The return value from the method is only suitable for passing to
$db->insert(). To get the inserted ID, you need to call $db->insertId()
even if $db->nextSequenceValue() returned non-null.
Bug: T164900
Change-Id: I466fd372804927b3ad72125c7a69d253bd7a24f8
Only retry lookups if there are multiple DB servers and
changes were made in this request. This same logic is used
in a couple of places in MW core, like WikiPage::loadPageData()
and Revision::newFromConds().
Bug: T164505
Change-Id: If1af363f9687019864b5eaef72ffe0bc824a2223
This patch will fix the notification counts in bundled mention notification
messages. The former method did not work at all due to false assumptions
what the getBundleCount method can be used for.
Since this is in the presentation only wrong messages should be fixed when
deployed
Bug: T164115
Change-Id: If316549a090c2d281a8d612e4985fd556eabc807
We used to need to center the anchor, but I375a76a49337d3b on oojs-ui
makes popup anchors center themselves, so this is now harmful.
Bug: T163993
Change-Id: I345727ae4175fd9d3cea024f43df802bcd401838
Rephrase this message to express the fact that the mentions
below the limit were sent. Only the mentions in excess of the
limit were not sent.
Bug: T144614
Change-Id: I63ff5e089ccdcbc59e25466b841264b18d9556bc
In MentionStatusPresentationModel, prefer
extra['failure-type'] to event-type to determine
why the mention was not sent.
Bug: T144614
Change-Id: Id3b55e15a0c1a8f3fee19cbe07983c6e373b309e
Some browser tests were broken by 945fccf009.
The badge element is now technically rendered offscreen, with only the
:before and :after pseudoelements being onscreen. Because of this, Selenium
thinks that the badges are invisible, and this breaks various things in
totally unexpected ways.
* article_page.rb: Store references to the parent <li> elements of badges.
This might not be necessary but I don't know how to access them otherwise.
* badge_steps.rb: When clicking the badges, click the parent <li> element
rather than the not-really-invisible <a>. Effectively, the <a> gets
clicked anyway, since they overlap.
* no_javascript.feature/no_javascript.rb: Wait for page load before
checking that we're on the right page. The wait is no longer
implicit, since Selenium thinks we're clicking the <li> rather than
<a> (links are special-cased).
* notification_steps.rb:
* Check whether the badges exist on the page, rather than whether they
are visible.
* Use a weird hack to read badge text. Apparently you can't read the text
of elements that Selenium thinks are invisible.
http://stackoverflow.com/questions/20888592/gettext-method-of-selenium-chrome-driver-sometimes-returns-an-empty-string
Bug: T161941
Change-Id: Ic6bcd1088249109e49a47cc9007e6ee002d3d8ba