ve.Range
* Rewrote truncate so that it works as expected, truncation should always reduce the length using the start/end values, not the from/to values
ve.ui.Inspector
* Added a comment about where the name argument to onBeforeInspectorOpen comes from, since it's a little bit confusing on first read (and I wrote it!)
* Calling onInitialize, onOpen and onClose methods directly, since we need to control the before or after-ness of listeners getting in there and doing their stuff - plus it's more direct
* Removed onRemove stub, which is never actually called
* Added before/after versions of initialize, open and close events
* Got rid of recursion guard since we don't need it anymore thanks to changes made in ve.dm.Surface (see below)
ve.ui.Context
* Updated event names to deal with new before/after naming of initialize, open and close events
* Removed fade-in logic since fading in doesn't even work anymore - since now we now annotate first, then open the inspector, the menu will actually exist and be open when we open the inspector even though you don't see it because it's quickly obscured
ve.ui.LinkInspector
* Made fragments non-auto selecting, in the case of onInitialize we actually call select(), which is silly since we were using an auto-selecting fragment - it's clear that this was a mistake
ve.dm.Surface
* Moved locking (polling stop and start) to the far outside edges of the change method
* I need a lot of eyes and testing on this change, it seems OK to me, but I'm suspicious that it may have side effects
* What was happening is that selection changes were being applied and then the poll was picking them up, and then the selection was coming in again as a change, but it wasn't a change at all, it was just feedback - this change event was then closing the inspector the instant it was opened - the odd part was that this only occurred when you selected backwards, which seems to be caused by the range being normalized, so it looked like a new selection even though it wasn't
ve.dm.Document
* trimOuterSpace from Range didn't consider annotated spaces to be spaces, by using the [0] trick (first character of a plain text character string or first element in an annotated character's array both are the character's value - but elements don't have a property named '0' so it skips those safely as well) we can always get the right value for comparison
Change-Id: I0873d906c058203b83b8d4bbe5a4b274f05a26fd
ve.dm.Document
* 2 of the 3 paths of getSlice still returned arrays instead of ve.dm.DocumentSlice objects
ve.ce.Surface
* Translate the range using the insertion transaction and truncate it, so the cursor ends up just after the pasted content
Change-Id: If7bae5e254ec84a847c1d3527f74d9c09c2d82b4
ve.ce.Surface
* Switched to using getSlice instead of getData in copy and paste handlers
* Added try/catch which attempts to build a transaction with the unbalanced data first, but falls back on the balanced data otherwise
ve.dm.*Node
* Added default style attributes (now used by ve.dm.NodeFactory)
ve.dm.Document
* Fixed bugs in fixupInsertions where parentType was being set with an object rather than a string
* Made use of getDataElement
* Added adoption capability so that inserting a</h1><p>b into <p>c[cursor]d</p> results in <p>ca</p><p>bd</p> rather than throwing an exception
* Renamed getBalancedData to getSlice, now retuning a ve.dm.DocumentSlice object
ve.dm.DocumentSlice
* Introduced new container for balanced data and a range of the original context - useful for copy/paste
ve.dm.NodeFactory
* Added getDataElement method, which uses default attributes to create a boilerplate version of a data element
ve.dm.Document.test
* Updated getBalancedData test to be a getSlice test
demos/ve/index, VisualEditor, test/index
* Added references to ve.dm.DocumentSlice
Change-Id: Id9269a29e51ca213508de8f155d3feec5e5b0774
The fix for bug 40339 supposedly modified when we emit contextChange events so that when the node changed, even if the context was the same, we consider it a context change (such as changing the heading level).
Unfortunately I was mentally absent when I wrote the patch and all it actually does it emit more select events.
Basically cb4877b0d0 - which does indeed fix the bug - doesn't do what it's commit message describes, but this fixes it.
Change-Id: I99d74f9ab0ddec15df41320389fe83de9b8b8d1e
* Decode titles we get from Parsoid
* Encode titles we give to Parsoid
* Preserve the original encoded title if nothing meaningful changed (a.k.a. do not normalize unless we must)
Change-Id: If5d22e88904d6b2c438caac403ac2d78d440b017
The converter was misbehaving when handling <p>s inside <span>s. This
can't be expressed in the linmod, but it would try to anyway. <span><p>
would result in too many paragraph closing elements, leading to an
exception in ve.dm.Document complaining about unbalanced input.
<span>\n<p> would result in an exception in the converter itself while
trying to perform whitespace preservation on the newline.
This change makes the converter detect these scenarios and alienate the
offending node. So <span><p>Foo</p></span> converts to a wrapper
paragraph containing an alienInline whose HTML is "<p>Foo</p>" and which
is annotated with a TextStyleSpanAnnotation.
ve.dm.Converter.getDomFromData():
* Change the criteria for alienBlock vs alienInline
** Only infer from the node type if we're in wrapping mode AND we're at
the same level where the wrapping started (wrappingIsOurs). If the
latter isn't the case, we can't split the wrapper in the block case
because we're at the wrong level.
** Use alienInline not only if the branch is a content branch, but also
if there are active annotations. This catches e.g. <li><b><p>
(and generally <span><p> on the top level).
* Before converting a child element, check that the child isn't "bad".
Bad children are non-content children in content branches, and
non-content children encountered within a wrapper that we can't split.
Only good children are converted, and bad children are alienated (cue
Santa/Sinterklaas jokes).
* Add childIsContent and rename branchIsContent to branchHasContent
Change-Id: If420ae80ab0777424a9a5517335ef9d0170e87ae
HTML DOM has annoying behavior for <pre>s where .innerHTML eats the
first newline in a <pre>. Work around this by explicitly adding a
newline in the data->DOM converter if the <pre> already contained a
newline.
There is a separate bug in Parsoid that causes the newline to be lost
anyway, filed as bug 42666
Change-Id: Ia26cd4a4c61afbe439b0562deb7f24ee8b8147d7
Detecting contextChange events was making assumptions about the previous state, and causing a mess of problems.
Solution: detect contextChange events in a smarter way.
We also now emit contextChange event when moving to a different node. This helps fix other issues because it's possible for the selection to be the same, but the node at that range to change, and that's a context change for sure. Example would be changing the heading level.
Change-Id: I99d6fa94fae76aa940077abc9b5beacd38eb7b0b
ve.ce.Surface
* Added ve.ce.Surface.adjustCursor, which replaces repetitive and buggy code that was handling left and right arrow key presses
* New method only affects the selection target, so it won't collapse the selection on you - this was what caused bug 42401
* Made hasSlugAtOffset() actually return a boolean
ve.dm.Document
* Fixed turn-around issue in ve.dm.Document.getRelativeOffset - if the offset is already valid and we can't move in the direction we want, we should just leave it be, not turn around
* Since this method was being used by ve.ce.Surface to correct the cursor position on arrow key presses, it was causing the strange cursor jumping when you pressed an arrow key while at the edge of a document
ve.dm.SurfaceFragment
* Fixed typo where getAnnotationRangeFromSelection was preserving selection direction, but checking the wrong properties
ve.dm.Document.test
* Added tests that verify turn-around issue is fixed
Change-Id: Iba55cfc3d531e7d1333b78c94912ff22179aace8
Was broken both on the way in and on the way out.
* Move alien restoration (data->DOM) out of the main getDomFromData()
function and into getDomElementFromDataElement(). This means the
comment about District 9 is gone (sniff), but moving this here ensures
all code paths hit it (previously, it was assumed annotated nodes
could never be aliens).
* In the DOM->data converter, add annotation application to
getDataElementFromDomElement() (for content nodes) and createAlien()
(for aliens). Previously, these nodes would not get annotations.
** ve.AnnotationSet doesn't have a constructor that takes an array, we
should fix that.
Change-Id: I65f8e9a322111ca3af275bf9997b0b1e7ee93769
The transaction builder would step around inline content elements when
building annotation transactions. This is now fixed.
I also tweaked the processor to tolerate attempts to annotate inline
closings. This allows the builder to generate simpler transactions,
because it doesn't have to step around the closing.
Change-Id: I1e0d7f95b38bad1b35b3e125a53350d2d126a7de
This is cleaner than passing around the attributes separately, and it
allows us to access the annotations in dm.LeafNode as well.
