A new controller is added - drawers.js with methods for controlling
display and removal of drawers. The existing code in references is
moved there and extended to support scroll to hide behaviour
Console warnings will disappear with this change.
Additional changes:
* Standardise the page issues element selector - should be the container
not a link inside it (was a red link so triggering wrong behaviour)
Bug: T214045
Change-Id: Id4719b5209dd7647775e2959e46dbae0c3dde3ac
Converts the main menu button to work without JS using the CSS-only
"checkbox" hack, using the ToggleList module from the dropdown menus.
Bug: T225213
Change-Id: I0eff0439f7284ec74f6304324fab409e8a1b6245
Follow up to Id032df3a420d577e42572ab128ca89a006b67ffe
where the tag name changed from div to section
Change-Id: I9b40102c9e7a3e85003432759e3a5e3208fcddc4
This commit:
* Removes the blue secondary action links found on User pages
* Modifies ToolbarBuilder to add the contributions
icon into the toolbar when on a user page/user talk page.
* Turns on HISTORY_IN_PAGE_ACTIONS, TOOLBAR_SUBMENU,
TALK_AT_TOP skin options for all users on user pages / user talk pages.
* Languages icon is moved to overflow menu
* Remove $userPageHelper param from UserNamespaceOverflowBuilder as
it isn't using it and it is confusing to pass it in
Bug: T232653
Bug: T235681
Depends-On: I2138472e68d8cab1c50cbb42807bd5b79e7e2749
Change-Id: I940e5cf7638ff38686eeca3d41554b8a22d35615
Additional change:
Drop the feature file - no value in having to keep talk.js and talk.feature
in sync
Bug: T232594
Bug: T232652
Change-Id: Id8d05b1358f81845d70142ceebf193d8b192ee0a
Following up on Jon's POC, this will get rid of the talk board component in
favor of linking to the server rendered talk page.
Additional Changes:
* Cleaned up talk selenium tests. Removed talk_steps.rb which doesn't appear
to be used anymore.
* Changed talk add button classes to a single class
* Moved "Add discussion" button to postheadinghtml per design mock
* Added "...talk-explained", "...talk-explained-empty" messages to
postheadinghtml per design mock
* Due to undesirable jumps in window scroll caused by the section anchor
& Toggler.js code when opening the TalkSectionOverlay (read fixme in
code), a Promise is always returned from OverlayManager route to reset
the scroll position to the top when the section overlay is opened.
* Moved
"mobile-frontend-talk-fullpage",
"mobile-frontend-talk-reply-success",
"mobile-frontend-talk-topic-feedback",
"mobile-frontend-talk-explained"
"mobile-frontend-talk-explained-empty"
messages to minerva as minerva is
the one who initiates those messages now.
* Limited $talk selector to only `.talk` elements since amc talk tab
does not need to be targeted
* After saving a reply from TalkSectionOverlay, the DOM that is not
part of the overlay becomes out of sync since a new reply was created.
To get around this, an `onSaveComplete` callback was passed (similar to
the TalkSectionAddOverlay) to execute a full page refresh. Although this
is clunky, it is the easiest way to resync.
Bug: T230695
Depends-On: I80201394fd7015db6700446142b0b4b20829f12e
Change-Id: I243f1193bce0da9fa710fc3b5379f90b2d079680
For compatibility and consistency/convergence with Vector, Minerva's
menus are linked to their Vector counterparts.
This allows us to get mw.util.addPortletLink to work inside Minerva
Bug: T231925
Change-Id: I121f12497eac6fcf0b63b9ccce561320eb8b3e62
Selector recently changed in I11bbe976412b50dba76a55f37887e4c9235d0be1
This is causing browser tests for Minerva to fail.
Change-Id: I2c08b6e2dc924b3a7138d9ab6e8c9793c0da5c04
Apply the mediawiki core watchstar to the
Minerva skin. Note, watchstars in search and other locations will
continue to be provided by the MobileFrontend library (see
follow up patch I7b748dc87089389400b0035c62a3b9a00c2e43f9)
Bug: T234970
Change-Id: I11bbe976412b50dba76a55f37887e4c9235d0be1
Replaced waitForPropagation code with a browser.pause because the
time delta computation was not working propertly. This will be changed
with a more dynamic sync operation in the future.
