We weren't unbinding these handlers at all, and so the 'ok' or 'cancel'
handlers could run multiple times for one button click, and even worse,
you could get in a situation where clicking 'ok' in one confirm dialog
would also run the 'ok' handler for the other one. This happens because
the ConfirmDialog instance is recycled by the WindowSet.
The way the unbinding is done is ugly; we should either consolidate the
'ok' and 'cancel' events so we can use .once(), or come up with some other
way to automatically unbind the handlers.
Bug: 65557
Change-Id: Iabf0c0d0229add09cc775358fc5a4e5ae783db04
"Yes, switch" isn't constructive; make it primary instead.
"No, cancel" isn't destructive; make it neutral (no flags) instead.
Change-Id: I841cbed4a81eaed679a8c7da89942c6b030a1217
"Discard edits" isn't constructive, and "Continue editing" isn't destructive.
Instead, mark "Discard edits" as destructive, and make the continue
button neutral (no flags).
Change-Id: I7648555ad47be698e75b5019d7738b0afb8611aa
Per TTO on bug 51655, the implementation of confirm() in most browsers is crappy and we
shouldn't use it.
Change-Id: I755085a253c05958e4b50af57b19dab90f2f0fb6
Follows-up e3be4a6. Object properties default to undefined, no
need to check existance first. Looks like like an "isset()" in
PHP for preventing E_NOTICE.
Change-Id: I594b23e6caf1e17d6d5d37e6a5fd81152e78b3a6
jshint:
* Update to grunt-contrib-jshint v0.10.0 (jshint v2.5.0).
* Remove coding style options covered by jscs.
* Enable new option "freeze" (prohibits changing native prototypes).
http://www.jshint.com/blog/new-in-jshint-oct-2013/#option-freeze
* Re-order to match http://www.jshint.com/docs/options/
jscs:
* Update to grunt-jscs-checker v0.4.4 (jscs v1.4.5).
* Format .jscsrc file in a more spacious way and order the
properties less arbitrarily (using the jscs's readme order).
* Enforce more details of our coding style
* Get rid of the unsable "sticky" operator rules which have been
deprecated in favour of using other rules instead that are able
to enforce this more accurately.
- disallowLeftStickedOperators: Remove deprecated rule.
* Ternary covered by requireSpacesInConditionalExpression.
* Rest covered by requireSpace{Before,After}BinaryOperators.
- requireLeftStickedOperators: Remove deprecated rule.
* Comma covered by disallowSpaceBeforeBinaryOperators.
- requireRightStickedOperators: Remove deprecated rule.
* Logical not (!) covered by disallowSpaceAfterPrefixUnaryOperators.
See also If46b94ce1, Ib731f11b1 and I0b0cadbc5 in oojs/core.
Also:
* Update grunt-contrib-watch to latest upstream version.
Change log at https://github.com/gruntjs/grunt-contrib-watch/blob/v0.6.1/CHANGELOG#L1-L17
Change-Id: I6c5a34afea8b05a3dca617897c192594df06ca90
Relies on:
* I292fb34d in OOjs UI to add the confirmation dialog
** I67329820 in MediaWiki core to use the messages added in OOjs UI
** I38f5bb63 in VisualEditor core to register the confirmation dialog
Bug: 50955
Change-Id: I98f9a03d780556b360b57c018c05a27cc1b3862e
Usually we can just send 0. Sending anything else makes PostEdit think we're restoring an old revision.
Bug: 65269
Change-Id: I60454a7a4ea3f6c7cef4c707da3016dd0ec29b88
These changes are to accomodate the design for the mobile/tablet
version of VisualEditor which uses an icon rather than a label
for the drop-down button.
Change-Id: I1086ed4a84ae4061fcc79cc7f587657232c5d5df
Three 'minor' points:
* You have to declare even hidden preferences. Whoops.
* There's no such thing as an "optionsToken", use "editToken".
* You need to POST action=options API calls.
Ahem.
Change-Id: I9c4358107af7bcfca157bd014de49882914e990c
For logged-in users, we can a preference instead of a cookie. This way it is
also preserved between browsers and when cookies are cleared.
Keep using cookies for logged-out users, except if the beta welcome dialog
has been suppressed using the one-off GET parameter 'vehidebetadialog'.
Bug: 55551
Change-Id: Ica9e5a92841fec003ce4a21d740a9bc6ff3da9c7
We don't have a FOUC on the appearing of the 'edit' link. That
one is handled quite intelligently:
* Via the stylesheet that is also loaded in noscript mode, its
(hidden) appearance is already predetermined. So as soon as
those elements are seen by the browser they style correctly
for users without JavaScript (display: none).
* This same stylesheet also hides it for users with JavaScript
but where VE is not available (e.g. due to browser support).
While ve-not-available is added very early on (before
document ready), it could in theory cause a short FOUC, but
that's okay. We simply don't know that VE isn't supported
until then. We optimise for the common case (JavaScript
enabled, VE available), while still ensuring that it is
always hidden in noscript, and is hidden as soon as possible
when VE turns out not to be available.
For some reason, one small detail (the little bit of whitespace
added inside the brackets), was left out of this and was
implemented by adding the class 'mw-editsection-expanded' to them
from a document ready handler.
* First step, get rid of the script that adds this class and
use ve-available instead. That means they're styled
correctly much earlier (we add the class to <html> before
document ready). This can still cause a brief FOUC, though
in most cases they're correct from the start.
* Step two, make brackets expand by default for script users,
and let ve-not-available reset it. This way, like with edit tabs,
a FOUC will never happen for ve-available. And even for
ve-not-available, a FOUC is rare since we add it before
document ready via <html> look-ahead styling.
There was still a brief reflow jump because of negative margins
between two paint events. One was undoing the other at a later
time. These negative margins are a remnant of when we were doing
animations (follows-up I4b9c47fd65a70). They were added to reduce
reflows and content shift, but were now actually causing them.
Removed "padding-right" from mw-editsection, and negative margin
from the brackets.
Also:
* Don't add inline 'style="direction: ltr;"' on every single
editsection throughout the DOM. This was the only operation we
were doing unconditionally. While I doubt the need of it in
general, we can at least allow MediaWiki to do it right, and
only add the override if needed. This saves quite a few DOM
operations.
