We introduced these methods in Idc0cccbe but didn't update this
logic in MW.
This prevents focus being put inside an image caption if the section
starts with a block image.
Change-Id: I4cc1a116c1dcc8e1c642359ea768b6f5265a061b
Parsing it in the RL module caused the module cache key to depend
on the parse, which is slow and makes ResourceLoader sad. The usual
approach for solving this (I206bb05d28) can't be used, because of
how EditPage generates this message.
Bonus #1:
Generate the message for the correct page title. MediaWiki allows
customizing it per-namespace or even per-title, which we haven't
supported before.
Bonus #2:
Pass the context for message localisation (depends on I5f7c77970d).
EditPage::getCopyrightWarning() was parsing messages without the
interface flag, causing some needless processing elsewhere.
Depends-On: I5f7c77970d0525c0ff394f8bd72c69dcb5d00623
Bug: T298822
Change-Id: Iaa626f0e6379a5a370f9c465cea8528bb5bde7f7
* Find the first section below the top of the viewport
(usually visible) and measure its offset.
* After loading the editor, ensure this heading is still
at the same position on the page.
Bug: T296910
Change-Id: I9a05ea74ba3c19a4a91ddc1bc0afe311851c53e6
* Use this.getElementWindow
* Use this.surface.padding to avoid race condition
when the toolbar hasn't fully rendered yet.
Change-Id: I055b1d9458d73e435ede6096941a3e72c9c1ce74
In case the save is triggered without the save dialog (for example, when a null edit is made during suggested edits task in GrowthExperiments)
Bug: T298552
Change-Id: Id49b967cfa52d33848e9c911086000fa4501fa7f
Prevents accidentally treating plain text or user input
as HTML, which could be an XSS vulnerability.
Change-Id: Id4af48447a0907962a57340cb60aca08df9cc505
* Make ve.ce.MWBlockImageNode autofocus=false, remove
unused transition property
* Remove ignoreChildren from ve.dm.MWBlockImageNode
based on new definition
* Remove tests which assert that deleting in a list next
to a block image always de-indents. If this is desired
behaviour it should be fixed without reference to
ignoreChildren.
Bug: T295905
Depends-On: Idc0cccbe73d1b49d07b60c14a192a40f47d64608
Change-Id: Ib79a070f5d36dbe7742fa0760f8cdf55fe3046ed
Load errors are already handled in the MobileFrontend part of the
mobile visual editor, by this code:
66c55573e5/src/mobile.init/editor.js (L375-L387)
// Wait for the data to load before we show the editor overlay
overlay.getLoadingPromise().then( function () {
...
}, function ( error, apiResponse ) {
// Could not load the editor.
(1) overlayManager.router.back();
if ( error.show ) {
// Probably a blockMessageDrawer returned because the user is blocked.
document.body.appendChild( error.$el[ 0 ] );
error.show();
} else if ( apiResponse ) {
(2) mw.notify( editorOptions.api.getErrorMessage( apiResponse ) );
} else {
mw.notify( mw.msg( 'mobile-frontend-editor-error-loading' ) );
}
} );
Compared to our code:
ve.init.mw.MobileArticleTarget.prototype.loadFail = function ( code, errorDetails ) {
...
(1) this.overlay.onExitClick( $.Event() );
(2) mw.notify( this.extractErrorMessages( errorDetails ) );
};
The lines marked with (1) and (2) do basically the same thing. And
the function parameters "error, apiResponse" and "code, errorDetails"
are actually the same objects, just with confusingly different names.
This causes the popup with error message to appears twice (although it
isn't too obvious, since the two popups appear in the same place, so
only one is visible), and also causes bogus data to be sent in event
logging (T237063).
Bug: T237063
Change-Id: I7fe7a944707fe585251ce9e16bbb78ccd123a7ed
I tried to review all of them. Some of the changes I did:
* Make sure the `config` parameter is not marked as optional
when it is not.
* Make sure default values are mentioned.
