This fixes some of the problems with pasting references.
It's a bit overzealous in that references get renumbered even when
replacing, which is unnecessary but doesn't actually have any
noticeable effect.
Unfortunately, the internal list state depends so much on the converter
having run that we now need to add yet another hack, to set the counter
to the appropriate value.
Change-Id: I3c6514ce600af4f4c037f419554d34b5a5c86a63
* Use 'this' instead of 'viewPage' in setupSaveDialog()
* Unwrap unnecessary .each() in restoreEditSection()
Change-Id: I45d0c9714d59e195d0c4413ed3dbe9cbabe45e9d
* Fix invalid @param name (mixup of type and param name).
* Fix incorrect reliance on inferred name for ve.Range.
@class uses the below function to guess its name, however
if @property is encountered, the @class block ends. Thus
it was indexed as a nameless class.
* Separate @property definitions because combining them like
that doesn't work (it silently ignored everything after the
first "from" property).
Also:
* Add some missing @static to static methods in ve.Range.
* Remove a few redundant @method while at it.
Change-Id: I8357c30711a4830af0b68b18350352c457a607f3
Us grouping the inheritable static properties that way is an
implementation detail that is polluting the index and makes
it harder to refer to individual identifiers.
It also causes problems under JSDuck 5 because that version is
more strict about defining properties (Foo.static.bar) of which
the parent is not defined in the index (Foo.static), we'd have
to add a sea of `@static @property {Object} this.static` all
over the place. Might as well hide this implementation detail
and just consider them static properties (just like we already
do for "private" properties).
Change-Id: Ibf2ebf7752aabc2b75b6ac6fa00e2284a181a600
Previously we had a defaultSortKeyChanged value that lied - it was
possible for the value to be changed A -> B -> A by the user mid-
edit. However, the meta dialog assumed that defaultSortKeyChanged
wasn't lying, so blindly changed the meta item to the new value,
causing an unnecessary meta change if the user had done a no-op.
Now the value is renamed to defaultSortKeyTouched, and we actually
detect for content changes, and only change the meta item if a
change is actually needed (be that a removal, a replacement, or an
insertion).
Change-Id: I13022090bd7561a460a1151013e2b7d2a029f4dd
As of 46f40dc, we've split the VisualEditor API backend and the
part containing the parsefragment method no longer needs
an edit token.
This gets rid of the warning that started appearing after 46f40dc:
{
"warnings":{"main":{"*":"Unrecognized parameter: 'token'"}},
"visualeditor":{"result":"success","content":"<p>foo\n</p>"}
}
Change-Id: I36f79fa8ae48cdbec1b3506953418561ef2ff828
Previously was failing for two reasons:
1. FF requires the form to be attached before submitting
2. options.watch failed because of FF's annoying Object.prototype.watch
Bug: 56767
Change-Id: I7b3d349f057f5b87f823ce788b4143f817af5303
Changes:
* Cleanup the window API to use more consistent and intuitive methods - we
now use initialize/setup/teardown instead of
initialize/onSetup/onOpen/onClose as methods which are overridden, and
use open/close methods to control the window
* Change events around to have opening/open and closing/close events which
act as before/after points during the opening/closing process
* Make WindowSet and Context respond to windows being opened, rather than
opening them directly
* Fix a LinkInspector creation mode bug where the initial text doesn't get
reset
* Move inspector, a VisualEditor concept, back to VE
* Cleanup naming of SurfaceDialog, SurfaceToolbar, etc. to use shorter
names, they were given Surface* names when the generic ones were also in
VE, but now the generic ones are in OO, so they can return to their
original names
Change-Id: I82c4fed8bcb3fb5630938c8bc4dd9b2d5f1a8c1d
In general, the direction of the MWExtensionInspector textarea
should be dependent on the directionality of the node it is editing.
The only exceptions are <hiero> and <math> that need to have their
textarea LTR always; these two inspectors' directionality definition
is overridden in their onOpen() method.
Bug: 56779
Change-Id: Iac5c1c3bf2c61b9fa36c9588c1734c91ca4305c4
Underline is particularly important as CE will apply underline
formatting automatically when you press Ctrl+U but the
SurfaceObserver will not notice it, leading to inconsistency
between the view and the model.
