* Ensure activating classes are removed by rejecting activatedDeferred
as soon as teardown starts.
* Try to teardown surfaces is surfaces exist, not just if the target is active.
* Remove noop teardownDebugBar. The debugbar lives inside the surface now.
* Ensure progress bar is always reset, even if target setup is aborted.
Bug: T99139
Change-Id: I16a071c0d4bc8bbc6af2e03e63ee0ffc18d55c75
Usually. Unless you load VE, because then you might be loading on
`action=edit` in remember-last mode and therefore the tab text needs to
be updated from "Edit source" to "Edit". Or "Create source" to "Create".
Or the equivalent with 'local description' in the case of pages from
foreign file repos, etc.
Bug: T120970
Change-Id: I8f07be6c8e415b40ad134ee82d0bda1d63cc4f96
Seems we need to make sure this returns before navigating to the target page.
This reverts commit 40807a0743.
Bug: T121122
Change-Id: I4edf03bc0d57b03897d9f1802eabd8f0dd9962b9
To use
.then( function ( opened ) { return opened; } )
.then( function ( closing ) { return closing; } )
.then( function ( data ) {
etc. instead of nesting them in .done functions
Change-Id: Ic8cee9639b90cb378ce0b7e58dc04eab0ff4cbc7
Move over logic which isn't specific to the article
implementation of VE (e.g. nothing related to loading/saving).
Refactors setupSurface to use an abstract tracking method (which
does nothing by default), and moves surface CSS classes to #createSurface.
Breaking change:
* Rename onSurfaceReady to surfaceReady. We shouldn't need to listen
to our own events.
* Rename onReady to documentReady. onReady is not a listener.
Bug: T97166
Change-Id: I7242b1bb5501b7755a18a13d13e166c30cac9cdd
We can't handle these yet. There's also 'preview' but I think we probably
qualify as supporting that.
Bug: T121126
Change-Id: I4602992a77f460b9bfcbad0eac1bdd79d67df04d
This makes way for a base mw.Target class which is
not specific to articles (e.g. Flow boards).
Bug: T97166
Change-Id: If72650bdf87aa9f195b004da0a4d815f1a8063a3
Currently we assume that any document state from WE is modified
but that is not necessarily the case.
Change-Id: I085825152528ae5a5e973e8b44f68cb07ee92416
In addition to the couple of TODOs inline, we should do the following in
follow-up commits:
* Prevent FOUC due to changing things only on the client
* Make section link behaviour sensible
Bug: T58337
Change-Id: I65d966270491ffe017cb11a0daa915628fadf65c
VisualEditor is usually not enabled in talk namespaces... but
sometimes it is. And when users see the button to edit with VE,
they're going to click it and expect to be able to sign their posts.
This tool is only loaded on talk pages and pages in additional
namespaces defined in $wgExtraSignatureNamespaces.
Code adapted with small tweaks from my own gadget
<https://meta.wikimedia.org/wiki/User:Matma_Rex/visualeditor-signature.js?oldid=13461327>,
which is already available under the MIT license.
Changes include:
* The tool is now always visible if the wiki allows signatures in any
VE namespaces, but disabled when not allowed in the current namespace.
* Register '~~~~' sequence to insert the signature.
* Code style tweaks for stricter lint checks in this repository.
* Documentation corrections.
Swedish translation provided by André Costa (already credited
as a translator as Lokal_Profil).
Depends on changes in VisualEditor core:
* I89fe53890ab59d12260ea6b41de802c38c24e8b9
* I14cd7efac521687ea38580341ae08ddc522edeeb
Bug: T53154
Change-Id: I6be5fb2118cf3eef5098d4c5320228aa81411ccb
Ensures that these styles are loaded *after* OOUI by making
them dependent on it, unlike DesktopArticleTarget.init
which isn't.
Change-Id: Ia1fff16432d20fb56707c5e21c6a930d2478e311
No point showing the icon if we don't have the functionality to
make it do anything. Also this reduces the number of RL requests
made as we never fetch OOUI separately.
Change-Id: Iac9aa6f34c485223e73981b3377c7d0cfd31dae9
Work around RESTBase problem that causes errors if we try to switch to
VE when the wikitext is empty. This would prevent non-power-users from
opening VE entirely.
