Commit graph

3242 commits

Author SHA1 Message Date
Inez Korczyński afab43a762 Allow merging of content nodes with nodes that can contain content (but are not content themself)
This changeset addresses a problem of pressing backspace in empty list item in order to merge it with list item above it.

Change-Id: I598da6ef24de97b0a7a7bbab6c9ee775aaab460b
2013-04-30 12:09:22 -07:00
jenkins-bot 713fa24d10 Merge changes I5eafaa48,Ia8f23a37,I17534d67,If5ed1b64
* changes:
  Category editing
  Remove singular adding for ve.ui.GroupElement
  Implement ve.dm.Surface#truncateUndoStack
  ve.ui.LookupWidget
2013-04-30 18:34:26 +00:00
jenkins-bot 29e2b6c060 Merge "Make loading VE work on Opera again" 2013-04-30 18:26:47 +00:00
jenkins-bot a287b2e257 Merge "Move Phantoms onChange" 2013-04-30 18:05:30 +00:00
jenkins-bot d8d61126ea Merge "Fix range translation for surface fragments" 2013-04-30 17:58:39 +00:00
Christian Williams 4dfb137bc0 Move Phantoms onChange
Aliens now listen for surface model change events in order to
adjust the position of the phantoms.

Change-Id: I1e8bfba331a10678e9ca7e64b7818197237eb0a2
2013-04-30 10:55:59 -07:00
Trevor Parscal 718db58fd5 Category editing
Modifications:

VisualEditor.php
* Added links to new widgets

VisualEditor.i18n.php
* Added placeholder text for category input

ve.ui.Widget.css
* Added styles for new widgets

New:

ve.ui.MWMetaDialog.js
* Create category widget with categories from dm.
* Listen to metaList for insert and remove events
** insert / remove bound methods to be improved upon additional meta groups
* Add listeners to mwCategoryWidget for new categories and updates

ve.ui.MWCategoryWidget.js
* Top-level category editing widget

ve.ui.MWCategoryItemWidget.js
* Items within a category widget

ve.ui.MWCategoryInputWidget.js
* Input for new categories, handles menu and API requests

ve.ui.MWCategoryPopupWidget.js
* Mini-inspector for a category item

Bug: 39597
Change-Id: I5eafaa484a1924a566d3a1ee1d869293089d0ecf
2013-04-30 17:50:31 +00:00
Trevor Parscal 52529d790b Remove singular adding for ve.ui.GroupElement
By making the API for adding/removing/clearing always plural, it greatly
simplifies the interfaces and reduces function call overhead in most
situations.

Change-Id: Ia8f23a373a01a8f6d5081587a591563e4f25ea42
2013-04-30 17:50:22 +00:00
Trevor Parscal e9346fdb60 Implement ve.dm.Surface#truncateUndoStack
ve.dm.Surface.js
* Allow manual truncation of the undo stack to prevent redoing something
  that's been undone

Change-Id: I17534d6724fc2b325152cb2f665c6816f44232c1
2013-04-30 17:50:17 +00:00
Trevor Parscal cd6b54a4e8 ve.ui.LookupWidget
Refactoring of externally sourced suggestions for text inputs.

*.php
* Added links to new file

ve.ui.InputLabelWidget.js
* Changed to focus input element, not wrapper div

ve.ui.InputWidget.js
* Fixed incorrect documentation

ve.ui.LookupInputWidget.js
* New mixing that abstracts placing a menu of options below a text input
  and filling it with data from an external source

ve.ui.MenuWidget.js
* Fixed to get reference to input element, no wrapper div

ve.ui.MWLinkTargetInputWidget.js
* Moved pending and lookup functionality to mixing
* Implemented menu population using only matching pages, rather than a
  combination of that and page existence checks (fewer API calls)

ve.ui.TextInputMenuWidget.js
* Added configurable container to render underneath, rather than assuming
  this.input.$
* Added auto-position-on-window-resize functionality
* Fixed frame position correction to ensure that it only is used when the
  overlay is in a different frame from the container to position
  underneath

ve.ui.TextInputWidget.js
* Added placeholder text feature

Change-Id: If5ed1b64fd15982807691ce8bb0362970633108a
2013-04-30 10:47:32 -07:00
Ed Sanders d4eef1b879 Fix range translation for surface fragments
Remove all manual changes to SF ranges as these are not
undoable. Instead change translate range to default to
outer expand and build functionality around that behaviour
never changing.

As translate range is always outer I don't think we need to
check for start and end crossing over?

Added more undo tests to assert these selections are maintained
properly, and added the test case to 'update' for when and undo
point is overwritten.

Insert content now results in a selection over the inserted
content. Most usages were expecting this anyway and were
followed up with an adjustRange(-length,0) which is no longer
necessary.

Noticed that the link inspector case was never being triggered
as word boundary was always expanding to at least one char (mainly
for Hanzi selection). This doesn't make much sense as single
spaces get auto selected so removed this functionality.

Split collapseRange out into collapseRangeToStart and
collapseRangeToEnd as this may be required to get the old
behaviour (range moves to end after insert).

Change-Id: I3dc0b4d00d37bad1ca3076a69b41c5f0b3fa0570
2013-04-30 17:08:15 +01:00
Timo Tijhof 56584ff4f9 makeStaticLoader: Implement --write-file option
Takes a path as input, reads it in and replaces the
"Generated by" sections and writes it back to disk.
:
Change-Id: Idd68032ba5b621958a353582ea994acd0c4cfbd3
2013-04-30 15:08:55 +00:00
MatmaRex 23102fdc19 Make loading VE work on Opera again
Once more, with feeling. The first reverted attempt was I90ea547c.

Detailed comments inside.

Change-Id: I1ab60665987614e5757e2b108d614b680321d8eb
2013-04-30 14:36:47 +02:00
jenkins-bot 6cd91d6c34 Merge "Get back to where you once belonged" 2013-04-30 04:32:59 +00:00
jenkins-bot 00b1458099 Merge "ve.ce.Surface.getSelectionRect() might return null" 2013-04-30 02:11:55 +00:00
jenkins-bot 11056cf07b Merge "Fixed a comment" 2013-04-30 02:11:29 +00:00
jenkins-bot b6fd811c7f Merge "Per Timo's comment, change $.makeArray( foo ) to foo.toArray()" 2013-04-30 01:14:41 +00:00
Roan Kattouw a59f622d54 Per Timo's comment, change $.makeArray( foo ) to foo.toArray()
Change-Id: Ideee46640bc82f979578d5cc467c9c79d9806ae0
2013-04-29 18:08:04 -07:00
jenkins-bot 30c6dfd84a Merge "Fix ce.AlienNode" 2013-04-30 00:51:18 +00:00
Roan Kattouw fdea620ffe Fix ce.AlienNode
Was completely broken after the dm.AlienNode changes

Change-Id: I3f5116d7dfbaa5889b7c5cac01d7341272749c58
2013-04-29 17:35:08 -07:00
jenkins-bot 619f5209f2 Merge "Revert "Redo ve.createDocumentFromHTML() properly"" 2013-04-30 00:32:40 +00:00
jenkins-bot 8e24547c27 Merge "Use duck typing instead of instanceof Node" 2013-04-30 00:30:45 +00:00
Catrope c5af2fcbce Revert "Redo ve.createDocumentFromHTML() properly"
Completely breaks in Firefox

This reverts commit 7287c80293

Change-Id: I1c34842e156fd5668aac097ba6dd80201e54ecca
2013-04-29 17:24:46 -07:00
Roan Kattouw 43ea9a42d8 Use duck typing instead of instanceof Node
instanceof Node doesn't work with nodes generated by the iframe hack
for some reason. Instead, use duck typing by checking for a .cloneNode
method.

>>> ve.createDocumentFromHTML('<body><tt>Foo</tt></body>').body.childNodes[0]
<tt>Foo</tt>
>>> ve.createDocumentFromHTML('<body><tt>Foo</tt></body>').body.childNodes[0] instanceof Node
false

Change-Id: I1ea1253bd204d1070cd01b666b8a90f1cb7e5e14
2013-04-29 17:24:41 -07:00
Christian Williams 5e84ac9ee5 (bug 47746) Fixing Phantom placement in RTL
CSSJanus flips left for right for RTL languages. To ensure proper positioning of phantoms, the phantom container must actually be set to left:0, not right:0. Added the @noflip option before the phantoms selector to prevent CSSJanus from modifying it.

Change-Id: Id7662362d117d6c5719b9b98d7a0dbf62e9ba3ff
2013-04-29 17:00:29 -07:00
Trevor Parscal 4ee9e1f28d Get back to where you once belonged
The toolbar has a high z-index when being floated, it doesn't need one
otherwise. This was causing an issue where the Vector actions drop-down
menu was being obscured.

Change-Id: I3c0ff7c4cf3b4a6c3d94f00ef56d7f299aeb6020
2013-04-29 22:59:46 +00:00
jenkins-bot f39499b656 Merge "Fixed docs" 2013-04-29 22:41:53 +00:00
Trevor Parscal 27287188ac Fixed docs
Wrong param type.
<pre> tags quoted to avoid jsduck warning.

Change-Id: Ieb9b5527ea69c8f02a175d29c1534290f85ba032
2013-04-29 21:58:51 +00:00
Ed Sanders b85c7f0628 Create meta item for defaultsort
Bug: 46465
Change-Id: I604a79c25e5b0315f7e6437da657977b0efa77db
2013-04-29 15:33:37 +01:00
MatmaRex ee241223ae ve.ce.Surface.getSelectionRect() might return null
Protect against this. Also fix misnesting of updateDimensions()
function's body.

Change-Id: I5040d46d51bd59bf4d2fd7d4d8853c8675420ad0
2013-04-29 15:27:31 +02:00
MatmaRex 6e4f86bf47 Fixed a comment
Change-Id: I97917f70d42820105f6cdbaa3a1724cee3d6731b
2013-04-29 14:29:50 +02:00
Ed Sanders 6aaa54bc5f Fix new test case to use new domElements instead of html
This was missed by the merge as it doesn't cause any tests to fail (yet).

Change-Id: I6d106279d31276817ea718fdef3d8199b80693f6
2013-04-28 21:24:20 +01:00
jenkins-bot e7d335b1c7 Merge "Paragraph->heading conversion was broken when cursor next to an inline node" 2013-04-28 20:01:08 +00:00
jenkins-bot 9ddcd88a00 Merge "AlienNode stores original DOM elements instead of HTML" 2013-04-27 21:08:59 +00:00
Ed Sanders cddb3f1b39 AlienNode stores original DOM elements instead of HTML
As jQuery hash problems in some cases converting HTML, it is
easier just to store the original DOM elements.

The bulk of this commit is fixing the tests as although we have an
assertion for comparing DOM elements, we don't have one for comparing
objects or arrays which may contain DOM elements.

ve.js
* copyObject & copyArray fixed to run cloneNode(true) on any item
  of type Node.
* Added callback function so an object/array can be copied with
  modifications.

ve.qunit.js
* Added deepEqualWithDomElements: Using the new copyObect/Array
  callback, we can copy the incoming object and convert any nodes
  to node summaries, then just run the normal deep equal comparison.

ve.dm.AlienNodes.js
* Instead of storing HMTL we store cloned DOM elements which we can
  send straight back to the converter without any processing.

ve.dm.example.js
* Updated tests to expect DOM elements instead of HTML.

ve.dm.Converter.test.js
* Updated tests to use deepEqualWithDomElements

Bug: 47737
Change-Id: I3df8f49b170c31da9610129d53cf8cb65dd5d5f8
2013-04-27 21:04:58 +00:00
jenkins-bot fd9c381ef1 Merge "Add a copy of jquery.client so the standalone still works" 2013-04-27 13:30:06 +00:00
Roan Kattouw e89e991037 Paragraph->heading conversion was broken when cursor next to an inline node
In this case, selectNodes() returns the paragraph, which is not a content
node, and so newFromContentBranchConversion() decides to do nothing at all.