Change-Id: I7a729edc2cd4a66ebc0ad6935ffd02cb9b948bff
There was a slideDown() call, but this didn't do anything since
toolbars are visible and in the DOM by default.
As a temporary hack, hide it synchronously after creation and
then do the slideDown still.
This could ever so briefly cause a flash, though that didn't
happen in my testing.
This makes the experience smoother when we initialise the surface.
In particular the moment where we swap #bodyContent for our Surface
(which should look visually almost identical), before this change
it was still a bit of a flash since the Surface version has a
toolbar on top, and thus instead of swapping smoothly, we hide
content and show a similar piece of content that has an incompatible
offset from the top.
Bug: 64751
Change-Id: Id94974ba71fd887ce494d7b2b16ec62d43b18575
Update VE core submodule to master (109a3cf):
* 109a3cf ve.ce.Surface: Remove font-size: 1em;
Follows-up I5818dce6265.
* When applied to ve-ui-surface, it applies to both of its children,
namely ve-ce-surface and ve-ui-surface-overlay. The latter
(containing things like context menu and inspectors) should not
inherit styles intended for rendering of wikipage content by
the skin.
* Move mw-content-{ltr,rtl} from an outer parent to a slightly
deeper parent of the actual content. It's now on documentNode.
Still high enough to apply to all content. This was to ensure
it remains a child of mw-body-content, like in MediaWiki core.
* Updated padding/margin hack again. Since now the font-size
applies on the surface, this once again means that now 1em
on the surface != 1em on the documentNode, so we need the
calculation again. Brought it back and this time documented
what it is based on.
Bug: 64599
Change-Id: I9ee4582a6a0ec9e128f5c36a6dbf2adbd0b216a1
Also get rid of checking for NS_MEDIAWIKI explictly and use
MWNamespace::getRestrictionLevels instead
Bug: 50783
Change-Id: I5986ddb9b6f17e4a2aca12dbb551cce4a6cfd663
* font-size and line-height differed between read mode and
edit mode. This makes them match by using the same css class
as MediaWiki core uses for the body content.
Depends on I66c56c57 in MediaWiki core.
* Document padding / margin hack on surface, and sync the values.
In edit mode, the text was being nudged to the right by a few
pixels.
* Bump the wfUseMw call as this is a symptom of how VisualEditor
now depends on MediaWiki 1.23.
Bug: 64599
Change-Id: I5818dce626545c4cbc8bd84fd551dc08baedbe32
Don't unselect article tab when loading VE, do unselect when restoring normal view mode.
Bug: 49407
Change-Id: I4b6e5c898a8af2b404151bba46359dc4bfbd739e
MathCaptcha just extends SimpleCaptcha, so its output is fine to show as
text. Doing that because I'm not sure how to render TeX and this is a
reasonable fallback
Also tidy up the order of some message entries in my last commit.
Bug: 64328
Change-Id: I98312f61471667e7c4dcf715295f85642c31a688
When recovering from a badtoken error, mw.Target called saveDocument(),
but that method only exists in ViewPageTarget. Instead, call .save()
again.
Also pass the HTMLDocument and the save options around to the success
and error handlers, because we need them in order to be able to
call .save().
Bug: 64267
Change-Id: I4743f855dc77f4a9ac427d67d15fb96b7ad770f2
Update dialogs and inspectors for breaking change in VE core
New changes:
a553012 [BREAKING CHANGE] Merge dialog and inspector actions into window actions
f9a0419 Localisation updates from https://translatewiki.net.
cbe81a0 Fix path to spinner in ve.ui.SpecialCharacterInspector.css
Change-Id: Icf90ace6442364283b66b234e3c78fc65212f070
Unfortunately the best way I've come up with to do this so far is
checking the namespace.
Bug: 53477
Change-Id: Ib2dbe91aff516f2d2408e07ff3f73ea861bfcbe2
Use new dm.Surface method for checking undo history state
(hasPastState -> hasBeenModified).
New changes:
38776df [BREAKING CHANGE] Refactor history state methods to better suit uses
3412b41 Localisation updates from https://translatewiki.net.
0c5238c Add system to dm.Surface for staging changes
8f0077c Only hide popups on selection change
4575f82 Fix initial selection when focusing in Firefox
debfd4e Document focus/blur cleanup
Change-Id: Ic66c96a4f64ad82a01a84535ca8cd19332065b37
Previous hack caused unwanted blur events and subsequent range changes.
Depends on I8388318311 in core.
Change-Id: I9163f4d9928887a5eec09f0651ec0a66cc221cd4
These were being used indirectly in the MW*Model's. Use surface
fragments instead.
Fixes I0fae3e5ff2bd.
Change-Id: I1d6aa5e00a9315cf7088f87f9e9d828833feec64
Move various bits of code from initialize to setup as required.
MWDialog is now useless so use ve.ui.Dialog directly.
New changes:
0b2d03f [BREAKING CHANGE] Pass fragments, not surfaces, to windows (reprise)
0101ac4 Update OOjs UI to v0.1.0-pre (ac6848398c)
Change-Id: I0fae3e5ff2bd0da5b74c244af226b07b1f5883bd
These were backwards which was triggering edit conflict detection for all users.
Fortunately for logged in users, if Revision::userWasLastToEdit was given a bad
timestamp (e.g. when we submitted here), it would just return true, suppressing
the conflict. It always showed a conflict for anonymous users however.
Bug: 56835
Change-Id: Ib07f965238ca96e17bf59b34da8a8e789954da61
Also update tools for changes in VE core.
New changes:
e4de14b Make tools use commands
e029817 Make getToolsForNode place primary commands first
Change-Id: I66575ee6d49e6b2f5a5f789978da98bb55e6dc5e
Protocol-relative <base> tags are fine when the iframe trick is used
because the iframe inherits a default base URL from the parent document,
so if the <base> is relative it can be resolved against that. However,
a document created with DOMParser (or document.implementation, oops!)
won't inherit anything, so anything other than a fully absolute <base>
will just break.
To make Parsoid's relative <base> work anyway, resolve it in the
context of the main document, then write the resolved version
back into the <base> tag.
