Rather than each tool requesting annotations, and nodes pertaining to selection,
Emitted event supplies annotations and nodes to each tool's update method.
Using select vs. of traverseLeafNodes for code optimization.
Better documentation for updateTools()
Removed unneeded code.
Change-Id: I7c0baa1cc0f7fb731d6e28b175a76e931e9e2961
* Added documentation for ve.AnnotationSet
* Replaced uses of "// Inheritance" with "// parent Constructor"
* Added "// Mixin constructor" where needed
* Added missing section comments like "/* Static Methods */"
* Cleaned up excessive newlines (matching /\n\n\n/g)
* Put unnecessarily multi-line statements on a single line
Change-Id: I2c9b47ba296f7dd3c9cc2985581fbcefd6d76325
* Commands for Sublime:
Find*: "(\* @[a-z]+) ([^{].*) \{(.*)\}"
Replace: "$1 {$3} $2"
Save all && Close all
Find: " function("
Replace: " function ("
Save all && Close all
Find: "Intialization"
Replace: "Initialization"
Save all && Close all
* Consistent use of types (documented in CODING.rm):
- Merged {Integer} into {Number}.
- Merged {DOM Node} into {DOMElement}.
* Remove work-around /*jshint newcap: false */ from ve.js
Calling Object() as a function to to use the internal
toObject no longer throws a newcap warning in JSHint.
It only does that normal functions now .
(e.g. var a = Cap(); or var a = new uncap();)
* Add missing annotations (@static, @method, ..).
* Remove unused variables
* Remove null-assignments to variables that should just be
undefined. There's a few variables explicitly set to null
whereas they are set a few lines under and not used otherwise
(e.g. 'tx' in ve.ce.Surface.prototype.onPaste)
Change-Id: I0721a08f8ecd93c25595aedaa1aadb0e08b83799
Detecting page status in a similar way as WikiEditor inspector.
Disabled accept button now behaves appropriately.
Accept button status is now evaluated on enter or submit.
Change-Id: Ibfef6ffd87cb9a71e37242d6214d0f8e3af2e2c0
This node type represents <meta> or <link> (transparently, based on the
style attribute). I had to make two node types for this and hack the
toData conversion code directly into ve.dm.Converter, because we don't
have native support for node types that can be both inline and block.
(We should add this in the node API rewrite.)
The CE implementation renders a placeholder (with the same styles as an
alien node) right now. I'm not sure how nice that is, but it's better
than rendering raw <meta>/<link> tags.
This whole thing is a total pile of hacks to make VE deal with
<meta>/<link> tags until we have a proper node types API.
Change-Id: Id6783fcfc35a896db088ff424ff9faaabcaff716
Icon appears when scrolling and resizing window.
Instead of always setting the context on scroll and resize, bind to the
updateContextIcon method.
Icon appears when selecting a non content data offset.
Changed logic to show icon changed to content length vs range difference.
Move Link inspector getSelectionText to ve.dm.document getText.
Rationale, more bits of the code depend on evaluating content.
Added new ve.Range truncate method.
Remove getSelectionText, using truncate range & document.getText instead.
Change-Id: Ibd3e99c923f18d2c96a86d92e74e2e9ebd49c85f
This was broken in three different ways:
* On the way in, we were applying whitespace to an array of elements
rather than the actual element, so the whitespace wasn't stored.
* Whitespace processing on the way out was skipped for aliens because
they had their own code path. Refactored this so alien openings and
regular openings share much more code, including whitespace output.
* Somewhat unrelatedly, innerPost output was broken for paragraphs
containing inline elements, because the inline elements' processing
polluted lastOuterPost. Discovered this because my test with inline
aliens also happened to be the first test of whitespace preservation
in paragraphs with inline content elements. Fixed by explicitly
skipping content nodes when outputting whitespace.
Fixed these issues and added a test case.
Change-Id: I8edb61a008e60ace886b1a841b3417682ec39c32
* For the most common case:
- replace ve.extendClass with ve.inheritClass (chose slightly
different names to detect usage of the old/new one, and I
like 'inherit' better).
- move it up to below the constructor, see doc block for why.
* Cases where more than 2 arguments were passed to
ve.extendClass are handled differently depending on the case.
In case of a longer inheritance tree, the other arguments
could be omitted (like in "ve.ce.FooBar, ve.FooBar,
ve.Bar". ve.ce.FooBar only needs to inherit from ve.FooBar,
because ve.ce.FooBar inherits from ve.Bar).
In the case of where it previously had two mixins with
ve.extendClass(), either one becomes inheritClass and one
a mixin, both to mixinClass().
No visible changes should come from this commit as the
instances still all have the same visible properties in the
end. No more or less than before.
* Misc.:
- Be consistent in calling parent constructors in the
same order as the inheritance.
- Add missing @extends and @param documentation.
- Replace invalid {Integer} type hint with {Number}.