Change-Id: Ie5b90988114835831cbe5cdccf63c7cd45719e31
* Added whitelist argument to setDomAttributes which allows filtering of attributes being set
* Added prefix argument to ve.dm.Node.getAttributes to allow extracting a subset of attributes by name prefix
* Added a whitelist to ve.ce.Node which was extracted from MediaWiki's Sanitizer class
* Replaced attribute copying code with a call to setDomAttributes using the whitelist argument, passing in attributes from a call to ve.dm.Node.getAttributes using the prefix argument
Also…
* Removed comment in constructor of ve.ce.Node, documentation for properties is usually in the getters/setters, and already was in this case
* Renamed ve.setDOMAttributes to ve.setDomAttributes
* Renamed ve.getDOMAttributes to ve.getDomAttributes
* Renamed ve.getDOMText to ve.getDomText
* Renamed ve.getDOMHash to ve.getDomHash
* Updated all callers of renamed methods
Change-Id: Id556172d5d18ea431044b9d402400e1f0e67a293
The contextChange event is fired when:
* Changes to insertion annotations
* Changes to which nodes are selected (start/end nodes have changed)
* Attributes have changed on any element (it's probably more expensive to detect if the changes are relevant than to just emit the event and let listeners do their thing)
This fixes most of the strange behavior with the toolbar not updating properly.
Change-Id: I5321d2e30bebd80987e0c779a9d8e061d8aa80bc
ve.dm.SurfaceFragment
* Removed flawed implementation of word mode for expandRange method and made use of new getNearestWordBoundary method in the document model
ve.dm.Surface
* Got rid of useInsertionAnnotations, which allowed disabling and enabling of insertion annotations - this isn't needed anymore because it was just a dirty hack around the improper starting and stopping of surface observer that's now solved more elegantly by emitting lock and unlock before committing or rolling back transactions
* Get annotations from the first character of the selection if the selection is not collapsed
* Only emit annotationChange events if it really changed
ve.dm.Document
* Added getNearestWordBoundary method which performs the work behind the surface fragment expandRange word method
ve.ce.SurfaceObserver
* Allow using an initial selection to avoid the observer thinking the selection has changed just because it started out with null
* Only emit selectionChange event if there was a meaningful change
ve.ce.Surface
* (bug 42279) Only annotate characters if insertion annotations are not empty
* Remove manual locking and unlocking, this is now done inside the change method of surface model
* Provide an initial selection to surface observer when we clear it
* Remove enabling and disabling of insertionAnnotations, this isn't needed anymore
* Stop/start observer on key presses that execute actions as well as those that have no special handling
ve.ce.Document
* Make getNodeFromOffsetand getSlugAtOffset return null when given -1 as an offset
Change-Id: Ibf6b26de299e54ae8688a2653bf5d5538927f8c3
When working with a document containing only a slug in an empty paragraph, tree synchronization would break because it was trying to rebuild a non-existent text node.
This change makes the rebuild always occur on the outer range, rather than the inner range, which prevents absent text nodes from being asked to be rebuilt.
Thank you to Roan for debugging this for like 20 min.
Change-Id: I8c3dad921ace395f0694f77cec44305a680657fe
When editing a new page, or loading an empty page into the editor, the
converter generates a paragraph so the document isn't completely empty.
This paragraph is then unwrapped on the way out, potentially destroying
change markers and generally producing strange HTML output.
Mark this paragraph with generated=empty rather than generated=wrapper,
and only unwrap it on the way out if it's still empty. This means we
cleanly round-trip empty documents (and empty list items and the like),
but if the user enters text, we create a paragraph like we're supposed
to.
Change-Id: Id0241221a67b769445676b833b5741320d99ea5f
When alienating in wrapping mode, we need to look at the type of tag to
decide whether to create a wrapped alienInline, or to interrupt the
paragraph for an alienBlock.
This was being done just fine for the general alienation case
(unrecognized tag), but not for the special cases (mw:unrecognized,
about groups).
* Centralize the logic for ending a wrapper in stopWrapping()
* Move the wrapping-contingent block/inline detection logic into
createAlien()
* Simplify the terrible if statement to decide whether a future decision
requires us to stop wrapping. Instead, detect the cases in each code
path separately and call stopWrapping() as appropriate
* Add tests
Change-Id: I4054584ae05e7d5daa71edead3e6a6588cf5d3bb
ve.ui.Inspector
* Removed disabled state and interfaces - this isn't needed
* Renamed prepareSelection to onInitialize
* Using event emitter to run onInitialize, onOpen and onClose methods
* Left removal up to the child class to handle in the onClose method
* Replaced calls on context to close inspector to calling close directly
* Renamed prepareSelection stub to onInitialize
* Emitting initialize event from within the open method
* Added recursion guarding to close method
* Changed the close method's argument to be remove instead of accept - the more common case is to save changes, and the only time you wouldn't save changes is if you were to remove the annotation
* Moved focus restore to close method
ve.ui.Context
* Moved the majority of the code in openInspector and closeInspector to event handlers for onInspectorOpen and onInspectorClose
* Updated calls to closeInspector re: accept->remove argument change
ve.ui.LinkInspector
* Renamed prepareSelection to onInitialize and rewrote logic and documentation
* Removed unused onLocationInputChange method
* Moved restore focus (now it's in the inspector base class)
ve.dm.SurfaceFragment
* Added word mode for expandRange
ve.dm.Surface
* Added locking/unlocking while processing transactions - this was not an issue before because this was effectively being done manually throughout ce (which needs to be cleaned up) but once we started using the content action to insert content dm and ce started playing off each other and inserting in a loop - we already do this for undo/redo so it makes sense to do it here as well
ve.InspectorAction
* Updated arguments re: close method's accept->remove argument change
Change-Id: I38995d4101fda71bfb2e6fe516603507ce820937
<span typeof="mw:Entity"> tags are now correctly represented in the
model, and rendered in CE. There are still issues with cursor movement
etc. in CE.
Because the prioritization mechanism for annotations vs nodes is broken
in the current "node API", I had to hack two special cases for mw:Entity
into the converter. I also had to change the converter to ignore the
children of inline nodes (this was a legitimate bug, but had never come
up before).
Change-Id: Ib9f70437c58b4ca06aa09f7272bf51d9c41b18f2
* Make converter generate meta nodes with 'style': 'comment'
* Handle style==='comment' in MetaBlockNode toDOM converter
* Add some comments to the meta test case
** Update other tests accordingly
* Change getDomElementSummary() to actually assert presence of comment
nodes (specifically, all non-text child nodes)
Change-Id: Ieef9418f4c47df3541477d9420aa2ab8df6e3df1
MWInternalLinkAnnotation was normalizing spaces to underscores. This is
bad. Instead, we now do the following:
* Normalize underscores to spaces for display purposes
* Store the original title without underscore/space mangling
* If the user didn't change the title (display title === original title
with s/_/ /g), use the original title. Otherwise use the user's title
verbatim, without normalizing either underscores or spaces.
Also, per a conversation with Gabriel, we now only restore hrefPrefix
when we're also restoring origTitle, otherwise Parsoid will barf.
Change-Id: Ia74a493b2bce96c9345b60ed692eeb2e43ebceff
AnnotationAction and SurfaceFragment now use insertAnnotations.
