Add a parentDoc parameter to the MWImageModel constructor and use
it to inherit language, direction and HTML document. Remove
getLang(), setLang(), getDir() and setDir() whose only purpose
was to propagate the language and direction from the parent document
in a hacky way.
Also add a parentDoc parameter to newFromImageAttributes(), replacing
the lang and dir parameters. Remove the unused and ill-conceived
caption parameter.
This causes caption documents to always have an HTML document
for URL resolution. Previously, this worked when editing existing
images because a document generated by cloneFromRange() (which
propagates the HTML document) was passed into setCaptionDocument(),
but it didn't work when creating new images.
Bug: T109599
Change-Id: Ida36862092cd779ffc2f04c0ecbc1164f8d71453
The red-linked images in VE are now identifited as red links and image errors.
They can be changed and thereby be modified just as any other image on the editor.
Bug: T52788
Change-Id: I9cbb992c34d71b7073157fe276fee04e901845b1
Also, fix @returns comments (should be @return) and remove unnecessary
@method comments from the documentation.
Change-Id: Icd303626ac745c7ab5bff164f9b8cac276de1523
When the user changes an image to another in the media dialog, we
already have API info that includes the original dimensions, media
type and other information that is required for the Scalable object
to compute the new current dimensions. We can use this info if it
exists instead of asking for another API call. Also make sure to
update the filename when we change an image in the dialog.
Bug: T87267
Change-Id: I9d86959b99b3f3dfed92255a9dba9a8fdd352dcb
* Set the src attribute only when the image is actually
visible in the search results.
* Display the thumbnail image we have from the search
results and then update with a larger one from the API.
* Request for more media results on a higher threshhold,
when the user views 2 rows above the last available
result.
* Correct the resizeToBoundingBox and simplify it to work
properly for a non-square bounding box regardless of
constraints.
Change-Id: If024b0335ce6a5d2d0eafdbfdfe1030dcaac3a75
Show the currently used filename at the top of the media dialog so
it can be copied and used in other pages if needed.
Bug: T54459
Change-Id: Ib1844c997189f7ead0656c5a811d3cab70030f89
Add an info panel to the MediaDialog to show the user information
about the chosen file from the new extmetadata API.
Also, change the way results are viewed:
* Present the search results with their proper ratio.
* Use masonry fit for the search results.
* Change the resizeToBoundingBox method in ve.dm.MWImageNode to accept
a specific side constraint, either 'width' or 'height'. This is also
going to be useful for adding and calculating 'scale' considerations
that affects the image height.
* Add info panel with details from extmetadata including author, license,
date of upload and creation, etc.
* Get descriptions and data according to wiki language.
Bug: T78161
Bug: T74061
Change-Id: I7b4d019825aa89dd178665bd9492a07af15954ac
Make sure all surface widgets have documents that are initialized
with the direction of the parent document, so the alignment is set up
correctly.
Bug: T71969
Change-Id: I6e5f003e18a9c5808d9a4b148eddf0d0f7e29e67
(Followup on If17b50cc4a39993)
Make sure initialHash is set before checking and changing its value
in the MWImageModel method. If a user chooses a brand new image to
insert into the document (an insertion rather than update) then the
initial hash is empty, and changing its values will fail with an
error message.
Bug: 72492
Change-Id: I3f9ea74891cc0ab77a07fa5d4e9cbc591f5b93e6
On initialization, the image model has an initial scalable that has
the given currentDimensions from Parsoid; these are usually correct.
However, in cases where the wiki settings do not fit the user settings
and the images appear smaller or bigger in practice than the values
of the wiki-defaults, the initial hash will store the wrong values.
We will only know what the real values for the comparison will be
after we get them from the API and the calculation; only at that
point we can update the image model initial hash.
This is important so that later the dialog can properly understand
whether to enable the "apply" button if a user changed an image
to custom size and then back to default.
Change-Id: If17b50cc4a39993f98a20a3fec3ddf5d8cb400b3
New changes:
6bbcd6a Localisation updates from https://translatewiki.net.
b8d8a5b [BREAKING CHANGE] The Great Selection Rewrite of 2014
Local changes:
Update to use new selection/range API
Change-Id: I5480d5c77d599c93c2d374fac88bb2fdb68b0024
Create an image model hash and check for changes to the image every
time the dialog is changed, so we can activate and deactivate the
apply button properly.
Bug: 68058
Change-Id: I94b7e4879c6e752432c6f937a8cf1b9f15d1b56d
Make sure the image model can switch parameters when the image
source is switched, rather than having to instantiate a new
image model.
Also, when the image is changed, retain aspect ratio but make sure
to preserve the width of the previous image (unless the new image
is smaller)
Added 'resizeToBoundingBox' and 'scaleToThumbnailSize' static methods
in MWImageNode that return scaled dimensions based on the image
dimensions and the bounding box detals.
Depends on core change Idbb8b29db8e
Bug: 69450
Bug: 68000
Change-Id: I4327c86a9127f46da5522dc1197411fda757d5a4
This change creates the scalable object that's attached to the image
model through its constructor. Also adds a 'resourceName' variable
to store attributes.resource, which is mostly used for API calls.
