Change 57076 implemented the functionality required to skip
words in UnicodeJS. This change simply removes all the existing
code we had and replaces it with this implementation.
Bug: 46794
Change-Id: I6b2700d65476c4d34ba4a01a88382d7af8e736fb
This node stores the rendered in the index-value store, hashed on
a custom hash of the dm (type + mw) which makes it unique it its
parameters.
Bug: 46571
Change-Id: I0ab4c9f7bca207121d5b42e83c821771b6139da8
For data->DOM, this is easy: .toDataElements() can optionally return an
array instead of an object, and that will be treated as the data to
insert. If this happens, the converter won't descend. The node handler
can recursively invoke the converter if it needs to (although I suspect
the current implementation is broken when converting block content in an
inline context).
For DOM->data, this is a bit more complex. The node sets
.static.handlesOwnChildren = true; , which triggers the converter to
pass a data slice rather than a single data element, and not to
descend. The node handler can invoke the converter to recursively
convert DOM subtrees to data.
ve.dm.Converter (data->DOM):
* Renamed createDataElement() to createDataElements()
** .toDataElement() may return element or array, handle this
* Renamed childDataElement to childDataElements, is now an array
* Actually alienate if .toDataElement() returns null
** Shockingly, this claimed to be supported before but wasn't
* Rather than pushing to data, concat to it
** Add closing if needed
* Don't descend if .toDataElement() returned an array of length >1, or
if the node has .handlesOwnChildren = true
ve.dm.Converter (DOM->data):
* Split getDomSubtreeFromData() and getDomFromData()
* When converting a node that handles its own children, pass in a data
slice and skip over that data
Change-Id: I196cb4c0895cbf0b428a189adb61b56565573ab3
A node could already implement a toDataElements() function that
returns a data element of another node type, but it couldn't return
an annotation or a meta item. This is fixed now, and any dm.Model
subclass can now morph into any other dm.Model subclass.
I didn't originally plan to do this today at all, but doing this now
makes my upcoming converter changes easier. Surprise feature!
Change-Id: Ief6ac302094df084221a5a97c32a522b929c2960
This will allow toDataElement() functions to just call this function
with a DOM element, rather than having to have all the recursion context
data to pass in.
Also expose this information using getters.
Change-Id: I89574c42385267e08704f018c0892d63014376a6
ve.ce.ImageNode.js
* Moved in generic stuff from MWImageNode
* Added drag end handler (empty, will be used soon)
ve.ce.MWImageNode.js
* Changed to inherit ImageNode
* Moved generic stuff out
ve.dm.ImageNode.js
* Added attribute extraction/preservation for src, width and height
ve.dm.MWImageNode.js
* Changed to inherit ImageNode
* Re-using ImageNode's attribute handling to extract/preserve attributes on both the image and wrapper level
Change-Id: Ied4e1ece24e6804220eac35330790f7084df55de
It's been passed in for a while, but nothing ever used it. As we know
some browsers don't like it when we create elements in the wrong
document, and this ensures we always use the correct document for
createElement().
Change-Id: Ia3d2fabe0516956105ad2b5625ed2f76c015c26e
ve.dm.Converter and ve.ce.ContentBranchNode were duplicating a fair bit
of logic for annotation rendering. Moved the annotation opening and
closing logic into ve.dm.Converter.openAndCloseAnnotations, and
implemented both annotation rendering code paths in terms of that
function with callbacks for caller-specific behavior.
Change-Id: I7cba7d2fda7002287b07949a1b8120ba80bfe854
This provides the functionality for keyboard word skipping
(i.e. pressing ctrl/alt + arrow key).
Bug: 46794
Change-Id: Ib0861fa075df805410717a148b8a6e166d947849
We weren't really using it exclusively for nodes any more, and the only
functionality in there was for using .static.name
Change-Id: Ie26928cd01faee95a10912201663b45f1f20fb19
Just like ve.dm.Model is a common base class for dm.Node, dm.Annotation
and dm.MetaItem.
ce.View abstracts the this.model and this.$ behavior, including liveness,
whitelisted HTML attribute rendering and adding a back reference in
.data(). The back reference has been renamed from .data( 'node' ) to
the more generic .data( 'view' ).
