Commit graph

199 commits

Author SHA1 Message Date
Ed Sanders cf62801694 Move paste rules to Target
Because ViewPageTarget isn't always loaded.

Bug: 60912
Change-Id: I16bd6a329120b3dd7dcb0de3e76e69e84c18553f
2014-02-06 22:41:51 +00:00
Roan Kattouw b49adadcc7 Fix crashes in onLoadError()
The jqXHR parameter is optional, so handle the case where it's null
gracefully.

Also fix the documentation for this method, it was full of lies.

Change-Id: I6ab799846a4d4b0d10cc5fd4d8c47264b1845bdf
2014-02-06 21:17:23 +00:00
Ed Sanders 1e6daf1ee6 Implement surface paste rules for media/ref dialogs
Extend default paste rules to prevent lists/tables/references/headings
as applicable.

Also update submodule to master (76ff210).

New changes:
f1a927f Internal paste rules and type conversions

Bug: 59603
Change-Id: I952f98477219a55d25a2bd817344bde58a4862d4
2014-02-05 11:17:33 -08:00
Krenair 9a38ccfe12 Hide wikitext warning notification when the user removes the markup
Bug: 51701
Change-Id: I2b24b91175768334c5111bf8e550be9c34c12f69
2014-01-30 01:41:00 +00:00
Krenair ff95f88e58 Stop API error dialog popping up if you navigate away from the page while Parsoid loads
By checking response.status per this page:
http://stackoverflow.com/questions/9229005/how-to-handle-jquery-ajax-post-error-when-navigating-away-from-a-page

Bug: 51546
Change-Id: I80830b4af1f950369b73497c767cdee4806e7ce6
2014-01-29 00:22:55 +00:00
Trevor Parscal f4156bd09f Update VE core submodule to master (e7e2833)
New changes:
* e7e2833 - Update uses of Push/IconButtonWidget to ButtonWidget
* d9d9eb5 - Update OOjs UI to v0.1.0-pre (d9bab13)
  * d9bab13 - The Great Button Refactor of 2014
* 22b93ef - Update OOjs UI build (88b2871)
  * 88b2871 - Fix png transparency on required.png
  * 670c468 - Add i18n

Also:
* Update uses of Push/IconButtonWidget to ButtonWidget as there
  is a breaking change in new OOjs UI version.
  This was separated from commit I325a4dcc316d0.

Change-Id: I82220d15221c52be03feafcfc85c2bd6c12ba462
2014-01-17 16:29:36 +01:00
Ed Sanders a703086e61 Keyboard shortcuts MW integration
Also adds a button to the utilities menu.

Depends on I806343b42c5fc63d.

Bug: 52844
Change-Id: Ia488362f4b8c9b99b615c84a7341d97e28bdb295
2014-01-15 14:04:06 -08:00
Timo Tijhof 6f90f9364e Remove unused ve-init-mw-viewPageTarget-transform-hidden
Follows-up I2d6157708bd7b.

Change-Id: I62c7d7bb179719165df92499cb66b62aa2c6785d
2014-01-13 20:18:42 +01:00
jenkins-bot 542871bcf2 Merge "Update categories HTML on page save" 2014-01-13 18:35:47 +00:00
Ed Sanders 5acabd693f Hide #contentSub properly
It is treated specially which results in it being set to opacity=0 instead
of hidden, and leaves a large space at the top of the document. Removing
special treatment of it results in it being hidden properly.

Bug: 52243
Bug: 54325
Change-Id: I2d6157708bd7b4c3a7c6474b1612862120f963b7
2014-01-13 17:05:42 +00:00
Ed Sanders c74d7f1a21 Update categories HTML on page save
Because there's an API for that.

Bug: 48560
Change-Id: I410647d2b1aa740f606ddca64052b8d2b54671bf
2014-01-12 14:55:39 +00:00
Roan Kattouw dc882baab6 Refactor extraModules to $wgVisualEditorPreferenceModules
Instead of having a hard-coded array of preference-triggered modules
that we need to maintain in multiple places, manage this data in one
place in a configuration variable, and explicitly declare the preference
and module names rather than interpolating both of them from a name.

This allows extensions to add preference-triggered modules, and it
allows them to have preference names and module names that aren't
prefixed with 'visualeditor-enable-' and 'ext.visualEditor.' respectively.

Change-Id: I9eb14349cd39125d5c11ffb44c962cc5febb6ba0
2014-01-06 16:57:45 +08:00
James D. Forrester 0ffd654bed Bump copyright like it's 2014
Change-Id: Ic469ebda2c061dc7da0b4c1625f43a7be55da4fa
2014-01-05 20:06:50 +08:00
James D. Forrester 0fadc2bc77 Let users set __NOTOC__ & __FORCETOC__ status
This creates a new panel in the meta dialog, "Page settings", where page-
level settings will be, err, set. For now, this exposes just the
behavioural switches for the presence/absence of the Table Of Contents –
__NOTOC__ and __FORCETOC__.

As part of this change, the meta dialog is renamed to "Options" to be
less confusing, and the icon for the meta dialog is changed to the
generic one for dialogs, which was previously unused. The page settings
pane is provided first in this list, given that the categories pane
(amongst others) is now directly accessible through the toolbar menu.

Bug: 56866
Bug: 56867
Change-Id: I33ce05c19d2e19b249e1cefd26fd0e3697d0085d
2014-01-05 18:56:53 +08:00
Timo Tijhof ca40077866 Clean up Target properties
Move target.surface from mw.Target to Target
* All targets use this, let's standardise it.

Move target.$document from mw.ViewPageTarget to Target
* It was initialised with null in mw.ViewPageTarget, but the
  assignment happened in mw.Target. So it should be moved up
  at least to mw.Target.
* Since it is useful to have in sa.Target as well, moved it up
  to the abstract Target, and implemented in sa.Target and
  immediately used in the standalone demo where we were already
  duplicating the find( '.ve-ce-documentNode' ).