This change makes newFromContentBranchConversion() more intelligent about
finding the content branch to operate on, fixing cases such as these
where selectNodes() returns the content branch itself rather than one of
its children.

Bug: 41203
Change-Id: I710fbf184ef5ef84d9c2f5bca2b115e0660f5b8f
2013-04-27 00:16:46 +00:00
jenkins-bot b010e491bc Merge "Stop dropping properties in copyObject/copyArray" 2013-04-26 23:28:02 +00:00
jenkins-bot c3131e1856 Merge "Allow fixUpInsertion to move offsets when inserting at start/end" 2013-04-26 23:23:58 +00:00
Ed Sanders 60cf31bcb6 Allow fixUpInsertion to move offsets when inserting at start/end
fixUpInsertion now returns an object with both data and offset
which allows offset changes.

Within fixUpInsertion we lazy-generate first/lastChildStack which
is a list of parent nodes for which the current node is the first/last
child. Whenever we try to close off a node we check these stacks and
if they are populated we instead use a recursive call to start
fixUpInsertion again but with the offset shifted by 1.

Bug: 46799

Change-Id: Ic51dd03725c11f1f7e279929534ee3afea14d662
2013-04-26 22:52:27 +00:00
Catrope 2656dbf445 Stop dropping properties in copyObject/copyArray
Previously, if we didn't know about a property type we would just drop it.
This led to various fixes to add support for booleans, nulls, etc. We're
now having problems again, this time with functions not being copied.

So instead of only copying types we know how to copy, deep clone the ones
we know how to and shallow copy the ones we don't know about. This seems
like a saner approach to me. Besides, it doesn't seem like cloning a
function is even possible in JS.

Change-Id: Idd1546ce3a43087a8b96a37101431e466e02f04f
2013-04-26 15:41:56 -07:00
Roan Kattouw 6d2a6491c8 Add a copy of jquery.client so the standalone still works
The tests passed just fine in Gerrit, because it runs the tests via
MediaWiki using ResourceLoader, which was able to load jquery.client
just fine from MW core.

Change-Id: I004514ab761107b687be2fe1ff49ecfd25bead5b
2013-04-26 14:40:03 -07:00
jenkins-bot 82a7c1b2ef Merge "UI Refactor" 2013-04-26 21:20:48 +00:00
Trevor Parscal 6a068e7d83 UI Refactor
Changed:

VisualEditor.i18n.php
* Updated Link inspector i18n messages

ve.ui.MetaDialog.js -> ve.ui.PagedDialog
* Moved paging functionality into Paged dialog

ve.ui.EditorPanelLayout -> ve.ui.PagePanelLayout.js
* Renamed from EditorPanelLayout to work nicely with the concept of
  stacks and pages

ve.ui.GroupElement.js
* Added addItem method and change addItems to use it

ve.ui.Dialog.css
* Updated classname as per refactor of meta dialog

ve.ui.StackPanelLayout.js
* Set currentItem property on showItem
* In addItems method, show currentItem with class method
** rather display block on element

ve.ui.Layout.css
* Make editorPanel layout 100% in width.

ve.ui.Widget.css
* Added CategoryWidget and CategoryPopup styles
* Other adjustments

ve.ui.PopupWidget.js
* Added auto-close on loss of focus
* Made friendly with being initialized inside a frame

ve.ui.MWLinkTargetInputWidget.js
* Mixin ve.ui.PendingInputWidget and remove pending methods
* Prevent querying on spaces
* Reintroduce i18n messages for menu sections

ve.ui.MenuWidget.js
* Update cases of $input config property to input

New:

ve.ui.PagedDialog.js
* Refactored base-class for mwMeta dialog (and probably other dialogs
  too)
* Abstracts adding and accessing pages

ve.ui.PendingInputWidget.js
* Moved pushPending and popPending methods into pending class

Change-Id: I29bcd92b7b5641941a4e98e65b2a56424a5263ff
2013-04-26 21:18:13 +00:00
jenkins-bot 892be200b5 Merge "Add TableCaptionNode" 2013-04-26 21:12:09 +00:00
jenkins-bot a6d916637e Merge "(bug 47711) Fix FF specific bug" 2013-04-26 21:11:34 +00:00
Roan Kattouw c68765639a Add TableCaptionNode
Because we have a node for <table>, we also need one for <caption>,
otherwise we'll try to alienate it and fail.

Added the test case as a separate example document so Ed can use it
for his tests.

Removed test case asserting <caption> is alienated.

Change-Id: I3a917db58e6c0eb97899b214b07d01fc8d86b56d
2013-04-26 14:09:54 -07:00
Inez Korczyński b9c2f855e1 (bug 47711) Fix FF specific bug
Firefox fires key press events for arrow keys - but we handle them
already in keydown - so the solution is to just ignore those
key presses in the handler.


Change-Id: I1aff295a0958b75697c4d362e0d6095283f37fe8
2013-04-26 20:09:10 +00:00
jenkins-bot 8c10bfd7de Merge "Redo ve.createDocumentFromHTML() properly" 2013-04-26 19:45:25 +00:00
jenkins-bot af4868badc Merge "Further AnnotationSet optimisation: create containsIndex" 2013-04-26 01:28:20 +00:00
jenkins-bot 82b591bc63 Merge "Add method to ElementLinearData to get IVStore items in use" 2013-04-26 01:27:39 +00:00
jenkins-bot 38e9495d5f Merge "Make clearing by type actually work" 2013-04-26 00:47:54 +00:00
jenkins-bot 26020ab113 Merge "Deduplicate childUpdate events based on transaction and appliedness" 2013-04-26 00:42:24 +00:00
Roan Kattouw 72e06d9cbf Deduplicate childUpdate events based on transaction and appliedness
Previously, they were only being deduplicated based on the transaction,
which meant that an undo was seen as a duplicate (but then if you undid
again, that wasn't a duplicate).

Change-Id: If432ea28e6c206a2ad5562e529e2d3ed808c20e4
2013-04-25 17:08:30 -07:00
Roan Kattouw d975762c00 Tolerate <!DOCTYPE>
Parsoid switched from <!doctype> to <!DOCTYPE>, which exposed the fact
that our dirty regex to detect whether we're dealing with a full
document or a fragment was case-sensitive. Made it case-insensitive.

Change-Id: Ia8a38488e06ca7d7a6fb9a9699b5d9b5c5eb03f2
2013-04-25 16:55:29 -07:00
Roan Kattouw 5c5d64f5d1 Make clearing by type actually work
Clearing by type in SurfaceFragment didn't actually work. Instead,
it followed a code path intended for setting and created an annotation
of that type with no data, then tried to clear that. What we really
want to do there is clear anything with that type.

This fixes the bug where unbolding of text that was already bold in
the article didn't work.

Bug: 47680
Change-Id: I77f00e63c8732420063b0453fede7f453083c913
2013-04-25 16:53:25 -07:00
jenkins-bot 841a8925c8 Merge "New static property - renderHtmlAttributes" 2013-04-25 23:44:13 +00:00
jenkins-bot 8d4c87a388 Merge "Initial support for MWBlockImageNode - thumb images with captions :-)" 2013-04-25 23:36:08 +00:00
Ed Sanders 3d64c3043c Further AnnotationSet optimisation: create containsIndex
In most places we call .contains we already know the index, so we
can avoid store lookups by using .containsIndex.

Change-Id: I45a9a421473f9bec479ab8ccceceb162b7004c3a
2013-04-25 22:55:43 +01:00
Inez Korczyński 4c6d296067 Initial support for MWBlockImageNode - thumb images with captions :-)
Change-Id: I4d81533ed9193ff934333f7c1ad80e03e33b236c
2013-04-25 21:49:32 +00:00
Inez Korczyński 2286259681 New static property - renderHtmlAttributes
It is going to be used at least for figure tags for which Parsoid gives as a lot of CSS class names that are useless for rendering purpose

Change-Id: I4b1e8084a6b7ab5294e0c3cf153fc6cffb3e8dac
2013-04-25 14:42:12 -07:00
Ed Sanders 09a90c1c7a Add method to ElementLinearData to get IVStore items in use
This is minimise the amount of data we need to serialise when
sending this over the wire.

The minimal IVStore data is added to the MW bug report, and
editedData fixed to only return the data array, not the full
LinearData object.

Documentation in AnnotationSet has finally been updated to
refelect the fact that it only stores Annotations
(was previous the generic OrderedHashSet).

getAnnotationFromOffset has been split out into a function
that just returns this indexes so that in cases where we
don't need the values we don't do an unneccesary store lookup.

Bug: 47318

Change-Id: I4819cf06d1bd0ae4f8b896052e278ca75c9551bf
2013-04-25 22:40:56 +01:00
jenkins-bot 13710a1ed4 Merge "Performance improvement for getRenderedContents" 2013-04-25 21:37:25 +00:00
Inez Korczyński 93357b8f34 Performance improvement for getRenderedContents
Instead of calling $.append for every single char - buffer and call $.append only when really needed.

Change-Id: I53acfa795ea5dc6a8ca39ce11017daa85c9151d2
2013-04-25 14:15:01 -07:00
jenkins-bot f56b83e07e Merge "Remove fixUpStack to fix blank paragraph insertion bug" 2013-04-25 21:14:53 +00:00
Ed Sanders cd4ee24c0e Remove fixUpStack to fix blank paragraph insertion bug
The fixUpStack is actually redundant code and closingStack
and openingStack handle all our cases. It was causing the
insertion to try to correct balance itself in the middle
of inserting two paragraphs, causing the creation on an
empty paragraph between them.

Added a test case for the fix and other cases to make
sure removing fixUpStack hasn't caused problems.

Bug: 46800

Change-Id: I35e54165709ac56e8116359a7c3b487eecf08ff7
2013-04-25 14:04:51 -07:00
jenkins-bot e7ee9564e6 Merge "Improve resizable node rendering" 2013-04-25 20:47:10 +00:00
Trevor Parscal a64ceb74e0 Fix link inspector undefined madness
Reuse the existing internal link annotation builder instead of using a
constructor directly, and incorrectly (it's meant to be passed an
element, not an attributes object)

Change-Id: I4cda6a9c3442cb10ebbc0844630fedba403adc91
2013-04-25 19:43:39 +00:00
Trevor Parscal f8621f9ef8 Improve resizable node rendering
* Only place them in a high z-index while resizing so they don't render
  above dialogs and menus
* Add resize transition

ve.ce.ImageNode.js
* Switch from element attributes to CSS for setting dimensions

ve.ce.Node.css
* Add resizing class for resizable nodes for z-index
* Add transitioning class for resizable nodes for transitions
* Switch from border to inset box-shadow to not affect handle position
  calculation

ve.ce.ResizableNode.js
* Add/remove resizing class while resizing
* Switch from using $image to $resiable to make the class useful for
  non-image node
* Enable transition and set new dimensions before transaction processing
  which will cause re-rendering)
* Delay transaction processing for resize until after transition is
  complete
* Add hiding of context menu on resize start

ve.ce.Surface.js
* Add getSurface method so we can get to the context menu

Change-Id: I4667e394d0af4a80b651c2a0f6d11d30e196bf60
2013-04-25 11:45:11 -07:00
MatmaRex 7287c80293 Redo ve.createDocumentFromHTML() properly
Redone using document.implementation.createHTMLDocument instead of the
iframe trick. It's supported by all browsers we target, including IE9.

