Commit graph

2942 commits

Author SHA1 Message Date
Roan Kattouw 500570b4ca Restore selection when editor is refocused
When the editor is focused, the selection goes back to the start of
the document. This was remedied in the .focus() method, but not in
response to native focus events, so when external code blurred then
refocused the editor, the selection would move to the top.

This broke section editing on wikis where ULS is installed: the
selection would be initialized at the start of the section, but then
ULS would load and blur the documentNode (by focusing the pasteTarget)
and then focus it again, so the selection would move to the top.

Instead of restoring the selection only in .focus(), restore it in
response to focus events on the documentNode. When this is done,
saving and restoring the scrollTop is no longer needed.

Bug: 56651
Change-Id: I14700174ee092f9b208215d31a7d1871078a89bf
2013-11-07 12:09:02 -08:00
Moriel Schottlender 97d3f5143f Fix image resize handles update on surface change
The resizing handles under ResizableNode are created in the location of the image
but if the page is edited and the image moves relative to the document, the handles
remained where the image was previously and not where its updated location is at.

This code fixes that bug by changing the CE event listening to the model's 'transact'
instead of 'history', and clears the cached offset when a 'transact' event happens.

Change-Id: Id0e4296dd89b24839ba68a534ca77d73c23b7434
2013-11-04 18:04:53 -08:00
jenkins-bot e309271289 Merge "Fix appearance and messages on demo page" 2013-11-04 15:19:21 +00:00
Ed Sanders 3a98e84932 Fix appearance and messages on demo page
Some 've-ui-toolbar-bar' classes hadn't been converted to OO.ui so the
toolbar had no border. Also removed a useless rule in mw.ViewPageTarget.css.

SA platform didn't override OO.ui.msg to use the ve.msg so no messages
were getting through.

Change-Id: Ieb5bc3c98d1c435ec194b201b517a688cd9b02b9
2013-11-04 15:11:04 +00:00
Roan Kattouw 64e5016423 Fix metadata issues in newFromDocumentReplace
* Our metadata insertions now need to be the same length as the data
  insertion, not one more, so:
** Remove the +1 in the listMetadata splice
** Shorten the metadata variable by dropping the merging of the
   metadata right before and right after the internal list; it was
   also including the metadata right after the internal list twice
*** We still need to deal with this in some way though, left a TODO
** Fix the metadata insertion test for these changes
* Fix null reference keys in the test data; we made all references
  keyed a while ago, but this test data was never updated for that
** The remapping of reference data doesn't remap auto/N keys yet,
   left a FIXME for that

Change-Id: I8ef4e6ee7c1808574d81d0b83294848afd400cd7
2013-11-04 14:37:26 +00:00
Trevor Parscal db9f941fa6 Rename this.$ to this.$element, and this.$$ to this.$
Objectives:
* Rename this.$ to this.$element
* Rename this.$$ to this.$
* Get rid of the need to use this.frame.$$
* Rename OO.ui.Element.get$$ to OO.ui.Element.getJQuery

Changes: (using Sublime Text regex patterns)
* Replace "get$$" with "getJQuery"
* Replace "\.(\$)([^\$a-zA-Z])" with ".$element$2"
* Replace "\.(\$\$)" with ".$"
* Replace "'$$'" with "'$'"
* Set this.$ to null in constructor of OO.ui.Window
* Set this.$ to this.frame.$ in initialize method of OO.ui.Window
* Replace "\.(frame.\$)([^\$a-zA-Z])" with ".\$$2"

Bonus:
* Use this.$() in a bunch of places where $() was erroneously used

Change-Id: If3d870124ab8d10f8223532cda95c2b2b075db94
2013-11-03 23:03:49 -08:00
Roan Kattouw 5b3ed2bc56 Provide a default implementation for OO.ui.msg
Just a simple message map in English. Also document localizaton-related
things in OO.ui

Change-Id: Ie74762238ca66747776610157c838dd75a864463
2013-11-01 13:36:05 -07:00
jenkins-bot c00d8d6bb1 Merge "Fix: getDataFromDom tests should check for body or head" 2013-10-31 18:27:44 +00:00
jenkins-bot 78efb8a767 Merge "Fix: files missing from demo and test runner" 2013-10-31 18:26:30 +00:00
jenkins-bot 519a35dfe4 Merge "mw.Platform: Only add split lang codes with a dash" 2013-10-31 17:24:34 +00:00
Ed Sanders 3838498e8b Store inner whitespace of the body and compare it on conversion
Calculate and store the two inner whitespace values of the body in the
dm.Document. When converting back, make sure the first/last nodes
pre/post outer whitespace matches the inner left/right whitespace
of the body.

Bug: 54964
Change-Id: I45f1ffd63669f25a6cae878400bfe21719ed58ee
2013-10-31 17:09:06 +01:00
Ed Sanders 91f6b1d86c Fix: getDataFromDom tests should check for body or head
This wasn't updated when Roan split html into body & head, so
0 tests were running!

Change-Id: I4396b94426b2009f20707d64bf3d0f1ae651dbc8
2013-10-31 09:02:19 +00:00
Ed Sanders 5aa7f6526c Fix: files missing from demo and test runner
Change-Id: I783384a28147c9c7cdfdcb6639fea1f197cffb54
2013-10-31 08:57:39 +00:00
Timo Tijhof 9261f300a6 mw.Platform: Only add split lang codes with a dash
It was returning ['en', 'en'] instead of ['en'].

Change-Id: I3fcf44b39b09b99997e558c1fa636e5fcbff15ad
2013-10-31 01:37:24 +01:00
Timo Tijhof fd557f39a3 dm.ModelRegistry: Fix documentation for #addType
* Method is private.
* Code example and bullet list were rendered badly due to a
  single line break having no meaning in markdown (this makes
  80-char linebreaks easier). Need an empty line to separate block
  elements (e.g. paragraph from list, and list from next paragraph).
* Fixed #register reference to be a doc link instead. The invocation
  parenthesis look confusing (imply it needs no arguments).

