I intially thought it was associated with the language inspector, but
it's not, it's the label for the languages pane in the meta dialog.
Change-Id: I478e3951862a25eee056e3df6cc3c9f9f7d9d935
* Split files according to ve / ve-mw paths
* Split messages according to msgs-ve / msgs-ve-mw
* Update dependencies accordingly
* Remove ve-mw/ hack in makeStaticLoader.php, no longer needed
Bug: 45342
Change-Id: I6cb89606c307e27e237a1e9b56b94dfdcd310f41
Per Bug: 58406, updating search criteria for
tranclusion templates to work with existing
content in beta labs.
Please enter the commit message for your changes. Lines starting
Change-Id: Iac6919d234bd298034cc3c3d90ec62239a3fd0df
Applying same fix that was applied earlier to "bullets_steps.rb"
since that relieved frequent timeout behavior seen with tests
run via SauceLabs.
Change-Id: I0c924a315cd2bf4821a9155a1d1dcd052910e50e
For the benefit of pasting out of VE.
Use data-ve-ignore where necessary to avoid the HTML being
used on the way back in to VE.
Change-Id: Iabe678c4246c1d1f51abb058b6e750811fdf9bea
Also make available as a static method so it can be used by the
converter. We will need this for generated HTML for the external
clipboard.
Change-Id: Ief843ac10cd6c6e4b25e09a007625d363792adff
They conceptually belong in VE-MW, but right now the language
inspector is used in the VE standalone, and not having the
messages breaks it.
Change-Id: I0f84c6ee6c6142581c895515a2bd2a6caf4e511d
The duplication of the toolbar definition is ugly but we don't
have a better system to say "give me the same except demote this
one thing" right now.
Change-Id: Id74ed1a18aee4a947992bdd626702f578bbace14
getDirectionFromRange returns the direction property of the ce nodes under
that range. That method is mostly useful to recognize the overall block
direction of a selection or fragment.
The method is currently used in the following locations:
* ve.ui.Toolbar onContextChange - as a means to recognize the current context's
block direction for the icon directionality.
* ve.ui.MWExtensionInspector - if the selection is text and not an existing node
the input directionality adjusts to the context direction.
Bug: 57421
Change-Id: Ifc01b8e5dc0a2fe39d221e59e452c5cfad709a2d
1) when_present waits to deal with SauceLabs sluggishness
2) Restore a "sleep" method for running test locally
Change-Id: I692befa5da607cf2468e3a56eb9b634a17f8deb2
Hashes weren't using the new [ object, config ] set up so were
never matching the store. Also added a check to see if the
originalDomElements actually exists before trying to use them
(they may have been removed by a clone operation).
Change-Id: I886e369ced9a9d2e0e457ced9c21b2a7a8e55d58
If you've just pasted in a reference and a list the internal list
nodes may not have been rebuilt yet.
Bug: 58242
Change-Id: Ib10b81f4023194791f789f3e7dda393f2e355ea3
With blocks comment out where they're not wanted.
Bonus: Actually make the pasteSpecial command available in these
contexts.
Bug: 58404
Change-Id: Ic77c252ddc9ae54019b2d86ee5f8a6f4febf4292
Adding @noflip to align-left and align-right in the <figure> css styling
rules and removing the need to resize the Branch Node div element on center.
Change-Id: Iec6e589ba9ecdf32c1a0934b9eb05ee3fd42af66
ve.dm.MWTransclusionNode
* Implement getClonedElement to remove originalDomElements
and originalMw. We don't want to put these in the clipboard
as there is no guarantee they are the rendering of the current
set of parameters (a refresh may be in progress) and they may
confuse the converter on the way back in.
Remove about attribute to prevent about grouping of duplicated
nodes.
* Set an extra attribute to flag that the outputted DOM doesn't
have any generated content attached to it that can be stored
on load.
* Check for said attribute in toDataElement and skip the
storeGeneratedContents step. This will trigger an async update
of the generated contents on paste.
ve.ce.Surface
* Call cloneElements before writing to pasteTarget so data in external
clipboard is stripped of generated contents.
ve.dm.Node
* Only strip data-parsoid as other attributes may be meaningful.
ve.dm.mwExample, ve.dm.Node.test
* Update tests
Bug: 58241
Change-Id: I3e15cc97e94747647078204a0b398e6ac3ec6382
This change is meant to transform the current block image node rendering
in ContentEditable from the nested <div> structure to a <figure> tag more
closely matching Parsoid's output, with CSS to style it the same. This is
mostly so we can work with and display attribute changes, like 'type' and
'alignment', without constantly destroying and rebuilding nested <div>
structures.
This change also includes all the attribute changes that will be called
when the media edit dialog changes image type, alignment, size, etc.
Node: The mw-classes 'thumb', 'thumbinner' and 'thumbcaption' are
preserved in the structure of the <figure> but CSS designers should note
these styles are no longer necessarily attached to <div> elements.
Bug: 53436
Change-Id: I40065acd9fd59d30f94b5336736d4986e8de15aa
Move all text styles, and the remove styles button, into a new 'list' toolbar
group, using the text-styles icon. Less-used text styles (strikethrough, code
and underline) are demoted, with remove styles at the end, and bold and italic
promoted.
Now re-label the "More" catch-all to now be "Insert", which is what's left.
Change-Id: I66a1bba347ea64e540106b1090995b3117a8b1b2
This introduces a small reorginization of how commands are registered so
that they are associated with their corresponding symbolic names.
This change is mainly to aid with event tracking, but it might be
generally useful for other things as well.
Change-Id: I2ccf4522f786a54c1f5395008b7b0333a1fa6072