Change-Id: I7261bd5dbe9ec1f4077a4e5a00bd2a03ac237ca0
Objectives:
* Allow users on-wiki to create tools and dialogs for citation templates
of their choosing
* Allow editing of citation templates directly, without having to go
through the reference dialog
* Provide citation template tools within reference editing that use the
same titles and icons as the citation tools do, but don't wrap the
inserted content in a ref tag
Changes:
* Reference list was cloning the DOM element it was inserting into its
view before the generated content node could finish rendering, so it
never ended up showing the finished rendering in the reference list
* Documenting hack about use of reference list node's destroy method,
and how we are depending on destroy not canceling generated content
rendering
* Introduced reference model
* Added saving/updating method to transclusion model
* Added getPartsList method to dm transclusion node, which caches the
result and invalidates the cache on update
* Added citation dialog, which extends transclusion dialog
* Added cite group to toolbars, cite-template in reference dialog toolbar
* Factored out getting the node to edit and saving changes procedures in
transclusion dialog so they could be extended in citation dialog
* Updated uses of autoAdd as per changes in oojs-ui (Ic353f91)
* Renamed MWDialogTool file since there was only one tool in it
* Expanded TransclusionDialogTool file out since there is now more logic
to it
* Switched to using ve.dm.MWReferenceModel instead of plain objects in
reference search widget
Configuration:
If you add to MediaWiki:Visualeditor-cite-tool-definition.json the
following code you will magically be presented with a delightful array
of citation options:
[
{ "name": "web", "icon": "ref-cite-web", "template": "Cite web" },
{ "name": "book", "icon": "ref-cite-book", "template": "Cite book" },
{ "name": "news", "icon": "ref-cite-news", "template": "Cite news" },
{ "name": "journal", "icon": "ref-cite-journal", "template": "Cite journal" }
]
...or...
[
{
"name": "any-name",
"icon": "any-ooui-icon",
"template": "Any template",
"title": "Any title text"
}
]
The title text is derived either from the title property or from the name
property by pre-pending the string 'visualeditor-cite-tool-name-' to
generate a message key. Titles for 'web', 'book', 'news' and 'journal' are
provided. The icon is a normal oo-ui-icon name, and more icons can be
added, as usual, by adding a class called .oo-ui-icon-{icon name} to
MediaWiki:Common.css. 'ref-cite-web', 'ref-cite-book', 'ref-cite-news'
and 'ref-cite-journal' are provided. The template name is simply the name
of the template without its namespace prefix.
Depends on Ic353f91 in oojs-ui
Bug: 50110
Bug: 50768
Change-Id: Id401d973b8d5fe2faec481cc777c17a24fd19dd4
* Add ve.init.mw.LinkCache to track page existence and
transparently query it
* Populate it with initial data from the parser cache
if available, obtained in the VE API module
* Use linkCache data in link annotation rendering
This doesn't yet integrate the LinkCache with other
components like the link inspector. That should be
done so we can deduplicate the existence checks.
Additionally, we should generalize LinkCache and use
it for the category existence/status checks as well.
Bug: 37901
Change-Id: I9fd43e8c3864dd375cf6dadfdeedd05e4fe9cf3b
Also, we warn the user that Here Be Dragons™ when they're editing a Page
Translation /source/ page.
Bug: 50284
Change-Id: I841ccb8461d31358640a16301a6a78750a660d36
TOC Widget is created in the mw target view class.
Adding and removing a heading rebuilds the TOC Widget based
on the the order of the page heading nodes.
TOC Widget considers TOC page settings and displays in the default manor
unless forced or disabled.
TOC Widget still needs to be finalized by being placed in the surface.
This could be a problem until we have a CE node for it to live in or
have some DM work added. Roan and I have discussed how to go forward.
To enable the widget you must add the following to LocalSettings.php:
$wgVisualEditorEnableTocWidget = true;
Change-Id: I488cfbbdb060e50d81f51e0f757e67d0114b8936
New changes:
dd15f23 Split ve.ui.Surface into DesktopSurface and MobileSurface
16283f4 Add OOjs UI's sco.json i18n file
ef94038 Split ve.ui.Context into DesktopContext and MobileContext
Minor adjustments to point to desktop and mobile Surface or Context.
Change-Id: I7cf6f99a5a1216a28a7146afcd4deb68c7eac38e
Follows-up I260059802379 which removed got rid of
the "ve-init-mw-viewPageTarget-toolbar-editNotices-notice" class
from notices and didn't add something generic in its place.
(There is "ve-ui-mwNoticesPopupTool-item" but that's more an
internal class we don't want gadgets and wiki stylesheets to
rely on.)
Bug: 43013
Change-Id: I8e1e383c2cb3199fe78f45f4feaa24a44126cf0b
Store a bit of data with the states we push or replace in the
history so that when the user navigates back to them, we know
for sure this is a state we pushed in the history.
This allows us to filter out popstate events triggered by the
user browsing to states create by other software, as well as
states triggered by the browser that have no state data at all
(Chrome is known to, in contrast with other browsers, trigger a
blank popstate event on load, which we were mistaking for a user
event where the user navigates back to veaction=edit).
Bug: 57901
Change-Id: I142777d0d2ae96d3afee224782f0d2d1522da1eb
The switch to source mode code path was causing onSerializeComplete to
be called, which accesses this.saveDialog because it assumes it's being
called from onSaveDialogReview.
In fact, onSaveDialogReview was calling it twice, once as the callback
it passes to serialize() and once in response to the serializeComplete
event. Cleaned this up by renaming the function and removing the
event binding, so it's now only called once and only for reviewing
changes to new pages, not in the switch to source mode code path.
Bug: 62544
Change-Id: I86eea57806a20408c8dc89a234c39cae1d969bca
This can be overriden in subclasses (such as MobileViewTarget) so that
we can customize the way the surface is created.
Change-Id: Id17695c8c75c7ae6c549f915625667389aad5f2f
The experience should be consistent between mobile and desktop.
We should explore re-styling these buttons to look like
Ib3c94d19231b018a509b78269001223ad0568795 in desktop as well
at a later date.
