It can be reused in mw.ViewPageTarget and mw.MobileViewTarget.
Also, check if this.section is undefined instead of not null and update
docs. restoreEditSection() does not accept any arguments.
Change-Id: Ibbcf4cb936a89d3ae77bb61ee97b8ad00a8d8a53
Adds setting and unsetting the #REDIRECT status of the page from the page
settings pane of the meta dialog, and toggle whether this is a static
redirect (i.e., it is not automatically changed when its target is moved).
If the page has a redirect set, the meta dialog will be shown on opening
the page so that users can adjust the redirect more swiftly.
Bug: 47328
Bug: 50878
Bug: 57173
Change-Id: Ibd89cf04486799f292b9fd045dae5bc23fcf6fd4
Rather than setting the wgPostEdit configuration variable when the
user uses VisualEditor, i.e. communicating via mutable global
state, include whether or not the user edited the page in the
ve.deactivationComplete event.
Bug: 52955
Change-Id: I0f5067550921008f74221d6c92882adfe404b3a5
* Use correct class name for setUpToolbar() in MobileViewTarget
* Move shared setUpToolbar() code into ve.init.mw.Target
* Fix iconModuleStyles documentation, remove leading space
Change-Id: Icf5ed36fd817837c0434db8202bef8a78e6cb898
The selector is too weak and results in the toolbar being placed
in positions it shouldn't be! Whoopsy!
Change-Id: I63540130e4de01f9326fe110d606985fea70b644
The toolbar in very desktop vector skin specific
In mobile we want to have more control over the toolbar,
and its placement.
* Thus make setUpToolbar abstract
And move the function to ViewPageTarget
* Introduce ve.init.mw.Target.static.iconModuleStyles to
allow the use of different icons
* Update the mobile toolbar to only have B and I tools
Change-Id: I4c72b4b9128b3a74de8b8b5bce7664fbb315216b
The jqXHR parameter is optional, so handle the case where it's null
gracefully.
Also fix the documentation for this method, it was full of lies.
Change-Id: I6ab799846a4d4b0d10cc5fd4d8c47264b1845bdf
Extend default paste rules to prevent lists/tables/references/headings
as applicable.
Also update submodule to master (76ff210).
New changes:
f1a927f Internal paste rules and type conversions
Bug: 59603
Change-Id: I952f98477219a55d25a2bd817344bde58a4862d4
New changes:
* e7e2833 - Update uses of Push/IconButtonWidget to ButtonWidget
* d9d9eb5 - Update OOjs UI to v0.1.0-pre (d9bab13)
* d9bab13 - The Great Button Refactor of 2014
* 22b93ef - Update OOjs UI build (88b2871)
* 88b2871 - Fix png transparency on required.png
* 670c468 - Add i18n
Also:
* Update uses of Push/IconButtonWidget to ButtonWidget as there
is a breaking change in new OOjs UI version.
This was separated from commit I325a4dcc316d0.
Change-Id: I82220d15221c52be03feafcfc85c2bd6c12ba462
When running in the context of MediaWiki, VisualEditor should tee its event
stream to MediaWiki's main event bus, mw.track(), so that MediaWiki event
subscribers have a unified interface for subscribing to events. Each
VisualEditor event topic is prefixed with 've.'
To test this patch, you can use this snippet:
mw.trackSubscribe( 've', function ( topic, data ) {
console.log( this, topic, data );
} );
Change-Id: I6b3f10b0dd0aa7fa47c3b35e2fc554622960ce52
The down arrow is no longer default, so it needs to be specified
explicitly.
Updates submodule to include indicator changes
(see I0a1faef11a1e7e6ea3e44275c85f2efafae4dc9a)
Change-Id: I32aef3ea2e66fd823aeb07dac06cfefba9954270
It is treated specially which results in it being set to opacity=0 instead
of hidden, and leaves a large space at the top of the document. Removing
special treatment of it results in it being hidden properly.