Change-Id: Ib6cab4599ec3e310ec4355bdb1d60b1e53429c69
2013-10-31 01:30:07 +01:00
Trevor Parscal a3295f0939 Allow direct opening of pages in the meta dialog
Objectives:

* Hamburger menu in actions area of toolbar
* Add tools that open specific pages in the meta dialog
* Fix support for using setPage in ve.ui.PagedOutlineLayout
* Allow passing setup config objects through window open calls
* Add dialog action, similar to inspector action
* Fix incorrect or missing documentation

Change-Id: I2d2c9b87554fb2a0c90ed6944a58b38a37efa712
2013-10-29 05:58:06 +00:00
Trevor Parscal e83dc3f8fc Use a toolbar for the actions buttons in ve.init.mw.ViewPageTarget
Change-Id: I260059802379d8cab8ca175b7d7d32813e3ff10a
2013-10-29 05:57:52 +00:00
Trevor Parscal 0ee35c99d0 Add OO.ui.PopupTool
Tool that launches a popup when clicked.

Change-Id: Ie35b51f8160ad3fb844491e2799656413d4029c0
2013-10-29 05:57:40 +00:00
Trevor Parscal 230d88d182 Isolate links within OO.ui.Tool
This allows other content to be added without it being nested inside an
<a> which results undesired visual and functional effects.

Change-Id: I667878fe4ae682712094a61bb4b411ac5fb999c7
2013-10-28 22:55:32 -07:00
Trevor Parscal 6774cd74f3 Detangle triggers from OOUI
Changes:

* Pass toolGroup into tools instead of toolbar
* Split tool labels into title and accel
* Make toolbars provide accelerator labels
* Remove getLabelText method since it's not being used and is likely not useful
* Make tools update their own labels
* Only show accelerator information for triggers that are active in the surface
* Make surface toolbars listen to commands being added and update tools accordingly
* Introduce command object to encapsulate command info

Change-Id: Ieac4bfa63b63ac0a9dee154af3007a33b4d447ff
2013-10-29 05:50:30 +00:00
Trevor Parscal d2dfb9ac4f Split oojs-ui from ve.ui
* Move and rename generic parts of ve.ui to OO.ui
* We now have a UI test suite because ve.Element (outside ve.ui)
  is now part of oojs-ui, so it needs a test suite.
* Added to the MW test run (just like we do for unicodejs).
* Updated csslint config (also added ve-mw and syntaxhighlight
  which were missing).

oojs-ui still depends on the TriggerRegistry in VE, this is addressed
in a follow-up commit.

Change-Id: Iec147155c1ddf20b73a4d15d87b8742207032312
2013-10-28 22:40:08 -07:00
jenkins-bot cc8010e556 Merge changes Ia6ca85bc,I919135eb,Ia18bd8fc,I49dfc81f,Ia234f174,I06425e2c,Ia192331b,I5624ae07
* changes:
  Get rid of dmRendering hack in ve.ce.MWInternalLinkAnnotation
  Render resolved URLs for href and src attributes in CE
  Give ce.Annotations a reference to their ce.ContentBranchNode
  Track the original HTMLDocument in ve.dm.Document
  Create CE nodes and annotations with the correct $$
  Add ve.resolveUrl for URL resolution
  Don't render href as src in MWBlockImageNode
  Rename 'html' to 'body' in converter tests
2013-10-28 18:55:11 +00:00
jenkins-bot 6bfa803fda Merge "Resolve rendered URLs according to the provided <base>" 2013-10-28 18:32:55 +00:00
Roan Kattouw 5c04118c07 Get rid of dmRendering hack in ve.ce.MWInternalLinkAnnotation
Centralize href computation in getHref(). Because getHref() is provided
by the generic LinkAnnotation class, the subclass implementation is
now simpler.

Bug: 51487
Change-Id: Ia6ca85bc84b4f4453b572285836adb631e8d0683
2013-10-28 15:49:08 +00:00
Roan Kattouw 36061c7f5d Render resolved URLs for href and src attributes in CE
URLs are resolved according to the <base> URL from the Parsoid DOM.
For instance, a link can have its href set to '../Foo' in the DM, and
the target will show up as '../Foo' in the link inspector, but the CE
rendering will be <a href="http://localhost/Foo"> (assuming Parsoid sent
<base href="http://localhost/wiki/Bar">).

Bug: 48915
Change-Id: I919135eb758c82361525078f276ca193dc4c4820
2013-10-28 15:49:04 +00:00
Roan Kattouw 8e6bde2f56 Give ce.Annotations a reference to their ce.ContentBranchNode
This gives them a way to reach the dm.Document, which is needed
for ce.Annotations to do URL resolution.

Change-Id: Ia18bd8fc3510ad1b627644cd2c6ebcf148254e05
2013-10-28 15:48:59 +00:00
Roan Kattouw a05703114a Track the original HTMLDocument in ve.dm.Document
Add it as an optional parameter to the constructor, and create a new
one if omitted.

This is going to be used to resolve URLs according to the right <base>,
but really that's a hack and we should come up with a better way to
track metadata from the <head>.

Change-Id: I49dfc81ff793d73e08a20e502d681a15613d23f7
2013-10-28 15:48:55 +00:00
Roan Kattouw 904abe74c8 Create CE nodes and annotations with the correct $$
Most of CE wasn't passing through $$ at all. Also fix CE tests that
weren't passing the required surface parameter to the ce.Document
constructor.

Change-Id: Ia234f174050f4b2666ec20e8acc24c6aa4305202
2013-10-28 15:48:51 +00:00
Roan Kattouw 17192da3a2 Add ve.resolveUrl for URL resolution
Use it to replace fullUrl in the tests

Change-Id: I06425e2c90a08a6f622e083f9297444f6f4672e8
2013-10-28 15:48:45 +00:00
Roan Kattouw 608b8d378d Rename 'html' to 'body' in converter tests
Because that's what it is now since 'head' was added. Also removed
the wrapping <body> tag (now added by the test runner) and renamed
normalizedHtml to normalizedBody.

Change-Id: I5624ae076c5e661d2789e499cd28e8282c885409
2013-10-28 15:46:55 +00:00
Roan Kattouw 74b8807df5 Resolve rendered URLs according to the provided <base>
This is done by using the computed property value rather than the
literal attribute value when rendering href and src attributes.
Helpfully, this provides perfect URL resolution natively in the browser,
which means the document's <base> is respected and all that good stuff.

For GeneratedContentNodes, we also need to find all DOM elements inside
the rendered DOM that have href or src attributes and resolve those.
This is done in the new getRenderedDomElements() function, which the
existing cleanup steps (remove <link>/<meta>/<style>, clone for
correct document) were moved into.

In order to make sure that the computed values are always computed
correctly, we need to make sure that in cases where HTML strings
in data-mw are parsed, they're parsed in the context of the correct
document so the correct <base> is applied.