This also makes VE work on Opera using a nasty hack.
* Previously, for reasons I'm not even trying to understand, Opera
  would sometimes return an empty generic object from
  ve.createDocumentFromHTML() - but only if you weren't debugging it
  (Dragonfly was disabled). I have no idea what is it about the iframe
  hack that makes it not like it, but fact is, it doesn't work.
* Calling .open(), .write() or .close() on the document returned by
  document.implementation.createHTMLDocument acts as if it was
  window.document - that is, the entire contents of the web page are
  replaced with new ones. That's probably a one-word bug somewhere
  deep in Opera's innards; I reported it (it got the identifier
  DSK-384486). Until it gets fixed, we work around it by using
  document.documentElement.innerHTML, which works reliably.

Change-Id: I90ea547c735edaba9f7ecb8f685351ac6499c53e
2013-04-25 20:08:21 +02:00
jenkins-bot 5ed4f15460 Merge "Make the feedback link language-variable for release" 2013-04-25 16:09:39 +00:00
James D. Forrester 73cb0c7506 Make the feedback link language-variable for release
This involves setting some i18n messages for the target languages based on the
translations already provided - I hope this doesn't break anything for TWN but
the need for this only just became apparent; apologies!

Longer-term we will need to come up with a better way of doing this, if we are
keeping the in-VisualEditor feedback link around.

Change-Id: Id6ed80cdcd4314e84e75fb718421767162d73ef3
2013-04-25 09:02:28 -07:00
Ed Sanders bdb4a116d9 Hack to escape angle brackets in data-parsoid attribute
Parsoid is sending us some unescaped HTML in the data-parsoid
attribute. When we try to rebuild ref nodes (inline aliens)
this confuses Firefox which tries to sanitise the HTML by converting
<ref/> to <ref></span>.

As a temporary fix we can manually escape <>'s inside the
data-parsoid attribute.

Also in this commit the new MWReference nodes have been moved
to experimental as they are incomplete.

Bug: 47417
Change-Id: Ib6a0cfb880e769f28b42c9fa63ddc1abc75c399d
2013-04-25 14:55:17 +01:00
jenkins-bot dfe4c1b98f Merge "Link inspector fixes" 2013-04-25 01:31:33 +00:00
Trevor Parscal 3f3c87ce24 Link inspector fixes
ve.ce.Node.css
* Added prefixes for use of box-sizing

ve.ui.MWLinkInspector.js
* Whitespace

ve.ui.Inspector.css
* Corrected input width, always 100% wide now by using box-sizing

ve.ui.DialogButtonTool.js, ve.ui.Context.js
* Updated use of getViewsForNode

ve.ui.ViewRegistry.js
* Added inheritance-based prioritization for matching views with annotations and nodes

Bug: 47413

Change-Id: I286a28002c1691e58bbd7de04ed08cceb8b3bb07
2013-04-24 18:29:55 -07:00
jenkins-bot dc37f3132e Merge "Create and process transaction only if the value of given attribute (width or height) really changed" 2013-04-25 00:27:04 +00:00
Inez Korczyński 6b7d62e4a4 Rename MWImageNode to MWInlineImageNode (get ready for adding MWBlockImageNode soon)
Change-Id: I617e2a17cb6fbd11e486c2981e361ae931ac1870
2013-04-24 16:49:07 -07:00
jenkins-bot 4d64b0bb8f Merge "Mixin tracking" 2013-04-24 23:23:00 +00:00
Inez Korczyński 939985ccd8 Create and process transaction only if the value of given attribute (width or height) really changed
Change-Id: I4177478171e1d417634adb06f3bf74af0c77c15e
2013-04-24 15:49:33 -07:00
Christian Williams f8f82c8eaa Selecting generated content with cursor keys
Using left and right arrow key to move to and over an image will
select the entire node.

Bug: 37870
Bug: 38129
Change-Id: I70deadd2c2707149ea33e3b8ee42fb0d8508aacc
2013-04-24 13:22:41 -07:00
Trevor Parscal 898866a598 Mixin tracking
Change-Id: Ic3e4472b9e69458f0797c17f72dbcd2ec5267893
2013-04-24 12:45:53 -07:00
Timo Tijhof c1383b8012 ve.init.mw.ViewPageTarget: Account for serialize error
This is showing a separate need for refactoring. We call
"this.serialize( ..., callback )" but if it failed callback
is never called and an event is emitter for the error.

That makes it rather disconnected from each other.

In this case we're lucky that all calls to serialize are similar
in nature and need the same kind of error callback but other
wise this would be pretty messed up. It obviously needs to be
untangled and get rid of this akward eventemitter dance.

This doesn't fix bug 47581, but it does fix the "Infinite loader
with no error" problem as a result of it by handling the error
in a more intuitive way.

Bug: 47581
Change-Id: Icdf64a792c13a326f494e051be47f2946928d142
2013-04-24 02:06:12 +02:00
jenkins-bot 7a75e6309d Merge "Added unit tests for getRelativeOffset method" 2013-04-23 23:57:26 +00:00
Inez Korczyński f21a385bd9 Refactor renderContents() deduplication code
Change-Id: Ib8672b51fc236cac805b88a99d07b3c496548cbd
2013-04-23 16:10:18 -07:00
jenkins-bot c762dced66 Merge "Add menu icon" 2013-04-23 19:32:40 +00:00
jenkins-bot bb34823cbb Merge "ViewPageTarget: Refactor 'replace' tabLayout" 2013-04-23 19:11:14 +00:00
jenkins-bot 599ad7e7f5 Merge "Add data model support for MediaWiki references" 2013-04-23 14:05:26 +00:00
Ed Sanders 6ad61d4ddb Add data model support for MediaWiki references
So far just read-only.

Bug: 39599
Change-Id: I6daff5c5969e5fdc871f8f346cf790b4302ae080
2013-04-23 10:17:42 +01:00
jenkins-bot 65602e1b84 Merge "Minor logic fix in ve.createDocumentFromHTML()" 2013-04-23 05:09:36 +00:00
jenkins-bot f5529dbabd Merge "Fix ve.ui.get$$'s handling of jQuery selection" 2013-04-23 03:10:01 +00:00
MatmaRex f4d28243a2 Minor logic fix in ve.createDocumentFromHTML()
iframe.contentDocument doesn't seem to have a key called 'document' at
all; I assume a different nesting was intended.

Change-Id: Ia37e3719d5247408bac2dfad1717d9193fb84c06
2013-04-23 00:41:41 +02:00
jenkins-bot e7fb5d9cce Merge "AnnotationSet optimisations." 2013-04-22 21:20:15 +00:00
jenkins-bot 196123e7a5 Merge "MWTemplateNode should serialise original HTML if unchanged" 2013-04-22 21:15:41 +00:00
Inez Korczyński 390f884aed Added unit tests for getRelativeOffset method
Change-Id: I45538f3e698229c003097c84edceac7ae4e4eb05
2013-04-22 14:12:56 -07:00
Ed Sanders 2bd6f8576a MWTemplateNode should serialise original HTML if unchanged
To help the selective serialiser we can return the original
HTML for generated content if it is unmodified.

As the output of toDomElements now depends on changes
to the dataElement we now have a 'modify' function in
the some test cases.

We also now have 'storeItems' to assert that the index-value
store is correctly populated and for loading values back
into the store for toDomElements tests.

Also make 'mw' an attribute and remove 'about' property.

Bug: 47394
Change-Id: I2bbb5d2d6a90c4eb87fa129671112c92a9b931e7
2013-04-22 20:44:21 +00:00
Trevor Parscal 3bcac07aab Fix ve.ui.get$$'s handling of jQuery selection
Turns out, the context property of a jQuery selection isn't always
there.

For example:

$( 'body' ).context === document
$( '<div>' ).context === undefined

Even if you later attach that div, so long as you have the old
selection around, the cached `context` property won't magically be
updated. This makes sense (although it's poorly documented in the
jQuery API) but causes issues for us, and pretty much makes the
context property useless.

Instead, we can just use the standard `ownerDocument` property,
available on all DOM elements.

This change also add support for passing in a DOM element directly, in
addition to the existing support of passing jQuery or Document objects
in.

Change-Id: Ib8a31b74f2a4f455b1318be9f5c7805a2a193c79
2013-04-22 20:36:42 +00:00
Timo Tijhof cc37ba242b ViewPageTarget: Refactor 'replace' tabLayout
The 'add' tabLayout path is pretty basic and up to date. The
older (now active again) tabLayout 'replace' was fairly outdated
and unmaintained.

Fixes:
* Attributes copied from the original (except for the 'id'
  attribute) were not actually beinged copied over because they
  don't exist on the ca-edit list item, but on the anchor link
  inside that list item.
* Clean up messages from the module registry that were unused.
  Keys 'accesskey-ca-edit' and 'tooltip-ca-edit' were also inexistant.
* Add message keys for tooltip and accesskey of editsource tab.

Depends on I0bde1a228983c58b in mediawiki/core.

Bug: 47396
Change-Id: If598552fac639da645a8b1273c5fc6028695fcc1
2013-04-22 20:09:46 +00:00
Catrope 3848c3f220 Factor the <pre> newline hack out of the converter into ve.properInnerHTML()
Also add detection for whether the browser is actually broken (most are,
but some, like Opera, aren't), treat <textarea> and <listing> in addition
to <pre>, and fix a bug where the function would crash if the <pre> was
empty (because .firstChild was undefined/null).

Change-Id: I541b57e9fd5c9c42d19d0a59f6e29fb43d35c9b6
2013-04-22 20:09:52 +01:00
jenkins-bot b3850a65e3 Merge "The resurrection" 2013-04-22 18:38:12 +00:00
Ed Sanders 1998496e49 AnnotationSet optimisations.
addSet:
* Instead of indexing items in the store, just union the indexStore arrays

removeSet/removeNotInSet:
* difference or intersect the indexStore arrays

filter:
* push indices into the result set instead of values

simpleArrayUnion/Intersect/Difference have been created as utilities
in ve. They are prefixed 'simple' because they use object keys to
do fast in-array comparisons. This means they are limited to string
values or values which will compare as strings (e.g. numbers).

Change-Id: I079cbdfece4f6d80ec0afd61959913f13217fcb3
2013-04-22 19:37:19 +01:00
Trevor Parscal 66afffa685 Add menu icon
Also fix reference icon class name

Change-Id: I3ace9644c74687047995f8c896d4133bbb59ede2
2013-04-22 10:51:10 -07:00
jenkins-bot dc57d8a3d2 Merge "Move config vars that are global in nature to the startup module" 2013-04-22 15:06:07 +00:00
Ed Sanders 8b09dd7650 The resurrection
By removing the transaction listeners from surface fragments we
no longer have to make sure they are always manually destroyed.

In order to retain the functionality of having fragments update
with transactions elsewhere we keep a pointer to a place in the
new complete history stack in the surface. The complete history
stack records all transactions, even undone ones.

