Commit graph

3680 commits

Author SHA1 Message Date
Catrope 6c1e4cfdd2 Partly fix the "Report problem" button
This was broken ever since the introduction of IndexValueStore, because
the call to getDataFromDom() wasn't updated, so it crashed with a "doc
is undefined" error. Fixing part of this by passing in a new IVStore.

The data that is transmitted over the wire still has indices with no way
to find out what the corresponding annotations are. It needs to be fully
expanded but there's no way to do this in DM quite yet.

Bug: 47319
Change-Id: I761523d22e51ac560e37ae991d01a6b84224ca40
2013-04-17 23:04:56 +00:00
Catrope 116321afe5 Make the "Report problem" POST URL configurable
Defaults to "$wgVisualEditorParsoidURL/_bugs/"

Change-Id: I4847d54b0effe433d5d179d91fdf361c249515ad
2013-04-17 17:05:58 +00:00
Catrope 04516bb02e Whitespace preservation was broken after the first run
The first run of getDomFromData() would preserve whitespace just fine,
but it blanked out the .veInternal.whitespace[1] element in certain
cases, contaminating the linear model and making the whitespace data
inconsistent. Subsequent runs of getDomFromData() would then refuse to
serialize that whitespace because the information about it was
inconsistent.

In getDomFromData(), we sometimes unset .veInternal.whitespace[1] (i.e.
set it to undefined) to prevent double processing. Because we're
potentially going to modify .veInternal, don't assign it by reference,
but copy the object.

Added tests asserting that the linear model is unchanged after calling
getDomFromData(), because that function should never modify
linear model data. This test failed in 4 cases (all whitespace-related)
before I added the copyObject() call.

Bug: 43543
Change-Id: Ic4c93510518163894201a693ab50331413715967
2013-04-17 11:28:05 +00:00
jenkins-bot 1b072d2e0c Merge "Inside ve.ce.Document.getRelativeOffset fallback to 'character' mode if 'word' mode returns the same offset as was passed originally" 2013-04-16 22:54:27 +00:00
Inez Korczyński 9d5b9525d6 Inside ve.ce.Document.getRelativeOffset fallback to 'character' mode if 'word' mode returns the same offset as was passed originally
Change-Id: Ia3de5d5c1f37f17161fb1c8c9a284c868bb4a5fb
2013-04-16 13:12:25 -07:00
Translation updater bot cec856032a Localisation updates from http://translatewiki.net.
Change-Id: If48c12717c23a0e05122f9912118eddd1b4f03c9
2013-04-16 19:47:52 +00:00
jenkins-bot 11f4bbbb9d Merge "There was no check if anchorNode of selection range is inside an element with CSS class ve-ce-slug." 2013-04-16 18:35:36 +00:00
jenkins-bot 5000cbaa80 Merge "Make returning the same offset the least preferred option in ve.ce.Document.getRelativeOffset" 2013-04-16 18:26:54 +00:00
jenkins-bot a5e49f8716 Merge "Fix annotation breakage" 2013-04-16 01:03:48 +00:00
Catrope 383a669f7c Fix annotation breakage
Inez reported that unitalicizing from the toolbar was broken, because
the toolbar was somehow generating annotations that had .attributes={}
as opposed to .attributes=undefined. Turned out the cause was in the
default value for element in the ve.dm.Model constructor.

Change-Id: I64ea9ef56cd15d1131c1aa23484d7420c95a8225
2013-04-15 17:04:50 -07:00
Timo Tijhof e150011849 docgen: Disable parallel processing, suspected cause of Ruby segfaults
Change-Id: Icdf92b4c0aed27f7bfc5d37c6abeedf60a2b7f27
2013-04-15 22:32:26 +00:00
Inez Korczyński d4e41e2908 Make returning the same offset the least preferred option in ve.ce.Document.getRelativeOffset
Change-Id: If21cdea220b58aec92b8735e92f594d8c16c8f6f
2013-04-15 14:59:04 -07:00
Inez Korczyński 097fd3c1a4 There was no check if anchorNode of selection range is inside an element with CSS class ve-ce-slug.
Adding that check let me simplify logic around a little bit as well.