- Consistent doc comments order:
@class, @abstract, @constructor, @extends, @params.
- Fix indentation errors
A fairly common mistake was a superfluous space before the
identifier on the assignment line directly below the
documentation comment.
$ ack "^ [^*]" --js modules/ve
- Typo "Inhertiance" -> "Inheritance".
- Replacing the other confusing comment "Inheritance" (inside
the constructor) with "Parent constructor".
- Add missing @abstract for ve.ui.Tool.
- Corrected ve.FormatDropdownTool to ve.ui.FormatDropdownTool.js
- Add function names to all @constructor functions. Now that we
have inheritance it is important and useful to have these
functions not be anonymous.
Example of debug shot: http://cl.ly/image/1j3c160w3D45
Makes the difference between
< documentNode;
> ve_dm_DocumentNode
...
: ve_dm_BranchNode
...
: ve_dm_Node
...
: ve_dm_Node
...
: Object
...
without names (current situation):
< documentNode;
> Object
...
: Object
...
: Object
...
: Object
...
: Object
...
though before this commit, it really looks like this
(flattened since ve.extendClass really did a mixin):
< documentNode;
> Object
...
...
...
Pattern in Sublime (case-sensitive) to find nameless
constructor functions:
"^ve\..*\.([A-Z])([^\.]+) = function \("
Change-Id: Iab763954fb8cf375900d7a9a92dec1c755d5407e
In preparation of pushing the object-management branch, which
will need more shared variables (for efficiency) creating
a shared closure. To avoid a spegetti of immediately-invoked
functions that return functions (like ve.getObjectValues and
ve.getObjectKeys).
Less duplication of code and faster execution.
First I had the closure around it as-is but then I figured it'd
be faster to have a local reference to ve (instead of having to
go through implied globals for references to other ve.*)
So I made it a local variable and then exposed it. That way
anything inside referring to each other stays within the same
scope.
Review with ignore-whitespace for clarity.
Change-Id: I415d8635db6d82cf239f0364ccc2d63a61bd5a6d
Introduced the ve.AnnotationSet class to manage sets of annotations. This
is a generalization of ve.OrderedHashSet, a class that manages a set
using an array and an object keyed by hash.
Converted everything that stores, tracks or passes around annotations to
use ve.AnnotationSet. In particular, this means the linear model now
contains AnnotationSets instead of hash-keyed objects.
This allows us to maintain the order of annotations in the linear model,
and will help fix bugs with annotation ordering and splitting.
Change-Id: I50975b0a95f4cc33017a0b59fdede9ed1eff0124
Currently this is done in a hacky way because we don't have a real
registry of RDFa types for node types, so we just hardcode the list of
recognized types (only links currently).
Change-Id: I5afcc55701fc6fa0ee2a360dcf5ca62b065292f5
* Also clean up ve.init.mw.ViewPageTarget...setupSaveDialog
Consistently use viewPage instead of 'this' inside this
function. The reason it is locally aliased is because there is
other 'this'es used here. Using them mixed is even more
confusing.
- No need for ve.bind, other handlers in this function also
just use viewPage instead of binding this.
Change-Id: I25e93862a39134961bf80835f46cbf531d8109e0
[jshint]
ce/ve.ce.Surface.js: line 670, col 9, Too many var statements.
ce/ve.ce.Surface.js: line 695, col 6, Missing semicolon.
ce/ve.ce.Surface.js: line 726, col 22, Expected '===' and instead saw '=='.
ce/ve.ce.Surface.js: line 726, col 41, Expected '===' and instead saw '=='.
ce/ve.ce.Surface.js: line 733, col 13, Too many var statements.
ce/ve.ce.Surface.js: line 734, col 24, Expected '===' and instead saw '=='.
ce/ve.ce.Surface.js: line 1013, col 13, Too many var statements.
ce/ve.ce.Surface.js: line 1019, col 17, Too many var statements.
ce/ve.ce.Surface.js: line 1023, col 18, Too many ar statements.
ce/ve.ce.Surface.js: line 1027, col 13, Too many var statements.
dm/annotations/ve.dm.LinkAnnotation.js: line 70, col 52, Insecure '.'.
dm/ve.dm.Converter.js: line 383, col 29, Empty block.
dm/ve.dm.Converter.js: line 423, col 33, Empty block.
Commands:
* jshint .
* ack '(if|else|function|switch|for|while)\('
* Sublime Text 2:
Find(*): (if|else|function|switch|for|while)\(
Replace: $1 (
* ack ' ' -Q # double spaces, except in certain comments
Change-Id: I8e34bf2924bc8688fdf8acef08bbc4f6707e93be
MultiSuggest:
Added CSS Ellipsis config option which provides CSS to suggestion items.
LinkInspector:
-Configured multiSuggest for page suggestions with CSS ellipsis off and removed CSS definitions.
