New changes:
a6144f3 [BREAKING CHANGE] Allow models to specify which extra RDFa types they support
Local changes:
* Use new allowedTypes property in model registry
* For reference nodes, allow 'dc:references'.
* For transclusion nodes, allow any other types.
* For image nodes, allow 'mw:Error'.
Bug: T98999
Change-Id: I7eb2b61eb9336792535e9fd6d5a8dd2d57065f04
New changes:
de4690d Remove redundant check
8747dd1 Update OOjs UI to v0.11.3
5e266ba Fix attributeClassNode setup if model has changed
3377cfa Localisation updates from https://translatewiki.net.
a125222 Localisation updates from https://translatewiki.net.
48c70fe Localisation updates from https://translatewiki.net.
5cc6989 Localisation updates from https://translatewiki.net.
2ce2658 Small typo fixes for ve.dm.APIResultsProvider
Change-Id: I078d63eddba5fe0a49abcedf053489a47dae82b5
The red-linked images in VE are now identifited as red links and image errors.
They can be changed and thereby be modified just as any other image on the editor.
Bug: T52788
Change-Id: I9cbb992c34d71b7073157fe276fee04e901845b1
* The element's class name changed.
* Zooming is removed - it was breaking the test and
it's not needed anyway.
* Fix another element with the same class.
Change-Id: I46a867619ed49936c3868f6b1b15e773bdb6f6b1
All this is no longer needed since 121216184718e7ebe22d6ecc8f5af5fe4e202465 in
OOjs UI and started causing issues after bb9c9c4f6a2fca6aed0e671e904e469d57da5f34.
Bug: T98795
Change-Id: I6493d6b52b313aac521aee2b0cff1571ea63bbe5
* Add a 3rd stage will triggers on API load
* Allow stages to complete in different order (as happens
on second load)
* Use CSS transitions
* Start slow and speed up using ease-in and progressively
shorter transitions
Bug: T95137
Change-Id: Ib9090e6c80b7a186bf353c40921d40456d90211a
New changes:
a8cf098 Fix preview widget class name
d3b7d4a Use new selectItemByData method where possible
5256021 Resolve attribute values (href and src) in PreviewWidget
Change-Id: I8b3cc0dc9a731a09f80cd3f9e4673892afdf77b0
Don't use the full IndexLayout for now as it doesn't
work easily in variable height situations.
Depends on this feature being preset in MW core.
Bug: T97878
Change-Id: I5d949bf69b0721b288c37c1f12210b0265658eb5
New changes:
68959f2 Localisation updates from https://translatewiki.net.
2c0224d [BREAKING CHANGE] Link widget refactor
f81eefa [BREAKING CHANGE] Rename LinkInspector to LinkAnnotationInspector
Local changes:
Adjust for link inspector refactor
Create separate widgets for internal and external link
annotations. Remove annotation specific logic from link
target input widget.
Change-Id: I054c3fe7ac9c61fbc3302471abd58cab89fed5a4
New changes:
1f30c3e Localisation updates from https://translatewiki.net.
1141a3f ve.ui.LinkInspector: Clear validation state of input on 'ready'
Change-Id: I3741fa00fba103ac75cc56919ccbc7387fbf8865
The toolbar.destroy() call that was added in 5c38995bd9 was
needed to destroy the dummy toolbar when tearing down VE
before a surface had been intialized. But when tearing down
VE after the surface had been initialized (e.g. exiting using
the Read tab), we would do:
* setTimeout in tearDownToolbar()
** Set toolbar height to 0 and wait for transitionend
*** toolbar.destroy() once transition complete
* toolbar.destroy() in cancel()
This meant that we'd listen for a transitionend event
on an unattached element (because once the setTimeout runs,
the toolbar has already been destroyed by the second call),
which of course never fires, so we'd never resolve the
tearDownToolbar deferred and never finish tearing down VE.
Bug: T98388
Change-Id: I504f0cb0bf13643773fc98cb18b7b380cccb2f88