ve.dm.MWImageNode:
* Define sensible scalable properties for audio files. They are now
scalable to any width but have a fixed height. (Ideally they would
have no concept of height, but that would require many more changes.)
This prevents them from resetting to 0x0 when resized.
ve.ce.MWBlockImageNode:
* Remove override for #isResizable, audio files can be resized now.
* Move #updateMediaType to MWImageNode mixin so it applies to
MWInlineImageNode as well.
ve.ce.MWImageNode:
* Add #updateMediaType from MWBlockImageNode.
* Hide the real image 'src' using CSS rather than changing the
attribute. It seems the previous solution depended on the order in
which methods are called, because it stopped working when I moved
the code here. (This depends on VE/VE change If5b1b5b5d.)
audioPlayer.svg:
* Make the file nicely resizeable. The dimensions of the "play" icon
and time are fixed, the bar adjusts to the width of the container.
Bug: T206022
Change-Id: Ia0f38ca11e0d55a5b725fd9aeb6c79ec1345376d
A @method annotation is only necessary when the docblock is not
directly followed by a function declaration (in which case JSDuck
assumes it documents a property), e.g. when defining an abstract
function or referencing a function from another library.
I verified that JSDuck generates exactly the same output before and
after this change (docs/data-<hash>.js files are identical).
Change-Id: I7edf51a8560ab9978b42800ab1026f0b5555c3bf
Overriding ve.ce.BranchNode#onSplice seems pretty scary, some bug
could cause two captions to be inserted and it wouldn't even be
visible in the editor.
Instead, allow normal splice handling to happen when the caption is
added/removed, and only override the position where it is inserted
(to account for the image node this.$a).
The caption node is already removed from DM/CE if the image type is
changed to one that doesn't have captions, and even if that failed it
is also hidden in CSS, so we don't need to handle this.
Change-Id: I54f52b288118d692708311512dd674cc85d5d9e3
After change 89aecd54ba (2014),
there is no 'border' value for the 'type' attribute, instead
there is a 'borderImage' attribute only present when 'type'
is 'none' or 'frameless'.
Change-Id: Id87ba09b647f5f69b1c9350209e66acdea2c9d69
MWBlockImageNode already can't have any slugs:
* It can't have inline slugs, because it can't directly contain
content (`this.canHaveChildrenNotContent()` is true)
* It can't have block slugs, because it can't contain paragraphs
(`this.isAllowedChildNodeType( 'paragraph' )` is false).
(The only thing it can contain is a mwImageCaption.)
Change-Id: Ice6505da2356f004ef048ed0b1a9e03d08af02d1
Pretty sure this event does nothing for block images, but
if we are going to bind, bind the the ce caption node, not
the ce image node.
Change-Id: I02b5500f381e932efba87d61ccdf668cda377757
The red-linked images in VE are now identifited as red links and image errors.
They can be changed and thereby be modified just as any other image on the editor.
Bug: T52788
Change-Id: I9cbb992c34d71b7073157fe276fee04e901845b1
Replace instances of .show() and .hide() with ooui 'hidden' class
to make performance better.
Related ooui change: Ibf7c99aa4aad
Bug: T87420
Bug: T88736
Change-Id: I3af8a322e88b7ba3364f350819d6dbcdc8b13270
By searching for CSS classes that don't exist in the code.
In some cases the classes were used but had been renamed.
Change-Id: I76442a632c18d2133cdf78c4555da149c0a7888c
Per the comment above, dm doc direction will be a better
estimate of wiki direction than CSS, which is very slow.
Change-Id: I231738d660b429df1598eaaadf7397b47d35ea0c
Prevent images from getting double borders due to slugs,
and prevent extraneous margins from piling up in captions.
Also add the ve-ce-mwBlockImageNode class which shockingly
wasn't being set (only ve-ce-mwBlockImageNode-TYPE was set).
Change-Id: I86b95aa0c0def92a9790b7cdb4b05837fb8f65e2
This commit brings back the sizing of the <figure> in MWBlockImageNode.
The figure must have proper size in CE otherwise 'center' and 'none'
alignments don't work, and the <figure> stretches across the entire
width of the screen.
Bug: 65836
Change-Id: Iefed466fce87f265fbd08908f1171867f9d1e1fe
ve.dm.Scalable is now a computational model for image scaling and
size manipulation. This commit adjusts the nodes and the edit and
insertion dialog to handle the new scalable model, and by that
use a centralized computational engine for all scaling and size
changes.
New changes:
3ec19fb8 Refactor Scalable functionality
Change-Id: I017a017924f544cc8bc9b7d8245335759ae0e890
There are several conditions to defaultSize behavior of thumbnails and
frameless images and other images when it comes to default size. In the
same principle is 'border' which is not quite a type despite the fact
it 'behaves' as such in wikitext (and has a unique identifier that comes
instead of the other types.
This commit aims to organize this behavior for the user in an
understandable manner.
* Add 'basic' image type for images that have no specified type ('none')
* Handle the difference in 'default' size behavior between basic images
and thumbnails/frameless. The thumb/frameless images have the default
wiki size. Other images' default size is their original dimensions.
* Force wiki-configured default size for thumbnails and frameless images
in the DM. This is done because at the moment Parsoid's output is of
Wikipedia's default size rather than the local wiki's. The size is
adapted if needed, directly in the DM.
* Added 'border' as a pseudo-type checkbox flag that sets css class
'mw-image-border' is for parsoid rendering on save.
* Add 'make full size' to the size widget select and treat it as a faux
default button for basic and frame images.
Bug: 62013
Bug: 62024
Bug: 61155
Bug: 61059
Bug: 61282
Change-Id: I6778705306f0dd6bb96afeb91383089a4ddab7ed
This commit makes several adjustments to make sure default size is being
handled correctly:
* Add wiki's default size configuration parameter to the
VisualEditor.hooks.php file so it can be called from VE.
* Make sure new images are inserted with default size and are
marked 'defaultSize = true' for the DM to handle.
* Force default size if 'defaultSize=true' in the DM
* Add a 'default|custom' switch to the media edit dialog for size
inputs. When 'default' is chosen, the media size widget will be
emptied, displaying its placeholders (default size)
* When the size widget's values are 0 it will automatically turn to
default size values. If the value started default and the user
typed in a size, it will automatically override default and use
custom size.
Bug: 47804
Change-Id: Ib973ea2afa96090a4ba61b2b55ee63457f1329c1
Adding a type change to the media edit dialog. Also changing SelectWidgets
to ButtonSelectWidgets for consistency.
Bug: 38129
Change-Id: I9c855e6381d970b5f08460822366f6333af24f82
Implement new logic in ve.Scalable from I5b4f0f91b.
Also update VE core submodule to master (57ed8d3).
New changes:
59a0afe The great image scaling rewrite of 2014
Change-Id: I24a2976036310d3814cc7d1853a68745e0499bd5