Commit graph

5756 commits

Author SHA1 Message Date
jenkins-bot 4621c083a1 Merge "makeStaticLoader: Update output and re-sync" 2013-07-05 18:47:47 +00:00
jenkins-bot 4d6ec16c35 Merge "Add missing ve-mw ve.ce.Node.css" 2013-07-05 18:46:13 +00:00
jenkins-bot 3456c7c441 Merge "Moved embed statement where it does something" 2013-07-05 18:41:37 +00:00
jenkins-bot 614a1a3d9c Merge "mw.ViewPageTarget.init: Move edit section to top init" 2013-07-05 18:40:12 +00:00
Timo Tijhof eddd0b384a mw.ViewPageTarget.init: Move edit section to top init
Since we're now only loading the light-weight init on page load,
the section editing wasn't just deferred to after page load (like
it was before), but wasn't happening at all until you clicked
"Edit" (at which point the library loads). It only worked when
going back to "View" after "Edit".

Contrary to tab layout, edit section handling needs to be
accessible both in the top init and in the main target class
because we need to run it both at run time and after the user
has saved a page when we show them the updated page without
refresh. This is why we need to transfer the method at run time
and give the main class access to it as well.
Can't wait for bug 50707 to get rid of this mess...

Bug: 50731
Bug: 49993
Change-Id: Iab9c81222df7f1084179c3643d158374a89ca14b
2013-07-05 18:29:12 +00:00
jenkins-bot 6b1b7e55f5 Merge "mw.ViewPageTarget.init: Add missing "accesskey-ca-editsource" message" 2013-07-05 18:27:02 +00:00
jenkins-bot 00f5e6474f Merge "Blacklist Firefox 11 and 12 Bug: 50780" 2013-07-05 18:25:44 +00:00
James D. Forrester 92991ef20f Blacklist Firefox 11 and 12
Bug: 50780

Change-Id: I6461f066443223dfd5f6d73aeea0c87cbbdb81d0
2013-07-05 11:24:06 -07:00
Moriel Schottlender 1dc21c01e3 Page settings fix-fix
This re-fixes the fix to the frame fix. fix fix.
Two things changed: Background position flipped to the right properly
(was somewhat off before) and text-alignment flipped as well.

Bug: 49613
Change-Id: I0aa317ef674537d20d7ed64e74eaa3cfe8030c8c
2013-07-05 13:44:13 -04:00
Ed Sanders 6d999d8504 Separate out UnicodeJS tests properly
Also fix some comment & whitespace inconsistencies.

Change-Id: I71717643678445590820e174e6ed2e5ac58103c2
2013-07-05 14:15:08 +02:00
Niklas Laxström 5957065043 Optimise png images with optipng
Change-Id: Id014ad0a0aa99c9440360e32d2e10bc99fa64738
2013-07-05 09:47:12 +00:00
Niklas Laxström 96b7dbacb5 Moved embed statement where it does something
Followup to Ibdc2410cc

Change-Id: I5e665f5d720366650c362ed603693a223c96ee77
2013-07-05 09:47:12 +00:00
Timo Tijhof 0396fc5035 mw.ViewPageTarget.init: Add missing "accesskey-ca-editsource" message
Added the wrong one, message "accesskey-ca-ve-editsource"
doesn't even exist. It worked locally but that was probably
a lucky race condition or cache.

Follows-up 10fd1a3, b21fe5f.

Bug: 50725
Change-Id: Ie87f8c6861dfe010c038ddb103aa5ea56cd57d24
2013-07-05 08:02:43 +02:00
Translation updater bot 330c39215c Localisation updates from http://translatewiki.net.
Change-Id: I05fb211278f6b6e975fa26b8cf0448c7c5d5fc0a
2013-07-04 20:09:43 +00:00
Ed Sanders 5df020a5f0 Drop mw:ExtLink/URL support
Because Parsoid has.

Bug: 50734
Change-Id: Id2c893467c5063cc29cd9a91203406b86a3abfbe
2013-07-04 13:18:18 +02:00
Timo Tijhof 50ffdeb729 makeStaticLoader: Update output and re-sync
This was broken after 92c38ea removed ve-mw files from the
static loaders but didn't update makeStaticLoader.php so
it was harder to keep the files in sync and a few minor issues
on the documentation pages.

Since the files are still mixed in the non-mw modules the only
way to exclude them is to do what was manually done in 92c38ea:
Filter out paths starting with "ve-mw/" from non-mw modules.

