Pure cleanup, doesn't change behavior.
Change If8da5ae85dff63c34 included in OOUI v0.42.0 tracks invisible
controls, so it's no longer necessary to maintain persistent class
variables pointing to the buttons.
Also simplify repeated logic to make it clearly exclusive.
Bug: T290554
Change-Id: If9b6404d7061999540515645fa8e50b9a21f5a21
We want to assert that value is true-ish, and that it doesn't equal a
default or auto string.
Bug: T290554
Change-Id: I454dda8d0085a8d3898a0d5b1a3ecc6dd7c2c9e4
The list of parameters should remove itself from the list of
possible tab navigation targets when it's empty.
Note there is no way to remove elements from the parameter
list. That's why we don't care about "remove" or "clear"
actions.
Change-Id: I8b1215117e0ddc94f787d173e9bea6f7567d9671
New changes:
be351e257 Localisation updates from https://translatewiki.net.
3046ba724 Localisation updates from https://translatewiki.net.
a8c020e80 Localisation updates from https://translatewiki.net.
7d15cd7fd Improve tests for handling CBNs with empty annotations, revealing some bugs
ddb555088 Use more compact map syntax instead of switch
9ded8a9a3 build: Updating stylelint-config-wikimedia to 0.11.1
c37949039 Localisation updates from https://translatewiki.net.
222631050 Localisation updates from https://translatewiki.net.
Change-Id: I2ccb382bd134a3bd00db58f23a3c950a3a82941f
Previously, when the tranclusion dialog was being resized, there was
a specific width at which both the sidebar was collapsed and the dialog
was downsized from "larger/large" to "medium". This resulted in the
dialog switching from fullscreen to floating, since the dialog's width
breakpoint for "medium" doesn't match our width breakpoint for mobile.
If the user continued to downsize past this breakpoint, then the dialog
would eventually switch back to fullscreen resulting in this weird
behavior.
A simple way to prevent this is to avoid changing the dialog's size
at all. Since we don't support collapsing the new sidebar (unless
already in fullscreen), we can just leave the dialog at the
"larger/large" size.
Bug: T274554
Change-Id: I5460cdfb1a7ed73fe7957745ba37055c5f66dce1
Calling .getItems() creates a copy. Using .items is possible,
but strictly speaking a private implementation detail.
Change-Id: Id9438faff88cb5ff3973bca4c959e74d9be7e823
* The extra brackets are not needed in ES6.
* Make sure the name of the test is on the next line. This makes
the code easier to read.
Change-Id: Ib871dbfa27fcadc88e7335b9efb4d583bd4300ac
This is split from patch Iebb982e to make it easier to review.
The name is rather ambiguous. Does "input" refer to the input
element? Is it triggered for every key press, i.e. when the
input changes? Or when it's submitted?
Change-Id: Iddbe3bfb9faf3561d8d71b96ffae507799827a95
Any of these characters results in bad wikitext, when we accept
it in a template parameter name.
Instead of displaying an error message we simply block the
button, as long as the input is not a valid parameter name.
Coming up with a message is not really worth it, I would
argue. Users typically don't have a reason to use any of these
characters. This is super rare. And even if, the behavior of
the widget is not hard to understand, I believe.
The same is done in ve.ui.MWParameterSearchWidget, a little
hidden in the .addResults() method.
Not yet approved by UX. Can be done in demo time.
Bug: T285869
Change-Id: I5576cdfb90411e5fdec93749f72939d31ecd9c56
E.g. avoid calling the rather expensive method multiple times
in a row, if only 1 of the results is needed.
Change-Id: Iff1d2c0892367e927303f6f45d3231e04c045cab
* Use a more specific …-top property, as this is the only thing
we need to overwrite.
* Bring some selectors in a hierarchical order that makes more
sense.
Change-Id: If36db87d83f699fe0a43ac67d439cac42cbb1fa3