We still need to solve this problem for models that actually store and
edit an href or src as an attribute. I'll post more about that on
bug 48915.

Bug: 48915
Change-Id: Iaccb9e3fc05cd151a0f5e632c8d3bd3568735309
2013-10-28 15:16:05 +00:00
Ed Sanders 59fa4c1097 Remove ve.ce.Surface.static.textPattern
It hasn't been used for a while.

Change-Id: I7d004f38bc76ef8a794294a7c685ada73ab7855e
2013-10-28 14:44:23 +00:00
jenkins-bot 4daee5e34f Merge "Fixup selection after ContentBranchNode rerender" 2013-10-25 23:06:17 +00:00
jenkins-bot 291e1f3449 Merge changes Iaba76ac1,Ib15c39f3,If5a3b4d4,I44425d26,I8f162894
* changes:
  .change( null, foo ) -> .setSelection( foo )
  Remove SurfaceObserver locking (unused)
  Implement ve.dm.Surface.prototype.undo() and redo() in terms of change()
  Enslave dm.Surface to dm.Document
  Remove dm.Surface's 'change' event
2013-10-25 21:05:32 +00:00
jenkins-bot e180b8c1ca Merge changes Ifeb1a1fc,I521eff00
* changes:
  Migrate away from using the 'change' event in dm.Surface
  Make dm.Surface's 'select' event more useful
2013-10-25 17:59:00 +00:00
David Chan 107c0a14ae Fixup selection after ContentBranchNode rerender
ContentBranchNode renderContents changes the browser selection, so we
need to change it back.

ve.ce.ContentBranchNode.js
* When rerendering, set a flag on ve.ce.Surface

ve.ce.Surface.js
* On model documentUpdate, reapply selection if flag set

Change-Id: Ib8a168e6ec674b9d8021423f21f7acca75c2fd7c
2013-10-25 18:29:49 +01:00
Roan Kattouw 534f0bdde7 .change( null, foo ) -> .setSelection( foo )
Change-Id: Iaba76ac17888a7825f5a9cd1c383d4f429454278
2013-10-25 18:29:49 +01:00
David Chan 06c968645e Remove SurfaceObserver locking (unused)
The SurfaceObserver lock guarded against setTimeout calls, but the lock
was only ever used synchronously.

Remove 'lock' and 'unlock' events. Instead, re-sync the SurfaceObserver
by listening to the 'documentUpdate' and 'select' events.

Signed-off-by: Roan Kattouw <roan.kattouw@gmail.com>
Change-Id: Ib15c39f3d25677da70625581b3b2765ae66994b4
2013-10-25 18:29:49 +01:00
Roan Kattouw 1bf58252ce Implement ve.dm.Surface.prototype.undo() and redo() in terms of change()
...or really changeInternal(), so we can avoid adding undo transactions
to the undo stack.

Also get rid of the pattern where undo() and redo() return a selection
which the caller then has to restore, and instead just restore the
selection.

Bug: 53224
Change-Id: If5a3b4d4162e9f0713ee9cd26e79a66efe52770f
2013-10-25 18:29:48 +01:00
Roan Kattouw b7ee30d4e4 Enslave dm.Surface to dm.Document
* Replace surface 'transact' event with 'documentUpdate' event
* Have surface listen for all document transactions and update selection
  as appropriate (as well as emitting 'documentUpdate')
* Implement change() in terms of setSelection()
** Queue 'contextChange' events so contextChange is only emitted once
** Use this.transacting flag to prevent setSelection() (which is called
   because the model emits transact events) from doing too much
** Behavioral change: lock/unlock now emitted separately for
   transaction and selection changes

Change-Id: I44425d260ec70758f99d13f99e41f5c993d260c2
2013-10-25 18:29:48 +01:00
David Chan 04cbbef4ee Remove dm.Surface's 'change' event
ve.dm.Surface.js:
* Stop emitting 'change' and remove its event documentation

ve.ce.Surface.js:
* Listen to 'select' instead of 'change'
* Perform a CE surface update after model-based keydown handling

ve.dm.Surface.test.js:
* Stop asserting that 'change' is emitted

Change-Id: I8f16289493e835d890709c6dfe093d04c18522b6
2013-10-25 18:29:13 +01:00
jenkins-bot 044e2e289c Merge "Split ext.visualEditor.experimental into specific modules" 2013-10-24 14:05:33 +00:00
Roan Kattouw 412eb34de8 Split ext.visualEditor.experimental into specific modules
Math, hiero, language and alienextension are now each in their own
module. Kept the experimental module for backwards compatibility,
it just has all of its constituent modules as dependencies.

MWExperimentalTool.js was split up, and ExperimentalTool.js was
renamed to LanguageInspectorTool.js.

Change-Id: I63b49dfbdb59dc9a494049553cc0c01e89e48826
2013-10-23 16:20:30 -07:00
jenkins-bot 43e96d7927 Merge "doc: Adding missing @static to a static dm.GeneratedContentNode method" 2013-10-23 20:38:07 +00:00
Ed Sanders 58fba521e0 Use jsdifflib for QUnit diff
Because QUnit's inline diff is terrible for large diffs,
especially when there are block whitespaces changes.

Change-Id: I786fb981b02777ede38c4bee261f9e32f8f908ed
2013-10-23 20:31:17 +00:00
jenkins-bot 7c4e3cb35b Merge "Revert "Followup c41f96c: doc parameter in ve.dm.InternalList constructor is not optional, remove check"" 2013-10-23 20:31:08 +00:00
Krinkle 661e43c245 Revert "Followup c41f96c: doc parameter in ve.dm.InternalList constructor is not optional, remove check"
> Uncaught TypeError: Cannot call method 'connect' of undefined

This reverts commit fb4dcf3030.

Change-Id: I9db92e7bf339260d8de0a9406842bdb241b8ee80
2013-10-23 20:28:55 +00:00
Timo Tijhof e7d27cd04b doc: Adding missing @static to a static dm.GeneratedContentNode method
Follows-up 62c06d0.

Change-Id: I7746ab1d0a445c69e29a0fde96773a89b4108dd5
2013-10-23 22:08:47 +02:00
jenkins-bot 3132bc8a24 Merge "Followup c41f96c: doc parameter in ve.dm.InternalList constructor is not optional, remove check" 2013-10-23 19:31:15 +00:00
Roan Kattouw 53e4c370ea Migrate away from using the 'change' event in dm.Surface
Instead, listen to 'select', or to 'transact' on the dm.Document.

