This has no influence on Jenkins but can be used locally to
easily run certain tools. Since we already had `.jshintrc` in
our repo it was already possible to easily run JSHint from
the command-line locally. Taking that as a base the following
are new features:
* `grunt csslint`: Runs CSSLint on all css files
* `grunt qunit`: Runs QUnit (standalone) tests in PhantomJS
* `grunt test`: Runs jshint/csslint/qunit
* `grunt watch`: Runs the "test" command automatically whenever
a file is changed. You can keep this in the background so
whenever you save a file in your editor (e.g. Sublime Text)
it'll run the tests and if there is a failure, it'll throw a
bash error code causing your Terminal application to beep you
in whatever way your operating system does so (e.g. for
Mac OS X a red badge + jumping icon in the Dock). It will
continue to run in the background even after a failure so no
need to re-start watch after a failure.
* `grunt`: Runs the default task, which is 'test'.
Previously to use `jshint .` you had to:
* One-time install:
* install package -- nodejs npm
* npm install -g jshint
* Usage:
* cd VisualEditor; jshint .
Now, for grunt:
* One-time install:
* install package -- nodejs npm
* npm install -g grunt-cli
* cd VisualEditor; npm install
* Usage:
* cd VisualEditor; grunt
Change-Id: I7a4fdf4b6bf3f00cef15dc3e2c81eceb595aec7c
Adding a fairly loose .csslintrc file so that our code
passes it.
The following options cause warnings in our code and have been
disabled for now:
* adjoining-classes
> Don't use adjoining classes.
> .ve-ui-widget-disabled.ve-ui-textInputWidget textarea:focus {
* box-sizing
> The box-sizing property isn't supported in IE6 and IE7.
> box-sizing: border-box;
* box-model
> Using width with border can sometimes make elements larger than you expect.
> border: solid 1px #ccc;
> Using width with padding can sometimes make elements larger than you expect.
> padding: 0 0.75em 0 0.75em;
> Using width with border-right can sometimes make elements larger than you expect.
> border-right: 1px solid #eee;
* fallback-colors
> Fallback background-color (hex or RGB) should precede RGBA background-color.
> background-color: rgba(104,171,255,0.1);
* important
> Use of !important
> position: relative !important;
* outline-none
> Outlines shouldn't be hidden unless other visual changes are made.
> .ve-ce-documentNode[contenteditable="true"]:focus {
* qualified-headings
> Heading (h1) should not be qualified.
> .ve-ce-branchNode h1:empty:before,
* universal-selector
> The universal selector (*) is known to be slow.
> .ve-ce-protectedNode * {
* unqualified-attributes
> Unqualified attribute selectors are known to be slow.
> .ve-ce-documentNode[contenteditable="true"]:focus {
Fixes made:
* modules/ve/ce/styles/ve.ce.Surface.css:
[L66:C2] margin can't be used with display: inline.
* modules/ve/ui/styles/ve.ui.css: Unknown @ rule: @-ms-keyframes
Internet Explorer < 10 doesn't support keyframes. IE10+ supports
the standard property. I don't think ms-keyframes ever existed
http://caniuse.com/css-animation. ms-transform did exist
http://caniuse.com/transform.
Change-Id: I728a48e489c079e1c94a506bb00c245de9551eb6
Due to the "es5: true" jshint option we enabled, these
warnings were surpressed. I've disabled the option since
we no longer require it. It was enabled in 07c86fc to fix
a bug with jshint. This bug has now been fixed.
Change-Id: I55b7d031eb5581af5f733f050cf2ea98dacb2af6
Also keep items in the order they appear in the document
and grouped by group and key.
Additions and removals are triggered by the new root/unroot events.
Change-Id: Ia3e90ccfdab88f352b89992b90554e5f03ff9952
Clean up of logic implemented during the template-sprint:
* Store spec inside the content model, directly associated
with the content-part. This allowed fixing the bug where
two spec-less template invocations overwrote each other's
made-up template data due to it using "target.wt" as key.
The opener now provides the fetcher with a "specId" which
is set to "part/<id>" for wt-generated template targets.
* Batching is now implemented inside the fetcher instead
of outside. This allows calling "getTemplateSpecs" inside
the loop with a dedicated callback for each spec to store
it in the content.parts[i] object passed by reference.
It also makes it easier to use by different code paths.
You call it as much as you like and it will queue up
naturally through javascript yielding and then make a batch
request. This is based on the pattern I used in MediaWiki core
for mw.loader#addEmbeddedCSS.
Follows-up e7af635, da679b7.
Change-Id: I4d7121229d060a96d927585c987a1a81a474b922
This is a hack, in the future Parsoid will have a template re-expansion
API that will produce the correct result.