Bug: 47258

Change-Id: I51bf5e9caecf6a8b4e0f75118a93cfe69a5a6542
2013-04-15 21:40:13 +00:00
Translation updater bot 7613972cbb Localisation updates from http://translatewiki.net.
Change-Id: I43d68d92b1a36f3832881391932bb8b2cc157f8b
2013-04-15 21:05:05 +00:00
jenkins-bot 887465b159 Merge "Filter our zero-coverage updateState nodes" 2013-04-14 02:53:01 +00:00
jenkins-bot 5764026d00 Merge "TransactionProcessor: Fix offset bug" 2013-04-14 02:51:12 +00:00
Trevor Parscal 504a1bafd0 Filter our zero-coverage updateState nodes
Added filter for nodes being passed to update state event - this
ensures that nodes are not being included with zero-length coverage, a
side effect of how selectNodes handles the virtual boundaries of text
nodes.

Change-Id: I6362114b57469b1108da11f94dc345a2bcdfc7cd
2013-04-14 02:50:01 +00:00
Ed Sanders 6dacc54954 Hybridise MWTemplateNode
* Create MWTemplateBlockNode & MWTemplateInlineNode (in ce and dm)
* Move Alien's 'isInline' code to ve.dm.Node.static.isHybridInline
* Move definition of ce.AlienBlock/InlineNode inside ce.Aline.js file
  to match dm.AlienBlock/InlineNode and MWTemplate
* Duplicate AlienBlock/Inline styles for templates
* Create test case for inline templates
* Count test cases in ve.dm.Converter.test.js automatically

Change-Id: Id9bc7f049ea974dd5e7f8b7a66080939e0948bbd
2013-04-14 02:34:18 +00:00
jenkins-bot 1b5f4704ff Merge "Have ce's ctrl+arrow functionality use UnicodeJS library" 2013-04-13 08:06:20 +00:00
Timo Tijhof f415b8d747 JSHint: Re-order jshintrc options to split common from project settings
Per I43ace21208 and https://www.mediawiki.org/wiki/CC/JS#Linting

Change-Id: I280d377071ca1244130cd976aeba11d2152ef923
2013-04-13 08:53:11 +02:00
Inez Korczyński 77d9606bde TransactionProcessor: Fix offset bug
Use ve.BranchNode.getNodeFromOffset instead of
ve.dm.Document.getNodeFromOffset so correct nodes will be retrieved to
emit update events to.


Change-Id: Iaf559f0424584a3dde065e548e403c4a53207312
2013-04-12 23:16:51 +00:00
jenkins-bot b9412011cb Merge "Create MWTemplateNode" 2013-04-12 19:06:43 +00:00
Translation updater bot 61e2db4d35 Localisation updates from http://translatewiki.net.
Change-Id: Ifd24a43489b8921e3c1e85f61718351e6c021e07
2013-04-12 18:20:52 +00:00
Ed Sanders 7f6beb9d39 Have ce's ctrl+arrow functionality use UnicodeJS library
Change 57076 implemented the functionality required to skip
words in UnicodeJS. This change simply removes all the existing
code we had and replaces it with this implementation.

Bug: 46794
Change-Id: I6b2700d65476c4d34ba4a01a88382d7af8e736fb
2013-04-12 12:12:53 +01:00
Ed Sanders 01eda7f36a Create MWTemplateNode
This node stores the rendered in the index-value store, hashed on
a custom hash of the dm (type + mw) which makes it unique it its
parameters.

Bug: 46571
Change-Id: I0ab4c9f7bca207121d5b42e83c821771b6139da8
2013-04-11 23:58:48 +01:00
Catrope 54a232a92b Allow nodes to handle their own children
For data->DOM, this is easy: .toDataElements() can optionally return an
array instead of an object, and that will be treated as the data to
insert. If this happens, the converter won't descend. The node handler
can recursively invoke the converter if it needs to (although I suspect
the current implementation is broken when converting block content in an
inline context).

For DOM->data, this is a bit more complex. The node sets
.static.handlesOwnChildren = true; , which triggers the converter to
pass a data slice rather than a single data element, and not to
descend. The node handler can invoke the converter to recursively
convert DOM subtrees to data.

ve.dm.Converter (data->DOM):
* Renamed createDataElement() to createDataElements()
** .toDataElement() may return element or array, handle this
* Renamed childDataElement to childDataElements, is now an array
* Actually alienate if .toDataElement() returns null
** Shockingly, this claimed to be supported before but wasn't
* Rather than pushing to data, concat to it
** Add closing if needed
* Don't descend if .toDataElement() returned an array of length >1, or
  if the node has .handlesOwnChildren = true

ve.dm.Converter (DOM->data):
* Split getDomSubtreeFromData() and getDomFromData()
* When converting a node that handles its own children, pass in a data
  slice and skip over that data