For sub/superscript I've used the Google Docs key mappings as these
appear to have the fewest conflicts with existing browser shortcuts
and there isn't much consistency between desktop clients anyway
(Word and Open/LibreOffice use completely different shortcuts).
Bonus: reordered command lists to be consistent with UI layout.
Change-Id: I92998e42f9bcfb932d44e8f483811efd538e5981
Renamed events:
* performance.domLoad --> performance.system.domLoad
* performance.domSave --> performance.system.domSave
New events:
* performance.system.activation: total load time
* performance.system.domDiff: timing of paction=diff; like .domSave
* performance.system.domSerialize: timing of paction=serialize; like .domSave
* behavior.lastTransactionTillSaveDialogOpen: time from last transaction
until user opened save dialog
* behavior.saveDialogOpenTillSave: time from save dialog opening to user
clicking save
* behavior.saveDialogOpenTillReview: time from save dialog opening to user
clicking review (skipped when a cached diff is shown)
* behavior.saveDialogClose: when user closes save dialog; duration is time
* performance.user.saveComplete: time from user clicking save to successful
save completion; 'retries' indicates # of badtoken retries
* performance.user.saveError.*: time from user clicking save to failure;
'retries' indicates # of badtoken retries
** performance.user.saveError.abusefilter
** performance.user.saveError.badtoken: token was bad and we prompted the user
** performance.user.saveError.captcha
** performance.user.saveError.editconflict
** performance.user.saveError.empty
** performance.user.saveError.spamblacklist
** performance.user.saveError.unknown
* performance.user.reviewComplete: time from user clicking review to diff showing
* performance.user.reviewError: time from user clicking review to diff failure
since dialog was opened
Change-Id: I9815fa637d34c766c163e181d2f9527d3f32a7c3
Some 've-ui-toolbar-bar' classes hadn't been converted to OO.ui so the
toolbar had no border. Also removed a useless rule in mw.ViewPageTarget.css.
SA platform didn't override OO.ui.msg to use the ve.msg so no messages
were getting through.
Change-Id: Ieb5bc3c98d1c435ec194b201b517a688cd9b02b9
* Our metadata insertions now need to be the same length as the data
insertion, not one more, so:
** Remove the +1 in the listMetadata splice
** Shorten the metadata variable by dropping the merging of the
metadata right before and right after the internal list; it was
also including the metadata right after the internal list twice
*** We still need to deal with this in some way though, left a TODO
** Fix the metadata insertion test for these changes
* Fix null reference keys in the test data; we made all references
keyed a while ago, but this test data was never updated for that
** The remapping of reference data doesn't remap auto/N keys yet,
left a FIXME for that
Change-Id: I8ef4e6ee7c1808574d81d0b83294848afd400cd7
Objectives:
* Rename this.$ to this.$element
* Rename this.$$ to this.$
* Get rid of the need to use this.frame.$$
* Rename OO.ui.Element.get$$ to OO.ui.Element.getJQuery
Changes: (using Sublime Text regex patterns)
* Replace "get$$" with "getJQuery"
* Replace "\.(\$)([^\$a-zA-Z])" with ".$element$2"
* Replace "\.(\$\$)" with ".$"
* Replace "'$$'" with "'$'"
* Set this.$ to null in constructor of OO.ui.Window
* Set this.$ to this.frame.$ in initialize method of OO.ui.Window
* Replace "\.(frame.\$)([^\$a-zA-Z])" with ".\$$2"
Bonus:
* Use this.$() in a bunch of places where $() was erroneously used
Change-Id: If3d870124ab8d10f8223532cda95c2b2b075db94
By serialising the current DOM, and injecting it into a form we can
end up in the source editor with our VE changes converted.
Bug: 50687
Change-Id: Iafcc02a737d9c6c3a59dce1caff130d47ca25650
Calculate and store the two inner whitespace values of the body in the
dm.Document. When converting back, make sure the first/last nodes
pre/post outer whitespace matches the inner left/right whitespace
of the body.
Bug: 54964
Change-Id: I45f1ffd63669f25a6cae878400bfe21719ed58ee
Also removed comment in ui.MWTransclusionDialog that was
copied from dm.MWTemplateSpecModel.
