This caused T234492. It seems that `1.65` is the minimum to universally satisfy language scripts like Burmese. It predates MinervaNeue being split out and was invented in 2cad4ce3d7af09fba52d87a32518715029eb32a0. While it might not be set with this intention, `1.6` is already cutting off letters.
This reverts commit 1c7adedda4.
Bug: T234492
Change-Id: I36c85b307bacbbcb9d28c2c60e18da7a412eddae
This is a second attempt at I3892afb5ed3df628e2845043cf3bbc22a9928921
that is cached HTML friendly and won't cause T234599.
This time rather than solving the entire problem, we'll start rendering
the menu on the server, to allow us in future to drop the Menu code
Bug: T234650
Change-Id: Iea5406ef1c561f2907ec6132481007673aabf1e9
This reverts commit 111757970e.
Although I cannot replicate the performance issue, the menu doesn't seem to be rendering at all on cached HTML so this is a deal breaker. Back to the drawing board..
Bug: T234599
Change-Id: Idadc5a079340f44ec66d20a38259b6b337d2dcee
As Stephen pointed out somewhere, this is a bit of a micro-optimisation
Let's simplify this code by always rendering it in the HTML. MainMenu.js
as a result becomes a controller that just decides when to show it.
The geolocation check for Nearby is removed given the fact that all
grade A browsers for mediawiki have Geolocation support
Additional changes
* Browser support suggests "animations" class is redundant now
* `open` event no longer filed - not being used anywhere
* Transparent shield is now managed by the MainMenu controller not
the skin (which was confusing)
* Test geolocation using a simple feature tests
rather than abstracting it away inside Browser
* The main menu button is always hidden under either a translucent shield
and/or the main menu itself when it has been opened
so so it's not possible to ever click it while the menu is open
- the click handler is thus simplified
removing a check for the class of the button
Depends-On: I7fd243366cceae780bd46e1aef2c08dae073f647
Change-Id: I3892afb5ed3df628e2845043cf3bbc22a9928921
Brings the last-modified toolbar (links to history page at the bottom
of articles) in line with recent icon changes. Removes the icon
class from the toolbar itself and by employing a flexbox layout,
reducing the amount of CSS required for this toolbar.
Bug: T233172
Change-Id: I27658477aaeed3290aced844caa64fc5e1c34fbd
The `.mw-ui-icon-small` class shouldn't include the padding that comes
with `.mw-ui-icon-element`, it should instead render a small icon
without padding.
The right-margin for mw-ui-icon-before is also changed to be
the @icon-padding size instead of a static 1em.
Includes a fix for the "last-modified" bar cause by this change.
This temporarily breaks the reference drawer with error state but that
will be swiftly fixed in I229dd5ae04bde96ba8d5622097ff09ea4324ab0e
Change-Id: Ia44b3157ecec6a036f3bd6287d4b8096748d4afa
* Refactor less variables to make icon touch-area sizes flexible
* Search input is bumped up 1px to an even number
Bug: T233156
Change-Id: I156d09bfca8db9506c0e9cee21e4d6e0a2e91689
Note, because of the two versions of the watch icon, this will temporarily
make the watchstar not display for JavaScript users. The accompanying patch
Ic974b4d6dff14b0d72b8ca71b02c5ef73b1b1d93 will restore this.
Bug: T231613
Change-Id: I16ca70f2892d7418ff245e15f838dfc2b092f3aa
uses the CSS :last-child selector to align the last item in the header
with the edge of the container.
This is usually the notification icon in "normal" mode and
the user menu icon in AMC mode.
Bug: T229440
Change-Id: I4430f5659093f76896e2b86e076526a0b51d9630
To accommodate for cached HTML a new class last-modified-bar__text
replaces last-modifier-tagline to help us distinguish between old
out dated HTML and the new HTML.
Bug: T232792
Bug: T232800
Change-Id: I53fa45058dbc81c91089840073e03113ff1a4b9c
Includes icon fixes and removal of some CSS overrides.
This causes the following temporary defects to the skin:
* Last modified bar will temporarily be squashed
* clear search icon will be misaligned vertically
Depends-On: Ie811d25595d041c35e6c214190101821f3a5d466
Bug: T229440
Change-Id: I0a3a73421791ad353bbcebaeb8241ad062f67ae4
Note: this agitates T230232 again - when merging this please
make sure a merge for I929090848f3e04647a97f4979ec78682623fa070
is pending.
In various places we try to override the default mw-ui-icon behaviours
The hacks need to be removed as part of addressing the core problem.