Whenever getRange is called we replay all transactions in the
complete history (in the correct order) since the fragment was
last updated.

Also in this commit:
* Updated Format/IndentationAction to test undo(). This increases
  coverage of surface fragment behaviour.
* .range is always accessed by .getRange now, although as an
  optimisation we can use the noCopy mode when we a sure the
  returned range will not be modified.
* Added undo test to .update (previously .onTransact)

Bug: 47343
Change-Id: I9e9818da1baa8319a3002f6d74fd1aad6732a8f5
2013-04-22 12:50:23 +01:00
Trevor Parscal b3cd473f33 Allow resizing nodes
Actually really resizing the image

Show bounding box on mouseover with 4 handles. Bounding box is resizable. Image resizes to match bounding box on mouse up.

Change-Id: I1f3dac64eb86dd1f258937e4915af101b3ac19d8
2013-04-19 12:44:33 -07:00
Trevor Parscal 1878c7c5a8 Allow node relocation
*.php
* Added links to new file

ve.ce.ImageNode.js
* Added relocatable node mixin
* Added $image reference to the actual img element, so if it's wrapped
  in a sub class the functionality in the parent class  doesn't break.
* Moved drag start event handling to relocatable node
* Removed drag end binding, not needed.

ve.ce.MWImageNode.js
* Moved addClass to initialization section of constructor.
* Copied 'view' data prop from image element to keep stuff working after
  the wrapping.

ve.ce.Node.css
* Switched to default (arrow) cursor for images.

ve.ce.RelocatableNode.js
* New mixing for nodes that should be relocatable
* Added implementation for drag start, which tells the surface to allow
  dragging this node.

ve.ce.Surface.js
* Added relocation support, which is used by relocatable nodes
* Split onDocumentDragDrop into onDocumentDragOver and onDocumentDrop
  which now have implementations that support relocation of nodes

ve.ui.Context.js
* Added relocation tracking to prevent context being shown while
  relocating

Change-Id: I8703adfb707af2c3224431afc3418356ac2c686c
2013-04-19 12:07:18 -07:00
jenkins-bot 832137de50 Merge "Initialize iframe for dialog with correct doctype" 2013-04-19 18:53:12 +00:00
Catrope f3b03a64f6 Move config vars that are global in nature to the startup module
If they're in the per-page config, we'll have to deal with caching
nightmares when changing them.

Change-Id: Ic8866500b1f20aee36c436dcc3d132c8fde0a8fc
2013-04-18 20:00:55 -07:00
Inez Korczyński c5218b9fef Initialize iframe for dialog with correct doctype
Change-Id: I93bf12754b5c4d99e117c822d287015765651eb3
2013-04-18 19:49:09 -07:00
Ed Sanders fd23c9522f Separate experimental features out into a new module
Currently some issues, probably with loading nodes
after factories.

Toggled by global $wgVisualEditorEnableExperimentalCode.

Change-Id: Idab3dd68572c037289c6742d03fd327285110f67
2013-04-18 17:20:11 -07:00
jenkins-bot ab06788309 Merge "Fix broken config for this.restoring" 2013-04-19 00:14:07 +00:00
James D. Forrester fe4dce7890 Fix broken config for this.restoring
Current set up leaves us with restoring when we're not and vice
versa. Not good. :-) (Partial fix of change 59968.)

Change-Id: Ia33a2f3318cf2e46b7469b2c773e91c5ee8fdefa
2013-04-18 17:10:29 -07:00
Trevor Parscal bb232a0ee7 Frame initialization exceptions
Don't call initialize inside the try-catch, it ends up sending exceptions thrown inside that method to /dev/null.

Change-Id: I8e0945f35c639ec156ee9a163b86fddfaed0ea7b
2013-04-18 16:52:03 -07:00
Catrope 93cb630aed Don't show "Restore page" button when editing most recent version
Change-Id: Iaeb11e0d5323e0276e66fc4c994d705cde68411d
2013-04-18 16:23:08 -07:00
jenkins-bot ed89820614 Merge "Fix whitespace preservation around meta items" 2013-04-18 23:18:12 +00:00
Inez Korczyński a13713e3a4 Fix bug in ContentBranchNode that caused renderContents to be called not enough
Change-Id: Idff61d405404eccb43c0f36cbfc7eba5af30bad9
2013-04-18 16:11:59 -07:00
Catrope 83a592f312 Fix whitespace preservation around meta items
This was broken, especially in wrappers.

Changed the wrapping algorithm so that meta items are placed outside
wrappers if possible. On the left-hand side, this is already the case:
we don't open wrappers for meta items. On the right-hand side, this is
accomplished by buffering the meta items and only inserting them when
we encounter either real text (not whitespace) or the end of the wrapper.
If we're interrupted by real text, we insert the meta items with the
unmodified whitespace. If we're interrupted by the end of the wrapper,
we insert the meta items outside of the wrapper with whitespace stripped.

Internally, this is done by stripping the whitespace into the whitespace[0]
of the meta item to its right. Then when we output the meta items, we
either decide to 'restore' the whitespace, or to 'fixup' by also setting
whitespace[3] on the element before the whitespace.

Change-Id: Ibeea2a9906c4aae9fe6d284613edd6ec853ca5e7
2013-04-18 16:06:58 -07:00
jenkins-bot 151c325c0d Merge "Allow node focusing" 2013-04-18 23:03:19 +00:00
Trevor Parscal bf254f44da UI "Views" refactor
Objective:

Make it possible for inspectors to inspect nodes or annotations, rather
than only annotations. Meanwhile, also make it possible for dialogs to
edit an annotation.

Strategy:

Switch from using type patterns to associate inspectors with annotations
to using arrays of classes, similar to how dialogs already work.
Introduce a view registry which provides lookups for relationships
between models and views. This is more centralized and less repetitive
than implement matching functions for both annotations and nodes in both
the dialog and inspector factories.

Changes:

*.php
* Added links to new file

ve.AnnotationAction.js
* Removed unused parameter to filter annotations using a string or regexp

ve.dm.AnnotationSet.js
* Switched from property/value arguments to callbacks

ve.ui.*(Dialog|Inspector).js
* Replaced type patterns with class lists
* Added class to view registry

ve.ui.*Tool.js, ve.ui.Context.js
* Updated model/view relationship lookup

ve.ui.*Factory.js
* Removed overly-specific lookup functions

ve.ui.Inspector.js
* Removed typePattern property
* Updated model/view relationship lookup

ve.ui.ViewRegistry.js
* New class!
* Migrated node and annotation lookup functions from factories

Change-Id: Ic2bbcf072fdd87e5ce8a03fe1ae3e6d8d50e2593
2013-04-18 15:53:50 -07:00
jenkins-bot 5e70e26e77 Merge "Updated rangy from 1.2.2 to 1.3alpha.772" 2013-04-18 22:47:03 +00:00
jenkins-bot f2276214cd Merge "ve.ui.SelectWidget: Keep track of mouse down" 2013-04-18 22:43:29 +00:00
jenkins-bot bed8e8a17a Merge "Simplified iframe initialization" 2013-04-18 22:41:40 +00:00
jenkins-bot 267d800415 Merge "Actually pass oldid parameter when serializing" 2013-04-18 22:34:17 +00:00
jenkins-bot 889e62a0ff Merge "Remove html/* attributes in getClonedElement()" 2013-04-18 22:32:24 +00:00
jenkins-bot d28c5548d5 Merge "Make the AnnotationSet constructor take an array of indexes" 2013-04-18 21:50:25 +00:00
jenkins-bot d03aaa102c Merge changes I7b0e3fa4,I559232f3
* changes:
  ve.init.mw.ViewPageTarget: Put the Edit source link in the visible tab area
  ve.init.mw.ViewPageTarget: Switch tabLayout from 'add' to 'replace'
2013-04-18 21:02:23 +00:00
jenkins-bot eac3cb99e0 Merge "Added inline comment explaining not obvious purpose of code" 2013-04-18 20:59:25 +00:00
jenkins-bot 22622c922b Merge "Death and/or destruction" 2013-04-18 20:58:19 +00:00
Trevor Parscal 2419f7638c Death and/or destruction
So. It turns out that the design of SurfaceFragment is a little -
shall we say - wonky.

One of the best things about ve.dm.SurfaceFragment is its magical
ability to retain the intention of its range, even as transactions
are being processed. This ability is granted by each fragment
listening to the surface's change event, and responding by using
translateRange for each transaction that gets processed. Surface
fragments also have these clever methods that allow you to get a
fragment based on another, which makes adjusting the range easy to do
inline without having to manually store multiple fragments or
modifying the original.

This sounded good, and we seemed to all be convinced it was well
designed. But if you add a console.log( 'hello' ); to the first line
of ve.dm.SurfaceFragment.prototype.onTransact, and then start using
the bold tool on various selections of text, you will find that there
may indeed be a flaw. What you will probably realize is that the
number of times that particular line of code is being called is
disturbingly large, and increases each time you do just about anything
in the editor. What's going on? How did we get here? Read on…

It turns out that fragments are immortal. We create them, they listen
to the surface's transact event, we are done with them, but the
surface keeps on emitting events to the now long forgotten about
fragments. They continue to build up over time, never go out of scope,
and bloat the hell out of our program.

The same ended up being true of toolbars - and each time the context
menu fired up a new one the old one was left in limbo, still
responding to events, still taking up memory, but not being visible to
the user.

All of this immortality was causing strange and difficult to track
down problems. This patch fixes this by introducing a destroy method.
This method unbinds events, allowing the object to finally fall out of
scope and die - and more importantly stop receiving notifications of
changes.

This is a hack, but Ed will no doubt get this situation sorted out
properly by making fragments lazy-evaluate their selections by only
storing an identifier of the most recent transaction they were based
on, see bug 47343.

Change-Id: I18bb986001a44732a7871b9d79dc3015eedfb168
2013-04-18 13:56:20 -07:00
Trevor Parscal 3fe30323e5 Allow node focusing
*.php
* Added links to new file

ve.ce.ImageNode.js
* Added focusable node mixin

ve.ce.FocusableNode.js
* New class!
* Adds isFocused and setFocused methods
* When a node is focused or blurred, 'focus' and 'blur' events are emitted
* While a node is focused, it will have the 've-ce-node-focused' class added to it's this.$

ve.ce.Surface.js
* Add detection of node focusing and setting focus and blur on nodes on change

Change-Id: I3f1ad6309571f2bfe568550e2e8f1bd5a0302085
2013-04-18 13:54:37 -07:00
Inez Korczyński d809dc7e37 Added inline comment explaining not obvious purpose of code
Change-Id: Ib9ea1307ebe58c03abd00dcf8b96681d6901a3d4
2013-04-18 13:39:56 -07:00
jenkins-bot d54cf4c131 Merge "Transactions to store metadata merge info when present" 2013-04-18 20:04:51 +00:00
jenkins-bot 1bfc9594b3 Merge "Avoid rendering content of ve.ce.ContentBranchNode multiple times when only one transaction is applied" 2013-04-18 18:58:42 +00:00
Catrope eac44c39f4 Make the AnnotationSet constructor take an array of indexes
Before, it took an array of objects and translated those to indexes
using the store. Literally every caller outside of the test suite got
an array of indexes from the linear model, translated those to objects,
then passed them into the AnnotationSet constructor which translated
them right back to indexes.

