This will make it easier for third parties to load the required
modules for an article-like target.
Also cleanup mobileArticleTarget to better match desktopArticleTarget.
Change-Id: Idb75e2bd99d8cf2c298e101cf92e8af4f85f5ad5
These are now computed upstream based on position of toolbar.
The menu tool now needs its indicator explicitly hidden.
Change-Id: Id2280f70553e1e45f3a42af45684c5808797925c
As for the Translate extension this will read a global set by the
TwoColConflict extension to disable the VisualEditor and its hooks
on the modified edit conflict page there.
Bug: T156251
Change-Id: I164d1546c9d98d8715650e13c63a01d06c76315d
When switching from the old wikitext editor to VE, we stored "editing..." as
the original page title. Then restored that when saving / switching to "read".
Instead, detect if we're on top of the classic editor, and use the pagename
message to make a plausibly-correct title.
Bug: T126077
Change-Id: Ib0289de71c3ae947ca0a3e45fe1e620378689c35
This wasn't such a big deal in VE because we load the full
page anyway, but in NWE it is more annoying if you reload the
page and are dumped in a different edit area.
Change-Id: If49569cbe1a2759d8cbbd7ee42dd1b88da39a946
Provide a common function to parsing, and always pass
section to the target, instead of having the target
re-compute it itself.
Change-Id: If9fc24ffa51507cd969fa1b4dfc1519a0b50a572
This has to go to the API, because it's skinnable. Also, separates out a few
of the initial page setup functions so they can be re-applied to the new
content inserted.
Bug: T151651
Change-Id: I8d5a6504edc2e0486a0b4f016d8ee6d9a6228de9
Create a new MWSaveDialogAction, which can be hooked up to triggers. Switch
the existing save dialog accesskey to just use the trigger system.
(Maintaining all the accesskey logic, so we don't change the shortcut on
people.)
Bug: T149914
Change-Id: I9b4ef8504148703556f802b266a517dd5098c06b
New changes:
f58ddea DiffElement: Use document slices with full internal lists
83800c0 DebugBar: Remove hard-coded i18n
b4f89e1 Update OOjs UI to v0.18.1
40c7bf6 Factor out active node functionality from SectionNode for captions
2d967be Move 'mode' property to surface, rename target property to 'defaultMode'
5d8c214 wrapAllNodes in sourcefragment
dd3d9e5 Refactor ve.dm.Transaction
9d61aca Use canonical ve.dm.TransactionBuilder.static.newFrom* methods
df4f72a Make table caption node an active node
b79f72d Core source mode
7533ac4 Localisation updates from https://translatewiki.net.
ae30d71 SourceSurfaceFragment: Check range is not collapsed
Local changes:
Get edit mode from surface where possible
Depends-On: Iec758c1892d518ad4bc2c0d1aaf6ca00fa354323
Change-Id: Ifaf6a26078b2731b374aaad2cb40c08928de9c84
This is set to 'true' in mw.Target#setupSurface(), but not initialised or
used there in that class.
It was previous initialised in an indirect subclass (DesktopArticleTarget).
Move this to the parent class instead for clarity.
Change-Id: Ie3e12d254aa4b689fdce64620e110164311bc60a
Reject the activating deferred making handleLoadFailure
redundant.
Fix logic for switching back to OWE aware of NWE.
Change-Id: I328fc944bb6b9152752742fe35c56b95e3255b88
Otherwise if the target was already loaded the mode will
not be changed, which can cause the wrong editor to load
in multi edit tab mode.
Change-Id: I64071dfdfc8511cce51bda20b9c62d7fc126c528
We should avoid using alert()s as much as possible due to their unhealthy
interaction patterns with any other open tabs or user tasks.
Change-Id: Ib6a217c988322ad17bc7e649c3281eb053b54bbc
Gives us extra functionality like checking for
isUnmodifiedLeftClick which makes CTRL+click on SET
not change the current page, as expected.
Change-Id: Icb37d7383374ee63798443659a2bcb2f1545c8c5
Just use the normal section parameter, haven't been able to figure out why VE
would need to be special about that.
Bug: T149958
Change-Id: I9338d0f1498fbb579fa8c340d6e7274c6d48155b
This prevents the discard warning from being shown if the user
switches back to NWE then back to VE, as by this point they
have left section editing.
Change-Id: I734684c54a8900aab3332ed8421cb42f7f845738
New changes:
e4c8003 Bring in target 'mode' property from MW
Local changes:
Use upstream Target#setMode functionality
Depends-On: I9d501cb77c714fbd299b5816d302b0bdde7833cd
Change-Id: I2fcda6ca7d82d880101d9ba2a027d4ef066aa238
NWE can return data in 'visualeditoredit' instead of
'visualeditor'. We may want to change this later.