Change-Id: Id58ee89ac18c63c01719dc11ec7a07ddeee3ea0b
2013-07-04 05:11:13 +02:00
Timo Tijhof ddc7648096 Add missing ve-mw ve.ce.Node.css
Follows-up 92c38ea, which duplicated the existing one but forgot
to change the path from 've' to 've-mw'.

Change-Id: Ia95d26501aa9ab52e33394500bb51a733acf4658
2013-07-04 05:10:48 +02:00
jenkins-bot 817d24dd50 Merge "Revert "Make link inspector re-usable by splitting it up"" 2013-07-04 01:42:13 +00:00
Catrope 092fa74dee Revert "Make link inspector re-usable by splitting it up"
Breaks MWLinkInspector initialization behavior

This reverts commit f7107fa20d.

Change-Id: If93d1092eeb14f6ba23e6368834a6f80df765d21
2013-07-03 18:39:31 -07:00
Timo Tijhof 1875851f7e mw.ViewPageTarget.init: Remove harmless debugging code for ES5
Was accidentally kept in Ic8b0004ab5288fa9.

Change-Id: I1c95189437e3e74c5e2884d14c1ccf000ef0c178
2013-07-04 02:08:41 +02:00
Timo Tijhof 10fd1a3f55 mw.ViewPageTarget.init: Add msg key "accesskey-ca-ve-editsource"
Was accidentally removed in Ic8b0004ab5288fa9.

Change-Id: I003e11f7b9ff44982ccc869fecf7e30300202574
2013-07-04 02:07:46 +02:00
jenkins-bot 7c58fc9394 Merge "Split off setup from the rest of mw.ViewPageTarget" 2013-07-03 23:26:53 +00:00
Timo Tijhof b21fe5fbc1 Split off setup from the rest of mw.ViewPageTarget
Initialisation initialisation? It's time to rename ve.init
to ve.platform and ve.init.Platform to ve.platform.Environment,
but that'll come later.

* Moved support detection and skin set up to separate class-less
  file.
* Swapped usage of ve.msg for mw.msg.
* Callback of edit tab now does an mw.loader call to fetch
  the actual VisualEditor libraries.
  Though mw.loader won't load the same thing twice, we would
  bind a callback each time. To avoid instantiating ViewPageTarget
  more than once we use a Deferred.

Bug: 50542
Bug: 50608
Bug: 50612
Change-Id: Ic8b0004ab5288fa91bb29d496485b93ffd8d977e
2013-07-04 01:18:28 +02:00
Rob Moen a3e2507cfe Listen to keypress in ve.ce.surface.$ rather than window
Bug: 50538
Change-Id: Ifddf1bae1ee799ec3467a81c597702fc3f8be089
2013-07-03 22:28:17 +00:00
Trevor Parscal 5dcf5d1c49 Add @inheritable to modelClasses in annotation inspector
Change-Id: Ic9b2a9c530a85d36078337d20ca8252efaf74c99
2013-07-03 15:24:55 -07:00
jenkins-bot bd6f1f22c1 Merge "Make link inspector re-usable by splitting it up" 2013-07-03 22:20:51 +00:00
Trevor Parscal f7107fa20d Make link inspector re-usable by splitting it up
Objective:

* Make the majority of link inspector, which is generic to any annotation, usable for other annotation inspectors

Change-Id: I1f7e9c13537105da7aa0351c9c92e8af5eb5a3f4
2013-07-03 15:13:47 -07:00
MatmaRex 3279029ded Revert "Address error caused by changing focus from context menu to window."
Just a proof-of-concept that this would work on Opera. I'm figuring out
what was this for initially...

This reverts commit 30dadb6c8c.

Bug: 47794
Change-Id: Ie4f1334e0beb7ba7d4f4aa3b42464fa219c4778c
2013-07-03 15:05:50 -07:00
jenkins-bot 4e9f6cc07c Merge "Fix focusable highlights" 2013-07-03 21:14:45 +00:00
Christian Williams 1e298ffbc0 Fix focusable highlights
!$element.is( ':visible' ) - jQuery .is() returns boolean based on the
parameter.

$element.not( ':visible' ) - jQuery .not() returns a filtered jQuery
collection with elements matching the parameter removed.

Change-Id: Iedf55f3453514ee710bbb6d702bbf9a5570a4a1d
2013-07-03 13:49:11 -07:00
Translation updater bot 0749eead9f Localisation updates from http://translatewiki.net.
Change-Id: I8c11d92d466b3a00371cbcc6ed7906d969670ae7
2013-07-03 20:03:51 +00:00
Roan Kattouw 92c38eab85 The great directory split of 2013
Move all MW-specific files into the ve-mw directory, in preparation
for moving them out into a separate repo.