This only solves the issue for new empty pages, and not when the user
intentionally empties the edit box. In that case, though, they get a
dialog where they can choose to "keep" or "discard" changes, and
discarding lets you open the editor.
Bug: T118152
Change-Id: Ie808bcaa9826deacac392dd6cbc90a9446602b79
This wasn't as bad as T112401 (that was blocking render), but we
still shouldn't be loading the module on page views.
Bug: T118088
Change-Id: If86701ed7ff4e8d6defb1c682aa9a38c211be0fa
The error code has changed after T115258 and is now consistently
'titleblacklist-forbidden' for all TitleBlacklist errors.
The API now also provides information about the exact error message to
display (error.message) and the TitleBlacklist rule that matched
(error.line), but we probably don't have that message client-side, so
we're not trying to display it. Maybe when we can load it (T40280).
Bug: T116198
Change-Id: I32fccc7d0b2b66c739d59db05c568a56d9f07eec
VE already has a a switch icon in the options menu, so bring that
up to the main toolbar.
Append an OOUI button to the WikiEditor toolbar if present, and bind
to the same functon as the edit tab.
Bug: T49779
Change-Id: Ic1e83ea7b13c4fef68024bf05ffc244060666103
siteSub and contentSub are both children of bodyContent so
no need to give them opacity directly.
Bonus: Make them user-select:none to avoid confusion as they
are in the edit area.
Bug: T116755
Change-Id: Iea4c35abc1eedb892e02c54b61e40726fa2b096e
Follows-up 28f3a02e56.
* Use mw.loader#getState() instead of private 'moduleRegistry'.
This property is not a supported API and may change at any time.
* Use plain push() instead of splice(). The order of modules
is insignificant as dependencies are enforced by module registry
only. Besides, the order is additionally normalised both
client-side and server-side by ResourceLoader.
Change-Id: Id9291c97c3bfc01c4cf203aa7b15629fb8412f5b
Mobile target, for example, has events logged in the MobileFrontend extension instead
(which covers both the wikitext editor there and the VE integration)
Bug: T110272
Bug: T109525
Change-Id: I521f1825dc9c0a135db54cd005cda723908f14bc
We want to flip the default of visualeditor-enable to true, but don't
necessarily want to turn it on for users who already have contributions but who
haven't already enabled it. Therefore we're considering adding such users to
this autodisable preference which they can self-remove (by explicitly enabling
VE) or we can target later, separate from betatempdisable users.
Bug: T112352
Change-Id: I1ce5e6c92055e30fdc82bc912a767e913b190ef6
Disambiguator extension adds the .mw-disambig CSS class to internal
disambiguation links since 8cc16d021410f49fa12a2f35c97cdac51adf4380.
Change-Id: If32bcb8867a874ee4127593f58619d059fe691b0
It's just as usable as the alien extension inspector which
is currently shown, and has better messages.
Change-Id: Ifbce9df4aff77cf76a8445158987be716ba45302
If VE is enabled for consistency edit section links become edit source in all NS.
This patch fixes it to be done on the backend for namespaces where VE is not enabled
(instead of user side) to avoid noticeable flickers on page load.
Bug: T112366
Change-Id: Iba090bfc1b2ff4886fb0cf2b37db7870b6be792d
Drop beta-ness as users don't care and it confuses them. Leaving the preference
alone for now.
Bug: T99963
Bug: T112354
Change-Id: I0e039dec54d528fce24226e76b931b593dd13a9e
The loading progress would not be reset upon failure, causing issues
when you tried to start loading again.
Bug: T96437
Change-Id: I7ec4be82304c101fa1bd634f60bc6b0047e2d53d
Right now .initialize() doesn't do anything other than enable
the window resize handler for toggling the "narrow" styling,
but as a matter of principle we should call .initialize()
on toolbars after attaching them.
Change-Id: I419c943d1d20af2105b84b8f5fbccc7070af601b
* Remove page.length
* Add action.abort.type = switchnochange
Needs to be deployed at the same time as Ib99700ac
Bug: T111420
Change-Id: I7ee245157d4de6c220d7cdf54cd1dd69ff836f15
Collapsible relates to the Vector menu behaviour where an item
is moved into the dropdown menu if the window is narrow.
This should only apply to the secondary tab when there are two tabs.
If there is only one tab (non-VE, e.g. in a non-VE namespace) then
this tab should not be collapsible.