Instead, using jquery.autoEllpisis plugin for centered position ellipsis. (Bug 39591)
-Temporary tweak to link input padding to prevent text from overlapping down arrow.
Down arrow soon to be implemented differently.
RTL Fixes:
-MultiSuggest overlay positions correctly by setting a width.
-MultiSuggest background image position fix.
Change-Id: I806ead5a2c2621589f76cfb2b03805cbd0b0a18a
* Moved icons into Illustrator (used to be in Photoshop)
* Added SVG icons too
* Added support for devices with pixel ratio > 1 (they use SVG)
* Cleaned up icons (little rendering errors here and there)
* Organized icons into their own folder
* Increased the horizontal margin of the down arrows in the formatting (in the toolbar) and location (in the link inspector) drop down menus
Change-Id: I29b7084c9b1145051b2a76f514cfca9826d53ddb
This will cause ve.dm.SurfaceFragment.prototype.insertContent() to place
the selection after the insertion as well.
Change-Id: Ifa7e627daceb90408422eb58c110d475f34ba1e2
* Separated DOM changes from creation of elements
* Always using parsing for element creation with known attributes
* Always using attr or addClass for variable attributes
Change-Id: Id101f56594014786892d382d06c658f416224a9c
* Switched a lot of classes from es-* to ve-ui-*
* Removed all the DOM structure left over from the old sandbox demo
* Got rid of transparent backgrounds
* Added menu font-size rule to stand-alone target
* Moved some rules around that were in the wrong places
* Got rid of some unused/unneeded methods in the mw target (attach and detach surface methods)
* Added active class to context icon with shallower shadow effect so it doesn't break your spacial perception when you click on it
* Renamed the iframe and iframe wrapper elements so it's easier to see where they came from
* Removed unused CSS rules
* Fixed some uses of prop( 'class', … ) to addClass
Change-Id: I54a660ca0baf0baa4463faca7a1edcf648130b6b
* function() -> function ()
* ){ -> ) {
* Quoted JSON keys (Look the other way Timo!)
* Using more descriptive group names, which also avoid using "new" as a key
* Line breaks at 100 columns using 4 spaces/tab
* Not setting classes on suggestion items that have no effect (such as 'external' on a div - even on an <a> tag this isn't enough to get the style because it's not inside #content)
Change-Id: I37032fa8ba93adb7b719d9797f9b1b806359cc13
* Replaces c8b4a28936
* Use Object() casting to detect objects instead of .constructor
(or instanceof). Both .constructor and instanceof compare by reference
the type "Object" which means if the object comes from another window
(where there is a different "Object" and "Object.prototype") it will
drop out of the system and go freewack.
Theory: If a variable casted to an object returns true when strictly compared
to the original, the input must be an object.
Which is true. It doesn't change the inheritance, it doesn't make it inherit
from this window's Object if the object is from another window's object. All it
does is cast to an object if not an object already.
So e.g. "Object(5) !== 5" because 5 is a primitive value as opposed to an instance
of Number.
And contrary to "typeof", it doesn't return true for "null".
* .constructor also has the problem that it only works this way if the
input is a plain object. e.g. a simple construtor function that creates
an object also get in the wrong side of the if/else case since it is
an instance of Object, but not directly (rather indirectly via another
constructor).
* Added unit tests for basic getHash usage, as well as regression tests
against the above two mentioned problems (these tests fail before this commit).
* While at it, also improved other utilities a bit.
- Use hasOwnProperty instead of casting to boolean
when checking for presence of native support.
Thanks to Douglas Crockford for that tip.
- Fix documentation for ve.getHash: Parameter is not named "obj".
- Add Object-check to ve.getObjectKeys per ES5 Object.keys spec (to match native behavior)
- Add Object-check to ve.getObjectValues to match ve.getObjectKeys
- Improved performance of ve.getObjectKeys shim. Tried several potential optimizations
and compared with jsperf. Using a "static" reference to hasOwn improves performance
(by not having to look it up 4 scopes up and 3 property levels deep).
Also using [.length] instead of .push() shared off a few ms.
- Added unit tests for ve.getObjectValues
Change-Id: If24d09405321f201c67f7df75d332bb1171c8a36
This commit fully utilizes all four positions in the internal.whitespace
array. Outer whitespace is now preserved as well, and is duplicated
either in the adjacent sibling (one node's outerPost is the next
sibling's outerPre) or in the parent (a branch node's innerPre is its
first child's outerPre, and its innerPost is its last child's
outerPost). Before restoring saved whitespace, we check that these two
agree with each other, and if they disagree we assume the user has been
moving stuff around and don't restore any whitespace in that spot. The
whitespace at the very beginning and the very end of the document (i.e.
the first node's outerPre and the last node's outerPost) isn't
duplicated anywhere, nor is inner whitespace in content nodes.