Change-Id: I328c11330fb3db71c51882717d6b84099c9270d1
unicodejs.js:
* add splitClusters(text) and splitCharacters(text) methods
unicodejs.textstring.js:
* change internal representation from a char string to a list of grapheme
clusters
unicodejs.wordbreak.js:
* change getGroup to work on the first character of a grapheme cluster
ve.js:
* Use new unicodejs.splitClusters function
Bug: 48975
Change-Id: I202b98199d2780534d1e02519b72579ba796f08f
Lest PHPCS throws wobblies over unrelated changes in PHP files with
underlying issues in their code style.
Change-Id: Ifc4aec328d726e9ca62db34af55ea9592c08d9f3
Changes:
ve.ui.Widget.css
* Add styles for decorated text input widgets and their icon elements
ve.ui.TextInputWidget.js
* Add icon option which adds an icon before input text
Change-Id: Ib48d795391cb5d110e7dc05658d51129792dfc33
Objectives:
* Break template page creation into it's own method
* Get rid of styling being applied in JavaScript
* Fix styling issues
Changes:
ve.ui.MWTemplateDialog.js
* Add method for adding a template page
* Replace css calls with addition of classes for styling
* Cleanup of append calls
ve.ui.Dialog.css
* Make inputs in the template dialog full width and a reasonable height
ve.ui.Widget.css
* Swap margins with padding in labels to prevent layout issues
* Prevent textareas from being resized in safari/chrome
Change-Id: I4030d8605aad865251ecd0aeb8cc72d333bed6a4
Objectives:
* Refactor template dialog to support loading template data for, and
editing multiple templates and interleaved content in a template node
* Update template node model to generate multi-template wikitext
Changes:
ve.dm.MWTemplateNode.js
* Rewrite getWikitext method to work with multi-template formats
ve.dm.MWTemplateDialog.js
* Retain information about the node and template calls
* Break AJAX handler into its own method
* Attach event handlers to inputs directly so template values are
edited directly on the fly
* Refactor page building to support multiple templates
* Add multi-template support for template data API call
* Add support for editing plain text content
Change-Id: I92ff8a9e186701a3f8da88def92a5b7dcb607897
Objectives:
* Fix compareObjects so it doesn't break when given arrays
* Remove compareArrays
* Rename compareObjects to compare and update callers of both methods
Changes:
ve.js
* Loosen check for whether to recurse so both arrays and objects qualify
* Remove compareArrays
* Rename compareObjects to compare
ve.dm.MWTemplateNode.js, ve.dm.AnnotationSet.js, ve.dm.Document.js,
ve.dm.Transaction.js
* Update uses of compare(Arrays|Objects) to use compare
Change-Id: I7d4f7ceb28c0389f0157b7598e291f21393b5b85
* In getDataElementOrSlice(), we were slicing one too far
* When encountering a closing for an internal node, don't traverse
up. Doing this caused weird bugs, like inserting text where it didn't
belong in some cases an exceptions in others, but these issues were
parly masked by the off-by-one error in the data slice.
Change-Id: Ieda9afa95b7c1953d09e391774350a9b4148c2fe
Objectives;
* Cleanup the addPage API
* Add optional index param to addPage method
Changes:
ve.ui.MWMetaDialog.js, ve.ui.MWTemplateDialog.js
* Update uses of addPage
ve.ui.PagedDialog.js
* Bundle existing optional arguments into object
* Add index option for inserting a specific index
Change-Id: Idcef4d0a52fb817c7d888990920b2c12224a3392
This will make sure the marker moves correctly (backwards/forward)
in RTL languages as well as LTR languages, judging from the wiki pageLanguage.
This can be a quickfix until the movement can be decided per the direction
of the specific element (span/paragraph/div) the marker is in.
Bug: 38546
Change-Id: Ic01e110a5e6094cd275327a2e8cea90c900f1bd1
Making sure resize handle events are bound and unbound on focus, and that elements are created in the right window.
Change-Id: Ie90bb82aa6c81c372d76278dab3665bd49bf573c
Changes:
* Remove MW specific content in the image demo page
* Fix naming of method, changed in previous commit
Change-Id: I9c073e9f07f791ba6e9e0e979190f3ef415f055d
Trevor tweaked the pixel grid snapping on my previous commit
but it appears that introduced some errors as well. The horizontal
lines in underline-a and strikethrough-s no longer have integer
x-coordinates, and on underline-u the whole object is offset
by (0.166, 0.166).
Bug: 47780
Change-Id: I51f2605e7d8e2bab1d641f02244d5cd24f505676