Bug: 50888
Change-Id: I9dcfef3ae65fe716bae91f703f9169171448797a
Objectives:
* Hamburger menu in actions area of toolbar
* Add tools that open specific pages in the meta dialog
* Fix support for using setPage in ve.ui.PagedOutlineLayout
* Allow passing setup config objects through window open calls
* Add dialog action, similar to inspector action
* Fix incorrect or missing documentation
Change-Id: I2d2c9b87554fb2a0c90ed6944a58b38a37efa712
This allows other content to be added without it being nested inside an
<a> which results undesired visual and functional effects.
Change-Id: I667878fe4ae682712094a61bb4b411ac5fb999c7
Changes:
* Pass toolGroup into tools instead of toolbar
* Split tool labels into title and accel
* Make toolbars provide accelerator labels
* Remove getLabelText method since it's not being used and is likely not useful
* Make tools update their own labels
* Only show accelerator information for triggers that are active in the surface
* Make surface toolbars listen to commands being added and update tools accordingly
* Introduce command object to encapsulate command info
Change-Id: Ieac4bfa63b63ac0a9dee154af3007a33b4d447ff
* Move and rename generic parts of ve.ui to OO.ui
* We now have a UI test suite because ve.Element (outside ve.ui)
is now part of oojs-ui, so it needs a test suite.
* Added to the MW test run (just like we do for unicodejs).
* Updated csslint config (also added ve-mw and syntaxhighlight
which were missing).
oojs-ui still depends on the TriggerRegistry in VE, this is addressed
in a follow-up commit.
Change-Id: Iec147155c1ddf20b73a4d15d87b8742207032312
Make every module that was formerly part of the experimental module its own
Beta Feature. For now, all of them are commented out except for formulæ editing
(mwmath). The "experimental" Beta Feature bucket is no more, but the preference
remains so that it can be set to both true and hidden on MediaWiki.org to let
all the different experimental flags.
The feature icons, previous mis-named "logo" and mis-identified as "screenshots"
are now renamed. One for the mwmath Beta Feature has been added (the rest need
creating before those can be enabled). The i18n descriptions now each identify
that the feature is an experimental one, and that caution is needed.
Change-Id: I28862f3e62f5c78aca33f11265aced1db67f4725
* changes:
Get rid of dmRendering hack in ve.ce.MWInternalLinkAnnotation
Render resolved URLs for href and src attributes in CE
Give ce.Annotations a reference to their ce.ContentBranchNode
Track the original HTMLDocument in ve.dm.Document
Create CE nodes and annotations with the correct $$
Add ve.resolveUrl for URL resolution
Don't render href as src in MWBlockImageNode
Rename 'html' to 'body' in converter tests
Centralize href computation in getHref(). Because getHref() is provided
by the generic LinkAnnotation class, the subclass implementation is
now simpler.
Bug: 51487
Change-Id: Ia6ca85bc84b4f4453b572285836adb631e8d0683
URLs are resolved according to the <base> URL from the Parsoid DOM.
For instance, a link can have its href set to '../Foo' in the DM, and
the target will show up as '../Foo' in the link inspector, but the CE
rendering will be <a href="http://localhost/Foo"> (assuming Parsoid sent
<base href="http://localhost/wiki/Bar">).
Bug: 48915
Change-Id: I919135eb758c82361525078f276ca193dc4c4820
This gives them a way to reach the dm.Document, which is needed
for ce.Annotations to do URL resolution.
Change-Id: Ia18bd8fc3510ad1b627644cd2c6ebcf148254e05
Add it as an optional parameter to the constructor, and create a new
one if omitted.
This is going to be used to resolve URLs according to the right <base>,
but really that's a hack and we should come up with a better way to
track metadata from the <head>.
Change-Id: I49dfc81ff793d73e08a20e502d681a15613d23f7
Most of CE wasn't passing through $$ at all. Also fix CE tests that
weren't passing the required surface parameter to the ce.Document
constructor.
Change-Id: Ia234f174050f4b2666ec20e8acc24c6aa4305202
Because that's what it is now since 'head' was added. Also removed
the wrapping <body> tag (now added by the test runner) and renamed
normalizedHtml to normalizedBody.
