* Drop non-existent pointer-overlay selector
* Drop redundant icon class for arrow
* Drop unnecessary !important
* Drop transparent-shield class
* Reword an existing FIXME about a contensious decision and
add a new FIXME for moving some code to a more appropriate place.
* Move an image into a ResourceLoaderImage module (test with
`mw.notify('error', { type: 'error'} )`)
Change-Id: I6e38f07772afae6f13c4851ca17a67d52ca7d331
In Ie5ec06152c418c4aa1b620b3d0a904cc9517e5d0 we merged two search
icons. On retrospect, these icons were not the same - one was bigger
than the other.
(see https://phabricator.wikimedia.org/T199000#4501790)
This change replaces the icon with the correct one.
Bug: T199000
Change-Id: Ieca1b4cc72bb782c15c0c53fe4721deb1ee041fc
We already make use of the images 'name' key inside
skins.minerva.content.styles.images to define the full
CSS selector. We can use this approach to ship a single version of
the magnifying glass icon, rather than having 2 defined in both
skins.minerva.base.styles and skins.minerva.icons.images
Change-Id: Ie5ec06152c418c4aa1b620b3d0a904cc9517e5d0
The previous lot of link icons look great on high DPI displays but not
as nice as they could on standard resolution displays. According to
Volker, this is because the SVG paths must appear on integer coordinates
and scale up instead of down. The new assets have been designed with
this consideration in mind.
Also, workaround redundant CSS by adding commenting out the "unvaried"
black SVG background-image selector, selectorWithoutVariant.
Bug: T190549
Bug: T197909
Change-Id: Id341d383018a436401541e82cc75d826688eaaae