* List individual `@cfg` options when it makes sense.
Note I don't list all options a class could accept (e.g. via all
its parent classes and mixins). That's too much. Instead I checked
how a class is actually used and list only these options.
Even then I don't list everything, e.g. unspecific options
like "classes" that can be used pretty much everywhere.
Change-Id: Idf4fbe1dc3608ace277df9e385f2f140df3a2f50
This just repeats what the base class did. It looks like this
was forgotten when the base class was introduced in I097311e.
Bug: T75822
Change-Id: Ie5f5d358f24be7f9168214ea80713b0f7f295f47
If editor loading was aborted while the surface was already being set up,
this code would cause the following exception:
Uncaught TypeError: Cannot read property 'tools' of null
Introduced in c02c529537 (2017) because
our coding conventions at the time demanded that all `var` statements
must appear at the beginning of a function.
Bug: T287487
Change-Id: Id657d6f1e1189c17ede25362f145bb7b10f441db
Reasoning:
* format=json must be the default. Nothing else makes sense in
the context of this code. This should not be a surprise.
* formatversion=2 is only a default when the custom
getContentApi() is used, but not when mw.Api is used. One
might argue that it's safer to always specify formatversion=2.
However, this is not done in other places in this codebase.
It should never be done or always.
* I find it confusing when the action=… is missing. Let's not
rely on this default.
Change-Id: I6ca29f76bffc0849103c5bcff4aaf28fcaaa4c52
Cloning the #catlinks node loses all native event handlers registered
on it. jQuery's `.clone( true )` method can only copy jQuery event
handlers, so it does not help. As a result, when the node is
reattached to the page after cancelling visual editing, HotCat's
interface is still visible, but not functional.
To fix this problem, keep a reference to the original node rather than
a clone.
https://developer.mozilla.org/en-US/docs/Web/API/Node/cloneNode#noteshttps://api.jquery.com/clone/
Change-Id: I2c0b3d1a919b67053a17dd11fd2b7dc7556267ef
These don't add any knowledge but make the code harder to read
and maintain, and are an additional source of errors.
Change-Id: Ied57741a3f985e355adfddb4e75378d5c497faa9
The class .ve-init-mw-target-surface is used on the same element
as .ve-ui-surface. This element contains surface overlays
.ve-ui-overlay, which can contain other .ve-ui-surface elements
(inside inspectors), which would then erroneously have the target
surface styles applied.
Bug: T284312
Change-Id: I8d20a830dc48f6a098b0f9e9a7c7c1656de0fe56
Just reading the method signature gives the exact same
information in these cases. In other words, this code is
able to explain itself.
Change-Id: I04d031f2b24c3b0d21fede2c19c64b54d30b5b0c
* Create getSurfaceClasses method.
* Pass surfaceClasses to target widgets.
This ensures that the 'content' class is passed to mobile
target widgets, and the 'mw-body-content' class is added
in a less hacky way.
Change-Id: Ibce6d1a1d0fda63cca354761f1b91f808858e95b
VisualEditor recreates the mw-body-content element. The element
with mw-parser-output already exists as a child. All skins now
consistently follow this pattern.
To limit the impact to the editor, we use ArticleTarget and add the class
to the surface, which corresponds to the mw-body-content element of a skin.
This avoids unrelated regressions in experiences such as DiscussionTools.
Bug: T283014
Change-Id: I4833d1ca9fda4fc0bd433760e47fe7010f00db05
Ib957eac2d checked to see if actionTools.notices existed before
destroying it, but assumed it always existed if editNotices was
set. This patch adds a check before attempting to show editNotices.
The error occurs because Ibc7fa48df unregisters the 'notices' tool
(along with many others) for AddLinkArticleTarget.js in
GrowthExperiments. I92a3162ef in GrowthExperiments will empty out
any notices to work around this problem.
Bug: T281960
Change-Id: Idacd365efa82ecd5c0074ead035eda0cb9444b1f