Bug: 52243
Bug: 54325
Change-Id: I2d6157708bd7b4c3a7c6474b1612862120f963b7
Instead of having a hard-coded array of preference-triggered modules
that we need to maintain in multiple places, manage this data in one
place in a configuration variable, and explicitly declare the preference
and module names rather than interpolating both of them from a name.
This allows extensions to add preference-triggered modules, and it
allows them to have preference names and module names that aren't
prefixed with 'visualeditor-enable-' and 'ext.visualEditor.' respectively.
Change-Id: I9eb14349cd39125d5c11ffb44c962cc5febb6ba0
This creates a new panel in the meta dialog, "Page settings", where page-
level settings will be, err, set. For now, this exposes just the
behavioural switches for the presence/absence of the Table Of Contents –
__NOTOC__ and __FORCETOC__.
As part of this change, the meta dialog is renamed to "Options" to be
less confusing, and the icon for the meta dialog is changed to the
generic one for dialogs, which was previously unused. The page settings
pane is provided first in this list, given that the categories pane
(amongst others) is now directly accessible through the toolbar menu.
Bug: 56866
Bug: 56867
Change-Id: I33ce05c19d2e19b249e1cefd26fd0e3697d0085d
Move target.surface from mw.Target to Target
* All targets use this, let's standardise it.
Move target.$document from mw.ViewPageTarget to Target
* It was initialised with null in mw.ViewPageTarget, but the
assignment happened in mw.Target. So it should be moved up
at least to mw.Target.
* Since it is useful to have in sa.Target as well, moved it up
to the abstract Target, and implemented in sa.Target and
immediately used in the standalone demo where we were already
duplicating the find( '.ve-ce-documentNode' ).
Add missing target.setupDone = false; in sa.Target
Add missing target.toolbar to Target
* Was used in all subclasses, but never initialised in any of
the constructors. Let's standardise this property name as well
(instead of initialising it in three places).
Move target#event-surfaceReady from mw.Target to Target
* sa.Target uses it as well, and considering Platform#initialize
is already standardised in the abstract class, Target#setup
being deferred is most likely to happen in each target as well
so let's avoid different events being invented for the same
thing and consistently use 'surfaceReady'.
Change-Id: Ia8bde188a4cde7e1615c2ae9c5b758eefc5d9cb7
Follows-up I55ef2622c9eacc which activated code introduced in
mw.Target in commits before that one that caused a change in the
execution order.
Hiding of page content (regular wiki page content provided by
original view request) must happen before the surface document is
focussed.
We used to hide the content from mw.ViewPageTarget#setUpSurface,
which is called from #onReady, which focusses the document after
setUpSurface is done.
Most of this code was moved to mw.ViewPageTarget#onSurfaceReady
which is the listener for the surfaceReady event emitted from
If our surface document gets focus while the original wikipage
content container is still there, the view port is forced to
scroll down because our surface is the next element sibling after
the wikipage container in the DOM.
And browsers (apparently Chrome is not affected) naturally retain
scroll position even if the elements above the one you "scrolled to"
disappear.
We can't (and shouldn't) move the hidePageContent call because
that's the responsibility of the Target subclass, so instead
moved the document focus to below the hidePageContent which is
now also part of the responsibility of the Target subclass.
Also:
* Removed target.surfaceOptions reference because that property
does not exist. We never passed a second argument here, and
whatever this was intended for, doesn't exist.
Bug: 58089
Change-Id: I230fbd5401cbd6e3b9450c7f156650409be8ef16
Let's experiment with this via our local Gruntfile. If it works
fine we can install it in Jenkins (similar to node-csslint).
Verify through $ npm install && npm test;
Fixed all outstanding violations.
Also:
* Added syntaxhighight to ignore.
* Added imetests (which contain unformatted JSON) to ignore.
* In ve.dm.ModelRegistry#matchTypeRegExps, removed redundant
!! cast from the [+!!withFunc] statement which was hitting
a bug in node-jscs. All callers to this local private function
pass a literal boolean true/false so no need to cast it.