Also restore removed hack code that popuplates missing
VE API data when requesting wikitext.
Change-Id: I9a782a85444d37a3e21c071db7e175ee9b0b1c4f
Use history.replaceState if available to get rid of the venotify query
parameter to avoid polluting URLs.
Ideally this would just use a cookie like the core post-edit
notification.
Change-Id: I6ce142012053e2fc18dd44fd0f7b82914acea076
Some older browsers may fail with >1024 arguments. This
does not have a noticeable effect on performance.
Change-Id: I8c85f43425997735bbbe08d27374b79502e02ecf
Get rid of the 504 Gateway Timeout handling while we're here, in preparation
for bug T135748 where that kind of thing will be made normal.
Change-Id: Ia4abb1a68ff7ab7ff365c7348bf4d2ad35c43a27
Converting a document we know contains just plain text paragraphs
is slower than it needs to be. The speeds up the conversion of
[[Barack Obama]] from ~2000ms to <100ms.
Change-Id: I2081858d835286b48db0627696a9eb5294317c2e
transformPage() makes significant changes to the DOM, so measuring the
scroll position synchronously right after that results in a slow forced reflow.
Instead, measure the scroll position before reorganizing half the DOM.
Change-Id: I3baee5c11ca228696ddbfb30789745f5f0faa20a
Instead of getting wikitext from the HTML, which is probably
slower and leads to issues with the whitespace stripping hack,
override getDocToSave and get text from the linmod directly.
Bug: T144621
Change-Id: I6b6cf16ee8f3720398ba8f5c85e7715c2e68329f
So we ensure we send the actual revision ID, not potentially undefined, to the
method. If we send undefined, it'll give us an etag for revision number 0...
And that will cause issues when we later attempt (in a future editor switch) to
pass an etag for revision 0 along with the correct revision.
Bug: T143920
Change-Id: I0c27956abdd26ae4f5f1b91010a5eab8ee0354ab
Perhaps in the future we could enhance this so that clicking a different edit
link queues that up for after the current activation finishes / aborts the
current activation cleanly.
Also, error-checking on setting an invalid progress state when loading.
Bug: T143160
Change-Id: I6c78cb19953df6fb564c06bac807e6897b63df19
To align with the linked patch in MediaWiki core. Taking advantage of
the opportunity to use core's messages for these, and remove some dead
wood old messages that were never used like "restore" items in mobile.
Bug: T139033
Depends-On: Ie81b5edd275963a965cd44d0fd325cae9ee2f1a6
Change-Id: Ie00e94cc77cb750a7e8d1104366bb3dad65af8a4
Pretty much fix everything on the insert menu... RB doesn't like it when you
try to specify both title and revision ID, but don't provide an ETag.
Change-Id: Ib25d023309d984ed8848f67b349b23231f27a957
If you viewed a page with an ?oldid= query parameter set to the ID
of the current revision, some parts of VE would believe we were
in oldid mode (because there's an oldid present), but others
wouldn't (because the revid we're editing equals the newest revid).
This caused bugs when opening the editor a second time after saving
(which is normally impossible to do after an oldid-mode edit, because
we navigate to a new page after an oldid save, but we don't do that
in this case).
Ensure that:
* The internal state of DesktopArticleTarget is updated correctly
after saving in this case
* The ?oldid= parameter is removed from the URL after saving
* DesktopArticleTarget.init doesn't preload the article HTML
on a second/subsequent editor load: this causes issues because
it caches the oldid, and generally speaking the Target's internal
state is not considered
Bug: T141330
Change-Id: I74034328797c59f7249f1f6f4f53a92ee1c26334
When our remember-last preference changes work, alongside changing the
label of the edit tab, also change the label of the edit section links.
I seriously have no idea WTF I was thinking back in December when I
put some of this code into #activatePageTarget.
Bug: T137424
Change-Id: I581c0acf0a3ad11ad3bcf4e2e46242907ca9166f
If you deactivate without saving (e.g. using the back button), the page
contents aren't replaced and so adding the page click handlers is pointless
and harmful because they will run twice.
This was my fault in Iad1713e1
Bug: T135387
Change-Id: I3c83009bfc0f42125cdcde7f7a51de9bc2f72abf
So if the user supplies a summary in VE, WTE with the "Prompt me when entering
a blank edit summary" preference won't moan.
Bug: T135979
Change-Id: I0e2d2b6f8fb03bb56d600f1118daf82fb3715b66
In case we were switching to source.