Server-side code handled this correctly, but client-side was
adding the class unconditionally.
Change-Id: Iecd195e92f43fe9f11b3938a1a24caed7b331e5f
Anything with type=checkbox is coverted, and its label is found,
either by for=id or by finding a wrapping label.
All other inputs are stored in $otherFields for form building.
Bug: T86617
Bug: T70572
Change-Id: I94376fef18d02d2058bb548c11ae17f3dec7268c
* Rename the actions toolbar the 'pageToolbar', and place the save button in
its actions section.
* Inject the title amongst the pageToolbar tools, so we can have tools either
side of it.
* Don't use the hamburger icon, as this has a (different) expected behaviour
in MF. Replace it with a back button, and move the edit switch action over
to the right in an 'advanced' group.
The toolbar is back to being laid out like the source editing toolbar in MF.
Change-Id: I4e00a8cdf603968ee32872323c88e587c1e1a487
New changes:
61d20a1 Hide on-screen keyboard when selecting nodes on all mobile platforms
e5aff79 Localisation updates from https://translatewiki.net.
a99a897 Update OOjs UI to v0.12.3
3c01a14 Make DM nodes sensibly hashable
a611eb9 Make ve.dm.example.postprocessAnnotations fluent
496c895 Update ve.dm.ElementLinearData#hasContent documentation
fcaa035 Support RegExp sequences; trigger sequence matcher after newline
edda1d4 Add a mechanism to wait until ve.init.platform has been created
e174155 Autolink URLs when typing
ac9248f Allow drag and drop of links (and subsequent autolinking)
c88fad6 Localisation updates from https://translatewiki.net.
Local changes:
* Define `ve.init.platform.getUnanchoredExternalLinkUrlProtocolsRegexp`.
* Make `ve.ui.MWLinkAction` extend `ve.ui.LinkAction`.
* Override `ve.ui.LinkAction.getLinkAnnotation` so auto-links use the proper
`ve.ui.MWExternalLinkAnnotation` type.
Change-Id: I934f76158512e2e89b614ed92fef6481f70728e7
We were setting the edit summary box to the contents of the 'summary' parameter
every time the save dialog opened, but actually we only want to pay attention
to that the first time the save dialog opens.
Bug: T108329
Change-Id: Ic7b456ca8d7dd7cef8bc27629e3655ce9b97e755
Loading [[en:Sweden]] in VisualEditor requires making 24 API requests for
pageimages / pageprops info, all of which contain the following unnecessary
bloat:
{"warnings":{"main":{"*":"Unrecognized parameter: 'gpslimit'"},
"query":{"*":"Formatting of continuation data has changed. To
receive raw query-continue data, use the 'rawcontinue' parameter.
To silence this warning, pass an empty string for 'continue' in the
initial query."}}
That's 276 bytes * 24 requests = 6,624 bytes we could shave without losing
anything at all.
Change-Id: I0e88ebdc47c4d304b71c3c34fde24f82f5abadfc
Popup tool requires special attention to make it work
and keep the tool list left aligned.
Bug: T92027
Change-Id: I77a0dcbba382dce1669a30d48471b0c501c3d851
New changes:
2464397 Move toolbar floating code up to the target
11bdc21 Separate SA target into Mobile and Desktop
7ab3389 AlignableContextItem: Fix styling in mobile
758619f CONTRIBUTING.md: Update file paths and build instructions
Local changes to mw.Target to handle toolbar floating.
Change-Id: I0751817e3a6668b120134bfcb6c611b121a46501
Also use named classes for hiding toolbars, and move the
MobileFrontend overlay z-index hack out to that repo.
Depends on Ia46e6b4d7a in MobileFrontend.
Change-Id: I0e1f527446fd10fde5dd3107e6467fd2c8f621b2
Split the toolbar into two modes depending on if the surface is focused:
* When unfocused, show a hamburger containing back and source switch
* When focused, show editing tools, and a check button to unfocus
For the editing toolbar, space the tools out using table-cell layout
and hide labels below 480px.
Depends on I06813e3ff in core (surface blur method).
Bug: T93325
Change-Id: Ibf09cb29019d7a71e1e144b326710b1f6506cd0c
* On save, VE will now fetch and append modules and jsconfigvars to the save
event, which respectively contains necessary JS config module data and the
list of required modules to be added on the page.