Change-Id: I5624ae076c5e661d2789e499cd28e8282c885409
This is done by using the computed property value rather than the
literal attribute value when rendering href and src attributes.
Helpfully, this provides perfect URL resolution natively in the browser,
which means the document's <base> is respected and all that good stuff.
For GeneratedContentNodes, we also need to find all DOM elements inside
the rendered DOM that have href or src attributes and resolve those.
This is done in the new getRenderedDomElements() function, which the
existing cleanup steps (remove <link>/<meta>/<style>, clone for
correct document) were moved into.
In order to make sure that the computed values are always computed
correctly, we need to make sure that in cases where HTML strings
in data-mw are parsed, they're parsed in the context of the correct
document so the correct <base> is applied.
We still need to solve this problem for models that actually store and
edit an href or src as an attribute. I'll post more about that on
bug 48915.
Bug: 48915
Change-Id: Iaccb9e3fc05cd151a0f5e632c8d3bd3568735309
* Replace surface 'transact' event with 'documentUpdate' event
* Have surface listen for all document transactions and update selection
as appropriate (as well as emitting 'documentUpdate')
* Implement change() in terms of setSelection()
** Queue 'contextChange' events so contextChange is only emitted once
** Use this.transacting flag to prevent setSelection() (which is called
because the model emits transact events) from doing too much
** Behavioral change: lock/unlock now emitted separately for
transaction and selection changes
Change-Id: I44425d260ec70758f99d13f99e41f5c993d260c2
Binding ve.init.mw.Target#onLoad and the anonymous function which calls ve#track
with timing data to the resolution of the same deferred makes the timing
measurement sensitive to how long it takes ve.init.mw.Target#onLoad to yield,
which in turns depends on whether the requisite ResourceLoader modules for
setting up the editing surface are ready. This muddles the definition of what
we're actually measuring, making it dependent on a race condition.
This patch moves the tracking call to a filter function through which the jqXHR
deferred is threaded. This ensures that the 'duration' datapoint on the domSave
and domLoad events captures just the time spent talking with the API.
Change-Id: I6e162014a4043d4ff9422131ae87fb25d0ab4c29
Math, hiero, language and alienextension are now each in their own
module. Kept the experimental module for backwards compatibility,
it just has all of its constituent modules as dependencies.
MWExperimentalTool.js was split up, and ExperimentalTool.js was
renamed to LanguageInspectorTool.js.
Change-Id: I63b49dfbdb59dc9a494049553cc0c01e89e48826
Instead, listen to 'select', or to 'transact' on the dm.Document.
This commit only fixes uses outside of the dm/ce.Surface ecosystem.
ce.Surface still listens to 'change'.
ve.init.mw.ViewPageTarget.js:
* Rename onSurfaceModelTransact to clearSaveDialogDiff and bind it to
the document's transact event instead
* Rename onSurfaceModelChange to checkForWikitextWarning and bind it
to the surface's transact event. This is needed because the function
inspects the surface's selection, which isn't yet in a consistent
state when the document's transact event fires
ve.ui.MWReferenceDialog.js:
* Rename onSurfaceChange to onDocumentTransact and rebind accordingly
ve.ce.ProtectedNode.js:
* Get rid of onSurfaceModelChange
* Instead, bind positionPhantoms to the document's transact event
directly, and only bind it while phantoms are visible
ve.ui.Context.js:
* Rename onChange to onModelSelect and rebind accordingly
* Rename afterChange to afterModelSelect
* Drop check for undefined selection, no longer needed now that we're
listening to a finer-grained event
ve.ce.Surface.test.js:
* Listen to 'select' instead of 'change'
Change-Id: Ifeb1a1fc5427696f2aae5441d4b54dde366793e0
Instead of using @emits in both, use our custom @fires in
production (JSDuck 4), and in the future it'll just naturally
use the native one.
This way we can also index oojs without issues, which seems to
have started using @fires already.
Change-Id: I7c3b56dd112626d57fa87ab995d205fb782a0149
If there was an error loading the HTML from Parsoid, ViewPageTarget
would try to tear down the save dialog, which caused a crash because
the save dialog doesn't exist yet at that point.