Normally MWWikitextSwitchConfirmDialog#getActionProcess would do this for us,
but this closeWindow call doesn't trigger that, we can't get it by overriding
MWWikitextSwitchConfirmDialog#close either.
Bug: T134333
Change-Id: I66a12ff6d13601250b9d470e1be54fe38a1ef06c
* Ensure ve-loading isn't removed early
* Quickly detach then reattach the loading bar during
activation so it doesn't get moved and marked as original content
Change-Id: I263c9627348953a11966f8bcc435d0d89b0b6084
T52720 (link corruption in FF13/14) appears to be fixed.
T52780 (editor not loading in FF11/12) appears to be fixed.
FF11 has a new issue where templates are normalised even
when not touched (T136607)
Change-Id: I34358e3d90b8186e6b89c04c038ab79c908fc81b
Define $editableContent on target construction, and mark
all non-ancestor nodes between that at the target container
as uneditable (50% opacity, no pointer events).
Bug: T58289
Change-Id: I7fe51104bd5aa1bd53ffc604e5f02752c7553578
The SupportCheck method asserts that the method is available so use it
instead of the confusingly named jQuery version.
Change-Id: I2105384cc4f6f2ec1cdb24a7bf3b0f4cce7672d3
You can still open VE with prefer-wt mode by going to veaction=edit, and
T116406 proposes making it accessible with a keyboard shortcut as well.
Change-Id: Ifc25b5147a96a200ac3a7de465d5cdf67e2e255b
transitionend events seem like a neater solution, but we should
migrate all of our code at once, and provide a polyfill for
browsers which don't support it (IE9).
Change-Id: If6ae030856f8e69cc8bb26f21bfed30d5d22775c
On the client: getLastEditor in ve.init.mw.DesktopArticleTarget.init.js
On the server: VisualEditorHooks::getUserEditor in VisualEditorHooks.php
Change-Id: I9cc0f367aee2dda43cffc6918bfb042ac8ae3bb2
Place things like the page title and redirect link inside a new
container $originalContent, which is appended to the surface
when ready. Replace margins with padding in various places.
This will allow us to surface-height-matching sidebar for dialogs.
Change-Id: I60d80fb303bdaf93e9d121f62d534ee3a3056e59
veswitched and wteswitched together cannot result in any sane behaviour.
To reproduce:
* Open VE (while having multi-tab pref?), switch into WTE
* Make a change
* Switch into VE
Change-Id: I90e19169e3fab60ab876c8e4d349801309db262f
wgTitle is basically just $title->getText()
wgPageName is $title->getPrefixedDBkey()
So we need to take wgPageName and run getPrefixedText (difference is underscores
get replaced by spaces)
Change-Id: Ib99f0d20f1ba99338f80bbbf39cffd544887c3fa
Regression from 863a2c2974.
Sometimes when clicking "Switch to source mode" in the toolbar this
error is thrown and the interface freezes because setEditorPreference()
only returns a promise if the value is different.
> Uncaught TypeError: Cannot read property 'done' of undefined
> - ve.init.mw.DesktopArticleTarget.switchToWikitextEditor
Change-Id: Ie59f06a8ed9af9c4fb8199b013c06992d0c4f700
New changes:
0371bbe [BREAKING CHANGE] Refine VisualEditorSupportCheck call and document pattern
Local changes: Use new VisualEditorSupportCheck pattern
Change-Id: I7dc0c360b54a93397180b18d88d72532e439da5c
Warn the user about an empty edit summary when the "edit section"
link is used to trigger VE.
Re-does Ic7b456ca a different way.
Bug: T114857
Change-Id: I319c9c5bed47140a81eb409d490c9f82b89a49fe
New changes:
c02ea46 Clarify documentation of directionality methods
43c9b6f Move initialisation browser support checking from downstream
c89be66 Localisation updates from https://translatewiki.net.
5fb7907 Follow-up c89be66: Fix build for added language 'nan'
fc74fab dm.ElementLinearData.compareElements: Add a few missed test cases
Local changes:
Use initialisation browser support checking from upstream
Depends-On: I27a8e7b4376647f01cee648de987dc3ca6a060d5
Change-Id: I3fc79422ee5e487cf5fae3929fe492f21cd2840a
hideLoading always gets called after activating, not just failing
Follows-up: I13058ae1
Bug: T127184
Change-Id: I47d1892feacbfcf832aa32f689f173601b76c4ba
* Try to hide loading bar on failure
* Don't set wgAction back to 'view' if we're dropping the user back to the
wikitext editor
Bug: T125580
Change-Id: I13058ae131a1dda3b172e78d9b143d70831c47f1
* grunt-contrib-jshint: 0.11.3 -> 0.12.0
This version of the linter cleans up a number of options. 'es5' is now assumed to be
true by default, and replaced as 'esversion'; 'latedef' is extended to also cover
functions' defintions, disabled for us for now; 'futurehostile' is introduced to aid
future-incompatible names for ES6+ support.