Add missing target.setupDone = false; in sa.Target

Add missing target.toolbar to Target
* Was used in all subclasses, but never initialised in any of
  the constructors. Let's standardise this property name as well
  (instead of initialising it in three places).

Move target#event-surfaceReady from mw.Target to Target
* sa.Target uses it as well, and considering Platform#initialize
  is already standardised in the abstract class, Target#setup
  being deferred is most likely to happen in each target as well
  so let's avoid different events being invented for the same
  thing and consistently use 'surfaceReady'.

Change-Id: Ia8bde188a4cde7e1615c2ae9c5b758eefc5d9cb7
2013-12-19 02:16:20 +00:00
Rob Moen 212e5b231b Prevent getSaveFields from returning a property named undefined
Change-Id: Id7326ee8b951ba2219d3ea6767370ece9aba3c23
2013-12-18 15:32:49 -08:00
Rob Moen 790d2c1307 Move additional module loading from mw.Target to mw.ViewPageTarget
This resolves some experimental mode dependencies on Mobile integration.

Bug: 58551
Change-Id: Id6c498ae19a5d5b1e5d1698f5e149a9b5d6f3b26
2013-12-18 07:11:36 +00:00
Timo Tijhof c6b997d0ba mw.Target: Fix document focus scroll bug
Follows-up I55ef2622c9eacc which activated code introduced in
mw.Target in commits before that one that caused a change in the
execution order.

Hiding of page content (regular wiki page content provided by
original view request) must happen before the surface document is
focussed.

We used to hide the content from mw.ViewPageTarget#setUpSurface,
which is called from #onReady, which focusses the document after
setUpSurface is done.

Most of this code was moved to mw.ViewPageTarget#onSurfaceReady
which is the listener for the surfaceReady event emitted from

If our surface document gets focus while the original wikipage
content container is still there, the view port is forced to
scroll down because our surface is the next element sibling after
the wikipage container in the DOM.

And browsers (apparently Chrome is not affected) naturally retain
scroll position even if the elements above the one you "scrolled to"
disappear.

We can't (and shouldn't) move the hidePageContent call because
that's the responsibility of the Target subclass, so instead
moved the document focus to below the hidePageContent which is
now also part of the responsibility of the Target subclass.

Also:
* Removed target.surfaceOptions reference because that property
  does not exist. We never passed a second argument here, and
  whatever this was intended for, doesn't exist.

Bug: 58089
Change-Id: I230fbd5401cbd6e3b9450c7f156650409be8ef16
2013-12-06 22:32:51 +01:00
Roan Kattouw c8608fd7bc Remove duplicate method setUpSurface from ViewPageTarget
Was already implemented in the parent class. Moved setPasteRules() so it
would still get run, everything else had already been moved.

Change-Id: I55ef2622c9eacc8b46bd3487919165bccfc347d5
2013-12-04 22:43:47 +00:00
Ed Sanders 86922f8ca8 Change signature of getDomFromData and rename
Currently it takes 4 arguments which are all properties
of the document model, so just pass the model instead and
access the properties later. Rename to getDomFromModel.

Change-Id: I0c378a04dc08b9b90bdc3984f8fa8c4acfe0b667
2013-12-04 16:30:40 +00:00
James D. Forrester a0065cbe0b Fix naked request for save dialog's summary in save
Sometimes a save is not a save, but a switch to the wikitext editor; in this
case, the save dialog doesn't exist, so don't assume that it does.

Bug: 57947
Change-Id: Ic2df7d2066ba03564ed531e1d31351cd27441abe
2013-12-03 14:35:55 -08:00
Roan Kattouw 75449ea597 Clear cache key when deactivating target
And other state too, while we're at it.

Bug: 57905
Change-Id: Ifd2744c841f302764cf57c13f4a760cbe80fa2e0
2013-12-02 18:52:47 -08:00
Roan Kattouw 9dc891f4cb Move activating/deactivating to ViewPageTarget
That's where they belong IMO, since ViewPageTarget is the one that
has .activate() and .deactivate(), and mw.Target doesn't retain any
state (apart from some caching things).

Change-Id: Ia6cf5bac9054163d54ab492d691d8ce9d6a3bb90
2013-12-02 18:21:31 -08:00
Rob Moen db970a61fc Split apart onSaveError logic for other mw targets
Change-Id: I8c8b2d4900b511a65cff4c554cf7ef89d6d39ea9
2013-12-02 18:04:29 -08:00
Rob Moen a701e87caa mw.ViewPageTarget: Remove unused onTokenError handler covered in onSaveError
Change-Id: If2124c68aab0d313f4ddd698014d2a4296bbabb8
2013-12-03 02:02:03 +00:00
Rob Moen f1fa56165d Create base MobileView config and target refactor
Changes include:
* Target mobile for ve dependencies
* Create mobile view constructor
** Some tools like dialogs are excluded for now
* Refactor mw.target to permit code reuse
** Split out pageTarget view functionality from core init methods

Change-Id: I786b63ab57518fc6af7761501259ed66592f70e3
2013-12-02 17:59:27 -08:00
Ed Sanders 5b9231d49d Tear down the save dialog and remove it from memory on surface teardown
Otherwise the old save dialog will still be around if the user sets up
another surface (e.g. a second edit), but won't be attached to the DOM.

Bug: 57654
Change-Id: I23c10849a212534bdd0600637d8ad4fa3ebc4fb7
2013-11-27 14:00:16 +00:00
jenkins-bot af9e6dd263 Merge "mw.ViewPageTarget: Use ve-activated class on the html element" 2013-11-26 22:52:14 +00:00
jenkins-bot c18534bcad Merge changes If814e178,Id133431e,I38d63e31,I16d575b6
* changes:
  Plain text paste with paste special
  Use rare unicode characters for paste placeholders
  Rich paste
  Add fixUpInsertion to newFromDocumentReplace
2013-11-26 21:07:46 +00:00
Rob Moen b37fbf9ba9 mw.ViewPageTarget: Use ve-activated class on the html element
This allows things outside of VisualEditor to style themselves
differently while the editor is active.