Bug: T224947
Change-Id: I30bd7969e4c2c691622fd63c6f88aadadb8065e9
Managing the transition from old implementation to new:
* A version number is exported from skins.minerva.scripts to
tell dormant code added to Echo in I09c27a084100b223662f84de6cbe01bebe1fe774
to begin running.
* A skinStyle is added for the new `ext.echo.mobile` module.
`mobile.notifications.overlay` will soon cease to exist but is kept registered for
backwards compatibility reasons
- Drop ev.preventDefault call from onSkinClick - it is no longer necessary and will ensure
notifications overlay closes when shield is clicked while it is open.
Integration:
* A server side hook SkinMinervaReplaceNotificationsBadge allows Echo to replace
the current Minerva notification badge
* A to-be-created client side hook is subscribed to to deal with the navigations drawer
like functionality using the mainMenu code
* id and class names are added to the container for the NotificationBadge for compatibility with
ext.echo.init in Minerva's desktop mode (it will work like Vector)
See I09c27a084100b223662f84de6cbe01bebe1fe774 for understanding the bigger
picture.
Depends-On: I09c27a084100b223662f84de6cbe01bebe1fe774
Bug: T221007
Change-Id: I4c11f1b241d629e1b294ebaec17472fbf944f8c7
This is a second attempt at I3892afb5ed3df628e2845043cf3bbc22a9928921
that is cached HTML friendly and won't cause T234599.
This time rather than solving the entire problem, we'll start rendering
the menu on the server, to allow us in future to drop the Menu code
Bug: T234650
Change-Id: Iea5406ef1c561f2907ec6132481007673aabf1e9
This reverts commit 111757970e.
Although I cannot replicate the performance issue, the menu doesn't seem to be rendering at all on cached HTML so this is a deal breaker. Back to the drawing board..
Bug: T234599
Change-Id: Idadc5a079340f44ec66d20a38259b6b337d2dcee
As Stephen pointed out somewhere, this is a bit of a micro-optimisation
Let's simplify this code by always rendering it in the HTML. MainMenu.js
as a result becomes a controller that just decides when to show it.
The geolocation check for Nearby is removed given the fact that all
grade A browsers for mediawiki have Geolocation support
Additional changes
* Browser support suggests "animations" class is redundant now
* `open` event no longer filed - not being used anywhere
* Transparent shield is now managed by the MainMenu controller not
the skin (which was confusing)
* Test geolocation using a simple feature tests
rather than abstracting it away inside Browser
* The main menu button is always hidden under either a translucent shield
and/or the main menu itself when it has been opened
so so it's not possible to ever click it while the menu is open
- the click handler is thus simplified
removing a check for the class of the button
Depends-On: I7fd243366cceae780bd46e1aef2c08dae073f647
Change-Id: I3892afb5ed3df628e2845043cf3bbc22a9928921
The MobileFrontend dependency in Minerva is problematic.
Code that Minerva needs should live in core.
MobileFrontend should load code on all skins when they operate on
a mobile domain.
This eslint check reminds developers of this in a hope it encourages
more upstreaming to core when possible.
Of course disabling is also an option, but this check will at least
make us aware of when we are moving further away from the goal.
Change-Id: I62183c9aefc81053e4ad81fb746decef2dd24b44
If JS is disabled and you are logged in, no icon shows.
Icon class is incorrect.
I also update the test.
Change-Id: I786ced58171f4ffb4a9d75dcfc6f993647399065
Brings the last-modified toolbar (links to history page at the bottom
of articles) in line with recent icon changes. Removes the icon
class from the toolbar itself and by employing a flexbox layout,
reducing the amount of CSS required for this toolbar.