I adjusted ve.init.mw.DesktopArticleTarget.init.js based on this, as this file is
meant to be loaded by all JS-capable clients to determine if it is (amongst other
things) capable of ES5, so now we assert ES3 compatibility via jshint.
* grunt-jscs: 2.5.0 -> 2.7.0
Minor version bump that doesn't affect us.
* grunt-jsonlint: 1.0.6 -> 1.0.7
Trivial version bump that doesn't affect us.
Change-Id: Ieb7b6748b0cecf275cfc284fc66617189372461f
* Ensure activating classes are removed by rejecting activatedDeferred
as soon as teardown starts.
* Try to teardown surfaces is surfaces exist, not just if the target is active.
* Remove noop teardownDebugBar. The debugbar lives inside the surface now.
* Ensure progress bar is always reset, even if target setup is aborted.
Bug: T99139
Change-Id: I16a071c0d4bc8bbc6af2e03e63ee0ffc18d55c75
Usually. Unless you load VE, because then you might be loading on
`action=edit` in remember-last mode and therefore the tab text needs to
be updated from "Edit source" to "Edit". Or "Create source" to "Create".
Or the equivalent with 'local description' in the case of pages from
foreign file repos, etc.
Bug: T120970
Change-Id: I8f07be6c8e415b40ad134ee82d0bda1d63cc4f96
Seems we need to make sure this returns before navigating to the target page.
This reverts commit 40807a0743.
Bug: T121122
Change-Id: I4edf03bc0d57b03897d9f1802eabd8f0dd9962b9
To use
.then( function ( opened ) { return opened; } )
.then( function ( closing ) { return closing; } )
.then( function ( data ) {
etc. instead of nesting them in .done functions
Change-Id: Ic8cee9639b90cb378ce0b7e58dc04eab0ff4cbc7
Move over logic which isn't specific to the article
implementation of VE (e.g. nothing related to loading/saving).
Refactors setupSurface to use an abstract tracking method (which
does nothing by default), and moves surface CSS classes to #createSurface.
Breaking change:
* Rename onSurfaceReady to surfaceReady. We shouldn't need to listen
to our own events.
* Rename onReady to documentReady. onReady is not a listener.
Bug: T97166
Change-Id: I7242b1bb5501b7755a18a13d13e166c30cac9cdd
We can't handle these yet. There's also 'preview' but I think we probably
qualify as supporting that.
Bug: T121126
Change-Id: I4602992a77f460b9bfcbad0eac1bdd79d67df04d
This makes way for a base mw.Target class which is
not specific to articles (e.g. Flow boards).
Bug: T97166
Change-Id: If72650bdf87aa9f195b004da0a4d815f1a8063a3
Currently we assume that any document state from WE is modified
but that is not necessarily the case.
Change-Id: I085825152528ae5a5e973e8b44f68cb07ee92416
In addition to the couple of TODOs inline, we should do the following in
follow-up commits:
* Prevent FOUC due to changing things only on the client
* Make section link behaviour sensible
Bug: T58337
Change-Id: I65d966270491ffe017cb11a0daa915628fadf65c
No point showing the icon if we don't have the functionality to
make it do anything. Also this reduces the number of RL requests
made as we never fetch OOUI separately.
Change-Id: Iac9aa6f34c485223e73981b3377c7d0cfd31dae9
Work around RESTBase problem that causes errors if we try to switch to
VE when the wikitext is empty. This would prevent non-power-users from
opening VE entirely.
This only solves the issue for new empty pages, and not when the user
intentionally empties the edit box. In that case, though, they get a
dialog where they can choose to "keep" or "discard" changes, and
discarding lets you open the editor.
Bug: T118152
Change-Id: Ie808bcaa9826deacac392dd6cbc90a9446602b79
This wasn't as bad as T112401 (that was blocking render), but we
still shouldn't be loading the module on page views.
Bug: T118088
Change-Id: If86701ed7ff4e8d6defb1c682aa9a38c211be0fa
VE already has a a switch icon in the options menu, so bring that
up to the main toolbar.
Append an OOUI button to the WikiEditor toolbar if present, and bind
to the same functon as the edit tab.