Change-Id: I713c59d1cec5f87387a87c98a59e75b3d5c1050e
New changes:
76bbf3b [BREAKING CHANGE] Fix camel-casing of countNonInternalElements
Local changes:
Use renamed countNonInternalElements function
Change-Id: Ib5f86ea5cfeb5e577f61349ed4bbb231ea155638
The image model should go by image attributes (whether it comes from
an existing node or a new one) and not a node.
Bug: 68242
Bug: 68000
Change-Id: I4cabd678157619331b3c47d3b44bc16a28fd7bd7
New changes:
65042de Fix alien test data
83dccbe Add toolbar menu labels to each group for consistency
2e40ef9 Move 'language' tool from the insert to the styling menu, like in VE-MW
6fb21b2 Add toolbar action section to SA demo with keyboard shortcuts tool
f3eb000 ve.ui.Toolbar: Optimise onSurfaceViewKeyUp performance
eb4e9eb Make sure the document is focused when setting a selection
48584d3 Fixes to getRelativeOffset and getRelativeRange
fcc427f [BREAKING CHANGE] Remove generatedContents argument from afterRender
825e4be Documentation fixes in test utils
dbbbe0b Unit tests for showSelection
1ba9234 Don't handle up/down on focusableNodes even if backwards
a667b87 Remove label from 'insert' menu, and instead use a large plus icon
88885b1 Localisation updates from https://translatewiki.net.
1f3b79f Initialize data first
18369b1 Add 'clone' and make 'getDimensionsFromValue' static in ve.dm.Scalable
92e6b7b Switch to 'custom' when MediaSizeWidget updates
d0cd87e Localisation updates from https://translatewiki.net.
1ee21ff Remove lies from documentation
164f07f Safely ignore requests to open unrecognized windows
Local changes:
Work on a cloned scalable when editing images
Make sure the image model handles a cloned copy of the node's
scalable object, which is then shared with the media size widget.
Bug: 67687
Change-Id: Ie3676b715f5bae3d83da03d667cef3a6a847e212
Merge the media edit and media insert dialogs. Allow editing
of media properties when inserting a new image, and also
allow the user to replace the image on edit.
Bug: 67170
Change-Id: I35bd95503565dbf95090ee8110284db5a8fbba83
Our coding style has been upstreamed and first released
in node-jscs v1.5.0 (grunt-jscs-checker v0.6.0).
Change-Id: Ifc0cfc7177946b9d11407f60e38b0177883724c5
* Return the fragment as it may have been cloned in the process
* Do away with DM node tree traversal, we can do everything
with offsets.
Bug: 65706
Bug: 65716
Change-Id: I9a44d562d9365d72adac199725b52555cf0a8009
When converting from block to inline image inside a list, insert
the image into the existing paragraph instead of wrapping it in
a new paragraph.
Bug: 65924
Change-Id: Iefbb2a9ae536f51987bdd1aa8b7269bf6245d2b0
Frame images are not resizable; disable the media size widget when
the frame type is selected.
Depends on the change in ve-core:
Id1010798d30e2928358acb5694c429b9ab68ad57
Bug: 66353
Change-Id: I8c8da8933c51ba709a834731425d19445009673f
Make sure that image model and media edit dialog initialize the
default size properties according to the scalable correctly.
Also make sure that on creation of a new node or edit of existing
node's properties follow on whether the image is set to default
size or custom size.
Depends on the ve-core change:
Ia6bb041bfc050a48d8c40bbff4b73ed2893085e2
Bug: 66149
Change-Id: I6f60fba28e11a111bb40a100148ed1f12d518890
Fixing the behavior of alignment select and checkbox in the edit
dialog. Adding a check on all UI events to make sure they update
the model only if the model value is different than the UI value.
Also adding the ability to check the default direction of a
specific node type, to predict default alignment values.
Bug: 65916
Change-Id: I82f624fa788383dec0a12afb473aef01593e670e
Make sure that if the image has default dimensions set up in the
media edit dialog, the scalable (and image CE rendering) receives
the correct dimensions.
Bug: 65886
Change-Id: I6bd2d1681a3d780554767fe77b2640795170184f
Make sure svg drawings on block images have the default size as
the wiki default, no matter their original set size.
Also took the opportunity to clarify the synchronization method
for scalable and image type in ve.dm.MWImageNode and call it when
the image model is loaded to make sure the details are always
synchronized before edit.
Followup to I682d832e456a501836f33ed1dfc7dbd78a4edf53
Bug: 62893
Change-Id: Ic47016d171634c532092067957cc2c3d431e9746
Once more with feeling; default alignment when switching between
inline to block and vise versa. This time, the problem was mainly
that the checkbox for position cannot be updated without triggering
its update event. It was triggered, however, before setting up the
positioning, which caused the model to run positioning twice and
get things wrong.
Another smaller fix in this commit was done to make sure that
the image model remembers the previous alignment, so when image
type changes from inline to block and vise versa, and the alignment
was default, it can recalculate default value for the new node.
Bug: 65564
Change-Id: I6c16a7855ad7e3ce302fa3d042d0a402251b31f0