Change-Id: Ic9e4c5d12c3c75fcb195432c9155ec0a7eecac04
Split tracking out of the base target and from viewPageTarget
Primary reasons for this change:
* Makes it possible to resolve an issue with tracking in mobile
* Lets us reuse the viewPage save workflow tracking
* Support existing and new targets with tracking
* Simplification of target classes
Change-Id: I036e4f2129d929db0a3b9a4baa87c946a4b194a9
There are several conditions to defaultSize behavior of thumbnails and
frameless images and other images when it comes to default size. In the
same principle is 'border' which is not quite a type despite the fact
it 'behaves' as such in wikitext (and has a unique identifier that comes
instead of the other types.
This commit aims to organize this behavior for the user in an
understandable manner.
* Add 'basic' image type for images that have no specified type ('none')
* Handle the difference in 'default' size behavior between basic images
and thumbnails/frameless. The thumb/frameless images have the default
wiki size. Other images' default size is their original dimensions.
* Force wiki-configured default size for thumbnails and frameless images
in the DM. This is done because at the moment Parsoid's output is of
Wikipedia's default size rather than the local wiki's. The size is
adapted if needed, directly in the DM.
* Added 'border' as a pseudo-type checkbox flag that sets css class
'mw-image-border' is for parsoid rendering on save.
* Add 'make full size' to the size widget select and treat it as a faux
default button for basic and frame images.
Bug: 62013
Bug: 62024
Bug: 61155
Bug: 61059
Bug: 61282
Change-Id: I6778705306f0dd6bb96afeb91383089a4ddab7ed
Core retains core functionality, including text styling and architectural
items like dialogs.
The new modules are:
* mwformatting
* mwimage
* mwlink
* mwmeta
* mwreference
* mwtransclusion
The new modules are loaded in ViewPageTarget (for desktop), except for
mwlinks which is included from MWTarget (for desktop and mobile), per the
needs of the Mobile team.
Also, mwgallery was moved to desktop-only loading status.
Some styles which were loaded in mwcore but only used in modules is now
loaded in said modules.
This does not split up ext.visualEditor.core yet, which is left as an
exercise for the fool-hardy.
Bug: 61075
Change-Id: I6374854eaa13af824c11078d2f7004dc8a211a30
Just say "Default" rather than "Like other pages in this namespace" (let's
put that in the help string/tooltip at some point); order the "default"
value between "yes" and "no" (like for TOC); make sure the panel for the
advanced settings is in the same position in the page menu as the meta-
data dialog.
Follow-up to I30d483b5b6c3df7e
Change-Id: I902eb4f8504866b2dcde32333cf365a59716c2ce
Add a trinary option to the page settings pane of the meta dialog that
lets users set the page to have __INDEX__, __NOINDEX__ or neither (and so
have the default behaviour).
Bug: 57167
Change-Id: I30d483b5b6c3df7ee56a52c744bbdc610a01873d
Rules like "right-aligned images get float: right;" should
be in the generic image CSS, they're not skin-specific.
I haven't exactly teased apart what is and it's skin-specific,
this is just a first stab.
Change-Id: Ie374685d2c66e2275f7a98a590e563bf36da7f87
The styling of the image thumbnails should be controlled at the
skin level, not by the generic VE styles. Moving the thumb/figure
styles from ve.ce.Node.css to ViewPageTarget-shared.css. Otherwise
no changes to the styles themselves.
Also adding minerva (the mobile skin) to the list of supported skins.
Bug: 60542
Change-Id: I67ab6d5b91cee7e587f61df26e7dae74c1068788
It can be reused in mw.ViewPageTarget and mw.MobileViewTarget.
Also, check if this.section is undefined instead of not null and update
docs. restoreEditSection() does not accept any arguments.
Change-Id: Ibbcf4cb936a89d3ae77bb61ee97b8ad00a8d8a53
Adds setting and unsetting the #REDIRECT status of the page from the page
settings pane of the meta dialog, and toggle whether this is a static
redirect (i.e., it is not automatically changed when its target is moved).
If the page has a redirect set, the meta dialog will be shown on opening
the page so that users can adjust the redirect more swiftly.
Bug: 47328
Bug: 50878
Bug: 57173
Change-Id: Ibd89cf04486799f292b9fd045dae5bc23fcf6fd4
Update VE core submodule to master (84ced37) and update calling code
for changes in OOUI.
Depends on Ic967b88d55daf48d365487e17f76488b3f02c60f and Ib599b9bd5028e2df084fcc3da657aeb7f1569d2a
New changes:
94f03c3 Undefined variables first in selectNodes
62b5648 Localisation updates from https://translatewiki.net.
10c5a18 Don't descend into handlesOwnChildren nodes in selectNodes
4ed2432 Update jquery.client to MW's master (45192156d7)
d7e24b8 Localisation updates from https://translatewiki.net.
babb9da Localisation updates from https://translatewiki.net.
4639d18 Localisation updates from https://translatewiki.net.
a561537 Localisation updates from https://translatewiki.net.
8f7053a Localisation updates from https://translatewiki.net.
7112cc2 Update OOjs UI to v0.1.0-pre (a290673bbd)
Change-Id: Ie7d58472619509782f23a7dedc1ec27c3dcc7543
Rather than setting the wgPostEdit configuration variable when the
user uses VisualEditor, i.e. communicating via mutable global
state, include whether or not the user edited the page in the
ve.deactivationComplete event.
Bug: 52955
Change-Id: I0f5067550921008f74221d6c92882adfe404b3a5
Changes in MediaWiki core to the padding of div#content in Vector
(see 9d988924a0350228745375e074420a0e1214f7e3 ) made the toolbar in
VisualEditor's ViewPageTarget integration for Vector render incorrectly.
This adjusts the toolbar margins to match the changes in content padding.
Bug: 61224
Change-Id: Ie6b47f5d1929533669118ba51202c1fccda4a0d6
.then() removes the .abort() method from the promise, even though
we had return jqxhr; in the then() callback. So store xhr in
a variable and put the abort method back.
This fixes a JS error upon calling this.loading.abort();
Change-Id: I50460782e58399198bacc02d028984682ddbed56
* Use correct class name for setUpToolbar() in MobileViewTarget
* Move shared setUpToolbar() code into ve.init.mw.Target
* Fix iconModuleStyles documentation, remove leading space
Change-Id: Icf5ed36fd817837c0434db8202bef8a78e6cb898
The selector is too weak and results in the toolbar being placed
in positions it shouldn't be! Whoopsy!