Bug: 57555
Change-Id: Ief6b5f53096dd5eeb43a72a7bb182a2c04ec97ca
2013-11-26 20:41:27 +00:00
Ed Sanders 7cec9ae04a Rich paste
Allow pasting of rich (HTML) content.

ve.ce.Surface
* Use a sliced document clone for converting to DM HTML (copy)
* Add full context to pasteTarget before copying
* Add ve-pasteProtect class to spans to prevent them being dropped
* Implement external paste by converting HTML to data and inserting
  with newFromDocumentInsertion
* Remove clipboard key placeholder after read so they aren't picked
  up by rich paste. Hash no longer includes the placeholder.
* Detect the corruption of important spans and fallback to clipboard
  data HTML if available.

ve.dm.LinearData
* Add clone method for copy

ve.dm.ElementLinearData
* Add compareUnannotated for use by context diffing.
* Add sanitize method for cleaning data according to a set of rules.

ve.dm.Transaction
* Add range parameter for inserting a range of a document only,
  e.g. stripping the paste context.

ve.dm.Document
* Implement sliced document clone creation so that DM HTML
  is generated correctly in onCopy

ve.dm.DocumentSlice
* Replaces LinearDataSlice. Now has two ranges for balanced data
  and data with a full context.

ve.init.Target.js
* Define default, loose, paste rules (just remove aliens).

ve.init.mw.ViewPageTarget
* Define strict MW paste rules:
  + no links, spans, underlines
  + no images, divs, aliens
  + strip extra HTML attribues

ve.init.sa.Target, ve.init.mw.ViewPageTarget, ve.ui.Surface
* Pass through and store paste rules.

Bug: 41193
Bug: 48170
Bug: 50128
Bug: 53828
Change-Id: I38d63e31ee3e3ee11707e3fffed5174e1d633b42
2013-11-26 18:23:12 +00:00
Rob Moen 07464e20a5 Remove the toolbar tracker
We were using it for the pop-out save dialog, but now that the save
dialog is real dialog, we don't need it any more.

Change-Id: I72697b5502d5f3fd19f2369a754a62d614af715b
2013-11-26 13:37:50 +00:00
Roan Kattouw 620e0e21ef Use InputWidget facilities in byte limit counter
* Don't use setTimeout() within a change event, because change fires
  after the text has already changed
* Don't use .$input.val(), use .getValue() instead
* Don't use .placeholder()
** Reaching into .$input is bad
** Any use of .placeholder() is TextInputWidget's responsibility
** All browsers we support also support placeholder natively
* Remove .editSummaryByteLimit from ViewPageTarget, unused
* Remove ve.bind() wrapping, we already have var saveDialog = this;

Change-Id: I380575fec8d02d1191bfc1f3f235b94c64cd23b6
2013-11-25 17:23:35 +00:00
Roan Kattouw 080b4380fa Don't build out save dialog when initializing editor
The save dialog DOM is pretty big, so building it on demand
like every other dialog out there seems like a good idea.

Change-Id: I02077c3e45f01d3467d41616eb879bd1d608a82b
2013-11-25 17:23:29 +00:00
Roan Kattouw 35e20d954f Share code between conflict resolution and the edit source switch
Each used their own implementation of building a form and submitting it.
The edit source one wasn't passing in the oldid, which caused edit
conflicts.

Also introduced a separation between form fields (for the action=edit UI)
and API options, building one from the other.

Bug: 56835
Change-Id: I38547b4ba1827f4028a2255109cba2a57cd59e8a
2013-11-25 17:23:20 +00:00
Roan Kattouw 72b0d2a19c Move setting of minor/watch defaults from MWSaveDialog to Target
It looks like it also came from there originally, because it uses
this.pageExists which doesn't even exist in MWSaveDialog. This caused
all pages, even existing pages, to be watched when 'watchcreations'
was set.

This logic really belongs server-side, though.

Bug: 56206
Change-Id: Idf500383b27a93136dc0cfdd60a2e7b2607af95c
2013-11-25 17:20:29 +00:00
jenkins-bot 95358bb7a3 Merge "Consolidate edit section handling code in ViewPageTarget" 2013-11-25 13:47:20 +00:00
Roan Kattouw cf486e011a Consolidate edit section handling code in ViewPageTarget
Move generation of initial edit summary from setupSaveDialog() to
restoreEditSection().

This allows us to get rid of the properties tracking whether both
halves of the edit section handling had happened, because they're
now in the same method.

Moving setupSaveDialog() down so it runs after restoreEditSection();
this is needed for the communication via this.initialEditSummary
to work correctly.

Change-Id: I06a9c5cf5c752acea8a2ac25d0ffb6ac61cfe986
2013-11-25 13:40:05 +00:00
Roan Kattouw 9724bf939d Fix 1919fffc: forgot to add getInnerWhitespace() in one place
Change-Id: Ia90d671100ae445ef414c6aff7b27d078ba82ffc
2013-11-25 13:39:54 +00:00
Roan Kattouw 1919fffc74 Use serialization cache in MW integration
Add prepareCacheKey() which submits HTML for serialization and saves
the resulting cache key, and tryWithPreparedCacheKey() which uses that
cache key (if available; if pending, it waits for it) for API requests.
Implemented save(), serialize() and showChanges() in terms of
tryWithPreparedCacheKey().

When opening the save dialog, run the conversion, cache it, and fire
off a prepareCacheKey(). Then use the cached conversion for save/diff/
serialize. This means we don't convert multiple times, and it causes
the prepared wikitext to be used.

Bug: 55979
Bug: 56011
Change-Id: I1d56fe88d312e9810a57d56a285ccdf4f1facf42
2013-11-22 16:50:16 +00:00
Roan Kattouw 1b7fa1cf74 Make save dialog ready for async initialization
initialize() is currently called synchronously, but once the CSS
transplantation code is fixed and it goes back to being async, that'll
cause problems.