ve.dm.Surface.test
* Removed test for annotate method (not needed anymore)
ve.dm.SurfaceFragment
* Now using getInsertionAnnotations method
* Added support for modifying insertion annotations when annotating a zero-length selection
ve.dm.Surface
* Moved in insertion annotations state from document model
* Added insertion annotation interface (enable, disable, areEnabled, get, set, add, and remove)
* Simplified handling of annotations on change
* Removed annotate method (not used anymore)
ve.dm.Document
* Removed insertion annotations (moved it to surface model)
ve.ce.Surface
* Cleaned up handleInsertion and changed it to use the insertion annotations interface on the surface model
ve.AnnotationAction
* Moved insertion annotation handling out of here since it's now included in the surface fragment
Change-Id: I047d656acf7fa1c63f726ca2b0801e1476f84f96
ve.AnnotationAction
* Added filter to the clearAll method to allow clearing all matching annotations only
ve.dm.Document
* Some variable renaming for consistency
ve.dm.SurfaceFragment
* Added truncateRange method
* Added annotation scope to expandRange method
* Added support for passing an annotation object into annotateContent method
* Switched to using name instead of type in annotateContent method to match the ve.dm.Annotation class
* Fixed logic in annotation mode of expandSelection so that expansion only takes place if the annotation is found
ve.ui.LinkInspector
* Moved most of the functionality elsewhere
* General reorganization
* Changed setOverlayPosition to accept 2 arguments instead of an object with 2 properties and renamed it to positionOverlayBelow
* Check for annotation object before extracting target information from it
* Initialize default target as empty string to avoid undefined being cast to a string and the default target becoming 'undefined'
icons.ai, inspector.png, inspector.svg
* Added generic inspector icon which will be used when a custom icon is not specified in future inspector subclasses
ve.ui.Inspector.Icons
* Added inspector icon
* Renamed clear icon to remove to match it's actual image
ve.ui.Context
* Greatly simplified the interface, reducing the number of methods by inlining a few things and combining others
* Now always listening to resize events on the window rather than only while document is focused
* Not listening to scroll events anymore, they used to affect the top/bottom positioning of the menu which we don't do anymore
* Lots of cleanup and reorganization
* No need to fallback to empty array since getInspectorsForAnnotations does so already
* Only consider fully-covered annotations for inspectors
ve.ui.Frame
* Simplified the constructor by introducing the createFrame method
* General cleanup
* Typo fixes
ve.ui.Inspector
* Generalized lots of functionality previously located in the link inspector class which will be useful to all inspectors (such as title, clear button, saving changes, etc.)
* Added setDisabled and isDisabled methods to manage CSS changes and avoid needing to check the CSS to determine the state of the inspector (storing state in the view is evil)
* Added getMatchingAnnotations method for convenience
* Added prepareSelection stub
* Lots of cleanup and documentation
* Type pattern is now defined in base class
* Added stubs for onOpen and onClose with documentation so that subclass authors know what these methods do
* Removed checks for onOpen or onClose methods since they are now noop stubs and are always there
* Added stub and removed checks for onRemove
* Made esc key close and accept - the illusion is supposed to be that the link changes are applied instantly, even though they are only updated when you close, so all closing except for when removing should apply changes - i.e. esc is now equal to back rather than being a special function that doesn't have an associated affordance
* Only consider fully-covered annotations when getting matching annotations
ve.ui.InspectorFactory
* Depending on type pattern now since it's always there
* Added getInspectorsForAnnotations method
* Return empty array if annotation set is empty
VisualEditor, VisualEditor.i18n
* Added default inspector message
Change-Id: I1cc008445bcbc8cba6754ca4b6ac0397575980d5
TransactionProcessor was using parentOuterRange without checking whether
it was present, so it was exploding for indexInNode results.
Now checking for parentOuterRange presence, and falling back to
nodeOuterRange when missing.
This fix causes inconsistencies with zero-length text nodes. We should
fix these eventually, but for now I've just made the unit tests
tolerant of zero-length-text-node deviations.
Change-Id: Id9eadd57a0d5fcbaf009c0781da0a03928aebb31
Editing the text of a list item results in a change marker on the
paragraph within that list item. However, that paragraph usually isn't
present in the HTML, so the converter unwraps it when converting back to
HTML, and the change markers are lost. Instead, transfer the change
markers to the <li>.
Change-Id: Id675075d19c08d69bc8e990174841dc393b749fc
About groups are HTML structures like the following:
<div about="#mwt1">....</div>
<span about="#mwt1">...</span>
<div about="#mwt1">...</div>
When about groups are alienated, they are now merged into one alien
node, rather than producing a separate alien node for each sibling.
This is very basic about group handling, because it only works for
groups of directly adjacent siblings (text nodes are permitted in
between, but nothing else) assumes all about groups are aliens (which
is currently true).
* Before processing an element in the DOM->data converter, perform about
grouping on its children. This temporarily wraps about groups in
<div data-ve-aboutgroup="value of about attribute">
* Extended createAlien() to handle single nodes as well as wrappers
holding multiple nodes.
* In the data->DOM converter, temporarily wrap multi-node aliens in
<div data-ve-multi-child-alien-wrapper="true"> . This makes the rest
of the algorithm easier.
Change-Id: I2df5f62bc222b570fc11a89fe43d353f8363ead8
This causes the converter not to strip inner whitespace in them, and
causes CE to suppress the whitespace mangling logic that is normally
applied (↵ for newlines, ➞ for tabs, alternating s for spaces).
Change-Id: I738a750c91a4ca4836c485e282865bb7525bf30a
* Add map of change markers per offset to Transaction
* Map is populated by TransactionProcessor
* Markers are reversed on rollback
* Removals aren't marked, Parsoid can detect these using DSR
discontinuities
Change-Id: I2290886ab411c6ad6162044ed85c091313613e51
* ve.dm.Converter still generates metaInline/metaBlock elements as
before, it's not affected by this change
* ve.dm.Document constructor splits its input into "real" data and
metadata
** Metadata is stored in this.metadata (the meta-linmod) as a sparse
array of arrays, with an element for each offset in this.data
** this.data itself does not contain the metadata
** This means the node tree also doesn't contain the metadata
** Which means CE doesn't know about it at all
* All splice operations on the linear model are sent through
ve.dm.Document.spliceData(), which performs the splice and syncs the
meta-linmod
** Metadata in the removed range is reaped and added to the metadata for
the offset immediately following the removal
* ve.dm.Document.getFullData() splices the linmod and meta-linmod back
into each other; this "full data" is then fed back to ve.dm.Converter
Change-Id: Ief6dfd5b59cc13a8457993ed85c725413029c4fb
* Allow inspector to open with 0 length selection.
* Allow context menu to open with 0 length selection.
* Fixed bug in doc.getAnnotationsFromRange on zero length selection:
Method now returns annotations from start vs empty annotation set.
Change-Id: I3937c5c2824c7396d0c3ee11c13ffecdbed6052a
Moved implementation of all the tools into a reusable action
system. To execute an action just call
surface.execute( actionName, method, param1, param2, ... );
This helps keep tools simple, and opens the door to key commands
reusing the same code.
Change-Id: Ie786fa3d38d1ea17d39b5dfb8eeeb5f2256267ce
Will be used by the history tools in a future commit, providing
a reasonable interface to this information rather than the tool
reaching into private members.
Change-Id: I0472349968e9b48ec17eb47b6845ec9ccf3811e2
* Adjust the range in the annotation synchronizer, otherwise we emit
events for the wrong node
* Expanded test suite to the point where it was able to catch the bug
caused by not adjusting annotated ranges
* Removed selection.length === 0 check, no longer needed because
selectNodes() now throws an exception in this case
* Added a FIXME comment about duplicate update events that occur when
length adjustments are combined with something else
* Add a few more comments
Change-Id: I84f0368b1d7b601ed0766806607152dc97f34603
* Lift node assignment out of the if/else
* Flip the condition so we detect text-only replacements rather than
non-text-only replacements
* Additionally assert that there is exactly one selected node, and that
it is a text node
Change-Id: Iaaddf532f06709e860ac44457470e6d8bfcb6dd9
* Store the applied state in the Transaction
* Store the Transaction in the TransactionProcessor (previously, only
its operations were stored)
* Have commit() and rollback() throw exceptions when passed transactions
with the wrong applied state
* Add tests for this behavior
Change-Id: I27b7a96fdf4d3555d78f64c05a03702ea560c802
The data array is now taken by reference, and the caller must perform
any copying required.
Changed tests to make a deep copy of shared data sets (mostly
ve.dm.example) before passing them to ve.dm.Document().
Change-Id: Iedc64f9fd9cd689640de9a19379cf5f3db94a2bb
There's no use case for keeping a deep copy of the 'internal' property
in the node tree, and it was breaking some of my new tests concerning
change markers. We could keep internal data in the node tree if we
wanted to, but to be correct we'd have to synchronize every time we
changed it, which is a pain.
Change-Id: I024de1ff8b6b6154da82c103c4bb21db8ff2ec14
This was only causing data bloat and also errors because htmlTagName and htmlAttributes are only set if the annotation was constructed from an HTML element
Change-Id: I3d36bca6cd0194e1a4456bb51156117f70b96b13
The HTML "1<br/>2" was being converted to a linmod that looked like
"<p>1</p><br></br><p>2</p>". This commit fixes the wrapping logic such
that the result is "<p>1<br></br>2</p>" instead. In general, inline
nodes (content nodes) should not interrupt the wrapping, but block nodes
should.