The previous behavior was kind of ridiculous on its face, but the
reason we found it is because Inez was investigating the performance
degradation when bolding a line and found that half of it was due
to the hundreds of ve.getHash() calls caused by this behavior.

Change-Id: I38df8ae9f6392849dacf477ea2f804283c964417
2013-04-18 10:56:03 -07:00
Catrope 533e43ea80 Remove html/* attributes in getClonedElement()
Subbu said that cloning of attributes like data-parsoid or typeof would
cause problems for Parsoid.

Also remove the attributes object if it becomes empty, and do the same
for the internal object.

Bug: 47297
Change-Id: I428becf95c70d0ed8af5b0c408e3966dc47fd8c3
2013-04-18 09:27:28 -07:00
jenkins-bot 16d164ed6d Merge "Delete spurious normalizedHtml" 2013-04-18 15:32:53 +00:00
jenkins-bot 289116c493 Merge "When we say originalHtml, we'd better mean it" 2013-04-18 15:27:25 +00:00
Catrope cdba5f2800 When we say originalHtml, we'd better mean it
Gabriel noticed whitespace diffs in the problem reports. These were
caused by browsers' .innerHTML being broken on <pre>s. We compensate
for this in the converter, but not when generating originalHtml.

However, a variable called originalHtml really shouldn't be generated,
it should just literally be the original, unprocessed HTML. This
does mean it includes the doctype, <html> and <head> which aren't
included in editedHtml (that one's just the contents of the <body>), but
that's much easier to deal with on Parsoid's end than random newline
diffs all over the place.

Change-Id: I8e66cb79887f49f84114ab6b4d0e0d24aea744b6
2013-04-18 08:09:50 -07:00
jenkins-bot 17a93e96ec Merge "Serialize alienated context-sensitive nodes correctly" 2013-04-18 11:10:37 +00:00
jenkins-bot 52a666956c Merge "Fix a weird whitespace stripping bug" 2013-04-18 10:56:17 +00:00
Catrope 42c1aa10cd Serialize alienated context-sensitive nodes correctly
Context-sensitive nodes are HTML elements like <caption> that can only
appear in certain contexts (<table> in this case). This means that
serializing them by throwing them in a <div> and calling .innerHTML
fails, because the browser knows a <caption> can't be in a <div> and
unwraps it. jQuery's .html() function is clever though and knows to wrap
<caption> in a <table> (and has similar rules for other elements).
So use jQuery's .html() rather than manual .innerHTML stuff.

Change-Id: Id7d3eff968b3a2ba345680772f7cc32e3dcdb529
2013-04-17 18:26:54 -07:00
Catrope 50e14d42d4 Delete spurious normalizedHtml
Was equal to the HTML before conversion, so not needed

Change-Id: I48e3b3d48334562f605bccfddc5f2aa7cf883087
2013-04-17 17:54:35 -07:00
Catrope 2f1ee49213 Fix a weird whitespace stripping bug
In HTML like <td>Foo <b>Bar</b></td>, the space would be stripped and
registered as trailing whitespace in the <td>, so it wouldn't be visible
in the editor and would be inserted after the </b> on the way out.

Thanks to Subbu for reporting this. This case was kind of ridiculous and
we're lucky the JRuby article contained it. To trigger the bug, you had
to have:
* a table cell
* containing unwrapped content
* consisting of
** some text
** whitespace
** open annotation (bold in my example, link in Subbu's case)
** text
** close annotation
** and nothing else

Change-Id: I2b83f02764b311a32a50956d4c8930a9394e91a4
2013-04-17 17:08:47 -07:00
Catrope 6c1e4cfdd2 Partly fix the "Report problem" button
This was broken ever since the introduction of IndexValueStore, because
the call to getDataFromDom() wasn't updated, so it crashed with a "doc
is undefined" error. Fixing part of this by passing in a new IVStore.

The data that is transmitted over the wire still has indices with no way
to find out what the corresponding annotations are. It needs to be fully
expanded but there's no way to do this in DM quite yet.

Bug: 47319
Change-Id: I761523d22e51ac560e37ae991d01a6b84224ca40
2013-04-17 23:04:56 +00:00
Trevor Parscal 5be6d0d40f Updated rangy from 1.2.2 to 1.3alpha.772
This gets us some new functionality, mainly the ability to get a position
from a point on screen.

Changes:

* Updated core and position
* Removed unused modules

Change-Id: I2145fe549c975fdbbcd7dfcf144afb26509d0050
2013-04-17 23:03:26 +00:00
Inez Korczyński e786c5c2f0 Avoid rendering content of ve.ce.ContentBranchNode multiple times when only one transaction is applied
Change-Id: I940bb96b670afb7ab3de524919b56912d027a2ef
2013-04-17 12:16:04 -07:00
Catrope eab968d7f0 ve.init.mw.ViewPageTarget: Put the Edit source link in the visible tab area
Instead of in the collapsed section.

Change-Id: I7b0e3fa4e35ce6135e3a47360da51fd8e0231ca1
2013-04-17 18:15:43 +00:00
Catrope 116321afe5 Make the "Report problem" POST URL configurable
Defaults to "$wgVisualEditorParsoidURL/_bugs/"

Change-Id: I4847d54b0effe433d5d179d91fdf361c249515ad
2013-04-17 17:05:58 +00:00
Trevor Parscal 8f6b042eaf ve.ui.SelectWidget: Keep track of mouse down
This helps with some differences between browsers, specifically Firefox,
where e.which would be "1" even if the mouse button was not pressed.

Change-Id: Ia88449c2bc84073d903dc702bb586127618d86f2
2013-04-17 11:40:16 +00:00
Catrope 4511a9e6be Actually pass oldid parameter when serializing
Apparently Parsoid has always required this, and we've never sent it,
yet somehow the code in production works. This may well be the cause
of some of the selser issues we saw after the deployment attempt in
January.

Made oldid a required parameter in the API module, and default it to 0.
When we get 0, we translate that to the empty string for Parsoid's
benefit. We also need to explicitly get wgCurRevisionId in
ViewPageTarget, and that's also 0 on new pages.

Change-Id: I3a55025246014cd74e15d6d5b6c4ede7b823e5df
2013-04-17 11:31:20 +00:00
Catrope 04516bb02e Whitespace preservation was broken after the first run
The first run of getDomFromData() would preserve whitespace just fine,
but it blanked out the .veInternal.whitespace[1] element in certain
cases, contaminating the linear model and making the whitespace data
inconsistent. Subsequent runs of getDomFromData() would then refuse to
serialize that whitespace because the information about it was
inconsistent.

In getDomFromData(), we sometimes unset .veInternal.whitespace[1] (i.e.
set it to undefined) to prevent double processing. Because we're
potentially going to modify .veInternal, don't assign it by reference,
but copy the object.

Added tests asserting that the linear model is unchanged after calling
getDomFromData(), because that function should never modify
linear model data. This test failed in 4 cases (all whitespace-related)
before I added the copyObject() call.

Bug: 43543
Change-Id: Ic4c93510518163894201a693ab50331413715967
2013-04-17 11:28:05 +00:00
Catrope 9a98d8bce4 ve.init.mw.ViewPageTarget: Switch tabLayout from 'add' to 'replace'
This makes the Edit tab point to the VisualEditor, and adds a
"Edit source" link to the p-cactions menu.

Bug: 46872
Change-Id: I559232f3d8e42df0d45311b65df8c30425b1a368
2013-04-17 10:25:36 +00:00
jenkins-bot 1b072d2e0c Merge "Inside ve.ce.Document.getRelativeOffset fallback to 'character' mode if 'word' mode returns the same offset as was passed originally" 2013-04-16 22:54:27 +00:00
Ed Sanders ff7b8a2591 Transactions to store metadata merge info when present
ve.dm.Transaction
* Replace operations are now built directly from the
  linear model and automatically determine what metadata
  replace information they need to include:
** retainMetadata
** replaceMetadata
** insertMetadata

ve.dm.Document
* Metadata array created empty and padded out after data parsing
  as we are no longer using Document.spliceData to build it (a new
  test checks for correct metadata length)
* spliceData replaced with getMetadataReplace, which instead returns
  transactional steps of spliceData (retain, replace, insert)

ve.dm.MetaLinearData
* Add function for merging metadata items together. Only used
  once in the code (Document.getMetadataReplace) but useful
  for generating test data.

ve.dm.MetaList
* Replace operations with metadata need to calculate new offset
  and indices directly, but can't be applied immediately lest they
  put a metaItem out of place and affect findItem.

ve.dm.MetaItem
* Add methods to support queued moves as required by MetaList

Test files
* Updated to match new pushReplace API
* Remove any instances of Document.spliceData
* Extra check on sparse metadata array length
* Rewrite spliceData tests as getMetadataReplace tests
* Count expected cases in Transaction(Processor) tests

Bug: 46954
Change-Id: I4edad1c2dd37c723bff2792bab7d694ef17a86dc
2013-04-16 22:26:56 +01:00
Inez Korczyński 9d5b9525d6 Inside ve.ce.Document.getRelativeOffset fallback to 'character' mode if 'word' mode returns the same offset as was passed originally
Change-Id: Ia3de5d5c1f37f17161fb1c8c9a284c868bb4a5fb
2013-04-16 13:12:25 -07:00
Trevor Parscal 17c9aadf8f Simplified iframe initialization
Rather than attach a function to the window and trigger it from a script
tag in the document body, it's much simpler to just use the references
we already have to execute the code immediately and directly.

This also fixes issues in Firefox where reaching in and adding functions
to the window wasn't allowed.

Change-Id: If7a84edf6ae4549b19ce36a3477311c46dbadea7
2013-04-16 12:59:11 -07:00
jenkins-bot 11f4bbbb9d Merge "There was no check if anchorNode of selection range is inside an element with CSS class ve-ce-slug." 2013-04-16 18:35:36 +00:00
jenkins-bot 5000cbaa80 Merge "Make returning the same offset the least preferred option in ve.ce.Document.getRelativeOffset" 2013-04-16 18:26:54 +00:00
Catrope 383a669f7c Fix annotation breakage
Inez reported that unitalicizing from the toolbar was broken, because
the toolbar was somehow generating annotations that had .attributes={}
as opposed to .attributes=undefined. Turned out the cause was in the
default value for element in the ve.dm.Model constructor.

Change-Id: I64ea9ef56cd15d1131c1aa23484d7420c95a8225
2013-04-15 17:04:50 -07:00
Inez Korczyński d4e41e2908 Make returning the same offset the least preferred option in ve.ce.Document.getRelativeOffset
Change-Id: If21cdea220b58aec92b8735e92f594d8c16c8f6f
2013-04-15 14:59:04 -07:00
Inez Korczyński 097fd3c1a4 There was no check if anchorNode of selection range is inside an element with CSS class ve-ce-slug.
Adding that check let me simplify logic around a little bit as well.

Bug: 47258

Change-Id: I51bf5e9caecf6a8b4e0f75118a93cfe69a5a6542
2013-04-15 21:40:13 +00:00
jenkins-bot 887465b159 Merge "Filter our zero-coverage updateState nodes" 2013-04-14 02:53:01 +00:00
jenkins-bot 5764026d00 Merge "TransactionProcessor: Fix offset bug" 2013-04-14 02:51:12 +00:00
Trevor Parscal 504a1bafd0 Filter our zero-coverage updateState nodes
Added filter for nodes being passed to update state event - this
ensures that nodes are not being included with zero-length coverage, a
side effect of how selectNodes handles the virtual boundaries of text
nodes.