* Add this.setupDeferred and use it to defer setupCheckboxes() until
  after initialization
* Move code populating the edit summary from ViewPageTarget into
  MWSaveDialog and use .setValue() rather than manipulating the
  TextInputWidget's DOM. Defer this until after init as well
* Move clearing of the diff from ViewPageTarget into MWSaveDialog,
  and don't connect it to the transact event at startup, only when
  we've actually shown a diff
* Remove swapPanel( 'save' ) from ViewPageTarget, instead do this
  on setup in the dialog itself

Bonus:
* Document events
* Get rid of onFooButtonClick handlers in favor of array syntax

Change-Id: Idcdae5e013340f4519db4387bab507e714d47941
2013-11-22 13:17:53 +00:00
jenkins-bot 137ca9d2d6 Merge "Store inner whitespace of the body and compare it on conversion" 2013-11-20 10:45:04 +00:00
Roan Kattouw 59f5ec86ae Clean up uses of 'this' in mw.ViewPageTarget
* Use 'this' instead of 'viewPage' in setupSaveDialog()
* Unwrap unnecessary .each() in restoreEditSection()

Change-Id: I45d0c9714d59e195d0c4413ed3dbe9cbabe45e9d
2013-11-20 05:33:38 +00:00
Roan Kattouw ef5f3ec054 Combine all the saveError.* track events
Instead just use saveError, and indicate the type of error in the data.

Change-Id: Ibc33b108c1f8f3aa0841ab7f0886a35d99525195
2013-11-19 11:02:52 +05:30
Timo Tijhof 98bc6adf1f Use mw.util.getUrl instead of mw.util.wikiGetlink (deprecated)
Change-Id: I72afbbd909ce2394d54f78d465bd8ad245c1694f
2013-11-12 18:34:05 +01:00
Ed Sanders 26726ee31d Fix edit source switch in Firefox
Previously was failing for two reasons:
1. FF requires the form to be attached before submitting
2. options.watch failed because of FF's annoying Object.prototype.watch

Bug: 56767
Change-Id: I7b3d349f057f5b87f823ce788b4143f817af5303
2013-11-09 17:39:53 -08:00
Trevor Parscal 4192cbc4d5 Window refactor
Changes:

* Cleanup the window API to use more consistent and intuitive methods - we
  now use initialize/setup/teardown instead of
  initialize/onSetup/onOpen/onClose as methods which are overridden, and
  use open/close methods to control the window
* Change events around to have opening/open and closing/close events which
  act as before/after points during the opening/closing process
* Make WindowSet and Context respond to windows being opened, rather than
  opening them directly
* Fix a LinkInspector creation mode bug where the initial text doesn't get
  reset
* Move inspector, a VisualEditor concept, back to VE
* Cleanup naming of SurfaceDialog, SurfaceToolbar, etc. to use shorter
  names, they were given Surface* names when the generic ones were also in
  VE, but now the generic ones are in OO, so they can return to their
  original names

Change-Id: I82c4fed8bcb3fb5630938c8bc4dd9b2d5f1a8c1d
2013-11-08 12:33:25 -08:00
Roan Kattouw 6f650d9a61 Add <ref> tags to wikitext detection regex
Bug: 56755
Change-Id: Ib7279401601147420441e77e4796b94fe91ac956
2013-11-07 17:47:33 -08:00
jenkins-bot d2da45ec36 Merge "Add a whole bunch of new ve.track() events for instrumenting loading and saving" 2013-11-07 23:57:57 +00:00
Roan Kattouw d6a00d689e Add a whole bunch of new ve.track() events for instrumenting loading and saving
Renamed events:
* performance.domLoad --> performance.system.domLoad
* performance.domSave --> performance.system.domSave

New events:
* performance.system.activation: total load time
* performance.system.domDiff: timing of paction=diff; like .domSave
* performance.system.domSerialize: timing of paction=serialize; like .domSave
* behavior.lastTransactionTillSaveDialogOpen: time from last transaction
  until user opened save dialog
* behavior.saveDialogOpenTillSave: time from save dialog opening to user
  clicking save
* behavior.saveDialogOpenTillReview: time from save dialog opening to user
  clicking review (skipped when a cached diff is shown)
* behavior.saveDialogClose: when user closes save dialog; duration is time
* performance.user.saveComplete: time from user clicking save to successful
  save completion; 'retries' indicates # of badtoken retries
* performance.user.saveError.*: time from user clicking save to failure;
  'retries' indicates # of badtoken retries
** performance.user.saveError.abusefilter
** performance.user.saveError.badtoken: token was bad and we prompted the user
** performance.user.saveError.captcha
** performance.user.saveError.editconflict
** performance.user.saveError.empty
** performance.user.saveError.spamblacklist
** performance.user.saveError.unknown
* performance.user.reviewComplete: time from user clicking review to diff showing
* performance.user.reviewError: time from user clicking review to diff failure
  since dialog was opened

Change-Id: I9815fa637d34c766c163e181d2f9527d3f32a7c3
2013-11-07 15:42:52 -08:00
Ed Sanders 2e0d642a11 Make sure all links have target=_blank in the save dialog
Anything that uses getParsedMessage could contain a link.

Change-Id: I523edd935c4989e5929fca8891651c2287af973a
2013-11-05 21:23:02 +00:00
Trevor Parscal db9f941fa6 Rename this.$ to this.$element, and this.$$ to this.$
Objectives:
* Rename this.$ to this.$element
* Rename this.$$ to this.$
* Get rid of the need to use this.frame.$$
* Rename OO.ui.Element.get$$ to OO.ui.Element.getJQuery

Changes: (using Sublime Text regex patterns)
* Replace "get$$" with "getJQuery"
* Replace "\.(\$)([^\$a-zA-Z])" with ".$element$2"
* Replace "\.(\$\$)" with ".$"
* Replace "'$$'" with "'$'"
* Set this.$ to null in constructor of OO.ui.Window
* Set this.$ to this.frame.$ in initialize method of OO.ui.Window
* Replace "\.(frame.\$)([^\$a-zA-Z])" with ".\$$2"

Bonus:
* Use this.$() in a bunch of places where $() was erroneously used

Change-Id: If3d870124ab8d10f8223532cda95c2b2b075db94
2013-11-03 23:03:49 -08:00
Ed Sanders 7b2cacbe57 Button tool to switch to edit source with changes
By serialising the current DOM, and injecting it into a form we can
end up in the source editor with our VE changes converted.

