I6a290f4bdc29e577c7c89b4babdab5853c4c10e5
* font-size and line-height differed between read mode and
edit mode. This makes them match by using the same css class
as MediaWiki core uses for the body content.
Depends on I66c56c57 in MediaWiki core.
* Document padding / margin hack on surface, and sync the values.
In edit mode, the text was being nudged to the right by a few
pixels.
* Bump the wfUseMw call as this is a symptom of how VisualEditor
now depends on MediaWiki 1.23.
Bug: 64599
Change-Id: I5818dce626545c4cbc8bd84fd551dc08baedbe32
Also remove CSS hack from MWTransclusionNode now that
we have properly styled Parsoid references.
Bug: 63983
Change-Id: I5e8dc4c618809f6dd923fe4676d57acd1094f93d
Don't unselect article tab when loading VE, do unselect when restoring normal view mode.
Bug: 49407
Change-Id: I4b6e5c898a8af2b404151bba46359dc4bfbd739e
Was clearing things like captchas when swapping panels. It still makes
sense to clear these when opening up the dialog though.
Bug: 62766
Change-Id: I37ceeebc672e2866b805631b189108d8363bdc9f
MathCaptcha just extends SimpleCaptcha, so its output is fine to show as
text. Doing that because I'm not sure how to render TeX and this is a
reasonable fallback
Also tidy up the order of some message entries in my last commit.
Bug: 64328
Change-Id: I98312f61471667e7c4dcf715295f85642c31a688
When recovering from a badtoken error, mw.Target called saveDocument(),
but that method only exists in ViewPageTarget. Instead, call .save()
again.
Also pass the HTMLDocument and the save options around to the success
and error handlers, because we need them in order to be able to
call .save().
Bug: 64267
Change-Id: I4743f855dc77f4a9ac427d67d15fb96b7ad770f2
Doesn't belong in headings_steps.rb because it's used in other
*.feature files like bullets.feature
Change-Id: I23d3772653140e6e4639785c3622fc9a2b446801
Also fixes some errors in I752705f6
And while we're there, clean up some mostly duplicate functions
Bug: 57169
Bug: 57170
Bug: 57171
Bug: 57172
Change-Id: I1e3dca3868a267e91bccb0ae277012c26ca82174
Update dialogs and inspectors for breaking change in VE core
New changes:
a553012 [BREAKING CHANGE] Merge dialog and inspector actions into window actions
f9a0419 Localisation updates from https://translatewiki.net.
cbe81a0 Fix path to spinner in ve.ui.SpecialCharacterInspector.css
Change-Id: Icf90ace6442364283b66b234e3c78fc65212f070
Unlike all other wikis with VisualEditor enabled, svwiktionary is set to
only allow VisualEditor in the User: namespace, so causing the production
test (which blindly tries to make a dummy edit in the main namespace) to
fail. For now, will just remove this one from the test.
Change-Id: I6f1eb8bd6bd384e1c9ca77c0036e3914f0dbe070
Explaining that the sorting is about the name of the page
should make this feature clearer for new editors.
Change-Id: I9f152e0d3dc5e9bf937d9222d95b7c3c15db87f9
Change "Wrap content with this item" to
"Wrap text around this item".
The content is usually text, so using "text" should be
clearer and easier.
And saying "wrap content with this item" may be understood
as if the text is wrapped inside the content, which
is not the case.
Change-Id: I6b9e8767d38eb39ae4d671f452660db6b89fe3d9
Reorganize stylesheets in VE-MW to match JS directory structures,
and update VisualEditor.php for similar reorganization in VE core.
New changes:
c6ed962 Reorganize stylesheets
Change-Id: I4f1070643744fb2ee6726cb03e012e31a9a05c64
Most of the code stolen from MWMathInspector and genericised.
Also fix issues with fragment not wrapping the new node correctly.
Bug: 58286
Bug: 58045
Change-Id: I708c4cb012becf8c493d5b65a051c0b13f7a11ac
Use a dir string instead of isLtr boolean like we do everywhere
else. Also use this.constructor.static, not this.static inside
methods.
Fixes Ie0525628.
Bug: 64072
Change-Id: I5321b71a446802d89ca86d55a0bff855b69825eb
Unfortunately the best way I've come up with to do this so far is
checking the namespace.
Bug: 53477
Change-Id: Ib2dbe91aff516f2d2408e07ff3f73ea861bfcbe2
We used to have two dialogs; a complex one, and a subclass that dumbed it
down - this was rubbish.
Then we merged them together - this was a'ight.
Now we have two dialogs again; a simple one, and a subclass that fancies
it up a bit - this is wicked keen broham.
Change-Id: I4b2ba31bed5c4f80940623702d635cacd19e0a66
By default, MWTitleInputWidgets are now 30em wide, but this doesn't
work in the transclusion dialog where we want to put the "Add template"
button after an MWTitleInputWidget and have it not wrap to the next line.
So make the MWTitleInputWidget on the add template page 20em wide instead
(this is what they all were before the default was changed to 30em).
Change-Id: I2f33a87427657f4e27939c401436c4ce6441208c
Use new dm.Surface method for checking undo history state
(hasPastState -> hasBeenModified).
New changes:
38776df [BREAKING CHANGE] Refactor history state methods to better suit uses
3412b41 Localisation updates from https://translatewiki.net.
0c5238c Add system to dm.Surface for staging changes
8f0077c Only hide popups on selection change
4575f82 Fix initial selection when focusing in Firefox
debfd4e Document focus/blur cleanup
Change-Id: Ic66c96a4f64ad82a01a84535ca8cd19332065b37
16ec8ffdcf did this for the reference dialog, but the media edit
dialog needs it too. Additionally, we need to focus it when the
user switches to a different page then comes back.
Bug: 63909
Change-Id: If1b9587f4d10dbe6374e987b35c781954bcc566d
Due to a lack of clarity in the wikitext documentation the border
checkbox wasn't set up right. This is the proper behavior: border is
allowed for all unframed images (frameless and basic) while the
framed images (frame and thumb) have it anyways. Wikitext
documentation was also clarified for prosperity.
Change-Id: I4dd4775da473d669781553796be99646240c13fe
Otherwise the surface ends up in a weird half-focused state which
causes it to behave strangely.
Bug: 63909
Change-Id: I3ebc30fde0202116b383a5b497aca65b66732922
The logic was checking that there were at least three items to show, then triggering
the MWMoreParametersResultWidget widget with the number of items left in the overflow
if the limit was two. Whoops. :-)
Change-Id: Icec16a2d26bef8bf8d74ed619341afd494ca0479
Previous hack caused unwanted blur events and subsequent range changes.
Depends on I8388318311 in core.
Change-Id: I9163f4d9928887a5eec09f0651ec0a66cc221cd4
There are two ways dialogs determine if they are inserting or updating.
1. They evaluate whether the dialog is inserting or not and set a boolean
flag, used later to steer the saving code
2. They evaluate whether the dialog is inserting or not and, if not,
store the node to be updated in a property, used later to steer the
saving code
In the reference list dialog, setup used strategy 1, and teardown used
strategy 2. We've now normalized to use strategy 2 in both methods, which
fixes this bug.
Bug: 61885
Change-Id: I1b077b2aef4121328bce2b373874dd7373e405a1
These were being used indirectly in the MW*Model's. Use surface
fragments instead.
Fixes I0fae3e5ff2bd.
Change-Id: I1d6aa5e00a9315cf7088f87f9e9d828833feec64