This creates a problem for alien nodes: normally, we determine whether an
alien node is a block alien or an inline alien based on context, but if
we're in wrapping mode we're unsure of the context. We can't tell the
difference between "1<tt>Foo</tt>2" (should be wrapped as one, because
tt is inline) and "1<figure></figure>2" (1 and 2 should be wrapped
separately, because figure is block) using context alone, so in these
cases (and ONLY in these cases) we look up whether the HTML tag in
question is an inline tag or a block tag and use that to decide.
Change-Id: I75e7f3da387dd401d9b93e09a21751951eccbb83
* Added comments to classes and methods
* Quieted a jshint warning
* Broke some long lines
* Replaced instances of "var\t" with "var "
Change-Id: I1d617ed9e5180f1a3dff42078fb5debb5d718407
Exception was caused by passing -1 to getAnnotationsFromOffset(). So
check for -1 before passing it in; getNearestContentOffset() can
legitimately return -1 if there are no content offsets in the document,
which occurs when the document is empty.
I was originally going to change getNearestContentOffset(start - 1, -1)
to getRelativeContentOffset(start, -1), but Inez correctly pointed out
that that would have unwanted results when near an inline node.
Change-Id: Ife4b497b1c5fd04d411bb25cea99e6ea2abf146f
This was reproducible by blanking the entire document (Ctrl+A Delete),
then undoing that (Ctrl+Z). AFAIK that's the only way to trigger an
insertion on a document that is completely empty.
Change-Id: I22252d5972a413dff614880a90c4c6b22e79672d
The annotation-related code in the converter is greatly simplified
because the API itself takes care of almost everything already.
Change-Id: Ib48f52bad6b650a05dc4e7ef82db4158c19b3cf5
This changes ve.dm.LinkAnnotation to be a generic annotation for <a>
tags, and adds ve.dm.MWInternalLinkAnnotation and
ve.dm.MWExternalLinkAnnotation as MW-specific subclasses. This nicely
splits out the MW-specific parts in LinkAnnotation, and ideally we'd
also move these files somewhere else to reflect their MW-specificity,
but I haven't gotten to that yet.
Similarly, ve.dm.TextStyleAnnotation is now a generic base class for
simple tag-only-no-metadata annotations, and it has 11 subclasses, one
for each tag we support. This is quite a bit more verbose than the
previous code, but I think it's cleaner and more flexible. I considered
writing a function that would generate a TextStyleAnnotation subclass,
then calling that 11 times, but that's not possible if we want to keep
named functions for the constructors.
Change-Id: Ifba10153eef40280e44025dd72d4e9d9f33b0632
Fleshes out ve.dm.Annotation to a class. Annotations in the linear model
will be instances of a subclass of ve.dm.Annotation. Annotations are
defined by subclassing ve.dm.Annotation and registering this subclass
with ve.dm.AnnotationFactory.
ve.dm.AnnotationFactory keeps track of which annotation classes are known,
and has code to match an HTML element to an annotation class, for use in
the converter.
Change-Id: I68802bdb8736ced1f9e04ee49c623944b448141c
Previously, Undo used a transaction's lengthDifference to calculate the selection to display after the transaction was undone. Now, translateOffset with the reversed boolean set to true will properly translate the inverse of a transaction's selection change. Fixes bug #40538
Change-Id: I110bc0cbb5824547842efd391b9f2948b037b758
We were populating empty content nodes with zero-length text nodes to
make round-trip tests in the test suite work (otherwise blanking a
paragraph leaves behind a zero-length text node whereas creating an
empty paragraph does not), but the empty nodes are causing problems in
CE apparently.
* Do not create empty text nodes when constructing a node tree
* Be more careful with text-only replacements:
** Don't resize a text node to zero, remove it instead
** There may not be a text node to resize at all, build it in that case
** Switch nodeRange to nodeOuterRange, this was probably broken before
Tests:
* Change test case for zero-length text node to assert that there is
*no* zero-length text node :)
* Remove a test case concerning an empty text node from the
ve.ce.TextNode suite
Change-Id: Ie677457f2f0a7823a517ba3077b844ef52a20fcc
Add some missing constructor names and rename the ones with a
lowercase 'v'.
I previously changed Object.create and others to using hasOwn,
but that turned out to be useless. The thought at the time was
to only use the native one if it really is a native one (and not
a polyfill from another script), however in then hasOwn is only
relevant on prototypes and when negated. For static members it
would be an own-property either way.
Follows-up:
* Id6783fcfc35a896db088ff424ff9faaabcaff716 (metanode)
* Iab763954fb8cf375900d7a9a92dec1c755d5407e (object-management)
Change-Id: Ia6ef597e5e5453277472dfc23f25d2878b68b7f6
I think what happened here is I added the skeleton code, Kranitor came through and removed the unused arguments, then I merged in my implementations without pulling, then pushed - git merged cleanly, the arguments I thought were there were not there, and tests broke.
Change-Id: I5aa2968fef164c774a10db83a6df1753c93cd2dc
This allowed me to move ve.ce.Surface particulars (such as the starting, stopping and clearing of polling) out of the UI code.
Also cleaned up some switch statements.
Change-Id: I7b85e42a4e01f8d76237d995e25275f2424541ea
Previously, we were looking one offset to the left to load the insertAnnotations. This would fail at the beginning of a document that began with a slug, and probably other cases too. Now using getRelativeContent offset.
Change-Id: I31b24e2ccfa9fda2ce7fb19d1221f8708a96083f
* Added documentation for ve.AnnotationSet
* Replaced uses of "// Inheritance" with "// parent Constructor"
* Added "// Mixin constructor" where needed
* Added missing section comments like "/* Static Methods */"
* Cleaned up excessive newlines (matching /\n\n\n/g)
* Put unnecessarily multi-line statements on a single line
Change-Id: I2c9b47ba296f7dd3c9cc2985581fbcefd6d76325
* Commands for Sublime:
Find*: "(\* @[a-z]+) ([^{].*) \{(.*)\}"
Replace: "$1 {$3} $2"
Save all && Close all
Find: " function("
Replace: " function ("
Save all && Close all
Find: "Intialization"
Replace: "Initialization"
Save all && Close all
* Consistent use of types (documented in CODING.rm):
- Merged {Integer} into {Number}.
- Merged {DOM Node} into {DOMElement}.
* Remove work-around /*jshint newcap: false */ from ve.js
Calling Object() as a function to to use the internal
toObject no longer throws a newcap warning in JSHint.
It only does that normal functions now .
(e.g. var a = Cap(); or var a = new uncap();)
* Add missing annotations (@static, @method, ..).
* Remove unused variables
* Remove null-assignments to variables that should just be
undefined. There's a few variables explicitly set to null
whereas they are set a few lines under and not used otherwise
(e.g. 'tx' in ve.ce.Surface.prototype.onPaste)
Change-Id: I0721a08f8ecd93c25595aedaa1aadb0e08b83799
Detecting page status in a similar way as WikiEditor inspector.
Disabled accept button now behaves appropriately.
Accept button status is now evaluated on enter or submit.
Change-Id: Ibfef6ffd87cb9a71e37242d6214d0f8e3af2e2c0
This node type represents <meta> or <link> (transparently, based on the
style attribute). I had to make two node types for this and hack the
toData conversion code directly into ve.dm.Converter, because we don't
have native support for node types that can be both inline and block.
(We should add this in the node API rewrite.)
The CE implementation renders a placeholder (with the same styles as an
alien node) right now. I'm not sure how nice that is, but it's better
than rendering raw <meta>/<link> tags.
This whole thing is a total pile of hacks to make VE deal with
<meta>/<link> tags until we have a proper node types API.
Change-Id: Id6783fcfc35a896db088ff424ff9faaabcaff716
Icon appears when scrolling and resizing window.
Instead of always setting the context on scroll and resize, bind to the
updateContextIcon method.
Icon appears when selecting a non content data offset.
Changed logic to show icon changed to content length vs range difference.
Move Link inspector getSelectionText to ve.dm.document getText.
Rationale, more bits of the code depend on evaluating content.
Added new ve.Range truncate method.
Remove getSelectionText, using truncate range & document.getText instead.
Change-Id: Ibd3e99c923f18d2c96a86d92e74e2e9ebd49c85f
This was broken in three different ways:
* On the way in, we were applying whitespace to an array of elements
rather than the actual element, so the whitespace wasn't stored.