Bug: T49779
Change-Id: Ic1e83ea7b13c4fef68024bf05ffc244060666103
Mobile target, for example, has events logged in the MobileFrontend extension instead
(which covers both the wikitext editor there and the VE integration)
Bug: T110272
Bug: T109525
Change-Id: I521f1825dc9c0a135db54cd005cda723908f14bc
We want to flip the default of visualeditor-enable to true, but don't
necessarily want to turn it on for users who already have contributions but who
haven't already enabled it. Therefore we're considering adding such users to
this autodisable preference which they can self-remove (by explicitly enabling
VE) or we can target later, separate from betatempdisable users.
Bug: T112352
Change-Id: I1ce5e6c92055e30fdc82bc912a767e913b190ef6
It's just as usable as the alien extension inspector which
is currently shown, and has better messages.
Change-Id: Ifbce9df4aff77cf76a8445158987be716ba45302
Drop beta-ness as users don't care and it confuses them. Leaving the preference
alone for now.
Bug: T99963
Bug: T112354
Change-Id: I0e039dec54d528fce24226e76b931b593dd13a9e
The loading progress would not be reset upon failure, causing issues
when you tried to start loading again.
Bug: T96437
Change-Id: I7ec4be82304c101fa1bd634f60bc6b0047e2d53d
Right now .initialize() doesn't do anything other than enable
the window resize handler for toggling the "narrow" styling,
but as a matter of principle we should call .initialize()
on toolbars after attaching them.
Change-Id: I419c943d1d20af2105b84b8f5fbccc7070af601b
* Remove page.length
* Add action.abort.type = switchnochange
Needs to be deployed at the same time as Ib99700ac
Bug: T111420
Change-Id: I7ee245157d4de6c220d7cdf54cd1dd69ff836f15
Collapsible relates to the Vector menu behaviour where an item
is moved into the dropdown menu if the window is narrow.
This should only apply to the secondary tab when there are two tabs.
If there is only one tab (non-VE, e.g. in a non-VE namespace) then
this tab should not be collapsible.
Server-side code handled this correctly, but client-side was
adding the class unconditionally.
Change-Id: Iecd195e92f43fe9f11b3938a1a24caed7b331e5f
Anything with type=checkbox is coverted, and its label is found,
either by for=id or by finding a wrapping label.
All other inputs are stored in $otherFields for form building.
Bug: T86617
Bug: T70572
Change-Id: I94376fef18d02d2058bb548c11ae17f3dec7268c
* Rename the actions toolbar the 'pageToolbar', and place the save button in
its actions section.
* Inject the title amongst the pageToolbar tools, so we can have tools either
side of it.
* Don't use the hamburger icon, as this has a (different) expected behaviour
in MF. Replace it with a back button, and move the edit switch action over
to the right in an 'advanced' group.
The toolbar is back to being laid out like the source editing toolbar in MF.
Change-Id: I4e00a8cdf603968ee32872323c88e587c1e1a487
We were setting the edit summary box to the contents of the 'summary' parameter
every time the save dialog opened, but actually we only want to pay attention
to that the first time the save dialog opens.
Bug: T108329
Change-Id: Ic7b456ca8d7dd7cef8bc27629e3655ce9b97e755
New changes:
2464397 Move toolbar floating code up to the target
11bdc21 Separate SA target into Mobile and Desktop
7ab3389 AlignableContextItem: Fix styling in mobile
758619f CONTRIBUTING.md: Update file paths and build instructions
Local changes to mw.Target to handle toolbar floating.
Change-Id: I0751817e3a6668b120134bfcb6c611b121a46501
Also use named classes for hiding toolbars, and move the
MobileFrontend overlay z-index hack out to that repo.
Depends on Ia46e6b4d7a in MobileFrontend.
Change-Id: I0e1f527446fd10fde5dd3107e6467fd2c8f621b2
Split the toolbar into two modes depending on if the surface is focused:
* When unfocused, show a hamburger containing back and source switch
* When focused, show editing tools, and a check button to unfocus
For the editing toolbar, space the tools out using table-cell layout
and hide labels below 480px.
Depends on I06813e3ff in core (surface blur method).
Bug: T93325
Change-Id: Ibf09cb29019d7a71e1e144b326710b1f6506cd0c
* On save, VE will now fetch and append modules and jsconfigvars to the save
event, which respectively contains necessary JS config module data and the
list of required modules to be added on the page.
* The jsconfigvars are now properly added to mw.config on edit save.
* If any new modules are now required by the page after an edit, they will be
loaded by ResourceLoader through mw.loader.load.
Change-Id: Ib3990078a22ad9e46debf3ce174e7cf27b86d944
When you bind to your own events you're probably using the wrong
design pattern.
The events are kept (without arguments) for the purpose of tracking.
Change-Id: I6983319f9e0ca179e609afb00c821e3eab2161c9
Allows us to rename onSaveEvent back to onSave.