* The jsconfigvars are now properly added to mw.config on edit save.
* If any new modules are now required by the page after an edit, they will be
loaded by ResourceLoader through mw.loader.load.
Change-Id: Ib3990078a22ad9e46debf3ce174e7cf27b86d944
When you bind to your own events you're probably using the wrong
design pattern.
The events are kept (without arguments) for the purpose of tracking.
Change-Id: I6983319f9e0ca179e609afb00c821e3eab2161c9
Allows us to rename onSaveEvent back to onSave.
Before this change,
* ve.init.mw.Target.prototype.save ->
* ve.init.mw.Target.prototype.onSave, emit save event ->
* ve.init.mw.DesktopArticleTarget.prototype.onSaveEvent (or MF equivalent)
With this change,
* ve.init.mw.Target.prototype.save ->
* ve.init.mw.Target.prototype.saveSuccess, emit save event ->
* ve.init.mw.DesktopArticleTarget.prototype.onSave (or MF equivalent)
Change-Id: I016262b38a941c93c0978391491baa6d5a32fe28
* Make save a FragmentDialog and open with WindowActions so
the selection is restored automatically.
* Pass in some information in setup data.
Change-Id: I254b71f252adce064b9c2d2bf2cb6c8d0018e31f
MW target has 'static' methods, some of which aren't attached
to the static property, the rest of which should be instance methods.
Rename success/fail functions to remove 'on' as that is reserved for
actual event listeners.
Change-Id: I63e68dbe1923906208b180abfc4a9a280b4d098e
* Use local edit source tool, and emit event to MF
* Bring in toolbar styles, bonus: remove old desktop style hacks
Bug: T96186
Change-Id: I89351e409aa4e9d626edd7151ae05bdcd58f1cee
New changes:
11953f7 Localisation updates from https://translatewiki.net.
0dbafb0 Update OOjs UI to v0.12.2
cbd0982 Replace placeholder color with opacity
087365c Support other types of 'empty' document placeholders
7692890 Make scrollIntoView a VE utility function
5a1a159 Localisation updates from https://translatewiki.net.
8edf71e [BREAKING CHANGE] Kill ve.indexOf and thus @until
bb02b02 build: Bump various devDependencies to latest
cb5b2cd Fix scrollIntoView util binding
8feab4e [BREAKING CHANGE] Use config object for Target constructors
Local changes:
* Use config object for Target constructors
Bonus:
* Add CSS classes to MW targets
* Use 'super' calls
Change-Id: Ieb4e4eb3663aab2706c0f3ecc8b82e00555df1d5
* Bring in back button & save button from MobileFrontend
so they are properly styled OOUI widgets
* Accordingly, move toolbar save button code up into base
MW target.
Bug: T96186
Change-Id: Ic89dd4efb831fc3b09980da16524276f6568619d
.set() should not overwrite existing deferreds; instead,
it should resolve the existing deferred if it's pending.
This is necessary because .set() is used by processResult().
Without this, passing .get() a title that no information
is known for results in a promise that is never resolved,
because the associated deferred is overwritten as soon
as the API response arrives.
Still make .set() a no-op if data has already been set,
by checking if the deferred is pending. For .resolve() this
doesn't matter, but for modifying this.cacheValues it does.
Bug: T107212
Change-Id: I70e8c5450f23062db214ccc5c585624d41de6509
Usage:
In a skin, that needs this offset, e.g. because it has a fixed header, it should add
this config var somewhere before the hook BeforeOutputPage is called:
$wgVisualEditorSkinToolbarScrollOffset['vector'] = 60;
(if 60px is the offset to use)
Depends on: I2e10c12df8277c84d948e48c6a132c03d6324693
Bug: T95528
Change-Id: Iaa86c2f68afa6403fcc4f5b7c655704512beead4
No retry right now, but we should at least stop failing silently. Doing this
in a window.alert() for now, as OOUI isn't available at this part of the
page load just yet (that will be coming soon).
Bug: T97041
Change-Id: Iacb195667215ee69d3991e4c41651ab6042243c5
This data is used for marking links red, but links which are known
but don't exist (e.g. interwikis) are not red.
Also fix bug in API caused by trying to return a value of (bool)true which is
apparently not allowed. Use (number)1 instead.