Bug: 50687
Change-Id: Iafcc02a737d9c6c3a59dce1caff130d47ca25650
2013-10-31 10:46:51 -07:00
Ed Sanders 3838498e8b Store inner whitespace of the body and compare it on conversion
Calculate and store the two inner whitespace values of the body in the
dm.Document. When converting back, make sure the first/last nodes
pre/post outer whitespace matches the inner left/right whitespace
of the body.

Bug: 54964
Change-Id: I45f1ffd63669f25a6cae878400bfe21719ed58ee
2013-10-31 17:09:06 +01:00
Trevor Parscal a3295f0939 Allow direct opening of pages in the meta dialog
Objectives:

* Hamburger menu in actions area of toolbar
* Add tools that open specific pages in the meta dialog
* Fix support for using setPage in ve.ui.PagedOutlineLayout
* Allow passing setup config objects through window open calls
* Add dialog action, similar to inspector action
* Fix incorrect or missing documentation

Change-Id: I2d2c9b87554fb2a0c90ed6944a58b38a37efa712
2013-10-29 05:58:06 +00:00
Trevor Parscal e83dc3f8fc Use a toolbar for the actions buttons in ve.init.mw.ViewPageTarget
Change-Id: I260059802379d8cab8ca175b7d7d32813e3ff10a
2013-10-29 05:57:52 +00:00
Trevor Parscal d2dfb9ac4f Split oojs-ui from ve.ui
* Move and rename generic parts of ve.ui to OO.ui
* We now have a UI test suite because ve.Element (outside ve.ui)
  is now part of oojs-ui, so it needs a test suite.
* Added to the MW test run (just like we do for unicodejs).
* Updated csslint config (also added ve-mw and syntaxhighlight
  which were missing).

oojs-ui still depends on the TriggerRegistry in VE, this is addressed
in a follow-up commit.

Change-Id: Iec147155c1ddf20b73a4d15d87b8742207032312
2013-10-28 22:40:08 -07:00
Roan Kattouw a05703114a Track the original HTMLDocument in ve.dm.Document
Add it as an optional parameter to the constructor, and create a new
one if omitted.

This is going to be used to resolve URLs according to the right <base>,
but really that's a hack and we should come up with a better way to
track metadata from the <head>.

Change-Id: I49dfc81ff793d73e08a20e502d681a15613d23f7
2013-10-28 15:48:55 +00:00
Roan Kattouw 534f0bdde7 .change( null, foo ) -> .setSelection( foo )
Change-Id: Iaba76ac17888a7825f5a9cd1c383d4f429454278
2013-10-25 18:29:49 +01:00
Roan Kattouw b7ee30d4e4 Enslave dm.Surface to dm.Document
* Replace surface 'transact' event with 'documentUpdate' event
* Have surface listen for all document transactions and update selection
  as appropriate (as well as emitting 'documentUpdate')
* Implement change() in terms of setSelection()
** Queue 'contextChange' events so contextChange is only emitted once
** Use this.transacting flag to prevent setSelection() (which is called
   because the model emits transact events) from doing too much
** Behavioral change: lock/unlock now emitted separately for
   transaction and selection changes

Change-Id: I44425d260ec70758f99d13f99e41f5c993d260c2
2013-10-25 18:29:48 +01:00
Roan Kattouw 53e4c370ea Migrate away from using the 'change' event in dm.Surface
Instead, listen to 'select', or to 'transact' on the dm.Document.

This commit only fixes uses outside of the dm/ce.Surface ecosystem.
ce.Surface still listens to 'change'.

ve.init.mw.ViewPageTarget.js:
* Rename onSurfaceModelTransact to clearSaveDialogDiff and bind it to
  the document's transact event instead
* Rename onSurfaceModelChange to checkForWikitextWarning and bind it
  to the surface's transact event. This is needed because the function
  inspects the surface's selection, which isn't yet in a consistent
  state when the document's transact event fires

ve.ui.MWReferenceDialog.js:
* Rename onSurfaceChange to onDocumentTransact and rebind accordingly

ve.ce.ProtectedNode.js:
* Get rid of onSurfaceModelChange
* Instead, bind positionPhantoms to the document's transact event
  directly, and only bind it while phantoms are visible

ve.ui.Context.js:
* Rename onChange to onModelSelect and rebind accordingly
* Rename afterChange to afterModelSelect
* Drop check for undefined selection, no longer needed now that we're
  listening to a finer-grained event

ve.ce.Surface.test.js:
* Listen to 'select' instead of 'change'

Change-Id: Ifeb1a1fc5427696f2aae5441d4b54dde366793e0
2013-10-23 11:54:35 -07:00
Roan Kattouw 9d915aca2d Fix save dialog crash on load error
If there was an error loading the HTML from Parsoid, ViewPageTarget
would try to tear down the save dialog, which caused a crash because
the save dialog doesn't exist yet at that point.

Change-Id: Ia50756a19cb775be96b90e87b642eb2a38f254ce
2013-10-22 01:15:35 +02:00
Trevor Parscal efafed3231 Remove ve.{inheritClass,mixinClass} and use OO instead
Change-Id: I8df9226a358a76b661eab6e967ff0d63d361f691
2013-10-18 18:58:08 +02:00
jenkins-bot 47cccb4feb Merge "Cleanup on save dialog cruft & fix updateWatchLink" 2013-10-16 23:17:22 +00:00
Rob Moen 351bf3195f Cleanup on save dialog cruft & fix updateWatchLink
Change-Id: I730003726db0164e1bef8bddcd45e31df1373618
2013-10-16 15:32:39 -07:00
jenkins-bot 1f8d2fd9a7 Merge "Log DOM save timing; update existing ve.track calls" 2013-10-16 14:50:16 +00:00
Ori Livneh b001b2b976 'clearMessage' is a method of MWSaveDialog, not ViewPageTarget
Fixes a small casualty left behind by 972c9a46b7.