Change-Id: I6362114b57469b1108da11f94dc345a2bcdfc7cd
2013-04-14 02:50:01 +00:00
Ed Sanders 6dacc54954 Hybridise MWTemplateNode
* Create MWTemplateBlockNode & MWTemplateInlineNode (in ce and dm)
* Move Alien's 'isInline' code to ve.dm.Node.static.isHybridInline
* Move definition of ce.AlienBlock/InlineNode inside ce.Aline.js file
  to match dm.AlienBlock/InlineNode and MWTemplate
* Duplicate AlienBlock/Inline styles for templates
* Create test case for inline templates
* Count test cases in ve.dm.Converter.test.js automatically

Change-Id: Id9bc7f049ea974dd5e7f8b7a66080939e0948bbd
2013-04-14 02:34:18 +00:00
jenkins-bot 1b5f4704ff Merge "Have ce's ctrl+arrow functionality use UnicodeJS library" 2013-04-13 08:06:20 +00:00
Inez Korczyński 77d9606bde TransactionProcessor: Fix offset bug
Use ve.BranchNode.getNodeFromOffset instead of
ve.dm.Document.getNodeFromOffset so correct nodes will be retrieved to
emit update events to.


Change-Id: Iaf559f0424584a3dde065e548e403c4a53207312
2013-04-12 23:16:51 +00:00
Ed Sanders 7f6beb9d39 Have ce's ctrl+arrow functionality use UnicodeJS library
Change 57076 implemented the functionality required to skip
words in UnicodeJS. This change simply removes all the existing
code we had and replaces it with this implementation.

Bug: 46794
Change-Id: I6b2700d65476c4d34ba4a01a88382d7af8e736fb
2013-04-12 12:12:53 +01:00
Ed Sanders 01eda7f36a Create MWTemplateNode
This node stores the rendered in the index-value store, hashed on
a custom hash of the dm (type + mw) which makes it unique it its
parameters.

Bug: 46571
Change-Id: I0ab4c9f7bca207121d5b42e83c821771b6139da8
2013-04-11 23:58:48 +01:00
Catrope 54a232a92b Allow nodes to handle their own children
For data->DOM, this is easy: .toDataElements() can optionally return an
array instead of an object, and that will be treated as the data to
insert. If this happens, the converter won't descend. The node handler
can recursively invoke the converter if it needs to (although I suspect
the current implementation is broken when converting block content in an
inline context).

For DOM->data, this is a bit more complex. The node sets
.static.handlesOwnChildren = true; , which triggers the converter to
pass a data slice rather than a single data element, and not to
descend. The node handler can invoke the converter to recursively
convert DOM subtrees to data.

ve.dm.Converter (data->DOM):
* Renamed createDataElement() to createDataElements()
** .toDataElement() may return element or array, handle this
* Renamed childDataElement to childDataElements, is now an array
* Actually alienate if .toDataElement() returns null
** Shockingly, this claimed to be supported before but wasn't
* Rather than pushing to data, concat to it
** Add closing if needed
* Don't descend if .toDataElement() returned an array of length >1, or
  if the node has .handlesOwnChildren = true

ve.dm.Converter (DOM->data):
* Split getDomSubtreeFromData() and getDomFromData()
* When converting a node that handles its own children, pass in a data
  slice and skip over that data

Change-Id: I196cb4c0895cbf0b428a189adb61b56565573ab3
2013-04-11 22:41:18 +00:00
jenkins-bot 6123f6e952 Merge "Fixes to DM metaList stuff under Roan's guidance." 2013-04-11 22:32:38 +00:00
Rob Moen 1c6522d9e9 Fixes to DM metaList stuff under Roan's guidance.
Splitting this out of https://gerrit.wikimedia.org/r/#/c/58274

Change-Id: Ic90b9714959e1cfb0c18997e2f2b593ed9909990
2013-04-11 14:49:17 -07:00
Catrope 1b5a376c28 Allow hybrids across Model subclasses
A node could already implement a toDataElements() function that
returns a data element of another node type, but it couldn't return
an annotation or a meta item. This is fixed now, and any dm.Model
subclass can now morph into any other dm.Model subclass.

I didn't originally plan to do this today at all, but doing this now
makes my upcoming converter changes easier. Surprise feature!

Change-Id: Ief6ac302094df084221a5a97c32a522b929c2960
2013-04-11 11:12:44 -07:00
Catrope 76b080dce1 Pass the converter object to the node handler in toDataElement()
This will allow node handlers to recursively invoke getDataFromDomRecursion()

Change-Id: I12cd4b31614a549bfbe8fbdc7d0607ece32aa98a
2013-04-11 11:12:44 -07:00
Catrope daaf255f13 Make getDataFromDomRecursion() use a context stack to pass context info
This will allow toDataElement() functions to just call this function
with a DOM element, rather than having to have all the recursion context
data to pass in.

Also expose this information using getters.

Change-Id: I89574c42385267e08704f018c0892d63014376a6
2013-04-11 11:12:39 -07:00
Trevor Parscal 9510440640 Image node refactor
ve.ce.ImageNode.js
* Moved in generic stuff from MWImageNode
* Added drag end handler (empty, will be used soon)

ve.ce.MWImageNode.js
* Changed to inherit ImageNode
* Moved generic stuff out

ve.dm.ImageNode.js
* Added attribute extraction/preservation for src, width and height

ve.dm.MWImageNode.js
* Changed to inherit ImageNode
* Re-using ImageNode's attribute handling to extract/preserve attributes on both the image and wrapper level

Change-Id: Ied4e1ece24e6804220eac35330790f7084df55de
2013-04-10 14:56:08 -07:00
Trevor Parscal 8f3e6f152f Dialog button changes
ve.ui.MetaDialog.js
* Added scrolling to outline panel

ve.ui.css
* Added reusable animation keyframes

ve.ui.Dialog.css
* Changed dialog head style
* Changed dialog cancel button to close icon button
* Added animation of dialog opening
* Increased min-height of dialog to always show a little content

ve.ui.Icons-*.css
* Added close icon (not sure why it was missing)

ve.ui.Window.css
* Moved head padding out of window and into implementations of window

ve.ui.Dialog.js
* Moved apply button to footer
* Renamed cancel button to close button
* Overrode close method with triggers a closing animation and then calls the parent close method after an animation is complete
* Added classes to close and apply buttons to make styling less ambiguous
* Converted cancel button (now the close button) to an icon button

ve.ui.Window.js
* Added footer to dialog

VisualEditor*.php
* Added close message

Change-Id: Iededbc54b287328b3047b05efad6ca3cc152caa5
2013-04-10 12:34:52 -07:00
Trevor Parscal 7ac32bc0f6 No more confusing boolean argument for closing windows
window.close( true ) thing sucked, and was being named and used
inconsistently throughout the code.

The new approach uses an action string, so it looks more like
window.close( 'accept' ) or window.close( 'back' ). This makes it easy
to steer the behavior at any point in the window close code path.

Most importantly for the link inspector, this allows us to now restore
the previous selection when the user presses escape or clicks the back
button, while still moving the cursor to the end and collapsing the
selection upon pressing enter and allowing removal by clicking the
trash can.

This commit also cleans some things up, like the various ways we have
to close an inspector which all seem useless because we wouldn't want
to just randomly close an inspector on someone. An inspector should
be closed only when the user has dealt with it.

ve.InspectorAction.js
* Removed close method

ve.ui.LinkInspector.js
* Updated documentation
* Passing action to parent method
* Updated logic to deal with change from "remove" to "action" argument
* Added selection restauration on "back" action

ve.ui.Context.js
* Added action to call to close
* Removed closeInspector method

ve.ui.Dialog.js
* Moved event handlers to the top
* Added actions to calls to close
* Added click block event handler to prevent focus changes

ve.ui.Inspector.js
* Added actions to calls to close
* Added storing of previous selection - this is different from
  initialSelection because it's captured before the selection is
  modified by setup

ve.ui.Window.js
* Updated documentation
* Updated argument name from "remove" to "action"

ve.ui.WindowSet.js
* Updated documentation
* Removed auto-close, replaced it with error if trying to open a window
  when another is already open
* Removed close method

Change-Id: Ie8f72504177dd6ba169fdddbb776fd5397b831c4
2013-04-10 12:31:49 -07:00
Ed Sanders 62c06d0253 Create GeneratedContentNode which can store rendered HTML in IV store
AlienNode is now a subclass of GCNode, but doesn't use the IV store yet.

Bug: 46571
Change-Id: If0717afdf557a2aa681d1bae3a6e98299631091a
2013-04-10 19:34:19 +01:00
jenkins-bot 3160e8c838 Merge "Fix 404 on iframe styles by standardizing get and set modules methods." 2013-04-10 17:25:58 +00:00
Rob Moen 1db76c392f Fix 404 on iframe styles by standardizing get and set modules methods.
Change-Id: Iebc2a9fc7db00d661f685c28dbc345fb561bb15e
2013-04-10 10:18:39 -07:00
jenkins-bot 46c079f281 Merge "Added icon for reference, switched from category to tag icons" 2013-04-10 00:10:40 +00:00
Catrope 316fdab450 Actually use the doc parameter in toDomElements()
It's been passed in for a while, but nothing ever used it. As we know
some browsers don't like it when we create elements in the wrong
document, and this ensures we always use the correct document for
createElement().

Change-Id: Ia3d2fabe0516956105ad2b5625ed2f76c015c26e
2013-04-09 23:48:03 +00:00
jenkins-bot 906f4cf21d Merge "Clickable inline images" 2013-04-09 23:46:45 +00:00
jenkins-bot c56363912c Merge "Reduce code duplication for annotation rendering" 2013-04-09 23:46:21 +00:00
jenkins-bot 053d0a86a0 Merge "Prevent IE from editing ce="false"" 2013-04-09 23:43:03 +00:00
Catrope 27875c8220 Reduce code duplication for annotation rendering
ve.dm.Converter and ve.ce.ContentBranchNode were duplicating a fair bit
of logic for annotation rendering. Moved the annotation opening and
closing logic into ve.dm.Converter.openAndCloseAnnotations, and
implemented both annotation rendering code paths in terms of that
function with callbacks for caller-specific behavior.

Change-Id: I7cba7d2fda7002287b07949a1b8120ba80bfe854
2013-04-09 23:38:03 +00:00
jenkins-bot 05f4579a53 Merge "Convert AnnotationFactory and MetaItemFactory to NamedClassFactories" 2013-04-09 23:20:20 +00:00
jenkins-bot 9cc2d69a27 Merge "Rename ve.NodeFactory to ve.NamedClassFactory" 2013-04-09 23:03:55 +00:00
jenkins-bot 1f0cca41a1 Merge "Add ve.ce.View as a common base class for ce.Node and ce.Annotation" 2013-04-09 22:50:29 +00:00
Trevor Parscal e647e22317 Added icon for reference, switched from category to tag icons
Change-Id: I15e988eebd4d10f07e60895e9a14f87f4af9e7ea
2013-04-09 15:30:20 -07:00
jenkins-bot 206a2c673c Merge "Implement next/prevBreakOffset and word skipping" 2013-04-09 22:24:41 +00:00
Ed Sanders f36e68c333 Implement next/prevBreakOffset and word skipping
This provides the functionality for keyboard word skipping
(i.e. pressing ctrl/alt + arrow key).