Change-Id: I196cb4c0895cbf0b428a189adb61b56565573ab3
2013-04-11 22:41:18 +00:00
jenkins-bot 6123f6e952 Merge "Fixes to DM metaList stuff under Roan's guidance." 2013-04-11 22:32:38 +00:00
Rob Moen 1c6522d9e9 Fixes to DM metaList stuff under Roan's guidance.
Splitting this out of https://gerrit.wikimedia.org/r/#/c/58274

Change-Id: Ic90b9714959e1cfb0c18997e2f2b593ed9909990
2013-04-11 14:49:17 -07:00
jenkins-bot 315fa793f4 Merge "Allow hybrids across Model subclasses" 2013-04-11 21:45:59 +00:00
jenkins-bot afbe56a0b7 Merge "Pass the converter object to the node handler in toDataElement()" 2013-04-11 21:28:09 +00:00
jenkins-bot 8e21301f26 Merge "Make getDataFromDomRecursion() use a context stack to pass context info" 2013-04-11 21:18:20 +00:00
Translation updater bot 79d3fc7f7d Localisation updates from http://translatewiki.net.
Change-Id: I1e2e270822c7c9eefe8a2ae182ae63e992bfde8e
2013-04-11 20:25:18 +00:00
Catrope 1b5a376c28 Allow hybrids across Model subclasses
A node could already implement a toDataElements() function that
returns a data element of another node type, but it couldn't return
an annotation or a meta item. This is fixed now, and any dm.Model
subclass can now morph into any other dm.Model subclass.

I didn't originally plan to do this today at all, but doing this now
makes my upcoming converter changes easier. Surprise feature!

Change-Id: Ief6ac302094df084221a5a97c32a522b929c2960
2013-04-11 11:12:44 -07:00
Catrope 76b080dce1 Pass the converter object to the node handler in toDataElement()
This will allow node handlers to recursively invoke getDataFromDomRecursion()

Change-Id: I12cd4b31614a549bfbe8fbdc7d0607ece32aa98a
2013-04-11 11:12:44 -07:00
Catrope daaf255f13 Make getDataFromDomRecursion() use a context stack to pass context info
This will allow toDataElement() functions to just call this function
with a DOM element, rather than having to have all the recursion context
data to pass in.

Also expose this information using getters.

Change-Id: I89574c42385267e08704f018c0892d63014376a6
2013-04-11 11:12:39 -07:00
jenkins-bot c0db31f32d Merge "Image node refactor" 2013-04-10 22:03:23 +00:00
Trevor Parscal 9510440640 Image node refactor
ve.ce.ImageNode.js
* Moved in generic stuff from MWImageNode
* Added drag end handler (empty, will be used soon)

ve.ce.MWImageNode.js
* Changed to inherit ImageNode
* Moved generic stuff out

ve.dm.ImageNode.js
* Added attribute extraction/preservation for src, width and height

ve.dm.MWImageNode.js
* Changed to inherit ImageNode
* Re-using ImageNode's attribute handling to extract/preserve attributes on both the image and wrapper level

Change-Id: Ied4e1ece24e6804220eac35330790f7084df55de
2013-04-10 14:56:08 -07:00
Raimond Spekking cd31f8166a Revert "Localisation updates from http://translatewiki.net."
Overwrites Iededbc54b287328b3047b05efad6ca3cc152caa5

This reverts commit 96614883bb

Change-Id: I5f55f0241427965d33a8205d891c05230fc5f55e
2013-04-10 21:21:30 +00:00
Translation updater bot 96614883bb Localisation updates from http://translatewiki.net.
Change-Id: Ie1b9b1d917924f78544b88a2c06a1e848da924c1
2013-04-10 20:41:15 +00:00
Trevor Parscal 8f3e6f152f Dialog button changes
ve.ui.MetaDialog.js
* Added scrolling to outline panel

ve.ui.css
* Added reusable animation keyframes

ve.ui.Dialog.css
* Changed dialog head style
* Changed dialog cancel button to close icon button
* Added animation of dialog opening
* Increased min-height of dialog to always show a little content

ve.ui.Icons-*.css
* Added close icon (not sure why it was missing)