Bug: 55726
Change-Id: I8cf8418dede002068fb1090d940b09c3bb91c196
2013-10-15 10:53:44 +00:00
Ori Livneh c27661507b Log DOM save timing; update existing ve.track calls
* For consistency with target.loading, target.saving should be either a boolean
  false or a jqXHR, with the latter type indicating a pending save attempt.
* Rename 'DOM Retrieved' topic to 'performance.parsoid.domLoad' (and thus
  inaugurate a convention of hierarchical, dot-separated topic names).
* Add a 'performance.parsoid.domSave', which is a near-mirror of domLoad, but
  measures the time it takes to save a DOM.
* Remove three old ve.track events, because they are not used and because their
  name and signature are not consistent with current usage.
  - page-save-attempt
  - page-save-success
  - page-edit-impression

Change-Id: I54602394eee5d6d9229c01d868cb366c9f56b2c3
2013-10-11 15:16:05 -07:00
Ed Sanders 972c9a46b7 Make the save dialog an actual dialog
Major changes:
* Create a MW specific save dialog class
* Widgetize save dialog elements
* Simplification of viewPageTarget

Minor changes:
* Added getWindow method to windowSet and setTitle methods to window class
* Add transition css properties to dialog styles

Bug: 48566
Bug: 50722
Bug: 51918
Bug: 52175
Bug: 53313
Change-Id: I8c0db01fb8477a9b3d3dfe2a6073ac67869ce40e
2013-10-07 15:59:00 -07:00
jenkins-bot 00b6de429b Merge "Use FlatLinearData for storing converter results" 2013-10-07 14:47:21 +00:00
jenkins-bot fb18831143 Merge "mw.ViewPageTarget: Fix broken firstHeading transition" 2013-10-07 10:30:17 +00:00
jenkins-bot 0b09b597a1 Merge "mw.ViewPageTarget: Fix incomplete teardown sequence in #deactivate" 2013-10-07 10:28:46 +00:00
Timo Tijhof b169a01907 Follow-up 6ec34a3de: Fix bug and exception in edit notice button
After 6ec34a3de the edit notice button was no longer hidden by
default if there were no notices. The alert icon was always
visible (when clicked it would show "0 notices").

In addition, on any page (except pages with edit notices) it
would throw a fatal exception at load time because method .hide()
doesn't exist.

As a result, current master shows an incomplete toolbar (e.g. not even
a Save button!)

Change-Id: Ib6e91c4756664c25fbb7403ef54b4fffcc0f9938
2013-10-07 00:28:23 +00:00
Timo Tijhof 66ff702561 mw.ViewPageTarget: Fix broken firstHeading transition
Class ve-init-mw-viewPageTarget-pageTitle added various
transition settings that were never used. Meanwhile, we're doing
fadeTo which sets inline opacity css every X ms until the
animation is finished.

* Changed the inline jQuery animation  to use css transitions
  instead.
* Removed the inexistent and obsolete ms-transition declaration.
* Removed ":visible" from selector query. This makes the selector
  more performant (since :visible is a proprietary Sizzle keyword)
  and it was obsolete anyway. The classes don't affect display none/hide,
  this is handled naturally by the browser now.

Change-Id: Ibdfb442ff6c743ef16b514a7696796ee27821887
2013-10-06 22:59:13 +02:00
Timo Tijhof 7f01c9fadc mw.ViewPageTarget: Fix incomplete teardown sequence in #deactivate
When deactivating before the surface became active (e.g.
this.active is still false, as case is the case when Parsoid
isn't running), the teardown sequence was incomplete.

Most notable, the page title (h1.firstHeading) was still dimmed
after cancelling the alert for Parsoid error, eventhough
everything else was shown and restored.

* Moved call to #showTableOfContents in #deactivate up for
  consistency with #activate.
* Added call to #restorePageTitle in #deactivate so that the
  title is restored even if the surface didn't activate yet.
* Removed calls to various methods in #tearDownSurface that
  were already called by #deactivate.

Now activate/deactivate and setUpSurface/tearDownSurface are
in balance.

Change-Id: Ibb2fbf0e5ab9b6a028d4e139c13aa7ff8c82be82
2013-10-06 21:50:06 +02:00
Ed Sanders 44b1fdebe4 Use FlatLinearData for storing converter results
Previously we returned ElementLinearData from the converter, then
stripped out the MetaLinearData. This meant that before processing
the ElementLinearData from the converter actually contained metadata
which is confusing.

The new document constructor stores the converter results in a
FlatLinearData object and simultaneously populates element and meta
data stores.

Also in this commit I have moved various methods from ElementLinearData
to FlatLinearData, from which ElementLinearData inherits.

Change-Id: I64561bde2c31d8f703c13ac7b0a0c5f7ade9f3d4
2013-10-06 20:27:32 +01:00
Trevor Parscal 6ec34a3dee Toolbar action widgetization and UI refactoring
Objectives:

* Use widgets to render toolbar actions
* Remove labels next to help notices and edit notices buttons
* Add a close button to the help notices and edit notices

Overview:

* ve.ui.ButtonWidget is now abstract, use ve.ui.PushButtonWidget instead
* ve.ui.IconButtonWidget now inherits from ve.ui.ButtonWidget
* ve.ui.PopupWidget's display method no longer takes x and y arguments
* Fixup naming issues in MWCategoryPopupWidget
* Fixup naming issues with some ve-init-mw CSS classes
* Rename ve-mw/ui/styles/ve.ui.Widget.css to ve.ui.MWWidget.css
* Change uses of "callout" to "tail"
* Add hyperlink functionality to buttons
* Make buttons accessible through focusing, but make unfocusable by
  clicking
* Add head option to popup for rendering a title and close button

Bug: 52386
Change-Id: Iea2c8df1be64d40f9c039873d89ee540cc56e687
2013-10-04 16:26:13 -07:00
jenkins-bot 48c60153a6 Merge "Extend SurfaceToolbar into TargetToolbar" 2013-09-23 23:48:41 +00:00
Ed Sanders 4d1d632ebd Extend SurfaceToolbar into TargetToolbar
Toolbars may want to control the target as well as the surface (spoiler alert!).
The new TargetToolbar has a pointer to its target as well as its surface.