Changes:
* Wherever we use mw-ui-icon-before in PHP - wrap the label with a span
so that label font-size is altered where needed - not the icon
* Where a small icon is needed us isSmall parameter for the Icon component
* Apply font-size to labels of mw-ui-icon-before elements
* The browser tests need a slight update to access the span element inside
a menu item - in the case of the logout button the label is always hidden,
so we need to check the visibility of the parent element (secondary_action)
Bug: T229440
Depends-On: I3f803ec4c9068b30aa93b803391aa4d65d8310ff
Change-Id: I07e4ae233979636b739f1117dd7703571e0a9366
This has been replaced in Ib678f03e908 by standard `.warningbox`
Bug: T232414
Depends-On: Ib678f03e908fa9dcd5af7632941475203478abf7
Change-Id: Ifb85ef51cdf1d39122e286cb8a7c6620a7bae09e
Split @headerHeight variable into @siteHeaderHeight and @overlayHeaderHeight.
@overlayHeaderHeight is now set to 3em (48px).
Use @siteHeaderHeight for the base skin interface, and @overlayHeaderHeight
for overlays.
skinStyles/mobile.notifications.overlay/minerva.less:
* Update footer height to remain the same as header height.
skinStyles/mobile.startup/search/SearchOverlay.less:
* Use @siteHeaderHeight even though it is an overlay, because it's
supposed to exactly match the base skin interface.
Bug: T215426
Change-Id: Iaa36f581a12a8eea2b755ae583b8a2c6324ebe29
No more using the TableOfContents component in MobileFrontend. It's
just creating more work for us. The end result is exactly the same - we can make
a table of contents using the checkbox hack rule and CSS that looks identical to
the current table of contents.
For now, this change can only be tested on Minerva desktop.
I2ea1c23bc86871e2a095c4c6674a08ff2f04b160
is the patch that goes for the jugular and applies this to mobile Minerva. It's
important we merge the two together to avoid disruption to this feature, as
currently MobileFrontend strips the table of contents from core from the HTML
using the MobileFormatter.
Change-Id: I720e62a578f0c7a14f4b5a698004471c85e54bc8
Two new feature flags:
1) MinervaPersonalMenu
2) MinervaAdvancedMainMenu
Changes:
* AMC defaults to false on desktop - desktop doesn't have AMC mode it just
enables several skin options.
* WHen inserting a link at the bottom of the page check whether the talk at top
of the page (tabs) is enabled.. not AMC
* Update ServiceWiring to construct menu based on MinervaAdvancedMainMenu
and MinervaPersonalMenu - note when former is enabled but not latter there is
no way to logout. Noted in README.
* Use one entry point for skins.minerva.amc.styles/index.less
* Document files inside skins.minerva.amc.styles to make it clear which features
they are associated with
* Drop history page styles when AMC is disabled - it's not possible to ever get to
these as the history page redirects in non-AMC mode
* Rename the class .minerva--amc-enabled to minerva--history-page-action-enabled
to reflect its real purpose and move styles from skins.minerva.base.styles to skins.minerva.amc.styles
No need to worry about cached HTML as AMC runs without cache...
* Remove isAnyAMCOptionEnabled - it's an antipattern and should be discouraged as it discourages the
art of feature flagging. Nothing is using it after these changes.
* The AMC_MODE flag is disabled. There is no need for this - AMC is not a feature and therefore not a
skin option. It is a mechanism for turning on other skin options. Tests are updated.
Testing:
It should now be possible to enable any feature in `beta` and see it in the beta of the
site.
Bug: T229295
Change-Id: I48959905f5c09721b14a27aa1a5ad82849ac6263
* Remove ambiguity in imports - say the file extension
'less' for all instances of variables and mixins.
* Separate toast styles from drawer styles so they can be
imported separately
* associate header-action selector with its parent
(.overlay-header) not parent's parent (.overlay) so it can be imported
and rendered without the Overlay.
Change-Id: Ib7e19a440ba095d6424d35305fb41d643ca9764c
Slide the main menu over the page instead of sliding the page over the
menu. Also, use viewport units for the main and notification menus.
Note, this lays foundation work for T225213.
Bug: T206354
Change-Id: I14b67d1e97b84086ea13e28df8148824a1f493e3
Create a new stacking context for page content. Previously, it was
possible for on page content to defeat the skin's z-index values with
superior numbers. This occurred with StructuredDiscussion OOUI widgets
on https://test.m.wikipedia.org/wiki/Talk:Main_Page and the
`position: sticky` header on Special:Notifications.
`scaleY(1)` is an identity transform that is terse and unlikely to be
confused when RTL flipping.