ve.ui.Window.css
* Moved head padding out of window and into implementations of window

ve.ui.Dialog.js
* Moved apply button to footer
* Renamed cancel button to close button
* Overrode close method with triggers a closing animation and then calls the parent close method after an animation is complete
* Added classes to close and apply buttons to make styling less ambiguous
* Converted cancel button (now the close button) to an icon button

ve.ui.Window.js
* Added footer to dialog

VisualEditor*.php
* Added close message

Change-Id: Iededbc54b287328b3047b05efad6ca3cc152caa5
2013-04-10 12:34:52 -07:00
Trevor Parscal 7ac32bc0f6 No more confusing boolean argument for closing windows
window.close( true ) thing sucked, and was being named and used
inconsistently throughout the code.

The new approach uses an action string, so it looks more like
window.close( 'accept' ) or window.close( 'back' ). This makes it easy
to steer the behavior at any point in the window close code path.

Most importantly for the link inspector, this allows us to now restore
the previous selection when the user presses escape or clicks the back
button, while still moving the cursor to the end and collapsing the
selection upon pressing enter and allowing removal by clicking the
trash can.

This commit also cleans some things up, like the various ways we have
to close an inspector which all seem useless because we wouldn't want
to just randomly close an inspector on someone. An inspector should
be closed only when the user has dealt with it.

ve.InspectorAction.js
* Removed close method

ve.ui.LinkInspector.js
* Updated documentation
* Passing action to parent method
* Updated logic to deal with change from "remove" to "action" argument
* Added selection restauration on "back" action

ve.ui.Context.js
* Added action to call to close
* Removed closeInspector method

ve.ui.Dialog.js
* Moved event handlers to the top
* Added actions to calls to close
* Added click block event handler to prevent focus changes

ve.ui.Inspector.js
* Added actions to calls to close
* Added storing of previous selection - this is different from
  initialSelection because it's captured before the selection is
  modified by setup

ve.ui.Window.js
* Updated documentation
* Updated argument name from "remove" to "action"

ve.ui.WindowSet.js
* Updated documentation
* Removed auto-close, replaced it with error if trying to open a window
  when another is already open
* Removed close method

Change-Id: Ie8f72504177dd6ba169fdddbb776fd5397b831c4
2013-04-10 12:31:49 -07:00
Ed Sanders 62c06d0253 Create GeneratedContentNode which can store rendered HTML in IV store
AlienNode is now a subclass of GCNode, but doesn't use the IV store yet.

Bug: 46571
Change-Id: If0717afdf557a2aa681d1bae3a6e98299631091a
2013-04-10 19:34:19 +01:00
jenkins-bot 3160e8c838 Merge "Fix 404 on iframe styles by standardizing get and set modules methods." 2013-04-10 17:25:58 +00:00
Rob Moen 1db76c392f Fix 404 on iframe styles by standardizing get and set modules methods.
Change-Id: Iebc2a9fc7db00d661f685c28dbc345fb561bb15e
2013-04-10 10:18:39 -07:00
jenkins-bot 46c079f281 Merge "Added icon for reference, switched from category to tag icons" 2013-04-10 00:10:40 +00:00
Catrope 316fdab450 Actually use the doc parameter in toDomElements()
It's been passed in for a while, but nothing ever used it. As we know
some browsers don't like it when we create elements in the wrong
document, and this ensures we always use the correct document for
createElement().

Change-Id: Ia3d2fabe0516956105ad2b5625ed2f76c015c26e
2013-04-09 23:48:03 +00:00
jenkins-bot 906f4cf21d Merge "Clickable inline images" 2013-04-09 23:46:45 +00:00
jenkins-bot c56363912c Merge "Reduce code duplication for annotation rendering" 2013-04-09 23:46:21 +00:00
jenkins-bot 053d0a86a0 Merge "Prevent IE from editing ce="false"" 2013-04-09 23:43:03 +00:00
Catrope 27875c8220 Reduce code duplication for annotation rendering
ve.dm.Converter and ve.ce.ContentBranchNode were duplicating a fair bit
of logic for annotation rendering. Moved the annotation opening and
closing logic into ve.dm.Converter.openAndCloseAnnotations, and
implemented both annotation rendering code paths in terms of that
function with callbacks for caller-specific behavior.

Change-Id: I7cba7d2fda7002287b07949a1b8120ba80bfe854
2013-04-09 23:38:03 +00:00