Before this change,
* ve.init.mw.Target.prototype.save ->
* ve.init.mw.Target.prototype.onSave, emit save event ->
* ve.init.mw.DesktopArticleTarget.prototype.onSaveEvent (or MF equivalent)
With this change,
* ve.init.mw.Target.prototype.save ->
* ve.init.mw.Target.prototype.saveSuccess, emit save event ->
* ve.init.mw.DesktopArticleTarget.prototype.onSave (or MF equivalent)
Change-Id: I016262b38a941c93c0978391491baa6d5a32fe28
* Make save a FragmentDialog and open with WindowActions so
the selection is restored automatically.
* Pass in some information in setup data.
Change-Id: I254b71f252adce064b9c2d2bf2cb6c8d0018e31f
MW target has 'static' methods, some of which aren't attached
to the static property, the rest of which should be instance methods.
Rename success/fail functions to remove 'on' as that is reserved for
actual event listeners.
Change-Id: I63e68dbe1923906208b180abfc4a9a280b4d098e
* Use local edit source tool, and emit event to MF
* Bring in toolbar styles, bonus: remove old desktop style hacks
Bug: T96186
Change-Id: I89351e409aa4e9d626edd7151ae05bdcd58f1cee
New changes:
11953f7 Localisation updates from https://translatewiki.net.
0dbafb0 Update OOjs UI to v0.12.2
cbd0982 Replace placeholder color with opacity
087365c Support other types of 'empty' document placeholders
7692890 Make scrollIntoView a VE utility function
5a1a159 Localisation updates from https://translatewiki.net.
8edf71e [BREAKING CHANGE] Kill ve.indexOf and thus @until
bb02b02 build: Bump various devDependencies to latest
cb5b2cd Fix scrollIntoView util binding
8feab4e [BREAKING CHANGE] Use config object for Target constructors
Local changes:
* Use config object for Target constructors
Bonus:
* Add CSS classes to MW targets
* Use 'super' calls
Change-Id: Ieb4e4eb3663aab2706c0f3ecc8b82e00555df1d5
* Bring in back button & save button from MobileFrontend
so they are properly styled OOUI widgets
* Accordingly, move toolbar save button code up into base
MW target.
Bug: T96186
Change-Id: Ic89dd4efb831fc3b09980da16524276f6568619d
This reverts commit cb11cbd2f5.
Actually not needed after 3d36cac7fc4808f708f03b66f5c099de440e4569
in OOjs UI, and would change the UI in unexpected way.
Bug: T103403
Change-Id: Ia30b168ea29d03aa76ad81d1f9894a67604fdc08
When loading VE by clicking Edit on a view url, this naturally
works (we temporarily append our query, and remove it when ready).
When loading VE from a permalink (e.g. Open in new tab) or any
other source linked from HTML pages, then we're not in control
over adding the query (it's already there); we're only in control
over restoring the view url afterwards.
Bug: T102363
Change-Id: I4912ff1c6b28ac987517760ffed481a4cd3bd1ca
All this is no longer needed since 121216184718e7ebe22d6ecc8f5af5fe4e202465 in
OOjs UI and started causing issues after bb9c9c4f6a2fca6aed0e671e904e469d57da5f34.
Bug: T98795
Change-Id: I6493d6b52b313aac521aee2b0cff1571ea63bbe5
* Add a 3rd stage will triggers on API load
* Allow stages to complete in different order (as happens
on second load)
* Use CSS transitions
* Start slow and speed up using ease-in and progressively
shorter transitions
Bug: T95137
Change-Id: Ib9090e6c80b7a186bf353c40921d40456d90211a
The toolbar.destroy() call that was added in 5c38995bd9 was
needed to destroy the dummy toolbar when tearing down VE
before a surface had been intialized. But when tearing down
VE after the surface had been initialized (e.g. exiting using
the Read tab), we would do:
* setTimeout in tearDownToolbar()
** Set toolbar height to 0 and wait for transitionend
*** toolbar.destroy() once transition complete
* toolbar.destroy() in cancel()
This meant that we'd listen for a transitionend event
on an unattached element (because once the setTimeout runs,
the toolbar has already been destroyed by the second call),
which of course never fires, so we'd never resolve the
tearDownToolbar deferred and never finish tearing down VE.
Bug: T98388
Change-Id: I504f0cb0bf13643773fc98cb18b7b380cccb2f88
This is no longer needed, as VisualEditor now loads the content
from the /api/rest_v1/ entry point at the main project domain.
This reverts commit c741db5378.