Bug: 46794
Change-Id: Ib0861fa075df805410717a148b8a6e166d947849
2013-04-09 21:55:57 +00:00
Catrope 162f1b4119 Convert AnnotationFactory and MetaItemFactory to NamedClassFactories
Change-Id: Ic6e3a336050a335c88ef41735c0f4e470c5b75b6
2013-04-09 12:05:05 -07:00
Catrope 9c967267e6 Rename ve.NodeFactory to ve.NamedClassFactory
We weren't really using it exclusively for nodes any more, and the only
functionality in there was for using .static.name

Change-Id: Ie26928cd01faee95a10912201663b45f1f20fb19
2013-04-09 12:05:05 -07:00
Catrope 2eb77c1298 Add ve.ce.View as a common base class for ce.Node and ce.Annotation
Just like ve.dm.Model is a common base class for dm.Node, dm.Annotation
and dm.MetaItem.

ce.View abstracts the this.model and this.$ behavior, including liveness,
whitelisted HTML attribute rendering and adding a back reference in
.data(). The back reference has been renamed from .data( 'node' ) to
the more generic .data( 'view' ).

At this point this means ce.Annotation is just a shell around ce.View
(except where it defaults to a span rather than a div), but that could
change in the future.

Change-Id: I0eef5b80718e0b0fcd3f8bba096b452f0bb680d0
2013-04-09 12:05:05 -07:00
Catrope 0b55bb8cdc Move common Node/Annotation/MetaItem code into ve.dm.Model
ve.dm.Model is now the common base class for these three. ve.dm.Node
inherited from ve.Node before, so it now uses it as a mixin instead.
This required changing ve.Node's usage of ve.EventEmitter from
inhertiance to a mixin as well, because inherited methods apparently
don't get mixed in correctly.

* Change annotation terminology from linmodAnnotation to element for
  consistency with Node, MetaItem and Model
* Reimplement getClonedElement() in Node for .internal treatment

Change-Id: Ifd3922af23557c0b0f8984d36b31c8a1e2ec497e
2013-04-09 12:05:05 -07:00
jenkins-bot 9ff221b60a Merge "Fix MetaList tests, were totally broken" 2013-04-09 13:39:43 +00:00
jenkins-bot 237dbe7fde Merge "Fix a bug where trimOuterSpaceFromRange() didn't trim an all-whitespace range" 2013-04-09 11:58:50 +00:00
jenkins-bot 3d0ce68893 Merge "Fix ModelRegistry bugs" 2013-04-09 11:56:14 +00:00
Catrope 87125aaf36 Fix MetaList tests, were totally broken
They worked fine with just one group, but once Rob added a second group
everything came falling down.

* Index the return value of findItem() into the correct array
  (list.items for all, list.groups[groupname] for groups)
* Expect null if there is something at the coordinates but it's in the
  wrong group
* Keep track of the next index and expect that for forInsertion when
  findItem() returned null, as well as at the end of each offset

Change-Id: I76438f583cea5694ce04fa2f4e7e88f8f8f236d1
2013-04-09 12:46:04 +01:00
jenkins-bot 5029ee29ea Merge "Great Annotation Refactor of 2013" 2013-04-09 11:28:06 +00:00
Catrope 1645fe01e6 Be resilient against an unset hrefPrefix in MWCategoryMetaItem
(or any unset attribute for that matter)

Change-Id: I59364354c64fbce016090e17aa9683ec0a0fea9b
2013-04-08 21:44:59 -07:00
Catrope 2eb0d2a6b2 Great Annotation Refactor of 2013
This changes the annotation API to be the same as the node API, sans
a few boolean flags that don't apply. The APIs were different, but
there was really no good reason why, so this makes things simpler for
API users. It also means we'll be able to factor a bunch of things out
because they're now duplicated between nodes, meta items and annotations.

Linear model annotations are now objects with 'type' and 'attributes'
properties (rather than 'name' and 'data'), for consistency with elements.
They now also contain html/0/* attributes for HTML attribute preservation,
which obsoletes the htmlTagName and htmlAttributes properties.
dm.Annotation subclasses take a reference to such an object and implement
conversion using .static.toDataElement and .static.toDomElements just
like nodes do. The custom .getHash() functions are no longer necessary
because of the way HTML attribute preservation was reimplemented.

CE rendering has been moved out of dm.Annotation (it never made sense to
have CE rendering functions in DM classes, this was bothering me) and into
separate ce.Annotation subclasses. These are very similar to CE nodes in
that they have a this.$ generated based on something in the DM; the main
difference is that nodes listen to events and update themselves, whereas
annotations are static and are simply destroyed and rebuilt when they
change. This change also adds whitelisted HTML attribute rendering for
annotations, as well as class="ve-ce-FooAnnotation" attributes.

Now that annotation classes produce real DOM nodes rather than weird
objects describing HTML tags, we can't generate HTML as a string in
ce.ContentBranchNode anymore. getRenderedContents() has been rewritten
to be much more similar to the way the converter renders annotations;
in fact, significant parts of it were copied from the converter, so that
should be factored out in the future. This change actually fixes an
annotation rendering discrepancy between ce.ContentBranchNode and
dm.Converter; see the diff of ve.ce.ContentBranchNode.test.js.

ve.ce.MWEntityNode.js:
* Remove stray property

ve.dm.MWExternalLinkAnnotation.js:
* Store 'rel' attribute

ve.dm.TextStyleAnnotation.js:
* Put all the conversion logic in the abstract base class

ve.dm.Converter.js:
* Also feed annotations through getDomElementsFromDataElement() and
  createDataElement()

ve.dm.Node.js:
* Fix undocumented property

ve.ce.ContentBranchNode.test.js:
* Add descriptive messages for each test case
* Compare DOM trees, not HTML strings
* Compare without all the class="ve-ce-WhateverAnnotation" clutter

ve.ui.LinkInspector.js:
* Replace direct .getHash() calls (evil!) with ve.getHash()

Bug: 46464
Bug: 44808
Change-Id: I31991488579b8cce6d98ed8b29b486ba5ec38cdc
2013-04-08 18:10:16 -07:00
Catrope 9bac935c7d Fix ModelRegistry bugs
* In matchTypeRegExps(), skip string types
** Didn't break because we currently have mixes of strings and regexes
* Combine types from rel, typeof and property rather than picking one
** Added test case in ve.dm.example that resembles actual Parsoid output
* If the element has extension-specific types, not only restrict type
  matching to extension-specific types, but also require that *all* types
  present on the element be matched

Change-Id: Iacf3851a0ca9081d2c813b42435484a47cec6230
2013-04-08 18:05:34 -07:00
Christian Williams 23ac4b79bb Clickable inline images
Clicking an inline image will select it, or expand the selection.

Change-Id: I505665f2dac2e52140cc049e63e3355190dcbfec
2013-04-08 17:58:46 -07:00
Christian Williams 4c1934b19d Prevent IE from editing ce="false"
This is a redux of logic already in master.
Moved from keydown to keypress because IE
fires keydown multiple times for held keys.
Changed the logic to determine that the current
offset is just after an element that should not be
directly edited.

Change-Id: I5206d8919abde740d92f636b0c8618c4ebb6f6ff
2013-04-08 17:53:31 -07:00
Ed Sanders 93bbe93829 Fix for custom hash with keys in different order
Instead of returning val when a custom hash is found,
feed it back into val and let the object sorting take
place if required.

Bug: 46895
Change-Id: I6a9b42facd97fbf49042d3a082121ec93659b9f1
2013-04-09 00:20:44 +01:00
Ed Sanders 277c4f6c28 Change custom .getHash functions to .getHashObject
As described in the bug, ve.getHash performs JSON.stringify so to
customise a hash the object should just return an object to be
hashed, not the hash string itself.

Bug: 46895
Change-Id: If11071d4b04a01e25102ffb57240882f650ee10d
2013-04-08 23:29:56 +01:00
Trevor Parscal f7335d4729 Support loading stylesheets into frames from different locations
This is one of the blockers for splitting VE up into separate
repositories or extending VE with an extension.

ve.ui.Frame.js

  It's critical that we don't emit initialize from ve.ui.Frame until
  it's completely loaded, especially its styles, because we will
  begin measuring it straight away.

  Involved loading the stylesheets using $.ajax and setting base
  URL of the iframe to the ve.ui styles directory so all the image
  URLs still worked. This won't work for stylesheets from multiple
  locations, so we needed a more robust solution.

  The new solution uses some trickery described in the code
  documentation, but essentially no longer depends on all
  stylesheets being located in the same folder.

ve.ui.Dialog.js, ve.ui.Inspector.js, ve.ui.Window.js

  Static methods are now being used to extend a window class to
  include different stylesheets rather than simple array
  concatenation.

Change-Id: I619238732f975d41305f81f8f818a577a40f49da
2013-04-08 13:58:50 -07:00
jenkins-bot b47310238d Merge "Quick fix for IE typing after generated content" 2013-04-05 23:14:40 +00:00
Christian Williams de49bf2bf7 Quick fix for IE typing after generated content
The previous check was incorrect and was setting selection
too often.

Change-Id: I1ac393c149b6f814949b84e47faa04906c94f6af
2013-04-05 16:12:12 -07:00
Trevor Parscal 148b6bf8a8 Media dialog support
*/index.php
* Added links to new files

VisualEditor.php
* Added links to new files
* Removed keys of non-existent messages

ve.ui.ContentDialog.js, ve.ui.MetaDialog.js
* Removed redundant comments

ve.ui.MediaDialog.js
* New dialog, just for media

icons.ai, picture.png, picture.svg, ve.ui.Icons-*.css
* Added picture icon

ve.ui.MediaButtonTool.js
* New button, just for media (shows up in the context toolbar)

ve.ui.DialogButtonTool.js
* New base class for dialog buttons

ve.ui.Context.js
* Added basic support for showing dialog buttons, in addition to
  annotation buttons, in the context toolbar - to test, select only an
  image node

ve.ui.Dialog.js
* Prevent clicks on the click-block from changing focus
* Moved initialize to below the event handlers and updated its
  documentation

ve.ui.DialogFactory.js
* Added a way to get the names of dialogs that can be used to edit a
  node

ve.ui.Inspector.js
* Removed close handler which set focus, this is done already in window

ve.ui.InspectorFactory.js
* Fixed comment so it's not telling lies anymore

ve.ui.Window.js
* Removed auto-focus on frame, it's changing the focus in the parent
  document which blows-away the focus in CE, and it really isn't needed
  as it turns out

VisualEditor.18n.php
* Added media dialog title message
* Added media tool tooltip message

Bug: 37870
Change-Id: I9150c46b3e292910fed899fa60d6da433049ca45
2013-04-05 11:52:57 -07:00
Timo Tijhof 1513c23be6 Test: Disable circular reference test for ve.getHash.
Change-Id: Idbad334ed21247c3f4d442f6aad62a0b9347cfc6
2013-04-04 03:31:26 +02:00
jenkins-bot 4b2e33aba4 Merge "ve.init: Fix broken dependency between ve.js and ve.init.platform" 2013-04-04 00:15:32 +00:00
Catrope a0c7d90f65 Fix a bug where trimOuterSpaceFromRange() didn't trim an all-whitespace range
Also add tests for it