This commit only fixes uses outside of the dm/ce.Surface ecosystem.
ce.Surface still listens to 'change'.

ve.init.mw.ViewPageTarget.js:
* Rename onSurfaceModelTransact to clearSaveDialogDiff and bind it to
  the document's transact event instead
* Rename onSurfaceModelChange to checkForWikitextWarning and bind it
  to the surface's transact event. This is needed because the function
  inspects the surface's selection, which isn't yet in a consistent
  state when the document's transact event fires

ve.ui.MWReferenceDialog.js:
* Rename onSurfaceChange to onDocumentTransact and rebind accordingly

ve.ce.ProtectedNode.js:
* Get rid of onSurfaceModelChange
* Instead, bind positionPhantoms to the document's transact event
  directly, and only bind it while phantoms are visible

ve.ui.Context.js:
* Rename onChange to onModelSelect and rebind accordingly
* Rename afterChange to afterModelSelect
* Drop check for undefined selection, no longer needed now that we're
  listening to a finer-grained event

ve.ce.Surface.test.js:
* Listen to 'select' instead of 'change'

Change-Id: Ifeb1a1fc5427696f2aae5441d4b54dde366793e0
2013-10-23 11:54:35 -07:00
Roan Kattouw ede989445e Make dm.Surface's 'select' event more useful
It was previously emitted before the selection was updated and with the
old selection as a parameter. Instead, emit it afterwards, and make sure
it's emitted even if the selection changes because it was translated
for a transaction.

Also correct its event documentation, which seems to have been copied
from a UI class somewhere.

Change-Id: I521eff0095959572587c0ecffd24dbf322e12d82
2013-10-23 11:28:09 -07:00
jenkins-bot 1b13df5155 Merge "Use update rather than show in focusable node re-render" 2013-10-23 15:57:19 +00:00
Roan Kattouw febc0f567f Defer selection-triggered updates in ve.ui.Context
Move selection change handling (closing the popup if open, and updating
the context toolbar) to .afterChange(). Every time .onChange() detects
a selection change, it schedules a call to afterChange(). These calls
are batched so that multiple selection changes in the same tick cause
afterChange() to be called only once.

Deferring these updates causes them to no longer occur while a 'change'
event is being emitted. This means that if an inspectors' close handler
calls .change(), that call is now no longer nested inside another
.change() call and doesn't run afoul of any render locks set by the
caller of the outer .change().

Bug: 54675
Change-Id: Iae2f41a83b5d64251a54e42303100e84a5c25561
2013-10-23 15:12:47 +00:00
Roan Kattouw a12446d795 Ignore change events while opening and closing inspectors
AnnotationInspector changes the selection from both its open and close
handlers, which can cause recursive calls to .hide() and .update()

Change-Id: Ic334f9b8b335fe1aaac2dc98dc6ea9fd9d5707ff
2013-10-23 14:41:24 +00:00
jenkins-bot fad9ae6c50 Merge "Use a sane recursion guard in ve.ui.Context.prototype.hide()" 2013-10-23 13:49:45 +00:00
jenkins-bot 7f7c29cde2 Merge "Fix typo in documentation for ve.ce.View.prototype.getModel" 2013-10-23 13:45:26 +00:00
Ed Sanders ac2a839607 Use update rather than show in focusable node re-render
Update checks if there's actually a context menu to show. We also need
to pass through the parameters for show.

This was causing the last-shown context menu to appears after resizing
an inline image (which has no context menu).

Change-Id: I8f46f71e2fba6896fe10054f0d2a679c6f23eb9c
2013-10-23 14:35:55 +01:00
jenkins-bot f3565f2ed8 Merge "Followup 1878c7c5: fix check for nonexistent property .draggingAndDropping" 2013-10-23 12:49:01 +00:00
Timo Tijhof 6560cfda2b Remove simpleArray utilities from ve.js and use oojs instead
Change-Id: I23710ff50378f4069b8a0dea89f0491884acd377
2013-10-23 03:26:53 +02:00
Roan Kattouw 20bdb78512 Followup bb03e8f: fix toolbar floating
Small mistake splitting the ooui commit, whoops

Change-Id: I166df38234f432ab2ef00e7d156e49cba16ede99
2013-10-22 23:19:22 +00:00
jenkins-bot f2be711ee0 Merge "Rename ui.Tool.static.canEditModel to isCompatibleWith" 2013-10-22 20:53:46 +00:00
jenkins-bot 30c429bd9d Merge "Rename oo.js to oojs.js per library name" 2013-10-22 20:52:53 +00:00
jenkins-bot a011603ef2 Merge "Remove oo from ve.js closure" 2013-10-22 20:52:01 +00:00
jenkins-bot ad8a95ead5 Merge "Remove ve.Factory and ve.Registry and use oojs instead" 2013-10-22 20:51:09 +00:00
jenkins-bot 6c6fcf1dbd Merge "Cache multiple requests for $resizable's offset" 2013-10-22 20:30:18 +00:00
jenkins-bot a2587ce927 Merge "Recalculate $resizable offset when positioning resize label" 2013-10-22 20:28:27 +00:00
Ed Sanders c543fef85f Cache multiple requests for $resizable's offset
Both the resize handles and the size label position themselves
using $resizable's relative offset, so we can optimise by
caching that result.

Change-Id: Ic225b15cfcece8d5c2e782e1e667d854f805c6fb
2013-10-22 20:27:36 +00:00
Ed Sanders 1efa327121 Recalculate $resizable offset when positioning resize label
Because it can change. Currently the resize label is not
positioned correctly if you use three of four resize handles.

Change-Id: I1a28bc57fda1097c94047fd7690ad8d403cdd478
2013-10-22 20:23:42 +00:00
Trevor Parscal e41d4d470f Rename ui.Tool.static.canEditModel to isCompatibleWith
Change-Id: Ic7583f0966946c870f38a2e7ad06e558238c8794
2013-10-22 21:20:09 +02:00
Roan Kattouw 36fc3b5911 Rename oo.js to oojs.js per library name
Change-Id: I9f02a4438a18243022506b5a2fcc445af03aa945
2013-10-22 19:18:32 +00:00
Trevor Parscal fae7f130e4 Remove oo from ve.js closure
Instead use OO directly. Also remove ve.createObject, which is
unused now that ve.Registry and ve.Factory have been moved to oojs.