Change-Id: I63540130e4de01f9326fe110d606985fea70b644
The toolbar in very desktop vector skin specific
In mobile we want to have more control over the toolbar,
and its placement.
* Thus make setUpToolbar abstract
And move the function to ViewPageTarget
* Introduce ve.init.mw.Target.static.iconModuleStyles to
allow the use of different icons
* Update the mobile toolbar to only have B and I tools
Change-Id: I4c72b4b9128b3a74de8b8b5bce7664fbb315216b
The jqXHR parameter is optional, so handle the case where it's null
gracefully.
Also fix the documentation for this method, it was full of lies.
Change-Id: I6ab799846a4d4b0d10cc5fd4d8c47264b1845bdf
Extend default paste rules to prevent lists/tables/references/headings
as applicable.
Also update submodule to master (76ff210).
New changes:
f1a927f Internal paste rules and type conversions
Bug: 59603
Change-Id: I952f98477219a55d25a2bd817344bde58a4862d4
In HD mode, the left margin was 0.25em off.
In narrow mode, the margins were completely wrong.
Bug: 51000
Change-Id: I7fd9cbc925b828fd780adb9ab2c71bcf15dc7284
New changes:
* e7e2833 - Update uses of Push/IconButtonWidget to ButtonWidget
* d9d9eb5 - Update OOjs UI to v0.1.0-pre (d9bab13)
* d9bab13 - The Great Button Refactor of 2014
* 22b93ef - Update OOjs UI build (88b2871)
* 88b2871 - Fix png transparency on required.png
* 670c468 - Add i18n
Also:
* Update uses of Push/IconButtonWidget to ButtonWidget as there
is a breaking change in new OOjs UI version.
This was separated from commit I325a4dcc316d0.
Change-Id: I82220d15221c52be03feafcfc85c2bd6c12ba462
When running in the context of MediaWiki, VisualEditor should tee its event
stream to MediaWiki's main event bus, mw.track(), so that MediaWiki event
subscribers have a unified interface for subscribing to events. Each
VisualEditor event topic is prefixed with 've.'
To test this patch, you can use this snippet:
mw.trackSubscribe( 've', function ( topic, data ) {
console.log( this, topic, data );
} );
Change-Id: I6b3f10b0dd0aa7fa47c3b35e2fc554622960ce52
The down arrow is no longer default, so it needs to be specified
explicitly.
Updates submodule to include indicator changes
(see I0a1faef11a1e7e6ea3e44275c85f2efafae4dc9a)
Change-Id: I32aef3ea2e66fd823aeb07dac06cfefba9954270
It is treated specially which results in it being set to opacity=0 instead
of hidden, and leaves a large space at the top of the document. Removing
special treatment of it results in it being hidden properly.
Bug: 52243
Bug: 54325
Change-Id: I2d6157708bd7b4c3a7c6474b1612862120f963b7
Instead of having a hard-coded array of preference-triggered modules
that we need to maintain in multiple places, manage this data in one
place in a configuration variable, and explicitly declare the preference
and module names rather than interpolating both of them from a name.
This allows extensions to add preference-triggered modules, and it
allows them to have preference names and module names that aren't
prefixed with 'visualeditor-enable-' and 'ext.visualEditor.' respectively.
Change-Id: I9eb14349cd39125d5c11ffb44c962cc5febb6ba0
This creates a new panel in the meta dialog, "Page settings", where page-
level settings will be, err, set. For now, this exposes just the
behavioural switches for the presence/absence of the Table Of Contents –
__NOTOC__ and __FORCETOC__.
As part of this change, the meta dialog is renamed to "Options" to be
less confusing, and the icon for the meta dialog is changed to the
generic one for dialogs, which was previously unused. The page settings
pane is provided first in this list, given that the categories pane
(amongst others) is now directly accessible through the toolbar menu.
Bug: 56866
Bug: 56867
Change-Id: I33ce05c19d2e19b249e1cefd26fd0e3697d0085d
This commit switches from using hard-coded media source urls to utilizing
MediaWiki's API call for meta=filerepoinfo. The API call is done only if
needed when the media insertion dialog is loading, and is done only once
per session.
Bug: 50673
Change-Id: Ia5ad9a8c00cca6cbbbc890359dc529e29e1a6be7
Move target.surface from mw.Target to Target
* All targets use this, let's standardise it.
Move target.$document from mw.ViewPageTarget to Target
* It was initialised with null in mw.ViewPageTarget, but the
assignment happened in mw.Target. So it should be moved up
at least to mw.Target.
* Since it is useful to have in sa.Target as well, moved it up
to the abstract Target, and implemented in sa.Target and
immediately used in the standalone demo where we were already
duplicating the find( '.ve-ce-documentNode' ).
Add missing target.setupDone = false; in sa.Target
Add missing target.toolbar to Target
* Was used in all subclasses, but never initialised in any of
the constructors. Let's standardise this property name as well
(instead of initialising it in three places).
Move target#event-surfaceReady from mw.Target to Target
* sa.Target uses it as well, and considering Platform#initialize
is already standardised in the abstract class, Target#setup
being deferred is most likely to happen in each target as well
so let's avoid different events being invented for the same
thing and consistently use 'surfaceReady'.
Change-Id: Ia8bde188a4cde7e1615c2ae9c5b758eefc5d9cb7
* Split files according to ve / ve-mw paths
* Split messages according to msgs-ve / msgs-ve-mw
* Update dependencies accordingly
* Remove ve-mw/ hack in makeStaticLoader.php, no longer needed
Bug: 45342
Change-Id: I6cb89606c307e27e237a1e9b56b94dfdcd310f41
The duplication of the toolbar definition is ugly but we don't
have a better system to say "give me the same except demote this
one thing" right now.
Change-Id: Id74ed1a18aee4a947992bdd626702f578bbace14
Follows-up I55ef2622c9eacc which activated code introduced in
mw.Target in commits before that one that caused a change in the
execution order.
Hiding of page content (regular wiki page content provided by
original view request) must happen before the surface document is
focussed.
We used to hide the content from mw.ViewPageTarget#setUpSurface,
which is called from #onReady, which focusses the document after
setUpSurface is done.
Most of this code was moved to mw.ViewPageTarget#onSurfaceReady
which is the listener for the surfaceReady event emitted from
If our surface document gets focus while the original wikipage
content container is still there, the view port is forced to
scroll down because our surface is the next element sibling after
the wikipage container in the DOM.