Bug: T97500
Change-Id: I9b0dba58484884cdf3c7917c633b9815de4c9f92
We need it for the strip-if-empty logic in MWHeading,
and for consistency with desktop in general.
Bug: T96395
Change-Id: I9e70df896417811df087f58f3107919ba704f7c4
Easy-Deflate.js and its dependency, Base64, are not needed for editor
activation. Defer loading these modules until the editor has been activated.
Also promisify prepareCacheKey.
Task: T94616
Change-Id: I2e754fc835a5608b27d81117e1fbc9ea97d5744b
The activation timing was always a bit of a lie even pre-TargetLoader,
because the timer only started when the first RL request for VE
modules had loaded. But at least the process it covered was consistent,
which is no longer true with TargetLoader. Now that we start the
request for the HTML together with the RL request, the activation
time might include some, all or none of the HTML request depending
on how fast the RL request was.
This change makes the activation timings more useful by measuring
from the moment the user clicks "edit" to the moment the editor
is done loading, which is what actually matters.
* Moved start of activation timing to VPT init
** For mobile this falls back to when mw.Target#load is called;
we'll have to fix that in MobileFrontend later
* Moved end of activation timing out of TargetEvents#onSurfaceReady
into individual onSurfaceReady handlers
** This is necessary because VPT's onSurfaceReady does quite a lot,
and we want to include the time that takes in our measurements
Change-Id: Ie44f0b839b39a2b3b22dcd86e20f0d1170cb6069
/_preconnect is a special end-point that is handled by Varnish with an HTTP
204, sparing the RESTBase backend. See I95a716592.
Change-Id: I0c0430014768d7a1c6673d078569d0cf4062d338
Keep VisualEditor load times snappy by eagerly establishing a connection with
RESTBase via a beacon request, which is deferred until after window.onload /
setTimeout to ensure it does not slow down the loading of the page.
Task: T94784
Change-Id: I19fd2ef6beffe1c4c4f05c2716da079b49e88b95
If70ff601 didn't really fix anything. The only reason you'd want this data is
to distinguish between mobile and desktop data, but it just set the value to
the desktop version always...
Bug: T95432
Change-Id: I76722e3ad8b7dbe644374b24093bec696f27f48c
When deactivating, verify first that the welcome dialog was
initialized before calling 'close' on it.
Change-Id: Ife98b396f3d8641e2bd313c549fe867bcd84db9b
Split up beta and meta dialog show methods so that beta dialog
is displayed as soon as possible, regardless of the surface being
ready. Also make sure that we destroy the temporary window
manager on destroy.
Bug: T90454
Change-Id: Ib8f94518af431487ce940a74a8c268dbdbe403d2
Due to changes in the way VisualEditor is loaded, the trace.activate.{enter,exit}
events no longer enclose the entire VisualEditor initialization process. This
change ensures that trace.activate.enter is emitted as soon as the user clicks
on an edit link / tab and that the trace.activate.exit is not emitted until the
toolbar has been fully activated.
Change-Id: Ief798faa95a58898b9ae4dcbbbd30506c5dbd9a7
On short pages which don't extend below the fold, the progress
bar should center within the #content element.
Change-Id: I0b99e42f5bab8177d3b4ca6dd372d6403ae9b136
Relies on I69cf0a88
Using our own new message because TitleBlacklist's own one includes text that
we can't parse on the client and relies on a parameter we don't get from the
API.
This relies on WikimediaMessages' version of the Edit schema being updated at
the same time.
Change-Id: I4c75369b8b97973b72899bfaecbd5a996a440c68
Set 've-activated' as soon as edit is clicked, with a 've-loading' state.
This necessitates moving the relevant styles to mw.ViewPageTarget.init.css.
Change-Id: Ic9757cdbf63a2f72eda0dd03ff5588d79028ba0e
Move requestPageData from mw.Target to TargetLoader, call it
in init init, and pass the promise it returns into load()
via activate().
Bug: T90372
Change-Id: I828b8474e5a76b3d0d7d08735b4d865c29d2f820
This introduces TargetLoader, which manages plugins and RL modules
in a slightly more generic fashion so that Targets themselves don't
have to. This allows us to load all RL modules in one load.php
request, rather than first loading ViewPageTarget which then
loads the other modules.
TargetLoader loads in the bottom queue, so it will be loaded
as part of the main load.php request, but in VPT.init.js we
still have to wait for it with using() because it might not
have arrived yet. This also degrades gracefully on cached pages
where TargetLoader isn't in the bottom queue: it'll be loaded
as a separate request instead, which is suboptimal but no
worse that what we were doing before.
Right now TargetLoader is small enough that it could also be in
the top queue, but in the future we want to add things like
the action=visualeditor API request to it, and mw.Api is
relatively big.