Change-Id: I713626bd778f45b5f7bfb6ca4ba2057f84c0a0c5
2013-04-03 16:58:51 -07:00
Timo Tijhof 306680efd5 ve.init.mw.ViewPageTarget: Use original label for replaced tab
To verify
* Save "MediaWiki:Edit" with "Edit page" (anything not "Edit")
* Set this.tabLayout = 'replace';
* Observe that the ve-edit tab is now "Edit" (msg: vector-view-edit)
  instead of "Edit page" (msg: edit)

Bug: 42117
Change-Id: I2e7dd85cd14049101e2d49751d37797d77bc7c9d
2013-04-04 00:16:46 +02:00
jenkins-bot 19383f77f4 Merge "Test: Fix 404 errors in example images." 2013-04-03 20:52:44 +00:00
Inez Korczyński fea3273cad Make ve.ce.Document.getSiblingWordBoundary compatible with new linmod
Change-Id: I746fb8ad761e68cb3c8a76550e2dd4cb540be4e6
2013-04-03 18:07:11 +00:00
Timo Tijhof 1ec8ba3e24 Remove superfluous spaces in function invocations.
Find-Exec: ack '\.[a-zA-Z]+\ \(' --js modules/ve modules/unicodejs
Change-Id: Ib7d0a6514f3321f1d09fbf7cf52c2a9c2cecde88
2013-04-03 17:48:34 +00:00
Timo Tijhof 93b5e174f1 ve.init: Fix broken dependency between ve.js and ve.init.platform
Depencency tree looked like this
* ext.visualEditor.viewPageTarget
  - ve.init.platform
  - ve.init.target
** ext.visualEditor.core
   - (most ve.* classes)
*** ext.visualEditor.base
    - ve.js

Some of the ve classes are calling ve.msg from the global scope
at load time (e.g. in the definition of static properties or in
constructors of classes that were immediately instantiated in
the same file).

Platform needs to be initialised in the base module.
ve.init.Platform.js was already there, but that's just an
abstract base class. The the ve.init.platform property is set
from the implementation classes' files.

Updated makeStaticLoader.php and re-ran for test and demo html.
The fake "Standalone Init" module is now gone, which shows that
this was needed as test/ and demo/ already put their platform
code in/after the 'ext.visualEditor.base' module in the html.

Bug: 45175
Change-Id: I47d7d92495974572194700c98a219d22ecbfaf4b
2013-04-03 05:47:40 +02:00
jenkins-bot 50f84e341e Merge "Re-run makeStaticLoader for index.php (fix 404 ve.ui.FlaggableElements.js)" 2013-04-03 01:58:40 +00:00
Trevor Parscal 96c39e07fc Add left/right/center alignment to popups
This allows the popup to be aligned to the callout in 3 different ways, center is still default.

Change-Id: I3f2a4672da62d7d4cd4c7d20df640d6390f00c9f
2013-04-02 17:36:54 -07:00
Timo Tijhof 6123661736 Re-run makeStaticLoader for index.php (fix 404 ve.ui.FlaggableElements.js)
Change-Id: Ifba82e644e6ad4b2fe69f2632df7935756dd275c
2013-04-02 23:56:25 +02:00
Timo Tijhof 42f4ecc854 Test: Fix 404 errors in example images.
Consistently refer to example.png for <img> tests.
And "Wiki.png" for MediaWiki image tests.

Change-Id: I799654b66bb586338e807a84bb84f7ec0b486728
2013-04-02 23:52:02 +02:00
jenkins-bot 85f6177543 Merge "Add overlay to frame" 2013-04-02 19:22:26 +00:00
jenkins-bot 2f0c091bf2 Merge "Stack panel, element mixins, cleanup" 2013-04-02 19:22:08 +00:00
Trevor Parscal 8e273b7d9f Add overlay to frame
This is where we can add popups and stuff.

Accessible through: this.$$.frame.$overlay

Change-Id: Icbc9a114006804a1b9ab74144f0aaf59a15c5466
2013-04-02 12:10:31 -07:00
Ed Sanders fb534ebedc Script tag for LinearData test not renamed after file move.
Change-Id: I89f7c2afd815f3050a2d837de67189cd628c03c6
2013-04-01 15:39:53 +01:00
jenkins-bot 4d41a23b61 Merge "Store data in LinearData class with an index-value store for objects" 2013-03-30 10:17:39 +00:00
Ed Sanders fdf30b1ac8 Store data in LinearData class with an index-value store for objects
Created an IndexValueStore class which can store any object and return
an integer index to its hash map.

Linear data is now stored in ve.dm.LinearData instances. Two subclasses
for element and meta data contain methods specific to those data types
(ElementLinearData and MetaLinearData).

The static methods in ve.dm.Document that inspected data at a given
offset are now instance methods of ve.dm.ElementLinearData.

AnnotationSets (which are no longer OrderedHashSets) have been moved
to /dm and also have to be instantiated with a pointer the store.

Bug: 46320
Change-Id: I249a5d48726093d1cb3e36351893f4bff85f52e2
2013-03-30 10:06:34 +00:00
Ed Sanders 5b168bdbad Fix MWImageNode dimensions and implement toDomElements
Using element.height was returning 0 if the attribute was empty
when in fact what we mean to store is null (i.e. auto height).

This takes care of the writing of attributes in CE as jQuery
ignores an attribute-set command if the value is null.

Also in this commit I've implemented a basic toDomElements
that outputs the original HTML (code copied from AlienNode).
This stops the code from throwing an exception but will
eventually need to be rewritten to rebuild the HTML from
the attributes stored in the DM.

Bug: 56336
Change-Id: I297a1d0a07e9ebf9d0110fb1cdf266f8415f25b7
2013-03-29 12:51:43 +00:00
jenkins-bot 7b9618ebc2 Merge "Typing support after Aliens and Entities for IE" 2013-03-29 02:19:15 +00:00
Inez Korczyński 836fa82155 Make sure that rangy is initialized only once and that it is initialized before it is used.
Change-Id: Ia318908d34e82ae97ae1bf662ad9fc5dc28bf6ba
2013-03-28 14:50:43 -07:00
Christian Williams 48f6403504 Typing support after Aliens and Entities for IE
When the cursor is between ce="false" elements and an editable next
sibling, IE often sets the anchorNode to be the ce="false" element
(or text node within). This change returns aliens to ce="false"
(abandoning the former true within true IE trick), and ensures that
the cursor is in the right place on keydown by programmatically
setting the selection.

Change-Id: I952488510f32b096b27e8e55d4afc7df930e0072
2013-03-28 14:49:09 -07:00
jenkins-bot f6c50d70a5 Merge "Fix for live preview in jsduck" 2013-03-28 21:11:25 +00:00
Trevor Parscal 3dfbda60d1 Fix for live preview in jsduck
This got out of sync, pretty simple fix.

Change-Id: Ib21e63399f184de1b182f20b9d35307e2c73a0df
2013-03-28 13:26:15 -07:00
Timo Tijhof c53685b865 Doc: Replace "@property @type {Type}" with "@property {Type}".
Also removed a few redundant headings in class documentation
comments. There is already an @class and it looks a bit odd  in
the generated pages:
 <h2>TextString</h2>
 <p>TextString</p>
 <p>This class provides a ...</p>

Change-Id: Ie311c6993ed02e79272dbde71f6a1bc252ef3037
2013-03-28 21:21:56 +01:00
jenkins-bot 9c9675f778 Merge "Fix: focus method should be called on jQuery object not on ve.ui.TextInputWidget object itself." 2013-03-28 20:11:37 +00:00
Inez Korczyński 497b6947e5 Fix: focus method should be called on jQuery object not on ve.ui.TextInputWidget object itself.
Change-Id: I70b6553245b68e6de465eb3434bce4c4228f1764
2013-03-28 13:09:27 -07:00
Inez Korczyński 21e4fdc014 Added support for displaying inline images.
Change-Id: Ieecbca8ed864585e8eaa99598d4bfdb5ac9bfec7
2013-03-28 13:05:57 -07:00
Trevor Parscal a2e59f7c86 Stack panel, element mixins, cleanup
*.php
* Updated links to files

ve.ui.MetaDialog
* Added stack panel that now contains category and language editor panels
* Attached outline widget to stack panel

ve.ui.FlaggableWidget -> ve.ui.FlaggableElement
* Moved to elements

ve.ui.GroupWidget -> ve.ui.GroupElement
* Moved to elements
* Removed invalid event documentation

ve.ui.LabledWidget -> ve.ui.LabledElement
* Moved to elements

ve.ui.StackPanelLayout.js
* New class, mutually exclusive panel container

ve.ui.TitledPanelLayout
* Remvoed, using labeled element instead

ve.ui.Element.css
* Added for elements
* Moved label style here, from widget styles

*.css, ve.ui.ButtonWidget.js, ve.ui.InputLabelWidget, ve.ui.OptionWidget, ve.ui.SelectWidget
* Adjusted class names to reflect widget -> element migration

Change-Id: I32f504c844dba7aae1b286eef06ca046627bdc8d
2013-03-28 12:40:01 -07:00
jenkins-bot 0a8697808e Merge "Removed static "overrides", which were only setting defaults" 2013-03-27 18:34:37 +00:00
jenkins-bot ff38fcd4ef Merge "New popup widget" 2013-03-27 18:30:37 +00:00
Trevor Parscal d25a04b35b New popup widget
This will make the popup with callout functionality easy to reuse elsewhere - in the first case most likely the popup menus for the category widget.

*.php
* Added links to the new widget

ve.ui.Context.css, ve.ui.Widget.css
* Moved styles to the widget stylesheet

ve.ui.Context.js, ve.ui.PopupWidget
* Moved "popup" specific stuff to the new popup widget

Change-Id: I823c6e2c5e1ec11088898e9621d93e983c3b76f3
2013-03-27 11:27:25 -07:00
jenkins-bot 686d4ddc71 Merge "Added layouts and fixed up dialog styling issues" 2013-03-27 18:15:05 +00:00
Inez Korczyński 47691cf586 Initialize rangy once and globally instead of doing it in constructor of every surface.
Change-Id: I06e331021ff8af63e76ceccc005319fc9ce96619
2013-03-27 11:05:29 -07:00
jenkins-bot b20de29fe8 Merge "Small cleanup in CE" 2013-03-27 18:02:06 +00:00
Inez Korczyński fe0fdcd67c Small cleanup in CE
Better comments for:
* ve.ce.Document.getRelativeOffset,
* ve.ce.Document.getSiblingWordBoundary.
Convert ve.ce.Surface.getSelectionRect to a static method.
Moved getNodeAndOffset from ve.ce.Surface to ve.ce.Document.

Change-Id: Ic00221fa463205d04c9b52150c0dd15904493b1e
2013-03-27 10:50:02 -07:00
Ed Sanders 4988efd35e UnicodeJS library to implement Unicode standards
Initially just with a Wordbreak module to implement Unicode standard
on 'Default Word Boundaries'. Due to it's standaloneability this has
been written as a separate library. Non-BMP characters are currently
not supported.

Bug: 44085
Change-Id: Ieafa070076f4c36855684f6bc179667e28af2c25
2013-03-27 17:44:22 +00:00
Trevor Parscal 63567654a2 Link inspector suggestion sections
ve.ui.Widget.css
* Made sections use a default cursor - they aren't clickable so they shouldn't appear to be

Change-Id: Id74288040080c18b8595f2903239bc82e8bc1ab2
2013-03-26 16:57:30 -07:00