Change-Id: I3470b6660107ddd0bdf4a43c50d191a1bb1cc4d8
2013-10-22 19:18:27 +00:00
Trevor Parscal 26a1d8986b Remove ve.Factory and ve.Registry and use oojs instead
Change-Id: I2717300e6cc6102296a2b8d063d344fa5897c825
2013-10-22 19:15:18 +00:00
Trevor Parscal b635541de2 Remove ve.getHash and use getHash from oojs instead
Change-Id: Ib688a3ba0ab07e0d0dc328a3878440756d1103fe
2013-10-22 19:14:23 +00:00
Timo Tijhof 7db65f386c Rename @emits to @fires so we're forward compatible with JSDuck 5
Instead of using @emits in both, use our custom @fires in
production (JSDuck 4), and in the future it'll just naturally
use the native one.

This way we can also index oojs without issues, which seems to
have started using @fires already.

Change-Id: I7c3b56dd112626d57fa87ab995d205fb782a0149
2013-10-22 19:11:16 +00:00
Trevor Parscal 6018e77d70 Use OO.EventEmitter instead of ve.EventEmitter
Change-Id: Ie35e5f51a8d3c0d7f4fa46230b7b37112df610b9
2013-10-22 16:57:33 +00:00
Roan Kattouw a34e0fd6e2 Fix typo in documentation for ve.ce.View.prototype.getModel
Change-Id: I176898bc6714bd240ca0776406d11c60f2b2fd96
2013-10-21 17:35:08 +02:00
Roan Kattouw 3f5486a43f Use a sane recursion guard in ve.ui.Context.prototype.hide()
The previous recursion "guard" relied on the recursion to occur for
the function to work correctly, which was very confusing. Additionally,
it didn't actually work: if the inspector's onClose handler changed
the selection (which is common), .hide() would recurse and the recursion
guard didn't catch this (inspector wasn't undefined yet). Fortunately
all that did was call .close() on the inspector again, which was caught
by .close()'s own recursion guard.

Instead, simply use this.hiding as a recursion guard, and refactor the
function so it doesn't do two different things depending on whether it's
expecting recursion or not.

Change-Id: I09eb9229530468ee319ca53b730784a3f632375d
2013-10-21 14:10:23 +02:00
Roan Kattouw 9eac0c8c91 Followup 1878c7c5: fix check for nonexistent property .draggingAndDropping
It's always been named .relocating

Change-Id: I2fcb28cdad037880759420986d8010ee5711d691
2013-10-21 13:40:28 +02:00
Trevor Parscal efafed3231 Remove ve.{inheritClass,mixinClass} and use OO instead
Change-Id: I8df9226a358a76b661eab6e967ff0d63d361f691
2013-10-18 18:58:08 +02:00
jenkins-bot b76f85c240 Merge "Split out popup functionality from ve.ui.PopupButtonWidget to ve.ui.PopuppableElement" 2013-10-17 22:15:41 +00:00
Trevor Parscal 81bbba4932 Split out popup functionality from ve.ui.PopupButtonWidget to ve.ui.PopuppableElement
Change-Id: I522d852d81d9674723a3262da3f030417f4fc3be
2013-10-17 10:21:03 -07:00
Roan Kattouw 4721367b61 Follow-up 8dfbc5baa: Really don't select unselectable items
SelectWidget would refuse to select unselectable items on mousedown or
mousemove, but would happily do so on mouseup. This meant unselectable
items weren't actually unselectable.

This broke the link inspector: if you clicked on the text
"External link", for instance (a ui.MenuSectionItemWidget), that "item"
would be selected, the link target input would be cleared, if you exited
the link inspector in any way the link would be unlinked, and any new
link inspector you opened would have a completely non-functional dropdown.

Change-Id: I7faa3d23b51b9cb93e68414584b9f433ea1f656a
2013-10-17 14:26:48 +00:00
Roan Kattouw fb4dcf3030 Followup c41f96c: doc parameter in ve.dm.InternalList constructor is not optional, remove check
Change-Id: I2d699483330d84647cb256272535dde6b8f2437c
2013-10-17 13:17:33 +02:00
jenkins-bot 7ffc900a7f Merge "Show a label with the current dimensions while resizing" 2013-10-17 10:57:34 +00:00
Trevor Parscal 580c5be915 Use CSS for handling empty labels
Objective:
* Use CSS to control the styling of empty labels

Changes:

ve.ui.LabeledElement.js
* Remove emptyHtml static property
* Add/remove ve-ui-labeledElement-empty class when setting label

ve.ui.ToolGroup.css
* Hide empty labels inside popup tool group handles

ve.ui.Widget.css
* Hide empty labels inside icon button widgets

ve.ui.Toolbar.js
* Only apply default catch-all tool group properties if they were previously undefined

ve.ui.IconButtonWidget.js
* Remove emptyHtml static property

Change-Id: Icd3f772942e74b547e926829c181e914182feb75
2013-10-16 17:41:53 -07:00
jenkins-bot c7861c5564 Merge "ve.track: add topic-based analytic event subscription" 2013-10-16 18:04:17 +00:00
Ori Livneh 495f247570 ve.track: add topic-based analytic event subscription
Replace ve.trackRegisterHandler with two methods: ve.trackSubscribe and
ve.trackSubscribeAll. The former takes an additional string argument 'topic',
which specifies a string prefix on which to match event names. The callback is
only called on matching events. The latter, ve.trackSubscribeAll, binds a
handler to all track events, regardless of topic.

This patch simplifies argument-handling by eliminating variadic ve.track calls
in favor of a single object that encodes all event data. The loose coupling of
track event emitters and subscribers makes relying on unnamed positional
argument conventions brittle; property access works better.

Change-Id: I3b58ce0f48ad3c9b56fcaa9c2226cc79bbcd4051
2013-10-16 10:03:27 -07:00
Ed Sanders f9a2c75b21 Show a label with the current dimensions while resizing
* Add config option to disable if required
* Centre label within resize handles
* Only show when resizing
* Sexy opacity transitions, rounded corners and multiplication
  character

Bug: 54297
Change-Id: Ic49430ce3302f780ae4b05d1fa29e14db1192c84
2013-10-16 16:42:12 +01:00
Ed Sanders 3077be6d9c Remove -ms-transition
Because it never existed.