At this point this means ce.Annotation is just a shell around ce.View
(except where it defaults to a span rather than a div), but that could
change in the future.
Change-Id: I0eef5b80718e0b0fcd3f8bba096b452f0bb680d0
ve.dm.Model is now the common base class for these three. ve.dm.Node
inherited from ve.Node before, so it now uses it as a mixin instead.
This required changing ve.Node's usage of ve.EventEmitter from
inhertiance to a mixin as well, because inherited methods apparently
don't get mixed in correctly.
* Change annotation terminology from linmodAnnotation to element for
consistency with Node, MetaItem and Model
* Reimplement getClonedElement() in Node for .internal treatment
Change-Id: Ifd3922af23557c0b0f8984d36b31c8a1e2ec497e
This changes the annotation API to be the same as the node API, sans
a few boolean flags that don't apply. The APIs were different, but
there was really no good reason why, so this makes things simpler for
API users. It also means we'll be able to factor a bunch of things out
because they're now duplicated between nodes, meta items and annotations.
Linear model annotations are now objects with 'type' and 'attributes'
properties (rather than 'name' and 'data'), for consistency with elements.
They now also contain html/0/* attributes for HTML attribute preservation,
which obsoletes the htmlTagName and htmlAttributes properties.
dm.Annotation subclasses take a reference to such an object and implement
conversion using .static.toDataElement and .static.toDomElements just
like nodes do. The custom .getHash() functions are no longer necessary
because of the way HTML attribute preservation was reimplemented.
CE rendering has been moved out of dm.Annotation (it never made sense to
have CE rendering functions in DM classes, this was bothering me) and into
separate ce.Annotation subclasses. These are very similar to CE nodes in
that they have a this.$ generated based on something in the DM; the main
difference is that nodes listen to events and update themselves, whereas
annotations are static and are simply destroyed and rebuilt when they
change. This change also adds whitelisted HTML attribute rendering for
annotations, as well as class="ve-ce-FooAnnotation" attributes.
Now that annotation classes produce real DOM nodes rather than weird
objects describing HTML tags, we can't generate HTML as a string in
ce.ContentBranchNode anymore. getRenderedContents() has been rewritten
to be much more similar to the way the converter renders annotations;
in fact, significant parts of it were copied from the converter, so that
should be factored out in the future. This change actually fixes an
annotation rendering discrepancy between ce.ContentBranchNode and
dm.Converter; see the diff of ve.ce.ContentBranchNode.test.js.
ve.ce.MWEntityNode.js:
* Remove stray property
ve.dm.MWExternalLinkAnnotation.js:
* Store 'rel' attribute
ve.dm.TextStyleAnnotation.js:
* Put all the conversion logic in the abstract base class
ve.dm.Converter.js:
* Also feed annotations through getDomElementsFromDataElement() and
createDataElement()
ve.dm.Node.js:
* Fix undocumented property
ve.ce.ContentBranchNode.test.js:
* Add descriptive messages for each test case
* Compare DOM trees, not HTML strings
* Compare without all the class="ve-ce-WhateverAnnotation" clutter
ve.ui.LinkInspector.js:
* Replace direct .getHash() calls (evil!) with ve.getHash()
Bug: 46464
Bug: 44808
Change-Id: I31991488579b8cce6d98ed8b29b486ba5ec38cdc
* In matchTypeRegExps(), skip string types
** Didn't break because we currently have mixes of strings and regexes
* Combine types from rel, typeof and property rather than picking one
** Added test case in ve.dm.example that resembles actual Parsoid output
* If the element has extension-specific types, not only restrict type
matching to extension-specific types, but also require that *all* types
present on the element be matched
Change-Id: Iacf3851a0ca9081d2c813b42435484a47cec6230
As described in the bug, ve.getHash performs JSON.stringify so to
customise a hash the object should just return an object to be
hashed, not the hash string itself.