The basic outline of the implementation is:
* When we encounter whitespace, strip it and store it in the previous
node's outerPost. Also store it in nextWhitespace so we can put it in
the next node's outerPre once we encounter that node.
* When we encounter whitespace in wrapped bare text, we don't know in
advance if it's gonna be succeeded by more non-whitespace (in which
case it needs to be output verbatim), or not (in which case it's
leading whitespace and needs to be stripped and stored). The fact that
annotations are nodes in HTML makes this trickier. So we write the
whitespace to the temporary linmod and store it in wrappedWhitespace,
then if it turns out to be trailing whitespace we take it back out of
the data array and record it the usual way.
* Because text nodes can contain any combination of leading whitespace
actual text and trailing whitespace, and because we may or may not
already have opened a wrapping paragraph, there are a lot of different
combinations to handle. We handle all of them but the resulting code
is pretty dense and verbose.
More low-level list of changes:
In getDataFromDom():
* Added helper function addWhitespace() for storing whitespace for an
element
* Added helper function processNextWhitespace() for processing any
whitespace passed on from the previous node via the nextWhitespace var
* Rename paragraph to wrappingParagraph. Make wrapping default to
alreadyWrapped so we can simplify wrapping||alreadyWrapped and
!wrapping&&!alreadyWrapped. Add wrappingIsOurs to track whether the
wrapping originated in this recursion level (needed for deciding when
to close the wrapper).
* Add prevElement to track the previous element so we can propagate
whitespace to it, and nextWhitespace so we can propagate whitespace to
the next element.
* Remove previous newline stripping hacks
* Integrate the logic for wrapping bare content with the outer
whitespace preservation code
* Remove wrapperElement, no longer needed because we have a dedicated
variable for the wrapping paragraph now and what was previously inner
whitespace preservation for wrapper paragraphs is now covered by the
outer whitespace preservation code.
In getDomFromData():
* Reinsert whitespace where appropriate
** outerPre is inserted when opening the element
** This covers outerPost as well except for the last child's outerPost,
which is handled as the parent's innerPost when closing the parent.
** innerPre and innerPost are inserted when closing the element. Care is
taken not to insert these if they're duplicates of something else.
* Propagate each node's outerPost to the next node (either the next
sibling or the parent) using parentDomElement.lastOuterPost. We can't
get this using .lastChild because we will have destroyed that child's
.veInternal by then, and we can't tell whether a node will be its
parent's last child when we process it (all other processing,
including first child handling is done when processing the node itself,
but this cannot be).
* Special handling is needed for the last node's outerPost, which ends
up in the container's .lastOuterPost property.
Tests:
* Allow .html to be null in data<->DOM converter tests. This indicates
that the test is a one-way data->DOM test, not a DOM->data->DOM
round-trip test. The data will be converted to HTML and checked
against .normalizedHtml
* Update existing tests as needed
* Add tests for outer whitespace preservation and storage
* Add test for squashing of whitespace in case of disagreement (this
requires .html=null)
Change-Id: I4db4fe372a421182e80a2535657af7784ff15f95
Pressing enter in an empty last list item should remove the list item and add a paragraph. Transaction was not being committed.
Change-Id: I0b173125d48f629eab923e051648d2036bb8956c
In current implementation ve.ce.TextNode can be represented by more then one DOM node (TEXT_NODE and or ELEMENT_NODE) - for instance "Lorem <b>Ipsum</b> est" (TEXT, ELEMENT, TEXT).
Change-Id: I6530cbf1273ad1b1de3599c3eb929eb7abc2d59e
* Added oldid param to the API
* Added oldId argument to ve.init.mw.ViewPageTarget
* Added redirect when saving an oldid page (which adds a new revision)
* Added venotify param to allow notifications even when redirected
* Added creation notification
* Added page title to saved/created notification
Change-Id: I9e957e6f5bc7920093481ffe3c33e299f87ce50a
Got rid of some commented out code we aren't going to use and fixed the order of arguments to background position to x, y
Change-Id: I4e638c33b053dd916681dc91c8c0d7cff224375d
* Added style for monobook
* Added monobook to whitelisted skins
* Made ve.init.mw.ViewPageTarget resilliant to vector and monobook-like skins
Change-Id: Ia39e034229204ae5f1f70dce5d74c6c4db42277b
data-mw-gc is ancient and unused. We do need to detect and alienate
generated nodes, but that is now based on RDFa types. Removing the
data-mw-gc stuff for now because it doesn't work anyway, will replace it
with proper detection later.
Replaced instances of data-mw-gc in the test suite with unregistered
node types.
Change-Id: If3f5898d382a436fa57929013264c53af5e840ba
* Added more support for making dynamic skin changes in vector (based on media queries) get applied to the toolbar while it's floating
** Added animation for toolbar wrapper margins
** Added resize handler to update left and right positions on the toolbar when it's floated
* Changed from using generic "float" and "bottom" class names which are likely going to get re-used elsewhere and cause issues
Change-Id: Ic596b2b8aceb8a2d81539e197ef4d6e17326a87a
Some of the HTML structure in the suggestions might need to be changed to pull off pixel-perfect reproduction of the original design, but this gets us very close.