* Whitespace processing on the way out was skipped for aliens because
they had their own code path. Refactored this so alien openings and
regular openings share much more code, including whitespace output.
* Somewhat unrelatedly, innerPost output was broken for paragraphs
containing inline elements, because the inline elements' processing
polluted lastOuterPost. Discovered this because my test with inline
aliens also happened to be the first test of whitespace preservation
in paragraphs with inline content elements. Fixed by explicitly
skipping content nodes when outputting whitespace.
Fixed these issues and added a test case.
Change-Id: I8edb61a008e60ace886b1a841b3417682ec39c32
* For the most common case:
- replace ve.extendClass with ve.inheritClass (chose slightly
different names to detect usage of the old/new one, and I
like 'inherit' better).
- move it up to below the constructor, see doc block for why.
* Cases where more than 2 arguments were passed to
ve.extendClass are handled differently depending on the case.
In case of a longer inheritance tree, the other arguments
could be omitted (like in "ve.ce.FooBar, ve.FooBar,
ve.Bar". ve.ce.FooBar only needs to inherit from ve.FooBar,
because ve.ce.FooBar inherits from ve.Bar).
In the case of where it previously had two mixins with
ve.extendClass(), either one becomes inheritClass and one
a mixin, both to mixinClass().
No visible changes should come from this commit as the
instances still all have the same visible properties in the
end. No more or less than before.
* Misc.:
- Be consistent in calling parent constructors in the
same order as the inheritance.
- Add missing @extends and @param documentation.
- Replace invalid {Integer} type hint with {Number}.
- Consistent doc comments order:
@class, @abstract, @constructor, @extends, @params.
- Fix indentation errors
A fairly common mistake was a superfluous space before the
identifier on the assignment line directly below the
documentation comment.
$ ack "^ [^*]" --js modules/ve
- Typo "Inhertiance" -> "Inheritance".
- Replacing the other confusing comment "Inheritance" (inside
the constructor) with "Parent constructor".
- Add missing @abstract for ve.ui.Tool.
- Corrected ve.FormatDropdownTool to ve.ui.FormatDropdownTool.js
- Add function names to all @constructor functions. Now that we
have inheritance it is important and useful to have these
functions not be anonymous.
Example of debug shot: http://cl.ly/image/1j3c160w3D45
Makes the difference between
< documentNode;
> ve_dm_DocumentNode
...
: ve_dm_BranchNode
...
: ve_dm_Node
...
: ve_dm_Node
...
: Object
...
without names (current situation):
< documentNode;
> Object
...
: Object
...
: Object
...
: Object
...
: Object
...
though before this commit, it really looks like this
(flattened since ve.extendClass really did a mixin):
< documentNode;
> Object
...
...
...
Pattern in Sublime (case-sensitive) to find nameless
constructor functions:
"^ve\..*\.([A-Z])([^\.]+) = function \("
Change-Id: Iab763954fb8cf375900d7a9a92dec1c755d5407e
Introduced the ve.AnnotationSet class to manage sets of annotations. This
is a generalization of ve.OrderedHashSet, a class that manages a set
using an array and an object keyed by hash.
Converted everything that stores, tracks or passes around annotations to
use ve.AnnotationSet. In particular, this means the linear model now
contains AnnotationSets instead of hash-keyed objects.
This allows us to maintain the order of annotations in the linear model,
and will help fix bugs with annotation ordering and splitting.
Change-Id: I50975b0a95f4cc33017a0b59fdede9ed1eff0124
Currently this is done in a hacky way because we don't have a real
registry of RDFa types for node types, so we just hardcode the list of
recognized types (only links currently).
Change-Id: I5afcc55701fc6fa0ee2a360dcf5ca62b065292f5
[jshint]
ce/ve.ce.Surface.js: line 670, col 9, Too many var statements.
ce/ve.ce.Surface.js: line 695, col 6, Missing semicolon.
ce/ve.ce.Surface.js: line 726, col 22, Expected '===' and instead saw '=='.
ce/ve.ce.Surface.js: line 726, col 41, Expected '===' and instead saw '=='.
ce/ve.ce.Surface.js: line 733, col 13, Too many var statements.
ce/ve.ce.Surface.js: line 734, col 24, Expected '===' and instead saw '=='.
ce/ve.ce.Surface.js: line 1013, col 13, Too many var statements.
ce/ve.ce.Surface.js: line 1019, col 17, Too many var statements.
ce/ve.ce.Surface.js: line 1023, col 18, Too many ar statements.
ce/ve.ce.Surface.js: line 1027, col 13, Too many var statements.
dm/annotations/ve.dm.LinkAnnotation.js: line 70, col 52, Insecure '.'.
dm/ve.dm.Converter.js: line 383, col 29, Empty block.
dm/ve.dm.Converter.js: line 423, col 33, Empty block.
Commands:
* jshint .
* ack '(if|else|function|switch|for|while)\('
* Sublime Text 2:
Find(*): (if|else|function|switch|for|while)\(
Replace: $1 (
* ack ' ' -Q # double spaces, except in certain comments
Change-Id: I8e34bf2924bc8688fdf8acef08bbc4f6707e93be
This will cause ve.dm.SurfaceFragment.prototype.insertContent() to place
the selection after the insertion as well.
Change-Id: Ifa7e627daceb90408422eb58c110d475f34ba1e2
* Replaces c8b4a28936
* Use Object() casting to detect objects instead of .constructor
(or instanceof). Both .constructor and instanceof compare by reference
the type "Object" which means if the object comes from another window
(where there is a different "Object" and "Object.prototype") it will
drop out of the system and go freewack.
Theory: If a variable casted to an object returns true when strictly compared
to the original, the input must be an object.
Which is true. It doesn't change the inheritance, it doesn't make it inherit
from this window's Object if the object is from another window's object. All it
does is cast to an object if not an object already.
So e.g. "Object(5) !== 5" because 5 is a primitive value as opposed to an instance
of Number.
And contrary to "typeof", it doesn't return true for "null".
* .constructor also has the problem that it only works this way if the
input is a plain object. e.g. a simple construtor function that creates
an object also get in the wrong side of the if/else case since it is
an instance of Object, but not directly (rather indirectly via another
constructor).
* Added unit tests for basic getHash usage, as well as regression tests
against the above two mentioned problems (these tests fail before this commit).
* While at it, also improved other utilities a bit.
- Use hasOwnProperty instead of casting to boolean
when checking for presence of native support.
Thanks to Douglas Crockford for that tip.
- Fix documentation for ve.getHash: Parameter is not named "obj".
- Add Object-check to ve.getObjectKeys per ES5 Object.keys spec (to match native behavior)
- Add Object-check to ve.getObjectValues to match ve.getObjectKeys
- Improved performance of ve.getObjectKeys shim. Tried several potential optimizations
and compared with jsperf. Using a "static" reference to hasOwn improves performance
(by not having to look it up 4 scopes up and 3 property levels deep).
Also using [.length] instead of .push() shared off a few ms.
- Added unit tests for ve.getObjectValues
Change-Id: If24d09405321f201c67f7df75d332bb1171c8a36
This commit fully utilizes all four positions in the internal.whitespace
array. Outer whitespace is now preserved as well, and is duplicated
either in the adjacent sibling (one node's outerPost is the next
sibling's outerPre) or in the parent (a branch node's innerPre is its
first child's outerPre, and its innerPost is its last child's
outerPost). Before restoring saved whitespace, we check that these two
agree with each other, and if they disagree we assume the user has been
moving stuff around and don't restore any whitespace in that spot. The
whitespace at the very beginning and the very end of the document (i.e.
the first node's outerPre and the last node's outerPost) isn't
duplicated anywhere, nor is inner whitespace in content nodes.
The basic outline of the implementation is:
* When we encounter whitespace, strip it and store it in the previous
node's outerPost. Also store it in nextWhitespace so we can put it in
the next node's outerPre once we encounter that node.
* When we encounter whitespace in wrapped bare text, we don't know in
advance if it's gonna be succeeded by more non-whitespace (in which
case it needs to be output verbatim), or not (in which case it's
leading whitespace and needs to be stripped and stored). The fact that
annotations are nodes in HTML makes this trickier. So we write the
whitespace to the temporary linmod and store it in wrappedWhitespace,
then if it turns out to be trailing whitespace we take it back out of
the data array and record it the usual way.