Change-Id: I928316d9e23ac3f3de3e76c34ef0ac3d27855ab3
2013-09-17 17:05:01 +01:00
Ed Sanders eeb3ac3b19 Hide version info if not available
Sometimes GitInfo returns a version ID of false if it can't
find the right files. In this case we should hide the whole
message as it is meaningless.

Bug: 53050
Change-Id: I71161df7588aa9311bc1fdf6b064cc6d8c155f61
2013-09-16 16:53:20 +01:00
Trevor Parscal 8dfbc5baa5 Make tools generic and add fancy tool groups
Objectives:

* Got rid of mw prefixing in tools, inspectors and dialogs
* Simplify tool classes so they can be generically used as items in bars, lists and menus
* Add support for a catch-all toolbar group
* Simplify tool registration, leaning on tool classes' static name property
* Move default commands to command registry
* Move default triggers to trigger registry
* Get language tool working in standalone

Change-Id: Ic97a636f9a193374728629931b6702bee1b3416a
2013-09-03 11:27:39 -07:00
Ed Sanders a72099af66 Expose version information in the client
By passing in the information via a ResourceLoaderModule this
gets around any concerns with performance (version information
is read from the file system).

The version information is appended to the beta toolbar dialog.

Bug: 53050
Change-Id: I7836e1d4003416cbb7e18e3435aa87d82fd5c2e2
2013-08-29 18:19:40 -07:00
Trevor Parscal 3886821b9b Use mw specific names for commands
Objective:

* Use the MW link specifically, since the target/command system doesn't
  understand the group/id/extension concept yet

Change-Id: I8b756fa0bb55468312bb30d45ac5b943ff7362b5
2013-08-21 23:53:53 +00:00
Trevor Parscal 332e31fb00 Toolbar API
Objectives:

* Make it possible to add items to toolbars without having to have all
  toolbars know about the items in advance
* Make it possible to specialize an existing tool and have it be used
  instead of the base implementation

Approach:

* Tools are named using a path-style category/id/ext system, making them
  selectable, the latter component being used to differentiate extended
  tools from their base classes, but is ignored during selection
* Toolbars have ToolGroups, which include or exclude tools by category or
  category/id, and order them by promoting and demoting selections of
  tools by category or category/id

Future:

* Add a way to place available but not yet placed tools in an "overflow"
  group
* Add a mode to ToolGroup to make the tools a multi-column drop-down style
  list with labels so tools with less obvious icons are easier to identify
  - and probably use this as the overflow group

Change-Id: I7625f861435a99ce3d7a2b1ece9731aaab1776f8
2013-08-20 16:08:26 -07:00
jenkins-bot 916d1c2b69 Merge "Create a subscript tool" 2013-08-16 02:16:25 +00:00
jenkins-bot c01499fb66 Merge "Create a superscript tool" 2013-08-16 02:15:42 +00:00
jenkins-bot ffc513fcf3 Merge "Create an underline tool" 2013-08-16 02:13:02 +00:00
Ori Livneh 825322d4ac Use internal ve.track to log events
This patch rounds off change I29740fa7a by replacing calls to EventLogging's
eventLog.logEvent with calls to VisualEditor's ve.track. ve.track publishes
events by providing an interface, ve.trackRegisterHandler, which event handlers
use to subscribe to VisualEditor events. By making it the responsibility of the
web analytics framework to register itself as a handler, VisualEditor can
remain decoupled from (and indeed ignorant of) any particular event logging
implementation. This allows VisualEditor to be integrated with many different
web analytics platforms with nothing more than a bit of glue code for mapping
ve's event semantics to those of the target platform.

The practical difference that this makes is that it frees VisualEditor from
having to know about EventLogging or from having to load EventLogging
components, which means we can remove quite a lot of gnarly code. My current
plan is to migrate the code for registering and loading the 'Edit'
schema module to Extension:CoreEvents, which is also where I'll commit the
handler for VE events. (CoreEvents exists precisely to provide an organized
place for persistent but WMF-particular instrumentation.)

Once this patch is merged and deployed, the following two configuration
variables may be removed from mediawiki-config:

- $wgVisualEditorEnableSplitTest
- $wgVisualEditorEnableEventLogging

Change-Id: Idfdf692668d2adfbe029e8f0c4ff9e96c60ff741
2013-08-15 19:43:36 +00:00
James D. Forrester 23af88edc3 Create a subscript tool
Bug: 51612
Change-Id: Ia05e09a411213cbc035ad9dd3d3156d57f8e102c
2013-08-15 19:40:15 +00:00
James D. Forrester 34a37471c6 Create a superscript tool
Bug: 51611
Change-Id: I74b6418542927eeeb7e80d664a30fcaf07b93a13
2013-08-15 12:36:35 -07:00
Steven Zhang 3c65d830f2 Create an underline tool
Bug: 51609
Change-Id: I65246d7eeb154950c35a1cb70909a113080c2323
2013-08-15 12:16:01 -07:00
Ed Sanders 0d1617a627 Hieroglyphics support
Mostly as a demonstration of how easy this is with MWExtensionNode.

The icon was chosen with the following criteria:
1. Recognisable (the ankh is quite common in popular culture, right?)
2. Doesn't look idiotic to academics (I've consulted an Egyptology
   PhD and they can confirm it's not the glyph for penis)
3. Renders well at <16x16

That said it does look a little like a stick man...