Change-Id: Ie574577af4815e4f0fc9f8a03e57759dd9dfff84
There is a TODO about this but these were never handled. This lack of
handling caused weird offset issues when editing paragraphs containing
inline aliens, because the text of the inline alien was returned.
Instead, return an appropriate number of characters so the offset logic
keeps working.
Removed the textContent||innerText code because it would bypass the
uneditable node logic: paragraphNode.textContent would return the text
of the entire paragraph (including any aliens), and we'd never descend
into the paragraph to reach the alien node.
Change-Id: Ia05755755dd5380cb9a0b5a0334c6721b4e0d3b7
Don't try to restore the selection after the removal part of
onContentChange, because the removal may have caused that selection to
now be out of bounds. We also don't need to set the selection there at
all, because the insertion does it anyway (where it is safe).
Change-Id: I7b340b18dd8efc77d1df78007161720c29866cb6
Make ve.dm.Surface.change accept array of transactions as a parameter (instead of just one) and use it in complex content removal (handled in Surface view).
Change-Id: I453b3606cefe140db206f5a2d2c9036bcbd639c9
The error occurred after pressing backspace in a paragraph that
contained an alienInline node (or other inline node). It happened
because ve.ce.BranchNode.clean() called this.$.empty(), which destroyed
all element data in the paragraph's children, including the
.data('node') property which associates the DOM node with the CE tree
node. Use .detach() instead.
Change-Id: I563c936a706a1d1711e6333404c6ca8e6ebf8eeb
-Using keydown on arrows allows preventDefault which stops the cursor movement in the input.
-Consolidated Keydown bindings, no longer unbinding keydown, instead checking for visible state first.
-Using case insensitive comparison for selected item.
-Changed use of ve.inArray to ve.indexOf because method name was changed.
-Moved clear break into suggestion container rather than after it.
Added margin bottom on suggestion container for category separation.
Change-Id: I2bd1db049a948db189194037dc8e38dfe884c197
Created jQuery plugin MultiSuggest which builds a categorized dropdown
under specified input box.
Revised inspector to no longer be an iframe but to contain an Iframe.
This reduces xbrowser issues with positioning and toggling inspector
container.
Added Inspector overlay element for positioning arbitrary elements
over the iFrame. This prevents growing the iframe to arbitrary lenghts.
Change-Id: I8efbbd091b0b24a19a4b73aa122d21a329cf97e4
When the document is empty, there is no last branch, and it causes an error because the code was assuming there was always going to be a last branch.
Change-Id: I371dce89db6258d30a11022c1bdb11830f59505d
* Summary label is now placeholder text
* Edit summary and options are visually connected
* Added summary length count-down label
* Removed check-mark icons from toolbar and dialog save buttons
* Made toolbar and dialog save buttons the same size
* Reduced line-height and margins of license information
* Changed from X icon for close (which might be confused with cancel) to ^ icon for collapse
Change-Id: Ib1711f49af8929be12796aecdea49467b726856e
* When you visit the page with url# (empty target) it scrolls down - which made setting the URL of the namespace tab to # really bad, plus it was useless since we already handle that click using JS
* Found that this.$toolbarWrapper wasn't pointing to the right place because of a missing .end() call at the end of a chain of jQuery madness
Change-Id: I7dc6953e39d4081f1b91a351bb830e4c18f7b988
Also:
* Made a fragment with a null range become a null fragment
* Fixed incorrect order of arguments for binding a handler to transact event
* Added getters for surface, document and range
* Fixed several instances of passing a document instead of a surface into the constructor of a new surface fragment
* Fixed closest mode in expandRange - needed to check if parent existed before checking for it's type
* Fixed uses of ve.Transaction (doesn't exist) that were supposed to be uses of ve.dm.Transaction (does exist)
Change-Id: Ide13d9d2d1637399188c98c2e8b6e0826caeecc4
When a document is created, it should take it upon itself to make sure it has a new reference to the data using slice, not place this on the caller. Callers that do not use slice will often find strange and mysterious things going on and not know why. The real reason is that multiple documents sharing a reference to the same data array leads to seriously messed up behavior.
Change-Id: Ic4e25fcd9bf3f41a805003520a8f38e2768f5dbf
domToData wraps bare content in paragraph elements, which were then
converted to <p> tags by domToData. With this fix, HTML with "missing"
<p> tags actually round-trips through the editor correctly now, rather
than having <p> tags added wherever VE believes they should exist.
* Mark generated paragraph elements with .internal.generated = 'wrapper'
** This signifies the wrapper was generated but its contents were not,
so the right thing to do when converting back to HTML is to remove
the wrapper and keep the contents. We might want to use other values
of generated in the future.