* Because text nodes can contain any combination of leading whitespace
actual text and trailing whitespace, and because we may or may not
already have opened a wrapping paragraph, there are a lot of different
combinations to handle. We handle all of them but the resulting code
is pretty dense and verbose.
More low-level list of changes:
In getDataFromDom():
* Added helper function addWhitespace() for storing whitespace for an
element
* Added helper function processNextWhitespace() for processing any
whitespace passed on from the previous node via the nextWhitespace var
* Rename paragraph to wrappingParagraph. Make wrapping default to
alreadyWrapped so we can simplify wrapping||alreadyWrapped and
!wrapping&&!alreadyWrapped. Add wrappingIsOurs to track whether the
wrapping originated in this recursion level (needed for deciding when
to close the wrapper).
* Add prevElement to track the previous element so we can propagate
whitespace to it, and nextWhitespace so we can propagate whitespace to
the next element.
* Remove previous newline stripping hacks
* Integrate the logic for wrapping bare content with the outer
whitespace preservation code
* Remove wrapperElement, no longer needed because we have a dedicated
variable for the wrapping paragraph now and what was previously inner
whitespace preservation for wrapper paragraphs is now covered by the
outer whitespace preservation code.
In getDomFromData():
* Reinsert whitespace where appropriate
** outerPre is inserted when opening the element
** This covers outerPost as well except for the last child's outerPost,
which is handled as the parent's innerPost when closing the parent.
** innerPre and innerPost are inserted when closing the element. Care is
taken not to insert these if they're duplicates of something else.
* Propagate each node's outerPost to the next node (either the next
sibling or the parent) using parentDomElement.lastOuterPost. We can't
get this using .lastChild because we will have destroyed that child's
.veInternal by then, and we can't tell whether a node will be its
parent's last child when we process it (all other processing,
including first child handling is done when processing the node itself,
but this cannot be).
* Special handling is needed for the last node's outerPost, which ends
up in the container's .lastOuterPost property.
Tests:
* Allow .html to be null in data<->DOM converter tests. This indicates
that the test is a one-way data->DOM test, not a DOM->data->DOM
round-trip test. The data will be converted to HTML and checked
against .normalizedHtml
* Update existing tests as needed
* Add tests for outer whitespace preservation and storage
* Add test for squashing of whitespace in case of disagreement (this
requires .html=null)
Change-Id: I4db4fe372a421182e80a2535657af7784ff15f95
data-mw-gc is ancient and unused. We do need to detect and alienate
generated nodes, but that is now based on RDFa types. Removing the
data-mw-gc stuff for now because it doesn't work anyway, will replace it
with proper detection later.
Replaced instances of data-mw-gc in the test suite with unregistered
node types.
Change-Id: If3f5898d382a436fa57929013264c53af5e840ba
Make ve.dm.Surface.change accept array of transactions as a parameter (instead of just one) and use it in complex content removal (handled in Surface view).
Change-Id: I453b3606cefe140db206f5a2d2c9036bcbd639c9
Also:
* Made a fragment with a null range become a null fragment
* Fixed incorrect order of arguments for binding a handler to transact event
* Added getters for surface, document and range
* Fixed several instances of passing a document instead of a surface into the constructor of a new surface fragment
* Fixed closest mode in expandRange - needed to check if parent existed before checking for it's type
* Fixed uses of ve.Transaction (doesn't exist) that were supposed to be uses of ve.dm.Transaction (does exist)
Change-Id: Ide13d9d2d1637399188c98c2e8b6e0826caeecc4
When a document is created, it should take it upon itself to make sure it has a new reference to the data using slice, not place this on the caller. Callers that do not use slice will often find strange and mysterious things going on and not know why. The real reason is that multiple documents sharing a reference to the same data array leads to seriously messed up behavior.
Change-Id: Ic4e25fcd9bf3f41a805003520a8f38e2768f5dbf
domToData wraps bare content in paragraph elements, which were then
converted to <p> tags by domToData. With this fix, HTML with "missing"
<p> tags actually round-trips through the editor correctly now, rather
than having <p> tags added wherever VE believes they should exist.
* Mark generated paragraph elements with .internal.generated = 'wrapper'
** This signifies the wrapper was generated but its contents were not,
so the right thing to do when converting back to HTML is to remove
the wrapper and keep the contents. We might want to use other values
of generated in the future.
* Unwrap nodes with generated=wrapper when converting to HTML
Tests:
* Add 'generated': 'wrapper' as appropriate. Only affects 1 test
* Remove 'normalizedHtml' for this test because it is no longer needed
** Need to keep 'normalizedHtml' for now because we normalize hrefs
* Eventually the main example should test bare content, but that
requires touching a lot of stuff. The main example could use some
beefing up anyway.
Change-Id: I277ad5fe3f64e07c1bbf49007d6bbaecc90b7466
This allows us to put other internal data in there in the future. Also
passing it through the Node constructor properly now.
* ve.dm.Node
** Rename fringeWhitespace property to internal
** Add internal parameter to constructor
** Remove setFringeWhitespace()
* Increase the number of parameters passed through by ve.Factory to 3
* Pass through .internal from linmod to nodeFactory in ve.dm.Document
* ve.dm.Converter
** Rename .fringeWhitespace to .internal.whitespace and make it an array
** Store a temporary reference to .internal in domElement.veInternal
* Add internal to all node constructors except TextNode
Tests:
* Update for fringeWhitespace->internal rename
* Add third parameter to ve.Factory tests
* Add .internal to getNodeTreeSummary
Change-Id: If20c0bb78fee3efa55f72e51e7fc261283358de7
This makes a lot more sense when you start making a surface fragment from a new surface, because a null range would seem to have unpredictable behavior.
Change-Id: I85210878deca3067960fa4a14e2a760e55f67e4e
Because the Parsoid prefix format changed from /mw:Foo to /mw/Foo , the
href format for internal links has changed from "/Foo" to "Foo". So the
href is now simply the title, except that it may be preceded by one or
more "../" if the title of the page we're on contains a '/'.
So instead of stripping the leading slash from internal link hrefs and
putting it back on the way out, only strip any leading "../"s and dump
the titles directly into the hrefs on the way out.
Also update the link test case for this, and add a test case for the ../
stripping.
Change-Id: I3e0bdde20f22cda34eb45fc351de5e780419b6a2
Annotation types with more than one slash such as 'link/ExtLink/URL'
weren't being processed correctly because .split( '/', 2 ) throws away
everything after the second slash. Instead, don't pass a limit to
.split(); the code for reconstructing a slash-separated string from
multiple components was already in place.
Also add test cases for URL links and numbered links.
(Do you like the lines-of-code to lines-of-test ratio in this commit,
Trevor? ;) )
Change-Id: I7add87396447a01b1c23a4f9bfd63d2e8fd861ce
Refactor:
* ve.indexOf
Renamed from ve.inArray.
This was named after the jQuery method which in turn has a longer
story about why it is so unfortunately named. It doesn't return
a boolean, but an index. Hence the native method being called
indexOf as well.
* ve.bind
Renamed from ve.proxy.
I considered making it use Function.prototype.bind if available.
As it performs better than $.proxy (which doesn't use to the native
bind if available). However since bind needs to be bound itself in
order to use it detached, it turns out with the "call()" and
"bind()" it is slower than the $.proxy shim:
http://jsperf.com/function-bind-shim-perf
It would've been like this:
ve.bind = Function.prototype.bind ?
Function.prototype.call.bind( Function.prototype.bind ) :
$.proxy;
But instead sticking to ve.bind = $.proxy;
* ve.extendObject
Documented the parts of jQuery.extend that we use. This makes it
easier to replace in the future.
Documentation:
* Added function documentation blocks.
* Added annotations to functions that we will be able to remove
in the future in favour of the native methods.
With "@until + when/how".
In this case "ES5". Meaning, whenever we drop support for browsers
that don't support ES5. Although in the developer community ES5 is
still fairly fresh, browsers have been aware for it long enough
that thee moment we're able to drop it may be sooner than we think.
The only blocker so far is IE8. The rest of the browsers have had
it long enough that the traffic we need to support of non-IE
supports it.
Misc.:
* Removed 'node: true' from .jshintrc since Parsoid is no longer in
this repo and thus no more nodejs files.