All MW-specific files were moved into a parallel directory structure
in modules/ve-mw . Files with both generic and MW-specific things were
split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than
ve-mw/init/mw ; they're still named ve.init.mw.* but we should change
that. Some of the test files for core classes had MW-specific test cases,
so those were split up and the test runner was duplicated; we should
refactor our tests to use data providers so we can add cases more easily.

Split files:
* ve.ce.Node.css
* ve.ce.ContentBranchNode.test.js (MWEntityNode)
* ve.ce.Document.test.js (some core test cases genericized)
* ve.dm.InternalList.test.js (uses mwReference test document)
* ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js
** Made core tests use heading instead of mwHeading
** Updated core tests because normal headings don't break out of lists
** Moved test runners into ve.test.utils.js
* ve.ui.Icons-*.css
* ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css)
* ve.ui.Tool.css
* ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css)

ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js

ve.dm.example.js:
* Refactored createExampleDocument so mwExample can use it
* Removed wgExtensionAssetsPath detection, moved into mw-preload.js
* Genericized withMeta example document (original version copied to mwExample)
* Moved references example document to mwExample

ve.dm.mwExample.js:
* Move withMeta and references example documents from ve.dm.example.js
* Add createExampleDocument function

ve-mw/test/index.php: Runner for MW-specific tests only

ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only

ve.ui.Window.js:
* Remove magic path interpolation in addLocalStyleSheets()
* Pass full(er) paths to addLocalStyleSheets(), here and in subclasses

ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets

ve.ui.MW*Dialog.js:
* Subclass MWDialog rather than Dialog
* Load both core and MW versions of stylesheets that have both

ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class
* Don't inherit ve.ui.Dialog
* Rather than overriding initialize(), provide initializePages() which the
  host class is supposed to call from its initialize()
* Rename onOutlineSelect to onPageOutlineSelect

ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js:
* Use PagedDialog as a mixin rather than a base class, inherit MWDialog

bullet-icon.png: Unused, deleted

Stuff we should do later:
* Refactor tests to use data providers
* Write utility function for SVG compat check
* Separate omnibus CSS files such as ve.ui.Widget.css
* Separate omnibus RL modules
* Use icon classes in ViewPageTarget

Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
2013-07-02 20:51:38 -07:00
jenkins-bot e32f19ce36 Merge "Add container option to popup widgets" 2013-07-03 01:32:41 +00:00
Trevor Parscal 3059cd99cf Add container option to popup widgets
This actually fixes a hack done in a previous commit where an undocumented
surface option was being passed, but not always. And in some cases there
were uses of the popup which didn't really have a surface to pass in.

Change-Id: I08b5dc2dc879f6abd1b16d1d66ac1d8b5624f673
2013-07-03 01:31:04 +00:00
Trevor Parscal 69c10c5c66 Restore callout image white-space
Oops.

Change-Id: I24039e7f4ee83cc26c7d600252ac8b9290eeda19
2013-07-02 17:17:33 -07:00
Trevor Parscal 8b675c2e4b Remove MW stuff from standalone demo
Change-Id: Ia5307c1b148e09108debb869f020e402a4e6e4d8
2013-07-02 14:37:48 -07:00
jenkins-bot 2089bc37a5 Merge "Allow annotations to be additive" 2013-07-02 20:46:11 +00:00
Ed Sanders 37cf529d73 Allow annotations to be additive
Set a static property on big, small, sup, sub to allow them
to be added multiple times to an annotationSet.

Fix the converter to count out annotations when opening/closing.

Bug: 49755
Change-Id: Ifbede9345a66434022dbd681eada447ab81ab025
2013-07-02 21:43:47 +01:00
Trevor Parscal 4568274949 Template parameter adding
Objective:

* Allow browsing, searching and adding documented parameters

Changes:

ve.ui.MWTransclusionDialog.js
* Replace regular text input with ve.ui.ParameterSearchWidget
* Fix uses of $(), this.frame.$$ is correct

ve.ui.Dialog.css
* Change rules for addParameterFieldset to make search widget auto-size vertically

ve.ui.Widget.css
* Add styles for ve.ui.MWParameterResultWidget

ve.ui.MWParameterSearchWidget.js, ve.ui.MWParameterResultWidget.js
* New classes
* Provides a way to search and select parameter for a template
* Displays parameter label, name, aliases and description

*.php
* Links to new files and messages

Change-Id: Ie5dbe8c44ce5d64c4b49b09517fb66cd30dd7304
2013-07-02 13:40:54 -07:00
jenkins-bot 21476b37ef Merge "Dir fix for iframes and widgets" 2013-07-02 20:22:34 +00:00
Moriel Schottlender c4c9923c91 Dir fix for iframes and widgets
This fix adds a directionality property to the frame objects so directions
can be inherited and manipulated inside the frame <body> tags.
There are also several corrections to flipping positioning of panels
in the GridLayout and of the icons in fieldsets and labeled elements
so they appear properly (right instead of left).