* Unwrap nodes with generated=wrapper when converting to HTML
Tests:
* Add 'generated': 'wrapper' as appropriate. Only affects 1 test
* Remove 'normalizedHtml' for this test because it is no longer needed
** Need to keep 'normalizedHtml' for now because we normalize hrefs
* Eventually the main example should test bare content, but that
requires touching a lot of stuff. The main example could use some
beefing up anyway.
Change-Id: I277ad5fe3f64e07c1bbf49007d6bbaecc90b7466
This allows us to put other internal data in there in the future. Also
passing it through the Node constructor properly now.
* ve.dm.Node
** Rename fringeWhitespace property to internal
** Add internal parameter to constructor
** Remove setFringeWhitespace()
* Increase the number of parameters passed through by ve.Factory to 3
* Pass through .internal from linmod to nodeFactory in ve.dm.Document
* ve.dm.Converter
** Rename .fringeWhitespace to .internal.whitespace and make it an array
** Store a temporary reference to .internal in domElement.veInternal
* Add internal to all node constructors except TextNode
Tests:
* Update for fringeWhitespace->internal rename
* Add third parameter to ve.Factory tests
* Add .internal to getNodeTreeSummary
Change-Id: If20c0bb78fee3efa55f72e51e7fc261283358de7
This makes a lot more sense when you start making a surface fragment from a new surface, because a null range would seem to have unpredictable behavior.
Change-Id: I85210878deca3067960fa4a14e2a760e55f67e4e
* Made vector specific styles only active in the vector skin
* Added apex specific styles
* Removed override of text size for document node
* Added stylesheet for stand-alone to specify text size for document node
Change-Id: I8a57918912499f9453a5692ff45a04a16ed34cde
To do this, we are using the replacer callback of JSON.stringify, which is supported by all of our target browsers including IE8. We are also leaning on Object.keys and Array.reduce, the latter of which required adding a new fallback implementation for some browsers which do not support it yet.
Change-Id: Ifa285ca3da4d94d962464f09414591532bbea79c
Because the Parsoid prefix format changed from /mw:Foo to /mw/Foo , the
href format for internal links has changed from "/Foo" to "Foo". So the
href is now simply the title, except that it may be preceded by one or
more "../" if the title of the page we're on contains a '/'.
So instead of stripping the leading slash from internal link hrefs and
putting it back on the way out, only strip any leading "../"s and dump
the titles directly into the hrefs on the way out.
Also update the link test case for this, and add a test case for the ../
stripping.
Change-Id: I3e0bdde20f22cda34eb45fc351de5e780419b6a2
Annotation types with more than one slash such as 'link/ExtLink/URL'
weren't being processed correctly because .split( '/', 2 ) throws away
everything after the second slash. Instead, don't pass a limit to
.split(); the code for reconstructing a slash-separated string from
multiple components was already in place.
Also add test cases for URL links and numbered links.
(Do you like the lines-of-code to lines-of-test ratio in this commit,
Trevor? ;) )
Change-Id: I7add87396447a01b1c23a4f9bfd63d2e8fd861ce
Refactor:
* ve.indexOf
Renamed from ve.inArray.
This was named after the jQuery method which in turn has a longer
story about why it is so unfortunately named. It doesn't return
a boolean, but an index. Hence the native method being called
indexOf as well.
* ve.bind
Renamed from ve.proxy.
I considered making it use Function.prototype.bind if available.
As it performs better than $.proxy (which doesn't use to the native
bind if available). However since bind needs to be bound itself in
order to use it detached, it turns out with the "call()" and
"bind()" it is slower than the $.proxy shim:
http://jsperf.com/function-bind-shim-perf
It would've been like this:
ve.bind = Function.prototype.bind ?
Function.prototype.call.bind( Function.prototype.bind ) :
$.proxy;
But instead sticking to ve.bind = $.proxy;
* ve.extendObject
Documented the parts of jQuery.extend that we use. This makes it
easier to replace in the future.
Documentation:
* Added function documentation blocks.
* Added annotations to functions that we will be able to remove
in the future in favour of the native methods.
With "@until + when/how".
In this case "ES5". Meaning, whenever we drop support for browsers
that don't support ES5. Although in the developer community ES5 is
still fairly fresh, browsers have been aware for it long enough
that thee moment we're able to drop it may be sooner than we think.
The only blocker so far is IE8. The rest of the browsers have had
it long enough that the traffic we need to support of non-IE
supports it.
Misc.:
* Removed 'node: true' from .jshintrc since Parsoid is no longer in
this repo and thus no more nodejs files.
- This unraveled two lint errors: Usage of 'module' and 'console'.
(both were considered 'safe globals' due to nodejs, but not in
browser code).
