mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
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1db0ced8cc
Add checks to make sure parts of the target are acutally active before trying to tear them down or use them. This fixes a couple of issues which appeared when the VE was closed before it had a chance to finish loading. Bug: 48520 Bug: 47813 Change-Id: Ide5def0e983bab49108b40008fc170957c7fc2a2 |
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.. | ||
ce | ||
dm | ||
init | ||
test | ||
ui | ||
ve.BranchNode.js | ||
ve.debug.js | ||
ve.Document.js | ||
ve.Editor.js | ||
ve.Element.js | ||
ve.EventEmitter.js | ||
ve.Factory.js | ||
ve.js | ||
ve.LeafNode.js | ||
ve.NamedClassFactory.js | ||
ve.Node.js | ||
ve.Range.js | ||
ve.Registry.js |