- This unraveled two lint errors: Usage of 'module' and 'console'.
(both were considered 'safe globals' due to nodejs, but not in
browser code).
* Replaced usage (before renaming):
- $.inArray -> ve.inArray
- Function.prototype.bind -> ve.proxy
- Array.isArray -> ve.isArray
- [].indexOf -> ve.inArray
- $.fn.bind/live/delegate/unbind/die/delegate -> $.fn.on/off
Change-Id: Idcf1fa6a685b6ed3d7c99ffe17bd57a7bc586a2c
This makes things like
== Foo ==
* Bar
render without the leading and trailing spaces, while still
round-tripping those spaces.
* Added a .fringeWhitespace property to the linear model and ve.dm.Node
** Object containing innerPre, innerPost, outerPre, outerPost
** Only inner* are used right now, outer* are planned for future use
** Like .attributes , it's suppressed if it's an empty object
* In getDataFromDom():
** Store the stripped whitespace in .fringeWhitespace
** Move emptiness check up: empty elements with .fringeWhitespace have
to be preserved
** Move paragraph wrapping up: .fringeWhitespace has to be applied to
the generated paragraph, not its parent
** Add wrapperElement to keep track of the element .fringeWhitespace has
to be added to; this is either dataElement or the generated paragraph
or nothing, but we can't modify dataElement because it's used later
* In getDomFromData():
** When processing an opening, store the fringeWhitespace data in the
generated DOM node
** When processing a closing, add the stored whitespace back in
* In the ve.dm.Document constructor, pass through .fringeWhitespace from
the linear model data to the generated nodes
Tests:
* Change one existing test case to account for this change
* Add three new test cases for this behavior
* Add normalizedHtml field so I can test behavior with bare content
Change-Id: I0411544652dd72b923c831c495d69ee4322a2c14
Also added some checks in content branch conversion to make sure that converting from and to the same thing results in a no-op
Change-Id: Ie47520d666e45a77d12c7ebb9457aef7ab6b8097
* Per Krinkle's comment, be tolerant of missing .htmlAttributes
* Drop .htmlAttributes if no attributes, fixes some tests
Change-Id: I65589a8b489e19a7c8a41ba2f4a57e68fc52684c
* Restricting "camelcase":
No changes, we were passing all of these already
* Explicitly unrestricting "forin" and "plusplus"
These are off by default in node-jshint, but some distro of jshint
and editors that use their own wrapper around jshint instead of
node-jshint (Eclipse?) may have different defaults. Therefor
setting them to false explicitly. This also serves as a reminder
for the future so we'll always know we don't pass that, in case
we would want to change that.
* Fix order ("quotemark" before "regexp")
* Restricting "unused"
We're not passing all of this, which is why I've set it to false
for now. But I did put it in .jshintrc as placeholder.
I've fixed most of them, there's some left where there is no clean
solution.
* While at it fix a few issues:
- Unused variables ($target, $window)
- Bad practices (using jQuery context for find instead of creation)
- Redundant /*global */ comments
- Parameters that are not used and don't have documentation either
- Lines longer than 100 chars @ 4 spaces/tab
* Note:
- ve.ce.Surface.prototype.onChange takes two arguments but never
uses the former. And even the second one can be null/undefined.
Aside from that, the .change() function emits
another event for the transaction already. Looks like this
should be refactored a bit, two more separated events probably
or one that is actually used better.
- Also cleaned up a lot of comments, some of which were missing,
others were incorrect
- Reworked the contentChange event so we are no longer using the
word new as an object key; expanded a complex object into multiple
arguments being passed through the event to make it easier to work
with and document
Change-Id: I8490815a508c6c379d5f9a743bb4aefd14576aa6
Right now this means things like headings and list items are rendered
nicer (without the whitespace), but also get their whitespace normalized
when saving back. I'll submit code tomorrow that preserves this
whitespace.
Submitting this now because it's needed to make <br>s look reasonable
Change-Id: I4b5e5ad8ee1bbe2f1eaf0fb860dd59f6e401dc3d
The new annotation API will do this too; this is a temporary hack to fix
the bugs caused by stripping attributes.
This code doesn't actually render the attributes, but the new annotation
API will.
Change-Id: Ic0ddf822fe02f101f2e825080c6bcc2a03115974
Stack traces, line numbers, etc. All the approaches I've seen are bad hacks. This is the best way to go.
Change-Id: Ib12e9d2ecfe610bcc89d046005e35cc13efa3d99
Throwing strings is bad because it doesn't include a lot of important
information that an error object does, such as a stack trace or where
the error was actually thrown from.
ve.Error inherits directly from Error. In the future we may create
more specific subclasses and/or do custom stuff.
Some interesting reading on the subject:
* http://www.devthought.com/2011/12/22/a-string-is-not-an-error/
Change-Id: Ib7c568a1dcb98abac44c6c146e84dde5315b2826
When closing annotation nodes, we weren't popping them off
annotationStack. Not sure where this came from, but the code was
definitely bad and this fixes it.
Change-Id: I6d805e9aca3778666212135f76ff34c6baacbbc8
Also:
* Removed a lot of dead code in Surface that was used in the now dead and gone sandbox.
* Changed from throwing an exception when calling getBalancedData on a range that produces no results from selectNodes to just returning []
Change-Id: Icf27094724eae5b90eec21308f9e26afe877e3ee
* Classicifation (JS)
Use addClass instead of attr( 'class' ) whenever possible.
addClass will manipulate the properties directly instead of
(re-)setting an attribute which (most) browsers then sync
with the properties.
Difference between:
elem.className
and
elem.setAttribute( 'class', .. );
Just like .checked, .value, .disabled and other interactive
properties, the HTML attributes should only be used for initial
values from the html document. When in javascript, only set
properties. Attributes are either ignored or slow.
* Styling (JS)
Use .css() instead of attr( 'style' ).
Again, setting properties instead of attributes is much faster,
easier and safer. And this way it takes care of cross-browser
issues where applicable, and less prone to error due to dealing
with key-value pairs instead of css strings.
Difference between:
elem.style.foo = 'bar';
and
elem.setAttribute( 'style', 'foo: bar;' );
* Finding (JS)
Use .find( 'foo bar' ) instead of .find( 'foo' ).find( 'bar' ).
It is CSS!
* Vendor prefixes (CSS)
It is important to always list newer (standards-compliant) versions
*after* the older/prefixed variants.
See also http://css-tricks.com/ordering-css3-properties/
So the following three:
-webkit-gradient (Chrome, Safari 4)
-webkit-linear-gradient (Chrome 10, Safari 5+)
linear-gradient (CSS3 standard)
... must be in that order.
Notes:
- "-moz-opacity" is from before Mozilla 1.7 (Firefox < 0.8)
Has not been renamed to "opacity" since Firefox 0.9.
- Removed redundant "-moz-opacity"
- Added "filter: alpha(opacity=**);" where missing
- Fixed order of css3 properties (old to new)
- Add standardized css3 versions where missing
(some 'border-radius' groups didn't have the non-prefixed version)
- Spacing
- @embed
- Shorten hex colors where possible (#dddddd -> #ddd)
$ ack '#([0-9a-f])\1{5}' --css
$ ack '#([0-9a-f])\1{2};' --css
Change-Id: I386fedb9058c2567fd0af5f55291e9859a53329d
'''Kranitor commits''' are commits by Krinkle with his janitor hat on.
Must never contain functional changes mixed with miscellaneous changes.
.gitignore:
* Add .DS_Store to the ignore list so that browsing the directories
on Mac OS X, will not add these files to the list of untracked
files.
* Fix missing newline at end of file
.jshintrc
* raises -> throws
* +module (QUnit.module)
* remove 'Node' (as of node-jshint 1.7.2 this is now part of
'browser:true', as it should be)
Authors:
* Adding myself
MWExtension/VisualEditor.php
* Fix default value of wgVisualEditorParsoidURL to not
point to the experimental instance in WMF Labs.
Issues:
* ve.ce.TextNode:
- Fix TODO: Don't perform a useless clone of an already-jQuerified object.
- Use .html() to set html content instead of encapsulating between
two strings. This is slightly faster but more importantly safer,
and prevents situations where the resulting jQuery collection
actually contains 2 elements instead of 1, thus messing up
what .contents() is iterating over.