* Replaced usage (before renaming):
- $.inArray -> ve.inArray
- Function.prototype.bind -> ve.proxy
- Array.isArray -> ve.isArray
- [].indexOf -> ve.inArray
- $.fn.bind/live/delegate/unbind/die/delegate -> $.fn.on/off
Change-Id: Idcf1fa6a685b6ed3d7c99ffe17bd57a7bc586a2c
This makes things like
== Foo ==
* Bar
render without the leading and trailing spaces, while still
round-tripping those spaces.
* Added a .fringeWhitespace property to the linear model and ve.dm.Node
** Object containing innerPre, innerPost, outerPre, outerPost
** Only inner* are used right now, outer* are planned for future use
** Like .attributes , it's suppressed if it's an empty object
* In getDataFromDom():
** Store the stripped whitespace in .fringeWhitespace
** Move emptiness check up: empty elements with .fringeWhitespace have
to be preserved
** Move paragraph wrapping up: .fringeWhitespace has to be applied to
the generated paragraph, not its parent
** Add wrapperElement to keep track of the element .fringeWhitespace has
to be added to; this is either dataElement or the generated paragraph
or nothing, but we can't modify dataElement because it's used later
* In getDomFromData():
** When processing an opening, store the fringeWhitespace data in the
generated DOM node
** When processing a closing, add the stored whitespace back in
* In the ve.dm.Document constructor, pass through .fringeWhitespace from
the linear model data to the generated nodes
Tests:
* Change one existing test case to account for this change
* Add three new test cases for this behavior
* Add normalizedHtml field so I can test behavior with bare content
Change-Id: I0411544652dd72b923c831c495d69ee4322a2c14
It was replacing spaces with s in its copy of a slice of linmod
data, but the copy was a shallow copy, so when modifying annotated
spaces it would modify the actual data. Fixed by detecting this case and
cloning the character's array before modifying it.
Change-Id: Ic96ed34605a302af18f274a0faa6d0f650f5b771
Also added some checks in content branch conversion to make sure that converting from and to the same thing results in a no-op
Change-Id: Ie47520d666e45a77d12c7ebb9457aef7ab6b8097
* Per Krinkle's comment, be tolerant of missing .htmlAttributes
* Drop .htmlAttributes if no attributes, fixes some tests
Change-Id: I65589a8b489e19a7c8a41ba2f4a57e68fc52684c
* Restricting "camelcase":
No changes, we were passing all of these already
* Explicitly unrestricting "forin" and "plusplus"
These are off by default in node-jshint, but some distro of jshint
and editors that use their own wrapper around jshint instead of
node-jshint (Eclipse?) may have different defaults. Therefor
setting them to false explicitly. This also serves as a reminder
for the future so we'll always know we don't pass that, in case
we would want to change that.
* Fix order ("quotemark" before "regexp")
* Restricting "unused"
We're not passing all of this, which is why I've set it to false
for now. But I did put it in .jshintrc as placeholder.
I've fixed most of them, there's some left where there is no clean
solution.
* While at it fix a few issues:
- Unused variables ($target, $window)
- Bad practices (using jQuery context for find instead of creation)
- Redundant /*global */ comments
- Parameters that are not used and don't have documentation either
- Lines longer than 100 chars @ 4 spaces/tab
* Note:
- ve.ce.Surface.prototype.onChange takes two arguments but never
uses the former. And even the second one can be null/undefined.
Aside from that, the .change() function emits
another event for the transaction already. Looks like this
should be refactored a bit, two more separated events probably
or one that is actually used better.
- Also cleaned up a lot of comments, some of which were missing,
others were incorrect
- Reworked the contentChange event so we are no longer using the
word new as an object key; expanded a complex object into multiple
arguments being passed through the event to make it easier to work
with and document
Change-Id: I8490815a508c6c379d5f9a743bb4aefd14576aa6
Right now this means things like headings and list items are rendered
nicer (without the whitespace), but also get their whitespace normalized
when saving back. I'll submit code tomorrow that preserves this
whitespace.
Submitting this now because it's needed to make <br>s look reasonable
Change-Id: I4b5e5ad8ee1bbe2f1eaf0fb860dd59f6e401dc3d
The new annotation API will do this too; this is a temporary hack to fix
the bugs caused by stripping attributes.
This code doesn't actually render the attributes, but the new annotation
API will.
Change-Id: Ic0ddf822fe02f101f2e825080c6bcc2a03115974
Stack traces, line numbers, etc. All the approaches I've seen are bad hacks. This is the best way to go.
Change-Id: Ib12e9d2ecfe610bcc89d046005e35cc13efa3d99
Throwing strings is bad because it doesn't include a lot of important
information that an error object does, such as a stack trace or where
the error was actually thrown from.
ve.Error inherits directly from Error. In the future we may create
more specific subclasses and/or do custom stuff.
Some interesting reading on the subject:
* http://www.devthought.com/2011/12/22/a-string-is-not-an-error/
Change-Id: Ib7c568a1dcb98abac44c6c146e84dde5315b2826
* Use 'href' of #ca-edit instead of constructing it manually.