Bug: T104604
Change-Id: I599a513a27b31f7167e688d73bc3685141249971
Core code now has a scrollIntoView animation triggered on focus
which needs to be cancelled before we scroll to the section heading.
Change-Id: I5eb6a5c98b38c2510d2d7f0108fe56e607b34bd6
This reverts commit cb11cbd2f5.
Actually not needed after 3d36cac7fc4808f708f03b66f5c099de440e4569
in OOjs UI, and would change the UI in unexpected way.
Bug: T103403
Change-Id: Ia30b168ea29d03aa76ad81d1f9894a67604fdc08
This module is required in order to alienate all extension blocks
by default. Otherwise they are interpreted as plain divs which
allow content editable.
Bug: T103455
Change-Id: I08f6b9a516ba6bee6ed18256222108116eceee1e
When loading VE by clicking Edit on a view url, this naturally
works (we temporarily append our query, and remove it when ready).
When loading VE from a permalink (e.g. Open in new tab) or any
other source linked from HTML pages, then we're not in control
over adding the query (it's already there); we're only in control
over restoring the view url afterwards.
Bug: T102363
Change-Id: I4912ff1c6b28ac987517760ffed481a4cd3bd1ca
Once MW images are registered, we should remove core image support so
we don't accidentally match to them (e.g. an MW inline image with an
unsupported extra RDFa type).
Change-Id: I1c8567346c371fe338f95b232c9ac53e009c5a46
All this is no longer needed since 121216184718e7ebe22d6ecc8f5af5fe4e202465 in
OOjs UI and started causing issues after bb9c9c4f6a2fca6aed0e671e904e469d57da5f34.
Bug: T98795
Change-Id: I6493d6b52b313aac521aee2b0cff1571ea63bbe5
* Add a 3rd stage will triggers on API load
* Allow stages to complete in different order (as happens
on second load)
* Use CSS transitions
* Start slow and speed up using ease-in and progressively
shorter transitions
Bug: T95137
Change-Id: Ib9090e6c80b7a186bf353c40921d40456d90211a
The toolbar.destroy() call that was added in 5c38995bd9 was
needed to destroy the dummy toolbar when tearing down VE
before a surface had been intialized. But when tearing down
VE after the surface had been initialized (e.g. exiting using
the Read tab), we would do:
* setTimeout in tearDownToolbar()
** Set toolbar height to 0 and wait for transitionend
*** toolbar.destroy() once transition complete
* toolbar.destroy() in cancel()
This meant that we'd listen for a transitionend event
on an unattached element (because once the setTimeout runs,
the toolbar has already been destroyed by the second call),
which of course never fires, so we'd never resolve the
tearDownToolbar deferred and never finish tearing down VE.
Bug: T98388
Change-Id: I504f0cb0bf13643773fc98cb18b7b380cccb2f88
Prevents read-mode elements placed inside the target from
getting scaled down (e.g. firstHeading).
Change-Id: I55ed38e2855c4eb317ec71cebb1842b9b70790b6
This is no longer needed, as VisualEditor now loads the content
from the /api/rest_v1/ entry point at the main project domain.
This reverts commit c741db5378.
Bug: T97500
Change-Id: I9b0dba58484884cdf3c7917c633b9815de4c9f92
The old code in ve.init.mw.Target.static.fixBase was mostly
moved to ve.fixBase(), and the new ve.init.mw.Target.static.fixBase
contains MW-specific logic on top of that. This allows us to get
rid of the base fixing logic in onLoad().
Depends on I607fa579733 in VE core.
Change-Id: I42dfd4b90e86eb67d0111fffafc18e1152249610
If a load failed due to a revid mismatch, and a new attempt then
succeeded, we would keep remembering that it initially failed.
Then when we loaded the editor a second time, encountering
a revid mismatch would cause us to give up immediately.
To fix this, forget about any previous failures once
a load succeeds.
Bug: T97069
Change-Id: Ie10a7532759095cbb5fb8d23af602aa7b9611a06
Depends on Idd5e163090c9cf1c103d8b40e8ba19d332671cde and
Ifba178d8099b797a0ca33ca990540c8cb9cd3637 in VE core.
Bug: T65227
Bug: T70425
Bug: T95819
Change-Id: I6f08e3c1c3e4134520dac1e2d32d828cdefea23f