Bug: 43118

Change-Id: I9f9e8af501401866bfeecf0eec3690a705fbd4db
2013-08-07 09:43:04 +00:00
peter-coti 5014e122e3 Create strikethrough text style button
Experimental to avoid making toolbar too long

Bug: 51610
Change-Id: I1eb5b1361d6058a6e1533ab62c0aa7e21c9fc090
2013-08-07 16:14:19 +08:00
Trevor Parscal 2717ea1645 Add ve.ui.ToolGroup and use within toolbar setup
Objectives:

* Use a class for toolbar groups to add more functionality later
* Rename addTools method to setup

Changes:

*.php
* Add link to new file
* Move ui element classes up for more general use

ve.init.mw.ViewPageTarget.js, ve.init.sa.Target.js, ve.ui.Context.js,
ve.ui.SurfaceWidget.js
* Update use of addTools method

ve.ui.Tool.css, ve.ui.Toolbar.css
* Move styles between sheets

ve.ui.Toolbar.js
* Rename addTools to setup
* Use ve.ui.ToolGroup objects when building tools

ve.ui.ToolGroup.js
* New class, encapsulates tools

Change-Id: Ic3a643634a80a8ac7d6f6f47f031d001c7efaee7
2013-08-07 05:08:20 +00:00
Trevor Parscal a226716d70 Split ve.ui.Toolbar and ve.ui.SurfaceToolbar
Objective:

* Make it possible to make a toolbar without a surface

Changes:

*.php
* Links to new file

ve.ui.Toolbar.js, ve.ui.SurfaceToolbar.js
* Split toolbar into generic and surface specific classes

*.js
* Update symbol names

Change-Id: Ice063a2fb67b5ce5155cdc96a0d47af49eee48cb
2013-08-02 14:33:25 -07:00
James D. Forrester ceb62980ed Make the link to the user guide open in a new window
Bug: 52475
Change-Id: Ia83ec459edb730bbc2adf5712586fdac269b7e00
2013-08-02 12:53:09 -07:00
Rob Moen 5231d05bbe Beta welcome dialog
For configured wikis, show a dialog that welcomes the user to the
amazing and fantabulous world of VisualEditing, which is not only full of
wonderment and joy but also may lead to increased popularity and love.

The dialog only shows up once (uses a cookie).

Change-Id: I8e7c4dc2c63b36594378a543b9d66291395eebcf
2013-08-01 21:08:15 -07:00
Roan Kattouw ced2a8aa59 Move edit tab generation into PHP and make it more configurable
* Generate the edit tabs and the section edit links in PHP, with a
  fallback in JS for cases where we don't have them yet due to
  caching. But only change things if VE is enabled, and have the JS
  correct the state if the wrong cached HTML comes through.
* Make the order of the tabs/links and the messages to use as captions
  configurable
* Make the edit tabs and section edit links always be present in the
  page (regardless of namespace, user prefs, etc.) but be hidden and
  have JS unhide them (using html.ve-available) if appropriate
* Add appendix messages so we can do a superscript "beta" even in places
  where we can't use HTML in the message

VisualEditor.php:
* Add new hook registrations
* Remove edit link caption messages from the init init module because
  they're now added dynamically in VisualEditor.hooks.php
* Add a noscript CSS module so we can hide some things in JS-less
  environments
* Remove $wgVisualEditorTabLayout and replace it with
  $wgVisualEditorPosition
* Add config vars for link captions, with null causing us to use
  the default caption
* Add config vars for link caption appendices. Too many config vars
  but we'll clean that up later

VisualEditor.hooks.php:
* Dynamically add tab messages to the init init module
* Remove unused globals in onBeforePageDisplay()
* Add noscript CSS module
* Add a SkinTemplateNavigation hook that changes and reorders the edit
  tabs as appropriate
* Add a DoEditSectionLink hook that overwrites the edit section links
* Export the new config variables to JS

VisualEditor.i18n.php:
* Add beta appendix message
* Add a message for the default VE edit section link

ve.init.mw.ViewPageTarget.init.css:
* Remove the animation on the edit section links
* Darken the color of the brackets and the pipe from #ccc to #555
* Style the beta message to be superscript-like (but not real <sup> to
  avoid moving the baseline)

ve.init.mw.ViewPageTarget.noscript.css:
* Hide the VE edit tab, the pipe and the VE edit section link initally
  unless and until JS unhides

ve.init.mw.ViewPageTarget.init.js:
* Toggle .ve-not-available / .ve-available
* Edit tabs
** Only generate the the edit tabs if they're not already there from PHP
** Rewrite the edit tab generation to mirror what's being done in PHP
* Section edit links
** Same as for edit tabs
** Also add mw-visualeditor-expanded to pad the brackets

ve.init.mw.ViewPageTarget.js:
* #ca-ve-edit is now always the VE tab (and #ca-edit always the
  edit source tab) so update the .selected behavior accordingly

Change-Id: Idcb15faea7fabe5fe7578b1508079969b27d2469
2013-08-01 21:08:13 -07:00
Timo Tijhof c9cd496fdc ve.ui.Toolbar: Emit position event on toolbar instead of surface
mw.ViewPageTarget is currently getting events from both the
platform target toolbar and context menu toolbar because the
event is emitted from within the toolbar to the surface.

Instead we're now emitting it on the toolbar itself and it is up
to the binder to access the correct one and listen to its events.

Bug: 52317
Change-Id: Ibd8053768e82b1df91081bd77a172628ea855db7
2013-07-31 21:59:30 +00:00
Timo Tijhof 301eaa4088 mw.ViewPageTarget: Emit position event after toolbar is animated
In target#setUpSurface, both target#setUpToolbar and
target.surface#initialize are called. #setUpToolbar does an
asynchronous animation.

After that animation is completed we call target.toolbar.initialize
and target.surface.context.update.

Right now ce.ProtectedNode needs to update the position of its
shields when the CE Surface changes position (which it does when
the UI Surface changes position because of the UI Toolbar changing
position), and does so by listening to toolbarPosition.

Adding this event to allow it to listen to that instead.

Change-Id: I826986794630c04c34cef6da36ccb15ff7dde49a
2013-07-31 22:15:33 +02:00