* Removed "/* key .. , value */" from ve.setProp, though this
wasn't caught by node-jscs, found it when searching for " , ".
* Made npm.devDependencies fixed instead of using tilde-ranges.
This too often leads to strange bugs or sudden changes. Fixed
them at the version they were currently ranging to.
Bug: 54218
Change-Id: Ib2630806f3946874c8b01e58cf171df83a28da29
Was already implemented in the parent class. Moved setPasteRules() so it
would still get run, everything else had already been moved.
Change-Id: I55ef2622c9eacc8b46bd3487919165bccfc347d5
Currently it takes 4 arguments which are all properties
of the document model, so just pass the model instead and
access the properties later. Rename to getDomFromModel.
Change-Id: I0c378a04dc08b9b90bdc3984f8fa8c4acfe0b667
Sometimes a save is not a save, but a switch to the wikitext editor; in this
case, the save dialog doesn't exist, so don't assume that it does.
Bug: 57947
Change-Id: Ic2df7d2066ba03564ed531e1d31351cd27441abe
That's where they belong IMO, since ViewPageTarget is the one that
has .activate() and .deactivate(), and mw.Target doesn't retain any
state (apart from some caching things).
Change-Id: Ia6cf5bac9054163d54ab492d691d8ce9d6a3bb90
* changes:
Split apart onSaveError logic for other mw targets
mw.ViewPageTarget: Remove unused onTokenError handler covered in onSaveError
Create base MobileView config and target refactor
Changes include:
* Target mobile for ve dependencies
* Create mobile view constructor
** Some tools like dialogs are excluded for now
* Refactor mw.target to permit code reuse
** Split out pageTarget view functionality from core init methods
Change-Id: I786b63ab57518fc6af7761501259ed66592f70e3
Otherwise the old save dialog will still be around if the user sets up
another surface (e.g. a second edit), but won't be attached to the DOM.
Bug: 57654
Change-Id: I23c10849a212534bdd0600637d8ad4fa3ebc4fb7
* changes:
Plain text paste with paste special
Use rare unicode characters for paste placeholders
Rich paste
Add fixUpInsertion to newFromDocumentReplace
This allows things outside of VisualEditor to style themselves
differently while the editor is active.
Bug: 57555
Change-Id: Ief6b5f53096dd5eeb43a72a7bb182a2c04ec97ca
Allow pasting of rich (HTML) content.
ve.ce.Surface
* Use a sliced document clone for converting to DM HTML (copy)
* Add full context to pasteTarget before copying
* Add ve-pasteProtect class to spans to prevent them being dropped
* Implement external paste by converting HTML to data and inserting
with newFromDocumentInsertion
* Remove clipboard key placeholder after read so they aren't picked
up by rich paste. Hash no longer includes the placeholder.
* Detect the corruption of important spans and fallback to clipboard
data HTML if available.
ve.dm.LinearData
* Add clone method for copy
ve.dm.ElementLinearData
* Add compareUnannotated for use by context diffing.
* Add sanitize method for cleaning data according to a set of rules.
ve.dm.Transaction
* Add range parameter for inserting a range of a document only,
e.g. stripping the paste context.
ve.dm.Document
* Implement sliced document clone creation so that DM HTML
is generated correctly in onCopy
ve.dm.DocumentSlice
* Replaces LinearDataSlice. Now has two ranges for balanced data
and data with a full context.
ve.init.Target.js
* Define default, loose, paste rules (just remove aliens).
ve.init.mw.ViewPageTarget
* Define strict MW paste rules:
+ no links, spans, underlines
+ no images, divs, aliens
+ strip extra HTML attribues
ve.init.sa.Target, ve.init.mw.ViewPageTarget, ve.ui.Surface
* Pass through and store paste rules.
Bug: 41193
Bug: 48170
Bug: 50128
Bug: 53828
Change-Id: I38d63e31ee3e3ee11707e3fffed5174e1d633b42