Note: this also makes a breaking change to the plugin API:
plugin callbacks no longer receive the target instance
as a parameter, as they're now executed before the target
has been constructed rather than after. In the long term,
if we want to give plugins access to the target instance,
we could give them the target promise somehow. For now,
I've killed this feature because nothing used it and
the change from a direct object reference to a promise
would have been a breaking change anyway.
Also fixed incorrect documentation index for ve.init.mw.ViewPageTarget.init.
Bug: T53569
Change-Id: Ibfa6abbeaf872ae2aadc6ed9d5beba7473ea441a
Move the surface focus() call to be done after VE has loaded, to
make sure that the position of the content editable field is at the
top of the page and not -- as happens in Firefox -- after the read
page contents.
Bug: T90420
Change-Id: If91cea42c083d67b1ee6396402c3f607dde70471
Depends on Ib9471bc0 in VisualEditor core. Without that patch
this is actually necessary, because we were removing some event
handlers in the meantime.
Change-Id: I145f1891efd1c91eeb6154e11e96e3fc160e2be3
We used to attempt to not break Firefox's bfcache, but this
didn't really work very well, and it's not clear that avoiding
bfcache breakage is even a good idea. It's more sensible and
consistent to deliberately break bfcache while VE is active.
On top of that, the Firefox people believe that our trick
shouldn't even have worked to begin with:
https://bugzilla.mozilla.org/show_bug.cgi?id=1102664
Because the onbeforeunload handler is removed when VE
is deactivated, bfcache still works if you first click
Read, then navigate away.
Also clean up the management of the unload handler, using
addEventListener() and removing the return value fallback
code that is needed for beforeunload but not unload.
For beforeunload this is harder to clean up because
the addEventListener()-based API for returning a value
isn't consistent across browsers.
Change-Id: Ie4fe9ea3a59a54ba462733aa5e42bfc0ed5b15eb
Still misses some preinit aborts because we need to figure out
a way to attach the unload handler early enough to catch these.
Change-Id: I0ce721e24e69c31318064c6b443c1bfe01077546
The toolbar now uses a CSS transition for its height instead of
JavaScript animation through slideDown().
* The animation is on toolbar instead of toolbar-bar so that it
contains the padding and borders. Otherwise it slides up until
there is the top and left (quite thick) borders stacked on
each other which then disappear at once.
* Add transform/translateY so that toolbar also transitions
when it is in floating state.
* Move class addition to attachToolbar() to avoid additional
reflow.
Bug: T89543
Change-Id: I30a7b69b77b874d220f60ebe7f7e616cd77bcc36
Still to load at this point are
* Additional modules (first load only)
* Parsoid HTML
To account for this we disable the toolFactory event listeners
to prevent flickering, and create a hidden blank dummy surface to
attach the toolbar to.
Bug: T76523
Change-Id: Iab24858f23f4db944dcaa6683a82b950ea9ee1b1
We can't use wgTitle directly because it has spaces
but no namespace prefix (e.g. "Foo bar"), and we can't
use wgPageName directly because it has the namespace prefix
but underscores instead of spaces (e.g. "Project:Foo_bar"),
so run wgPageName through mw.Title.
Bug: T90433
Change-Id: If431f5b9f6efa2690cfd964f80d6ac71cb568087
Follows-up 62c1d64ad0.
* Remove '.mw-indicators' animation for opacity. Was a left-over from other
elements previously stripped in 62c1d64ad0.
* '#siteNotice' no longer slides. It's hidden at the same time as '#contentSub',
'#toc', and other elements. This is an annoying jump, and we should find a
way to do it consistently and in a performant manner.
* Fix state classes added in 62c1d64ad0. During deactivation, the ve-active
class was kept for too long. This created a temporary state in which ve-active
*and* ve-deactivating were applied. This was harmless as nothing ises the
've-deactivating' class yet.
* Leaving toolbar as-is for another commit.
Bug: T89543
Change-Id: Ide49f93c45a12f2c13eb4412a9a16a82fefeb43e
Follows-up I002322beaae. I had this in the local patch but got
lost in rebasing. The missing return statement caused an uncaught
error when clicking section edit links as it was not forwarding
the return value.
Change-Id: I66b6a789f7182a4446122e94f19cfdb324f8d675
De-duplicate the logic of:
* Call showLoading()
* Call getTarget()
* Call activate()
* Bind always(hideLoading)
Also use then() instead of done() on getTarget() so that failures
propagate to the always() handler. Previously the interface would
indefinitely be in a loading state if target fails to load.
Change-Id: I002322beaae64c0de96457eb56dbc68a5fc16369