Change-Id: Iaae7e8f11efb0a9853130bcdad8b643c06a1eed8
2013-10-16 15:32:04 +00:00
jenkins-bot cb5c1fca93 Merge "Match text selection background colour to node highlight" 2013-10-16 13:00:53 +00:00
jenkins-bot b0931109d1 Merge "Language widget ULS call fix" 2013-10-16 12:59:01 +00:00
jenkins-bot 5d772e1dae Merge "Misc UI fixes" 2013-10-16 12:42:19 +00:00
jenkins-bot 9500801848 Merge "Rename storeDomElements to storeGeneratedContents" 2013-10-16 12:36:27 +00:00
jenkins-bot e4c73c64e8 Merge "Resizable node live preview" 2013-10-16 12:35:37 +00:00
Ed Sanders 79f4755850 Resizable node live preview
Resizes the $resizable element as you drag.
Can be disabled by setting the 'outline' config option.

FocusableNode
* Redraw on resize

ProtectedNode
* Destroy and prevent creation of phantoms on resize

MWInlineImageNode
* Correctly pass this.$image to ResizableNode

Bug: 54298
Change-Id: I7d6d345af8bb4712bbf154072b4704943a5a620d
2013-10-16 14:25:00 +02:00
Timo Tijhof 4ba01f08c3 Regenerate static loaders to include newly added ui.layouts
Follows-up 4efc6ca.

Change-Id: I51f3c861c88f93bf76f6c0f16ab0c3928b30b839
2013-10-16 12:17:50 +00:00
Trevor Parscal bb03e8f17e Misc UI fixes
* Followup 75270e24: use this.surface directly in MWMetaDialog
* Document that MWDialogTools need a SurfaceToolbar
* Namespace CE events and CSS classes with ve-ce- rather than ve-ui-
* Namespace SurfaceToolbar CSS classes correctly and put them in their
  own CSS file

Change-Id: I9e70917d9c220b39e68833f67ed49fae7f7cbe6a
2013-10-16 12:40:40 +02:00
Ed Sanders a1a448b6de Rename storeDomElements to storeGeneratedContents
The default is to store the entire generated DOM node, but in
general classes can store anything that can be held by the store.

Change-Id: Ia761079fadfb5a6cfa2f00e5b5e23d6c6d3468ac
2013-10-16 11:17:01 +01:00
Ed Sanders d539fa1ea0 Use dimensions cached in resizeInfo for resize calculations
The logic requires the size of $resizable when the resizing started.
This is already stored in this.resizeInfo, but for some reason the
code recalculates every time, which is both inefficient and wrong
(but not a problem at the moment as $resizable doesn't change size
until resizeEnd).

Change-Id: I37a3c98e24b9e7d5e1970212975cef5ce9ef8a99
2013-10-14 12:21:59 +01:00
Ed Sanders 600110b9c5 Split out setResizableHandlesPosition in ResizableNode
Change-Id: I254fc1851abdc7477e2067d1a6b5406f286e8668
2013-10-14 12:19:17 +01:00
Ed Sanders e73c97154d Add more resize events
'resize' is actually 'resizeEnd'. Added 'resizeStart' and 'resizing'
which is triggered on mouse move.

Change-Id: I13c6e426cbcc965b3db50082c5294ca76979fe57
2013-10-14 12:18:57 +01:00
Trevor Parscal 395d5f563c Remove ve.isMixedIn(), it's unused and it's evil
Change-Id: I5a5fc4c8eb56530dbac3bc32122faf20b8c92aa5
2013-10-11 21:51:01 +00:00
jenkins-bot d826bc702e Merge changes I160e55ad,Idd0592d6,I4d403f1b
* changes:
  Remove ve.ce.Node.prototype.onAttributeChange
  Remove ve.ce.ImageNode.prototype.onUpdate
  Remove .tagName from ce.MWInlineImageNode
2013-10-11 17:30:18 +00:00
Roan Kattouw 1d7d19ff33 Remove ve.ce.Node.prototype.onAttributeChange
There was code in there once, but it's now empty. Removed it in favor
of adding explicit listeners in the handful of subclasses that
override it.

Change-Id: I160e55ad3c7d85c9f830a4bd7d42ec5dc18ad04f
2013-10-11 15:02:19 +00:00
jenkins-bot 66615efc1f Merge "ve.ce.Surface.getSelectionRect() can return null" 2013-10-11 14:24:10 +00:00
jenkins-bot 873b190804 Merge "Add .isFocusable() to ve.ce.Node as a shortcut" 2013-10-11 14:22:46 +00:00
jenkins-bot 19c1e00446 Merge "Stop using ve.isMixedIn() to check if a node is focusable" 2013-10-11 14:21:55 +00:00
Roan Kattouw 7959ce9ca4 Add .isFocusable() to ve.ce.Node as a shortcut
Change-Id: Ia2d3023100859e94f25bf50ed7298370b8d57c42
2013-10-11 16:09:00 +02:00
Trevor Parscal d602724e83 Stop using ve.isMixedIn() to check if a node is focusable
* Moved isNodeFocusable to ve.ce.NodeFactory
* Added isFocusable static property to ve.ce.Node
* Set isFocusable to true on ve.ce.FocusableNode

Change-Id: I3cf666280abdfce55bf9b0710827bb25c40bfd51
2013-10-11 16:00:34 +02:00
Ed Sanders 64a9449513 Match text selection background colour to node highlight
This was probably correct by default on OSX but Ubuntu's
default theme uses an orange highlight, and Windows uses
dark blue.

Change-Id: I601c2d27f6d928b38799f3a6502de5be1dccc199
2013-10-11 14:35:52 +01:00
Roan Kattouw 1999ece918 Remove ve.ce.ImageNode.prototype.onUpdate
Was empty.

Bonus: consistently use object style for .attr(), was already
used for .css()

Change-Id: Idd0592d6f30388c9952e110ff6fff008bb465877
2013-10-11 15:09:21 +02:00
Ed Sanders 98230889ab Resizeable node updates context after mouse up
Was previously calling show(), which showed the context regardless
of whether one was required or not. Changed this to update().

Change-Id: I2c6c37b6b988cca60f3f3f2429476ab4b429184b
2013-10-10 13:34:54 +01:00
jenkins-bot e3a0ee5b6a Merge "Snap resizables to a grid when the shift key is held" 2013-10-09 23:24:06 +00:00
Ed Sanders 6445a77cec Snap resizables to a grid when the shift key is held
Defaults to 10px.

