It confuses people looking for the media insertion tool. Galleries
that are already on the page will still be inspectable.
Change-Id: I90609ab7f19fb513c17d9253db30e7ddeaa18436
This time in the installment: Allow the model to predict the type
and default alignment based on parameters rather than just the
current status. This is important for initializing images, especially
inline images whose 'align' attribute is null or undefined, but must
be examined for default alignment.
Also changed:
* Make sure that model operations change each other, rather than
let the editor change 'unrelated' model parameters.
* Use selectItem rather than chooseItem to avoid emiting the 'choose'
event on edit dialog initialization.
Bug: 65564
Change-Id: I8c23fc53e7738d59565294d8b98fe7351bebbc67
In getFilename(), decode URL encoding and replace the search
for 'File:' with a more standard ./ stripping regex.
The ./ regex came from generateContents) in the CE class;
made that code use getFilename() instead.
Also apply decodeURIComponent() to the result; but protect against
exceptions because it's a useless piece of garbage.
Bug: 65611
Change-Id: I7e81a8dc26d1c636c6571d96f43a394a53490587
Instead of suggesting categories that have pages but don't necessarily exist.
Replaces part of If39e6f9c
Bug: 49044
Change-Id: I5c53669776c4c5bbbfe7b753747f3f677a752d91
This commit brings back the sizing of the <figure> in MWBlockImageNode.
The figure must have proper size in CE otherwise 'center' and 'none'
alignments don't work, and the <figure> stretches across the entire
width of the screen.
Bug: 65836
Change-Id: Iefed466fce87f265fbd08908f1171867f9d1e1fe
Make default alignment a computed value, and make sure the GUI listens
to 'choose' instead of 'select' events for SelectWidgets so to prevent
recursive calls and make sure the GUI is updated properly.
Also added a default alignment check on type change so the user can
visually have an indication that the new image will have a different
alignment. The user can then change the value manually.
Bug: 65564
Bug: 65596
Bug: 62852
Bug: 65617
Change-Id: I55e16775d18e0a4bf7f1fa73bbb3aa5e0aa51a79
Relies on If6fb5856 to do anything useful, but degrades gracefully to current
behaviour.
Bug: 50964
Change-Id: Ia35c2f433a1a604d7794f367fd10dbccac102b89
At the moment, if you have a category on a page, and the category redirects
to another category which is hidden, VE does not mark it as hidden when
loading the page.
Change-Id: I9303838d36fbc1e2c0ed16b8bb0020bf52a6c211
The image model is updated through events from the edit dialog.
There is no need to update the states of the select/checkboxes
at the end in 'apply'. The only inputs that are not updated
on change are caption and alternate text.
Bug: 65564
Change-Id: I18c009546120e270467418cff677ec491fd109ca
Note: this is not a real confirm, it is an iframe with some
buttons that look like a standard confirmation but are not
Change-Id: I7854815542f05bec03ce950495dd675605916deb
Like this:
ve.ui.MWSettingsPage.static.addMetaCheckbox(
'metaItemName', // e.g. 'mwDisambiguation'
'checkboxLabel' // e.g. 'Disambiguation page'
);
Depending on 'ext.visualEditor.mwmeta'
Bug: 61073
Change-Id: I78dd68ff5aad20c7e66c4ce1528b6f1bbc74892d
When inserting a new node, get the proper fragment range and ask
for the node from within the search loop. Also added a fallback
for the case that the node wasn't found, and a caption cannot
be added.
Change-Id: Ic19d9b1cd2739435137f633de09a13b25a11a0cb
* Fixing a typo in the getImageNodeType() method ('frame' was supposed
to be 'frameless').
* Adding a check for type 'mwBlockImage' before editing/adding captions
* Using the node's getType() method instead of the model's where possible.
* Adjusting default alignment, so that when we check if it is set, it gives
us the actual answer, which is always useful.
Bug: 65568
Change-Id: I1687d8c7430c723b52448a9e24641e2c30d85d6a
We weren't unbinding these handlers at all, and so the 'ok' or 'cancel'
handlers could run multiple times for one button click, and even worse,
you could get in a situation where clicking 'ok' in one confirm dialog
would also run the 'ok' handler for the other one. This happens because
the ConfirmDialog instance is recycled by the WindowSet.
The way the unbinding is done is ugly; we should either consolidate the
'ok' and 'cancel' events so we can use .once(), or come up with some other
way to automatically unbind the handlers.
Bug: 65557
Change-Id: Iabf0c0d0229add09cc775358fc5a4e5ae783db04
Creating an MWImageModel that handles all image edit operations.
If the new attributes mean a change of image types from inline
to block or vice versa, the model will handle the creation and
insertion of the new node.
Change-Id: Ibe71bc8bd74e4ba5a024ac722432ccf0b8f65e71