Bug: T225959
Change-Id: If8f718a707d9dd07e1182bc26e63e6e665bf98c2
I considered not outputting the subtitle, but the PHP mustaching
templating library requires truthy values and that seemed like overkill
Bug: T217197
Change-Id: I3ebe550bad8b5eb0f24d742261ea696950c91a59
We use 0.9em in a variety of places, to shrink font-size from the
default font-size. However given we use 16px as a base font this results
in a font-size of 14.4px. This can also cause problems with icons resulting
in rounding errors when used with multiple icons
This changes the font-size to 14px for those areas and makes future usages
centralized by adding a specific variable.
Also amending `@font-size-browser` variable to be aligned to naming convention
and equal to Vector one.
Bug: T229399
Change-Id: I8e31bca2982c049a9be73c89aa9e8e2aa8141269
Remove the page action overflow and user menu height sizing. Previously,
a maximum menu height was set so that the menu itself would scroll. A
minimum height was also used so that the menu couldn't be shrunk down to
a silly size. Both the minimum height LESS and maximum height JS are now
removed.
Bug: T225959
Change-Id: I201374ab8b249272ee5dbb1401b844ffe034ea66
* New module skins.minerva.icons.wikimedia provides icons
from Wikimedia UI in Minerva
* search selector in skins.minerva.content.styles.images is
retained for cached HTML
* skins.minerva.icons.loggedin now a
ResourceLoaderOOUIIconPackModule and bell removed from repo.
* userAvatar replaced with userAvatarOutline
Bug: T224070
Change-Id: Ibed609371060acc4b69e5cd4cd4f20edc871b3ba
Add new user menu. The changes required include:
- Break up AuthMenuEntry into reusable components. They're now simple,
independent, static functions in AuthUtil that are easy to reason
about and compose.
There's lots of verbose code because of the builder and director
patterns. That is, most of the code is for building the thing we
actually want to build instead of just building it. It's easy to write
but no fun to read--even simple configurations are extremely verbose
expressions that must be threaded through the system.
These builders are also single purpose and unlikely to be reusable
unlike a URI builder, for example. As objects, they're not especially
composable either.
- Similarly, break up Menu/DefaultBuilder into BuilderUtil and ban
inheritance. Inheritance has not worked well on the frontend of
MobileFrontend. I don't think it's going to work well here. E.g., I
could have made changes to the base class' getPersonalTools() method
such that the client passes a parameter for the advanced config or
maybe I just override it in the subclass. In either case, I think it
makes the whole hierarchy nuanced and harder to reason about for
something that should be simple.
- Add ProfileMenuEntry and LogOutMenuEntry for the user menu.
- Rename insertLogInOutMenuItem() to insertAuthMenuItem() which matches
the entry name, AuthMenuEntry.
- Extension:SandboxLink is needed to display the sandbox link in the
user menu.
- Performance note: the toolbar is now processed in MinervaTemplate,
which corresponds to removing the buildPersonalUrls() override.
- To mimic the design of main menu, the following steps would be
necessary:
1. Create a user/Default and user/Advanced user menu builder and also
a user/IBuilder interface.
2. Create a user/Director.
3. Create a service entry for Minerva.Menu.UserDirector in
ServiceWiring. The Director is actually powerless and doesn't get
to make any decisions--the appropriate builder is passed in from
ServiceWiring which checks the mode.
4. Access the service in SkinMinerva to set a userMenuHTML data member
on the Minerva QuickTemplate.
5. In MinervaTemplate, access the userMenuHTML QuickTemplate member
and do the usual song and dance of inflating a Mustache template.
This patch does everything except add a service, which was agreed to
be unnecessary, so that logic is now in SkinMinerva.
- Wrap the existing echo user notifications button and new user menu
button in a nav element. This seems like a semantic improvement.
- The existing styling and logic for the search bar and search overlay
are pretty messy and delicate. Changes made to that LESS endeavored to
be surgical. There's lots of room for improvement in the toolbar but
it's out of scope.
- Rename logout icon to logOut.
Bug: T214540
Change-Id: Ib517864fcf4e4d611e05525a6358ee6662fe4e05
Define the color etc. in the base styles, so that other drawers will
not have to redefine them to display the shield.
Bug: T214049
Change-Id: Ife957374cb0d21446db2067171e68fb726ad8347
The Language icon is not useful on user pages as most probably there
are no translated user pages, thus there is no need to show all-time
disabled Language icon.
If overflow menu is available, don't show Language switcher icon in
toolbar, show it as first item in the overflow menu.
Bug: T224735
Follow-Up: I46d58758356e870c408a74b2c087a42d6ad0ddea
Change-Id: I05be9e6457257a1f2eb224ca9ec5808814bc9ed7
The CSS animation will never complete in print media so will not display
in PDF rendering. A note is added to explain this rule.
Bug: T220668
Change-Id: I82260fa4e18a13970243d3cb2fc585aefb3c1d09