And browsers (apparently Chrome is not affected) naturally retain
scroll position even if the elements above the one you "scrolled to"
disappear.
We can't (and shouldn't) move the hidePageContent call because
that's the responsibility of the Target subclass, so instead
moved the document focus to below the hidePageContent which is
now also part of the responsibility of the Target subclass.
Also:
* Removed target.surfaceOptions reference because that property
does not exist. We never passed a second argument here, and
whatever this was intended for, doesn't exist.
Bug: 58089
Change-Id: I230fbd5401cbd6e3b9450c7f156650409be8ef16
Let's experiment with this via our local Gruntfile. If it works
fine we can install it in Jenkins (similar to node-csslint).
Verify through $ npm install && npm test;
Fixed all outstanding violations.
Also:
* Added syntaxhighight to ignore.
* Added imetests (which contain unformatted JSON) to ignore.
* In ve.dm.ModelRegistry#matchTypeRegExps, removed redundant
!! cast from the [+!!withFunc] statement which was hitting
a bug in node-jscs. All callers to this local private function
pass a literal boolean true/false so no need to cast it.
* Removed "/* key .. , value */" from ve.setProp, though this
wasn't caught by node-jscs, found it when searching for " , ".
* Made npm.devDependencies fixed instead of using tilde-ranges.
This too often leads to strange bugs or sudden changes. Fixed
them at the version they were currently ranging to.
Bug: 54218
Change-Id: Ib2630806f3946874c8b01e58cf171df83a28da29
Following on from getDomFromModel, this returns a document model
instead of element linear data. The only instance that hasn't been
replaced is in rich paste, where we need to sanitize the converted
data before constructing the document model.
This should be cleaned up in a later commit.
Change-Id: I37a2b641632af2cb515e3409deed5cd1fa358af5
Was already implemented in the parent class. Moved setPasteRules() so it
would still get run, everything else had already been moved.
Change-Id: I55ef2622c9eacc8b46bd3487919165bccfc347d5
Currently it takes 4 arguments which are all properties
of the document model, so just pass the model instead and
access the properties later. Rename to getDomFromModel.
Change-Id: I0c378a04dc08b9b90bdc3984f8fa8c4acfe0b667
Sometimes a save is not a save, but a switch to the wikitext editor; in this
case, the save dialog doesn't exist, so don't assume that it does.
Bug: 57947
Change-Id: Ic2df7d2066ba03564ed531e1d31351cd27441abe
Also:
* Added modules/syntaxhighlight to csslintignore because
it is broken right now, so it's hard to fix those warnings
without being able to verify it.
* Fixed a typo in the grunt-watch config that accessed an
inexistent property.
Change-Id: Ib81572506786b6a1203c454d1b2b91bb6ae2a3de
That's where they belong IMO, since ViewPageTarget is the one that
has .activate() and .deactivate(), and mw.Target doesn't retain any
state (apart from some caching things).
Change-Id: Ia6cf5bac9054163d54ab492d691d8ce9d6a3bb90
* changes:
Split apart onSaveError logic for other mw targets
mw.ViewPageTarget: Remove unused onTokenError handler covered in onSaveError
Create base MobileView config and target refactor
Changes include:
* Target mobile for ve dependencies
* Create mobile view constructor
** Some tools like dialogs are excluded for now
* Refactor mw.target to permit code reuse
** Split out pageTarget view functionality from core init methods
Change-Id: I786b63ab57518fc6af7761501259ed66592f70e3
Otherwise the old save dialog will still be around if the user sets up
another surface (e.g. a second edit), but won't be attached to the DOM.
Bug: 57654
Change-Id: I23c10849a212534bdd0600637d8ad4fa3ebc4fb7
* changes:
Plain text paste with paste special
Use rare unicode characters for paste placeholders
Rich paste
Add fixUpInsertion to newFromDocumentReplace
This allows things outside of VisualEditor to style themselves
differently while the editor is active.
Bug: 57555
Change-Id: Ief6b5f53096dd5eeb43a72a7bb182a2c04ec97ca
Allow pasting of rich (HTML) content.
ve.ce.Surface
* Use a sliced document clone for converting to DM HTML (copy)
* Add full context to pasteTarget before copying
* Add ve-pasteProtect class to spans to prevent them being dropped
* Implement external paste by converting HTML to data and inserting
with newFromDocumentInsertion
* Remove clipboard key placeholder after read so they aren't picked
up by rich paste. Hash no longer includes the placeholder.
* Detect the corruption of important spans and fallback to clipboard
data HTML if available.
ve.dm.LinearData
* Add clone method for copy
ve.dm.ElementLinearData
* Add compareUnannotated for use by context diffing.
* Add sanitize method for cleaning data according to a set of rules.
ve.dm.Transaction
* Add range parameter for inserting a range of a document only,
e.g. stripping the paste context.
ve.dm.Document
* Implement sliced document clone creation so that DM HTML
is generated correctly in onCopy
ve.dm.DocumentSlice
* Replaces LinearDataSlice. Now has two ranges for balanced data
and data with a full context.
ve.init.Target.js
* Define default, loose, paste rules (just remove aliens).
ve.init.mw.ViewPageTarget
* Define strict MW paste rules:
+ no links, spans, underlines
+ no images, divs, aliens
+ strip extra HTML attribues
ve.init.sa.Target, ve.init.mw.ViewPageTarget, ve.ui.Surface
* Pass through and store paste rules.
Bug: 41193
Bug: 48170
Bug: 50128
Bug: 53828
Change-Id: I38d63e31ee3e3ee11707e3fffed5174e1d633b42
We were using it for the pop-out save dialog, but now that the save
dialog is real dialog, we don't need it any more.
Change-Id: I72697b5502d5f3fd19f2369a754a62d614af715b
Move the userPrefEnabled check out of isAvailable and instead check
it in-line with isAvailable for setting up the tabs with CSS, but
not for the veaction=edit function.