I've added a 've-rtl' / 've-ltr' class to frame content divs to serve as
selectors for rtl fixes and general language fixes. Most CSS corrections
would likely be fixed when CSSJanus works in iframes, but the selectors
would still be useful.

This sets the stage for directionality inheritance inside iframes,
and fixes most of the problem with the Page Settings window in RTL wikis.
It also fixes all the labels with icons across VE interface.

Bug: 49613
Change-Id: I418e669b0999552167683352acb365a4249ab9cc
2013-07-02 20:20:43 +00:00
jenkins-bot e55f0f7b95 Merge "Icon cleanup" 2013-07-02 20:19:23 +00:00
Trevor Parscal 995f9fb382 Icon cleanup
Objectives:

* Remove "big" icons, which we don't use anywhere
* Remove unnecessary crap from SVG files
* \r\n -> \n

Change-Id: Iedfcaf43e4e15acd4ae3a2671ba7b2e3d9c2f4b4
2013-07-02 13:13:45 -07:00
jenkins-bot 88247dc93d Merge "doc: Fix incorrect documentation in template data model" 2013-07-02 20:05:23 +00:00
Timo Tijhof 1c0cca5460 doc: Fix incorrect documentation in template data model
Per the TemplateData spec:
* Most message values can be null, though they're never undefined.
* 'deprecated' is actually {boolean|string}.

For us:
* Make #isParameterDeprecated always return a boolean
* Add #getParameterDeprecationDescription to get the explanation
  of why a parameter is deprecated
* getParameterDescription doesn't need to pass 'null' for fallback
  since that's the default fallback.
  And it may return null or string.
* #getParameterSets returns an array of Set objects, not an array
  of strings (see spec for more information).

Change-Id: Iee788bc8fa6f0545085a0f154b77b8176f770dd2
2013-07-02 13:02:01 -07:00
jenkins-bot 83627b366d Merge "Make local overlays local to surface and remove insane z-indexes" 2013-07-02 19:45:35 +00:00
jenkins-bot 8d135a0813 Merge "Emit select null on selected item removal" 2013-07-02 19:42:46 +00:00
jenkins-bot 8d3842dc01 Merge "Select widget relative item fixes" 2013-07-02 19:41:54 +00:00
Rob Moen c472b2fe4a Make local overlays local to surface and remove insane z-indexes
ve.ui.Surface.js
* Make local overlay a child of ve-ui-surface and a sibling to
  ve-ce-surface elements.
** This keeps local overlays relative to their surface and eliminates the
   need for insane z-indexes.

ve.ui.PopupWidget.js
* PopupWidget boundaries are now relative to ve-ce-surface and no longer
  protrude out

ve.ce.Node.css, ve.ui.Window.css
* Removal or replacement of insane z-indexes.

ve.ce.FocusableNode.js, ve.ce.ProtectedNode.js, ve.ce.ResizableNode.js,
ve.ui.Context.js
* Translate offsets from local overlay

ve.init.mw.ViewPageTarget-monobook.css,
ve.init.mw.ViewPageTarget-vector.css
* Skin specific z-indexes for global overlay

ve.init.mw.ViewPageTarget.js
* Applied direction specific mw class to ce.Surface vs ui.Surface to
  prevent mw content styles from being applied to ui elements.

ve.ui.Dialog.css
* Adjustments to surface inside of dialog so that relative offsets for
  local overlays can be properly calculated.

ve.ui.Surface.css
* Explicitly force .ve-ui-surface to be relative so that it's children can
  be relatively positioned.

ve.ui.Widget.css
* Removal of unnecessary font-size properties now that local overlay is
  sibling of surface.

ve.js
* Added get relative position helper method to translate position offsets
  from target parent

Bug: 50241
Change-Id: Ibadce404a2286bc5dcec48f0d9da89004dbbd867
2013-07-02 19:35:43 +00:00
Translation updater bot 00159e3eb6 Merge "Localisation updates from http://translatewiki.net." 2013-07-02 19:25:39 +00:00