* ve.ce.Document.test.js
- Fix: ReferenceError: assert is not defined
* ve.dm.Document.test.js
- Fix: ReferenceError: assert is not defined
* ve.dm.Transaction.test.js
- Fix: ReferenceError: assert is not defined
* ve.dm.TransactionProcessor.test.js
- Fix: ReferenceError: assert is not defined
* ext.visualEditor.viewPageTarget
- Missing dependency on 'mediawiki.Title'
Code conventions / Misc cleanup
* Various JSHint warnings.
* Whitespace
* jQuery(): Use '<tag>' for element creation,
use '<valid><xml/></valid>' for parsing
* Use the default operator instead of ternary when the condition and
first value are the same.
x = foo ? foo : bar; -> x = foo || bar;
Because contrary to some programming language (PHP...), in JS the
default operator does not enforce a boolean result but returns the
original value, hence it being called the 'default' operator, as
opposed to the 'or' operator.
* No need to call addClass() twice, it takes a space-separated list
(jQuery splits by space and adds if needed)
* Use .on( event[, selector], fn ) instead of the deprecated
routers to it such as .bind(), .delegate() and .live().
All these three are now built-in and fully compatible with .on()
* Add 'XXX:' comments for suspicious code that I don't want to change
as part of a clean up commit.
* Remove unused variables (several var x = this; where x was not
used anywhere, possibly from boilerplate copy/paste)
* Follows-up Trevor's commit that converts test suites to the new
QUnit format. Also removed the globals since we no longer use those
any more.
Change-Id: I7e37c9bff812e371c7f65a6fd85d9e2af3e0a22f
Convert underscores in the href attribute to spaces in the linear model,
and back to underscores when going back to HTML. This ensures the link
targets displayed to and edited by the user look nice
Change-Id: I4855fce28ad8b724284c53881abc7b99b59b9079
This means we don't have to rely on data-rt.sHref. It also means that
we'll now be showing the canonical link target in the link inspector
rather than the link target as entered by the user, but that's fine.
Also change test to have href differ from sHref to show that we use
href.
Change-Id: Idabdbf2579663ef1efb47d6a73f39743c9f64f3b
This is ugly but makes things work again. I intend to clean this up once
we have a better attribute API
* Recognize mw:WikiLink, mw:SimpleWikiLink, mw:ExtLink,
mw:NumberedExtLink and mw:UrlLink
* Support is incomplete because we can't get to the annotation text with
the current API
* Preserve all unhandled attributes rather than special-casing data-mw
* Update remaining code using data-mw (sHref and stx extraction) to
account for the data-mw -> data-rt rename
* Update tests accordingly
Change-Id: Ia13d3008a6d4cdc8828f9acda5aa797566bc597f
(or this shouldn't be allowed)
-Revised method for for returning all link annotations in a
selection. Now properly clearning all selected links.
-Trimming whitespace from selection
-Modifying selection if it doesn't contain annotated range
-Disabled link creation only if target is blank. This allows
Existing link text to be modified while having the same target.
Change-Id: I7255dcf1c88fa1cd6e7edbc3baa82cd4c72a95d1
This was caused by a bug in fixupInsertion that caused it to believe
that inserting something like "a</p><p>b</p><p>c" into the middle of an
empty paragraph was invalid.
This commit fixes the fixupInsertion bug, which fixes the
select-all-cut-paste behavior in Chrome. It's still broken in Firefox
because of selection-related issues, but I'll split that out into a
different bug report.
Change-Id: I767f5d37ec7e511778ae9ca8283ec4b26c728298
-Selection of part of a link now modifies selection to entire link
range on inspection.
-Retaining selection direction on new range
Only partial fix to bug as previous link annotation is not
yet properly cleared.
Bug 33053 - VisualEditor: Link creation should not include trailing
spaces, and should provide a suggestion based on selected text
-Created method to return a new range without outer spaces.
-Retaining selection direction on new range.
-Enhancement needed for link suggestion.
Bug 33108 - VisualEditor: Highlighted trailing whitespace should
not have styles applied
-Modified trim method to retain selection, added call to trim
range on annotate method.
Change-Id: I92f264e19350c62b7c2ac3cd9e78af0071afef5c
This license change is aimed at maximizing the reusability of this code
in other projects. VisualEditor is more than just an awesome editor for
MediaWiki, it's the new editor for the entire internet.
Added license and author files, plus mentions of the license to all
VisualEditor PHP, JavaScript and CSS files. Parser files have not been
modified but are effectively re-licensed since there's no overriding
license information. 3rd party libraries are not changed, but are all
already MIT licensed.
Change-Id: I895b256325db7c8689756edab34523de4418b0f2
* "onevar" warning sometimes solved by just merging var statements
other times solved by making it a function declaration instead
of a function expression.
* Also fixed several '_this' variable names in ve.es.Surface to
more descriptive names, and enabled warnings for dangling _
in identifiers.
Change-Id: I7d411881e3e06cf9a7fe56d689c29375881a81de
This fixes a bug Trevor reported where selecting from a list item across
a heading and into a paragraph, pressing backspace, then clicking undo
caused an exception.
Change-Id: Id2851271529e10548f6979a030a198054aa1c48f
ve.ce.TextNode listed textStyle annotations that didn't actually exist,
and failed to recognize some that did exist (such as span; bug 37808).
Added all annotations to both places. <span> tags are now tolerated by
the editor in that it doesn't crash anymore, but they're displayed (and
saved!) without any attributes, so <span style="color:yellow;">y</span>
doesn't show a yellow 'y' in the editor and is saved back as
<span>y</span> .
Change-Id: Iaae11ad5044150fa904010983ff83579cb37733d
* changes:
Got rid of iteration to get the surface
Removed attach and detach methods from ve.ce.Node
Track adjustments in DocumentSynchronizer and apply them to oldRange
This is needed because oldRange is relative to the state of the model before any changes were made, but when we call selectNodes() it's gonna operate on a partially updated model tree.
This is a genuine bug in DocumentSynchronizer proper, which means I owe the entire team lunch
Change-Id: Ia6510de19df02e961c7f25fb8e7833abceb8d25b
* Adjust both start and end for preceding operations
* Adjust end for the current operation as well
Change-Id: I2f96d609bddf3788aa5700ad1f0b46208f3517d7
Ground-up rewrite of the data model. Putting this in the ve2 directory for now so we still have the old code floating around.
Main changes so far in this rewrite:
* Renamed hasChildren() to canHaveChildren()
* Added canHaveGrandchildren()
* Added a new node type TwigNode that can have children but not grandchildren (so all of its children must be LeafNodes)
* Implemented push/pop/shift/unshift as wrappers around splice()
* Renamed getElementType() to getType(). Nodes now take a string as a type, and the element stuff is gone and won't be back
* Removed clearRoot(), replaced it with setRoot( this ) where needed
Change-Id: I23f3bb1b4a2473575e5446e87fdf17af107bacf6
This has some TODOs still but I want to land it now anyway, and fix the
TODOs later.
* Add this.offsetMap which maps each linear model offset to a model tree node
* Refactor createNodesFromData()
** Rename it to buildSubtreeFromData()
** Have it build an offset map as well as a node subtree
** Have it set the root on the fake root node so that when the subtree
is attached to the main tree later, we don't get a rippling root
update all the way down
** Normalize the way the loop processes content, that way adding offsets
for content is easier
* Add rebuildNodes() which uses buildSubtreeFromData() to rebuild stuff
* Use rebuildNodes() in DocumentSynchronizer
* Use pushRebuild() in TransactionProcessor
* Optimize setRoot() for the case where the root is already set correctly
Change-Id: I8b827d0823c969e671615ddd06e5f1bd70e9d54c
This makes it possible to get identical rendering in the editor, but may make other things more complex. The Wikitext serializer is no longer compatible for rendering lists so it's been stubbed out. Also the way the toolbar works with lists is broken, so that's been disabled. The HTML serializer has been fixed to work correctly and no-longer-used styles have been removed.
Change-Id: If156f55068b1f6d229b3fa789164f28b2e3dfc76
To handle replace operations that are not themselves consistent (these
are common, for instance when replacing an opening element in one place,
then replacing the closing element somewhere else), we process
subsequent replace operations inside the first one until things are
balanced again, then issue a single rebuild for the whole thing.
Change-Id: Ide4613f046fabfeeef383138c39e350b1b710033