Bug: T233172
Change-Id: I27658477aaeed3290aced844caa64fc5e1c34fbd
Logic is moved from server to client. Config is added via getSkinConfigVariables (e.g.
passed to mw.config ) and a JavaScript if statement.
The IIFE in watchstar and talk files is replaced with a module.exports function to avoid
refactoring at this point and added risk. The file contents remain the same.
skins.minerva.options is left as is, given the code is more experimental and used in
the beta mode - should not be sent to all clients.
Additional change:
* Remove skins.minerva.toggling (that module has been empty for a week now and functionality
moved to mobile.init module)
Depends-On: Ie71adbe18e8dbeb661ddb9d7d3d1d0897891d515
Bug: T233048
Change-Id: Ife777e76d9d77894fb5d09e7c8f0238b00596a7a
The hook is deprecated as of this release cycle, see:
<https://www.mediawiki.org/wiki/Manual:Hooks/ResourceLoaderTestModules>.
Moving away from PHP code. This can now be done from JSON, and
encourages use of a single module that is automatically named and
registered as needed.
Change-Id: I382692c70ca8e5f5ea658b07ebea6c47dd541724
uses the CSS :last-child selector to align the last item in the header
with the edge of the container.
This is usually the notification icon in "normal" mode and
the user menu icon in AMC mode.
Bug: T229440
Change-Id: I4430f5659093f76896e2b86e076526a0b51d9630
To accommodate for cached HTML a new class last-modified-bar__text
replaces last-modifier-tagline to help us distinguish between old
out dated HTML and the new HTML.
Bug: T232792
Bug: T232800
Change-Id: I53fa45058dbc81c91089840073e03113ff1a4b9c
Note: this agitates T230232 again - when merging this please
make sure a merge for I929090848f3e04647a97f4979ec78682623fa070
is pending.
In various places we try to override the default mw-ui-icon behaviours
The hacks need to be removed as part of addressing the core problem.
Changes:
* Wherever we use mw-ui-icon-before in PHP - wrap the label with a span
so that label font-size is altered where needed - not the icon
* Where a small icon is needed us isSmall parameter for the Icon component
* Apply font-size to labels of mw-ui-icon-before elements
* The browser tests need a slight update to access the span element inside
a menu item - in the case of the logout button the label is always hidden,
so we need to check the visibility of the parent element (secondary_action)
Bug: T229440
Depends-On: I3f803ec4c9068b30aa93b803391aa4d65d8310ff
Change-Id: I07e4ae233979636b739f1117dd7703571e0a9366
The Minerva permission manager distinguishes between user edit
permissions and content model edit support. Rename EDIT constant to
CONTENT_EDIT to help clarify the distinction.
The resolved name in skin.json is not updated to avoid deprecation
policy.
Change-Id: If86b8b5cd9d04ec2881931a3b629bc50e1dd9252
When a user is blocked, only present the "locked" page edit link. Omit
the section edit links entirely.
The logic for checking user permissions already existed in
ToolbarBuilder. Move this logic to MinervaPagePermissions and add a new
"EDIT_OR_CREATE" action distinct from IMinervaPagePermissions::EDIT.
These names will be revisited in a following patch.
Bug: T206265
Change-Id: Ia43a670a259cabc313c004fe06c91e078bd41562
Follow up to I3cac0e231e254755dc2618e1c2d3b4aef2758c67 which broke
these browser tests
Bug: T226562
Change-Id: Ie2709efe8e3d588d506c2a16e807c517621e4fbb
No more using the TableOfContents component in MobileFrontend. It's
just creating more work for us. The end result is exactly the same - we can make
a table of contents using the checkbox hack rule and CSS that looks identical to
the current table of contents.
For now, this change can only be tested on Minerva desktop.
I2ea1c23bc86871e2a095c4c6674a08ff2f04b160
is the patch that goes for the jugular and applies this to mobile Minerva. It's
important we merge the two together to avoid disruption to this feature, as
currently MobileFrontend strips the table of contents from core from the HTML
using the MobileFormatter.
Change-Id: I720e62a578f0c7a14f4b5a698004471c85e54bc8