Bug: 55900
Change-Id: I23984e377ff3fc797e921546492b8c73a5101235
* Don't use setTimeout() within a change event, because change fires
after the text has already changed
* Don't use .$input.val(), use .getValue() instead
* Don't use .placeholder()
** Reaching into .$input is bad
** Any use of .placeholder() is TextInputWidget's responsibility
** All browsers we support also support placeholder natively
* Remove .editSummaryByteLimit from ViewPageTarget, unused
* Remove ve.bind() wrapping, we already have var saveDialog = this;
Change-Id: I380575fec8d02d1191bfc1f3f235b94c64cd23b6
The save dialog DOM is pretty big, so building it on demand
like every other dialog out there seems like a good idea.
Change-Id: I02077c3e45f01d3467d41616eb879bd1d608a82b
Each used their own implementation of building a form and submitting it.
The edit source one wasn't passing in the oldid, which caused edit
conflicts.
Also introduced a separation between form fields (for the action=edit UI)
and API options, building one from the other.
Bug: 56835
Change-Id: I38547b4ba1827f4028a2255109cba2a57cd59e8a
It looks like it also came from there originally, because it uses
this.pageExists which doesn't even exist in MWSaveDialog. This caused
all pages, even existing pages, to be watched when 'watchcreations'
was set.
This logic really belongs server-side, though.
Bug: 56206
Change-Id: Idf500383b27a93136dc0cfdd60a2e7b2607af95c
Move generation of initial edit summary from setupSaveDialog() to
restoreEditSection().
This allows us to get rid of the properties tracking whether both
halves of the edit section handling had happened, because they're
now in the same method.
Moving setupSaveDialog() down so it runs after restoreEditSection();
this is needed for the communication via this.initialEditSummary
to work correctly.
Change-Id: I06a9c5cf5c752acea8a2ac25d0ffb6ac61cfe986
Add prepareCacheKey() which submits HTML for serialization and saves
the resulting cache key, and tryWithPreparedCacheKey() which uses that
cache key (if available; if pending, it waits for it) for API requests.
Implemented save(), serialize() and showChanges() in terms of
tryWithPreparedCacheKey().
When opening the save dialog, run the conversion, cache it, and fire
off a prepareCacheKey(). Then use the cached conversion for save/diff/
serialize. This means we don't convert multiple times, and it causes
the prepared wikitext to be used.
Bug: 55979
Bug: 56011
Change-Id: I1d56fe88d312e9810a57d56a285ccdf4f1facf42
initialize() is currently called synchronously, but once the CSS
transplantation code is fixed and it goes back to being async, that'll
cause problems.
* Add this.setupDeferred and use it to defer setupCheckboxes() until
after initialization
* Move code populating the edit summary from ViewPageTarget into
MWSaveDialog and use .setValue() rather than manipulating the
TextInputWidget's DOM. Defer this until after init as well
* Move clearing of the diff from ViewPageTarget into MWSaveDialog,
and don't connect it to the transact event at startup, only when
we've actually shown a diff
* Remove swapPanel( 'save' ) from ViewPageTarget, instead do this
on setup in the dialog itself
Bonus:
* Document events
* Get rid of onFooButtonClick handlers in favor of array syntax
Change-Id: Idcdae5e013340f4519db4387bab507e714d47941
* Use 'this' instead of 'viewPage' in setupSaveDialog()
* Unwrap unnecessary .each() in restoreEditSection()
Change-Id: I45d0c9714d59e195d0c4413ed3dbe9cbabe45e9d
Previously was failing for two reasons:
1. FF requires the form to be attached before submitting
2. options.watch failed because of FF's annoying Object.prototype.watch
Bug: 56767
Change-Id: I7b3d349f057f5b87f823ce788b4143f817af5303
Changes:
* Cleanup the window API to use more consistent and intuitive methods - we
now use initialize/setup/teardown instead of
initialize/onSetup/onOpen/onClose as methods which are overridden, and
use open/close methods to control the window
* Change events around to have opening/open and closing/close events which
act as before/after points during the opening/closing process
* Make WindowSet and Context respond to windows being opened, rather than
opening them directly
* Fix a LinkInspector creation mode bug where the initial text doesn't get
reset
* Move inspector, a VisualEditor concept, back to VE
* Cleanup naming of SurfaceDialog, SurfaceToolbar, etc. to use shorter
names, they were given Surface* names when the generic ones were also in
VE, but now the generic ones are in OO, so they can return to their
original names
Change-Id: I82c4fed8bcb3fb5630938c8bc4dd9b2d5f1a8c1d
Renamed events:
* performance.domLoad --> performance.system.domLoad
* performance.domSave --> performance.system.domSave
New events:
* performance.system.activation: total load time
* performance.system.domDiff: timing of paction=diff; like .domSave
* performance.system.domSerialize: timing of paction=serialize; like .domSave
* behavior.lastTransactionTillSaveDialogOpen: time from last transaction
until user opened save dialog
* behavior.saveDialogOpenTillSave: time from save dialog opening to user
clicking save
* behavior.saveDialogOpenTillReview: time from save dialog opening to user
clicking review (skipped when a cached diff is shown)
* behavior.saveDialogClose: when user closes save dialog; duration is time
* performance.user.saveComplete: time from user clicking save to successful
save completion; 'retries' indicates # of badtoken retries
* performance.user.saveError.*: time from user clicking save to failure;
'retries' indicates # of badtoken retries
** performance.user.saveError.abusefilter
** performance.user.saveError.badtoken: token was bad and we prompted the user
** performance.user.saveError.captcha
** performance.user.saveError.editconflict
** performance.user.saveError.empty
** performance.user.saveError.spamblacklist
** performance.user.saveError.unknown
* performance.user.reviewComplete: time from user clicking review to diff showing
* performance.user.reviewError: time from user clicking review to diff failure
since dialog was opened
Change-Id: I9815fa637d34c766c163e181d2f9527d3f32a7c3
Some 've-ui-toolbar-bar' classes hadn't been converted to OO.ui so the
toolbar had no border. Also removed a useless rule in mw.ViewPageTarget.css.
SA platform didn't override OO.ui.msg to use the ve.msg so no messages
were getting through.