Change-Id: Idf760c446778b437edbc3cb209b04cbee1d96fb7
2013-10-10 01:10:28 +02:00
Moriel Schottlender 017699556b Language widget ULS call fix
Because of the change to ButtonWidget, the button returned false after
onClick and as a result, ULS dialog didn't open.

This fix adds a fake 'href' value to the PushButtonWidget instance
in ve.ui.LanguageInputWidget so clicking the 'change language' button
continues to evoke ULS.

(Notice, this widget will soon be split into ve-MW with a smaller fallback
widget in core, but for now, this fixes the fact ULS doesn't appear when it
should)

Change-Id: I32eabdc5ee1b3681c20c756f45a3257c7a0b5681
2013-10-09 15:45:37 -07:00
Roan Kattouw 75270e24d5 Fixes for Trevor's crazy half-baked commit
Fix things that 4aa86d0f8 broke:
* Update surface parameter to windowSet in all ve.ui.SurfaceDialog subclasses
* Do the same for ve.ui.SurfaceInspector subclasses
* Fix @extends documentation for SurfaceDialog
* Fix documentation for ve.ui.SurfaceInspector, copypasta from SurfaceDialog

Bonus:
* Add .getMetaList() getter to dm.Surface

Change-Id: I843e99e45e9b013cb9cb559f050384d39bbbddf2
2013-10-09 22:08:13 +02:00
Ed Sanders bffa0df53f Prevent deletion of FocusableNodes from a collapsed selection
Instead select the node and require the user to press delete
again if they really meant to delete the node.

Also test cases!

Bug: 55336
Change-Id: I66520e18740e78ce6313f9b31bb575d06b91bea8
2013-10-09 17:41:31 +02:00
Roan Kattouw 5d7673ebc2 ve.ce.Surface.getSelectionRect() can return null
Document this fact and update callers to check for a null return value

Change-Id: I095041157cc0e24e48662f40690b4928bb8d829a
2013-10-08 11:35:17 +02:00
jenkins-bot 846414f215 Merge "Destroy test surfaces" 2013-10-08 09:19:03 +00:00
Ed Sanders c752215896 Destroy test surfaces
Also make sure surface observers are detached so they don't try to
poll the CE when it has been destroyed. This was causing exceptions
to be thrown in test runners.

Change-Id: Ic8864a73f3ee04da6018f552b1aa68748d7ffba7
2013-10-08 11:16:10 +02:00
jenkins-bot 3a9ca9260f Merge "Fix initialisation errors in EventSequencer" 2013-10-07 23:48:19 +00:00
David Chan 9004a66274 Fix initialisation errors in EventSequencer
ve.EventSequencer.js:
* Initialise listener lists to []
* Call afterLoop listeners even if there are no after listeners

Change-Id: I63a0bafa74f2c3135bd3ca75adc91a57c19319ed
2013-10-08 00:24:45 +01:00
Ed Sanders 972c9a46b7 Make the save dialog an actual dialog
Major changes:
* Create a MW specific save dialog class
* Widgetize save dialog elements
* Simplification of viewPageTarget

Minor changes:
* Added getWindow method to windowSet and setTitle methods to window class
* Add transition css properties to dialog styles

Bug: 48566
Bug: 50722
Bug: 51918
Bug: 52175
Bug: 53313
Change-Id: I8c0db01fb8477a9b3d3dfe2a6073ac67869ce40e
2013-10-07 15:59:00 -07:00
jenkins-bot 5a1a960b19 Merge "EventSequencer: New hooks for useful moments" 2013-10-07 22:24:13 +00:00
David Chan e515017827 EventSequencer: New hooks for useful moments
ve.EventSequencer.js - Implement new types of event listener:
* onLoop( f ) to set a listener for the start of the event loop
* afterLoop( f ) to set a listener for the end of the event loop
* afterOne( f ) to set a one-time listener for after an event
* afterLoopOne( f ) to set a one-time listener for the end of the event loop

Change-Id: Ie388e0e9edcfccaa20e04c649a8b85d028ddde9c
2013-10-07 22:21:21 +00:00
jenkins-bot 574264d2d5 Merge "The amazing mystery of scrollTop and onscroll" 2013-10-07 20:37:44 +00:00
Trevor Parscal 9303648406 The amazing mystery of scrollTop and onscroll
What I learned today:
* Window doesn't have a scrollTop property, body does (that's why animate
  doesn't work on window)
* jQuery.scrollTop() doesn't work on body (in firefox) but works on
  window everywhere
* jQuery.scrollTop() uses scroll offset, not the scrollTop property
* Body doesn't have an onscroll event, window does

What I really learned today:
* Browsers are very poorly designed

Objective:
* Make clippable elements properly resize in Firefox when scrolled

Diagnosis:
* Scroll events were not being emitted from the scrollable container
  after the merge of Ifec0dae598f7fd99270588bd8ca77777a07e9669 because
  such events are not emitted from body tags, only scrollable divs and
  windows
* jQuery.scrollTop was giving incorrect values when called on the body
  instead of the window, so also due to the aforementioned change, the
  clipping was being calculated incorrectly

Treatment:
* Add $clippableScroller property, which is either a scrollable div or
  the window (could this have side-effects if someone did something
  ridiculous like made the body absolutely positioned and overflow:auto?
  Yes, but I have no other option and that's a strange edge case don't
  you think?)
* Use $clippableScroller for listening to scroll events and getting the
  scrollTop value from jQuery

Bug: 55343
Change-Id: I819aba60b200059886b347115fda437b3dc9cb7a
2013-10-07 13:25:02 -07:00
jenkins-bot 1e0c24da49 Merge "Make dialogs, inspectors windows and window sets generic" 2013-10-07 18:55:07 +00:00
Trevor Parscal 4aa86d0f87 Make dialogs, inspectors windows and window sets generic
Objective:
* Remove surface dependencies in dialogs, inspectors, windows and window sets
* Introduce surface-specific versions of dialogs, inspectors and window sets

Change-Id: I2db59127d2085b02e173a3605e174317e419e213
2013-10-07 10:37:47 -07:00
jenkins-bot ac0f2ba092 Merge "Refactor out data processing from ve.dm.Document constructor" 2013-10-07 16:36:02 +00:00
Ed Sanders a8d84db0e8 Refactor out data processing from ve.dm.Document constructor
Also make collection of metadata and construction of nodes optional.