Bug: 46895
Change-Id: If11071d4b04a01e25102ffb57240882f650ee10d
Created an IndexValueStore class which can store any object and return
an integer index to its hash map.
Linear data is now stored in ve.dm.LinearData instances. Two subclasses
for element and meta data contain methods specific to those data types
(ElementLinearData and MetaLinearData).
The static methods in ve.dm.Document that inspected data at a given
offset are now instance methods of ve.dm.ElementLinearData.
AnnotationSets (which are no longer OrderedHashSets) have been moved
to /dm and also have to be instantiated with a pointer the store.
Bug: 46320
Change-Id: I249a5d48726093d1cb3e36351893f4bff85f52e2
Using element.height was returning 0 if the attribute was empty
when in fact what we mean to store is null (i.e. auto height).
This takes care of the writing of attributes in CE as jQuery
ignores an attribute-set command if the value is null.
Also in this commit I've implemented a basic toDomElements
that outputs the original HTML (code copied from AlienNode).
This stops the code from throwing an exception but will
eventually need to be rewritten to rebuild the HTML from
the attributes stored in the DM.
Bug: 56336
Change-Id: I297a1d0a07e9ebf9d0110fb1cdf266f8415f25b7
Initially just with a Wordbreak module to implement Unicode standard
on 'Default Word Boundaries'. Due to it's standaloneability this has
been written as a separate library. Non-BMP characters are currently
not supported.
Bug: 44085
Change-Id: Ieafa070076f4c36855684f6bc179667e28af2c25
These events occur when an item is inserted or removed by onTransact(),
so both for insertions/removals done through the MetaList mutators and
insertions/removals done by any other means.
We have to gather these events and batch them up because we have to allow
offset translation and index recomputation to occur first (otherwise
calling .getOffset() and .getIndex() on inserted items doesn't work).
Change-Id: I74a9a21398eca4e9afd7148171af20d439cf7ebd
Add .insertMeta() and .removeMeta() methods to insert and remove
metadata through the meta list. For convenience, there is also a
.remove() method in MetaItem that wraps around removeMeta().
Also rename insertItem() and removeItem() to addInsertedItem() and
deleteRemovedItem() to avoid confusion, and make the MetaList
constructor take a dm.Surface rather than a document so we can call
change().
Change-Id: I4b62a3109404cfd56f5de68938e1db908b03e678
@emits, @returns, @chainable & @throws should always appear
in that order, according to CODING.md.
Change-Id: I9b192e018a028a8b32730c288cc4e3108800fb58
Previously these were static functions in TransactionProcessor
which instantiated a TP called .process() on it. These are now
methods of ve.dm.Document.
Also moved the emission of the 'transact' event on the document from
TransactionProcessor to Document itself, and moved the tests asserting
double application is protected against from TP to Document (because
the corresponding code moved as well).
Change-Id: I7c9f22a14accaf0ba1f70d5aa4f0573bb7e677d0
* Document them consistently between secetions Inheritance and
Static Properties under their own (new) section Events.
* Removed any quotes or brackets around the event name in existing
@emit annotations
Search: @emit.*['"{}(){}]
* For every call to this.emit() anywhere, added @emits.
* Fixed all warnings for references to undefined events
(introduced as a result of the previous point).
Event handler parameter documented based on the emit() call
and actual handlers using the event. Usually the latter is
more elaborate.
* Extend coverage of jQuery as needed
(copied from mwcore/maintenance/jsduck/external.js
written by me, hereby implicitly and explicitly released under MIT).
Specifics
* ve.ce.Surface#onContentChange: Fixed type of range from Object to ve.Range.
* ve.ce.SurfaceObserver#poll: Fix syntax for code from {} to `backticks`.
* ve.ui.Toolbar#onContextChange: Doesn't actually emit "clearState" event.
Removed #onClearState in Tool, ButtonTool and DropdownTool.
Bug: 45872
Change-Id: Id879aa769b2c72d86a0322e75dddeb868211ce28
This is just a prototype - if it will be as useful as I expect
then it will get refactored (and probably get a better name +
location).
Change-Id: Ice1a2bd7d498d9d8438c35239216f01bd3db1826