Change-Id: Ieb5bc3c98d1c435ec194b201b517a688cd9b02b9
Objectives:
* Rename this.$ to this.$element
* Rename this.$$ to this.$
* Get rid of the need to use this.frame.$$
* Rename OO.ui.Element.get$$ to OO.ui.Element.getJQuery
Changes: (using Sublime Text regex patterns)
* Replace "get$$" with "getJQuery"
* Replace "\.(\$)([^\$a-zA-Z])" with ".$element$2"
* Replace "\.(\$\$)" with ".$"
* Replace "'$$'" with "'$'"
* Set this.$ to null in constructor of OO.ui.Window
* Set this.$ to this.frame.$ in initialize method of OO.ui.Window
* Replace "\.(frame.\$)([^\$a-zA-Z])" with ".\$$2"
Bonus:
* Use this.$() in a bunch of places where $() was erroneously used
Change-Id: If3d870124ab8d10f8223532cda95c2b2b075db94
By serialising the current DOM, and injecting it into a form we can
end up in the source editor with our VE changes converted.
Bug: 50687
Change-Id: Iafcc02a737d9c6c3a59dce1caff130d47ca25650
Calculate and store the two inner whitespace values of the body in the
dm.Document. When converting back, make sure the first/last nodes
pre/post outer whitespace matches the inner left/right whitespace
of the body.
Bug: 54964
Change-Id: I45f1ffd63669f25a6cae878400bfe21719ed58ee
Objectives:
* Hamburger menu in actions area of toolbar
* Add tools that open specific pages in the meta dialog
* Fix support for using setPage in ve.ui.PagedOutlineLayout
* Allow passing setup config objects through window open calls
* Add dialog action, similar to inspector action
* Fix incorrect or missing documentation
Change-Id: I2d2c9b87554fb2a0c90ed6944a58b38a37efa712
* Move and rename generic parts of ve.ui to OO.ui
* We now have a UI test suite because ve.Element (outside ve.ui)
is now part of oojs-ui, so it needs a test suite.
* Added to the MW test run (just like we do for unicodejs).
* Updated csslint config (also added ve-mw and syntaxhighlight
which were missing).
oojs-ui still depends on the TriggerRegistry in VE, this is addressed
in a follow-up commit.
Change-Id: Iec147155c1ddf20b73a4d15d87b8742207032312
Make every module that was formerly part of the experimental module its own
Beta Feature. For now, all of them are commented out except for formulæ editing
(mwmath). The "experimental" Beta Feature bucket is no more, but the preference
remains so that it can be set to both true and hidden on MediaWiki.org to let
all the different experimental flags.
The feature icons, previous mis-named "logo" and mis-identified as "screenshots"
are now renamed. One for the mwmath Beta Feature has been added (the rest need
creating before those can be enabled). The i18n descriptions now each identify
that the feature is an experimental one, and that caution is needed.
Change-Id: I28862f3e62f5c78aca33f11265aced1db67f4725
* changes:
Get rid of dmRendering hack in ve.ce.MWInternalLinkAnnotation
Render resolved URLs for href and src attributes in CE
Give ce.Annotations a reference to their ce.ContentBranchNode
Track the original HTMLDocument in ve.dm.Document
Create CE nodes and annotations with the correct $$
Add ve.resolveUrl for URL resolution
Don't render href as src in MWBlockImageNode
Rename 'html' to 'body' in converter tests
Add it as an optional parameter to the constructor, and create a new
one if omitted.
This is going to be used to resolve URLs according to the right <base>,
but really that's a hack and we should come up with a better way to
track metadata from the <head>.
Change-Id: I49dfc81ff793d73e08a20e502d681a15613d23f7
* Replace surface 'transact' event with 'documentUpdate' event
* Have surface listen for all document transactions and update selection
as appropriate (as well as emitting 'documentUpdate')
* Implement change() in terms of setSelection()
** Queue 'contextChange' events so contextChange is only emitted once
** Use this.transacting flag to prevent setSelection() (which is called
because the model emits transact events) from doing too much
** Behavioral change: lock/unlock now emitted separately for
transaction and selection changes
Change-Id: I44425d260ec70758f99d13f99e41f5c993d260c2
Binding ve.init.mw.Target#onLoad and the anonymous function which calls ve#track
with timing data to the resolution of the same deferred makes the timing
measurement sensitive to how long it takes ve.init.mw.Target#onLoad to yield,
which in turns depends on whether the requisite ResourceLoader modules for
setting up the editing surface are ready. This muddles the definition of what
we're actually measuring, making it dependent on a race condition.
This patch moves the tracking call to a filter function through which the jqXHR
deferred is threaded. This ensures that the 'duration' datapoint on the domSave
and domLoad events captures just the time spent talking with the API.
Change-Id: I6e162014a4043d4ff9422131ae87fb25d0ab4c29
Instead, listen to 'select', or to 'transact' on the dm.Document.
This commit only fixes uses outside of the dm/ce.Surface ecosystem.
ce.Surface still listens to 'change'.
ve.init.mw.ViewPageTarget.js:
* Rename onSurfaceModelTransact to clearSaveDialogDiff and bind it to
the document's transact event instead
* Rename onSurfaceModelChange to checkForWikitextWarning and bind it
to the surface's transact event. This is needed because the function
inspects the surface's selection, which isn't yet in a consistent
state when the document's transact event fires
ve.ui.MWReferenceDialog.js:
* Rename onSurfaceChange to onDocumentTransact and rebind accordingly
ve.ce.ProtectedNode.js:
* Get rid of onSurfaceModelChange
* Instead, bind positionPhantoms to the document's transact event
directly, and only bind it while phantoms are visible
ve.ui.Context.js:
* Rename onChange to onModelSelect and rebind accordingly
* Rename afterChange to afterModelSelect
* Drop check for undefined selection, no longer needed now that we're
listening to a finer-grained event
ve.ce.Surface.test.js:
* Listen to 'select' instead of 'change'
Change-Id: Ifeb1a1fc5427696f2aae5441d4b54dde366793e0
Instead of using @emits in both, use our custom @fires in
production (JSDuck 4), and in the future it'll just naturally
use the native one.
This way we can also index oojs without issues, which seems to
have started using @fires already.
Change-Id: I7c3b56dd112626d57fa87ab995d205fb782a0149
If there was an error loading the HTML from Parsoid, ViewPageTarget
would try to tear down the save dialog, which caused a crash because
the save dialog doesn't exist yet at that point.
Change-Id: Ia50756a19cb775be96b90e87b642eb2a38f254ce