Change-Id: I02ba6d2199caccaf9fe9dcfba58eefa7b52c52b1
2013-10-07 17:26:21 +01:00
jenkins-bot 00b6de429b Merge "Use FlatLinearData for storing converter results" 2013-10-07 14:47:21 +00:00
Ed Sanders e9a8c62692 Remove PagedDialog from test files
Fix for patch I5efa2f893f4b which only removed one reference to the file.

Change-Id: I89b9f30ee8309e1cba0ed98a74238ba671b76a59
2013-10-07 10:57:42 +01:00
Ed Sanders 44b1fdebe4 Use FlatLinearData for storing converter results
Previously we returned ElementLinearData from the converter, then
stripped out the MetaLinearData. This meant that before processing
the ElementLinearData from the converter actually contained metadata
which is confusing.

The new document constructor stores the converter results in a
FlatLinearData object and simultaneously populates element and meta
data stores.

Also in this commit I have moved various methods from ElementLinearData
to FlatLinearData, from which ElementLinearData inherits.

Change-Id: I64561bde2c31d8f703c13ac7b0a0c5f7ade9f3d4
2013-10-06 20:27:32 +01:00
Ed Sanders 000cc4d6e3 Fixup for IconButtonWidget load order
Was loading out of order in test HTML.

Change-Id: Iac56fac0432ad634a3ce0c636c7b863b9ddc950e
2013-10-05 10:45:03 +01:00
jenkins-bot b4f415ecc4 Merge "Prevent context menu from flickering after FocusableNode redraw" 2013-10-05 00:26:00 +00:00
jenkins-bot b15374751e Merge "Toolbar action widgetization and UI refactoring" 2013-10-05 00:17:28 +00:00
Trevor Parscal 6ec34a3dee Toolbar action widgetization and UI refactoring
Objectives:

* Use widgets to render toolbar actions
* Remove labels next to help notices and edit notices buttons
* Add a close button to the help notices and edit notices

Overview:

* ve.ui.ButtonWidget is now abstract, use ve.ui.PushButtonWidget instead
* ve.ui.IconButtonWidget now inherits from ve.ui.ButtonWidget
* ve.ui.PopupWidget's display method no longer takes x and y arguments
* Fixup naming issues in MWCategoryPopupWidget
* Fixup naming issues with some ve-init-mw CSS classes
* Rename ve-mw/ui/styles/ve.ui.Widget.css to ve.ui.MWWidget.css
* Change uses of "callout" to "tail"
* Add hyperlink functionality to buttons
* Make buttons accessible through focusing, but make unfocusable by
  clicking
* Add head option to popup for rendering a title and close button

Bug: 52386
Change-Id: Iea2c8df1be64d40f9c039873d89ee540cc56e687
2013-10-04 16:26:13 -07:00
Trevor Parscal 4a459e40a8 Remove surface dependencies from lookup widget
Objective:
* Use <body> instead of the closest surface overlay as the default
  overlay (wasn't actually being used anyway)
* Use this.$.offsetParent instead of closest surface when measuring
  parent frame offset to position text input menu

Change-Id: I04fc5ff1da4bafd342093922a5bd3b3a784b327c
2013-10-04 21:16:47 +00:00
jenkins-bot e1c49ace99 Merge "Refactor ve.ui.PagedDialog" 2013-10-04 20:25:43 +00:00
Kyle Florence 4efc6cadb7 Refactor ve.ui.PagedDialog
This commit extracts the page and outline handling logic from
ve.ui.PagedDialog (RIP) and moves it into two layouts: ve.ui.PagedLayout
and ve.ui.PagedOutlineLayout, respectively. These layouts are now implemented
inside the dialogs that used to mixin the ve.ui.PagedDialog class. This
brings a much cleaner separation of concerns between Dialogs and Layouts
and allows the use of page handling logic without the accompanying
outline logic.

Change-Id: I5efa2f893f4b7e962438b3aff34b737573bbd5ca
2013-10-04 12:09:15 -07:00
jenkins-bot b36c401ec7 Merge "Get rid of 'reversed' flag on transactions" 2013-10-04 06:18:06 +00:00
Roan Kattouw 10bf7b34ca Followup 571d6cac: when the selection changes, undo highlights
Ignoring all bounced change events led to the logic for unhighlighting
the previously selected FocusableNode being skipped. This caused a bug
where if you clicked a FocusableNode, it would stay highlighted even
if you then selected some text, until you highlighted another node
(which would then be highlighted forever, etc.)

Change-Id: Ia8d74ef85eaa47326d49ef6c0f395b44b90da4dc
2013-10-03 15:50:51 -07:00
jenkins-bot 2b46215a2c Merge "Make toolbars, toolgroups and tools toolFactory independent" 2013-10-03 22:42:58 +00:00
jenkins-bot 5ba2dcfe3c Merge "ve.Element: Fallback to body, window is not scrollable" 2013-10-03 22:27:37 +00:00
jenkins-bot c21c8556fc Merge "Make ve.Factory require static name property" 2013-10-03 22:03:26 +00:00
Trevor Parscal 61ddfb76e4 Make ve.Factory require static name property
Objective:
* Make ve.Factory behave like ve.NamedClassFactory
* Remove the only remaining use of ve.Factory (actions)
* Remove ve.NamedClassFactory

Change-Id: Ie302ef5ea31081de7ab0db6091058a59946aef4c
2013-10-03 14:52:19 -07:00
jenkins-bot c98624a7be Merge "When cloning the InternalList, pass through properties that aren't rebuilt" 2013-10-03 21:51:45 +00:00
Trevor Parscal 7297108a48 Make toolbars, toolgroups and tools toolFactory independent
Objectives:
* Pass a specific tool factory into a toolbar, allowing it to be used
  with different collections of tools and not depend on the
  ve.ui.toolFactory global
* Move syntax highlight editor tools to their own factory

Change-Id: I307bf180bd6817bc044bc474a77861e13f431ddb
2013-10-03 21:49:36 +00:00
Roan Kattouw 69ad031bff When cloning the InternalList, pass through properties that aren't rebuilt
InternalList.clone() assumed that all properties are automatically rebuilt
when a new document is built, but that's not true for .nextUniqueNumber
(or for .itemHtmlQueue for that matter). This meant that, in practice,
.nextUniqueNumber was being reset to 0 after auto/N numbers for existing
references had been assigned, but before assigning numbers to newly
created references. This caused all sorts of naming collision fun.

Bug: 54712
Change-Id: I1d087a5f3c23979d7d488e3ab32eb064ebc23e94
2013-10-03 14:43:20 -07:00