MediaWiki's output of #ca-edit already takes care of all needed
queries, including "oldid" (bug 38125).
* Misc clean up:
- Use .get() instead of accessing the array directly.
* Clean up setupSkinTabs and add more inline documentation.
Change-Id: I7d702a3eb1f9ce23a5e3c9e846b00da5cead386e
* There were only 3 files with single quotes, fixed them all.
* Added option to .jshintrc (be sure to use the latest version of
node-jshint since this is a fairly new addition to the library).
Change-Id: I8bf8895ce56bf86e3bed244279a9d32269e44763
This just cleans up a few places where single quotes should have been used instead of double quotes.
Change-Id: I6c53652e71ab96842ed5bb41fb1e0b8c923eb25d
When closing annotation nodes, we weren't popping them off
annotationStack. Not sure where this came from, but the code was
definitely bad and this fixes it.
Change-Id: I6d805e9aca3778666212135f76ff34c6baacbbc8
* Default value of wgVisualEditorParsoidURL is broken.
Slash is needed, else Api will request to
http://hostnamePageName
Roan says double slashes are okay, and look cleaner than string
search checks etc.
* Use .clone() for mw.Uri instead of converting to string
and letting mw.Uri parse it, again. Clone creates a basic
instance and copies over properties internally (deep copy,
no references).
* No need for hasOwnProperty (and its potential issues)
* Code clean up
- Whitespace consistency
- Variable hosting
- Remove redundant `return false;` statements in event handlers
e.preventDefault() is a jQuery.Event method that takes care
of cross-browser issues.
- Same for e.keyCode||e.which thing, this is already normalized
by jQuery.Event
- Add missing parameter to setTimeout
- Consistent order in success/error handlers in $.ajax options
Change-Id: I5bc24e0cbdf01b3704d4ccb0b45b3052e3b58694
Also:
* Removed a lot of dead code in Surface that was used in the now dead and gone sandbox.
* Changed from throwing an exception when calling getBalancedData on a range that produces no results from selectNodes to just returning []
Change-Id: Icf27094724eae5b90eec21308f9e26afe877e3ee
When editor surface loses focus, now checking to see if an inspector
is set or a menu is open prior to closing the context.
This ruling ensures more rational context icon / child menu behavior.
Change-Id: Ic4b74bb51e811e264a2109a3c1c5a8ae503a8c49
* Classicifation (JS)
Use addClass instead of attr( 'class' ) whenever possible.
addClass will manipulate the properties directly instead of
(re-)setting an attribute which (most) browsers then sync
with the properties.
Difference between:
elem.className
and
elem.setAttribute( 'class', .. );
Just like .checked, .value, .disabled and other interactive
properties, the HTML attributes should only be used for initial
values from the html document. When in javascript, only set
properties. Attributes are either ignored or slow.
* Styling (JS)
Use .css() instead of attr( 'style' ).
Again, setting properties instead of attributes is much faster,
easier and safer. And this way it takes care of cross-browser
issues where applicable, and less prone to error due to dealing
with key-value pairs instead of css strings.
Difference between:
elem.style.foo = 'bar';
and
elem.setAttribute( 'style', 'foo: bar;' );
* Finding (JS)
Use .find( 'foo bar' ) instead of .find( 'foo' ).find( 'bar' ).
It is CSS!
* Vendor prefixes (CSS)
It is important to always list newer (standards-compliant) versions
*after* the older/prefixed variants.
See also http://css-tricks.com/ordering-css3-properties/
So the following three:
-webkit-gradient (Chrome, Safari 4)
-webkit-linear-gradient (Chrome 10, Safari 5+)
linear-gradient (CSS3 standard)
... must be in that order.
Notes:
- "-moz-opacity" is from before Mozilla 1.7 (Firefox < 0.8)
Has not been renamed to "opacity" since Firefox 0.9.
- Removed redundant "-moz-opacity"
- Added "filter: alpha(opacity=**);" where missing
- Fixed order of css3 properties (old to new)
- Add standardized css3 versions where missing
(some 'border-radius' groups didn't have the non-prefixed version)
- Spacing
- @embed
- Shorten hex colors where possible (#dddddd -> #ddd)
$ ack '#([0-9a-f])\1{5}' --css
$ ack '#([0-9a-f])\1{2};' --css
Change-Id: I386fedb9058c2567fd0af5f55291e9859a53329d
* Also update test/index.html with latest minimalistic format
* Update test suite hardcoded paths to match the definition in
VisualEditor.php for ResourceLoader
* Issues:
- 'jquery/jquery.json.js' should not be loaded directly,
using a dependency instead.
- Load scripts from the <head> in test/index.html so that
code that depends on document being ready is catches instead of
silently being ignored.
Change-Id: I5ad7390137f4d17c153a1bf69f19c4869c08e323