Change-Id: Ia50756a19cb775be96b90e87b642eb2a38f254ce
Since I0f0a826c in Parsoid, numbered external links are now empty
<a rel="mw:ExtLink"></a> tags. This means we have to put in a node type
for them to prevent them from being considered empty annotations and
getting converted to alienMeta.
MWNumberedExternalLinkNode is protected and focusable to avoid making
the link text (which isn't editable) clickable. It isn't inspectable
yet, we need to work on that.
Bug: 53505
Change-Id: I83f69695f3974089e51a84e799f31ab6ed879e05
Right now it's anchored to the bottom left of the category widget as a
whole, even if the text box is pushed farther to the right by existing
categories.
Change-Id: I7f2ca12b82d17c27fb3b87cb819a2a99a9fed108
Parsoid changed these types from mw:WikiLink/{Category,Language}
to mw:PageProp/{Category,Language} in I0f0a826c. We had previously
added support for them in 4d91e4ed but code overwrote the new types
with the old ones on the way out, triggering the DOM corruption warning.
Change-Id: I768ec2ffd623e5a01f18959277786697603a97f0
A very weird if statement caused pretty much all logic for displaying
the 'save' panel to be skipped if the sanity check had failed. The
result was that all buttons were displayed at the bottom of the
save dialog, even those that don't make sense in that context.
Change-Id: I628ebc05830fb25d67ff181852a1e56f0e25dee9
The code asked all media sources for a rerender and used whichever one
came in first, which meant that it might potentially render the wrong
image, or reject the promise if one source served an error response
before a good response from another source arrived.
Also reject the promise if we can't find an image source in the response.
Change-Id: I6b516ad41b8a9e2abd440625bb76f3e1abb54520
If a template was setup without a default output and returns an empty result
to the transclusion, the user could not access the template dialog because
there was nowhere to hover over to get it visible. This commit checks the
output from the template after it was rendered with the given parameters
and if it returns empty, it adds a placeholder to the output so to give
the users way to access that template's transclusion dialog and edit
or remove it.
Bug: 55810
Change-Id: Ib842b401e74d79b6382cada6bb7c6048b713977c
Using the MW APIs get a resized version of the image and use
GeneratedContentNode to cache the url.
Bug: 55697
Change-Id: I418f7e1464663f447d46de7ffc29aa5f52d23b12
Resizes the $resizable element as you drag.
Can be disabled by setting the 'outline' config option.
FocusableNode
* Redraw on resize
ProtectedNode
* Destroy and prevent creation of phantoms on resize
MWInlineImageNode
* Correctly pass this.$image to ResizableNode
Bug: 54298
Change-Id: I7d6d345af8bb4712bbf154072b4704943a5a620d
* Followup 75270e24: use this.surface directly in MWMetaDialog
* Document that MWDialogTools need a SurfaceToolbar
* Namespace CE events and CSS classes with ve-ce- rather than ve-ui-
* Namespace SurfaceToolbar CSS classes correctly and put them in their
own CSS file
Change-Id: I9e70917d9c220b39e68833f67ed49fae7f7cbe6a
The default is to store the entire generated DOM node, but in
general classes can store anything that can be held by the store.
Change-Id: Ia761079fadfb5a6cfa2f00e5b5e23d6c6d3468ac
* For consistency with target.loading, target.saving should be either a boolean
false or a jqXHR, with the latter type indicating a pending save attempt.
* Rename 'DOM Retrieved' topic to 'performance.parsoid.domLoad' (and thus
inaugurate a convention of hierarchical, dot-separated topic names).
* Add a 'performance.parsoid.domSave', which is a near-mirror of domLoad, but
measures the time it takes to save a DOM.
* Remove three old ve.track events, because they are not used and because their
name and signature are not consistent with current usage.
- page-save-attempt
- page-save-success
- page-edit-impression
Change-Id: I54602394eee5d6d9229c01d868cb366c9f56b2c3
There was code in there once, but it's now empty. Removed it in favor
of adding explicit listeners in the handful of subclasses that
override it.
Change-Id: I160e55ad3c7d85c9f830a4bd7d42ec5dc18ad04f
Though the initialisation works since core has been fixed, there
are still plently of cases where we take real user input that can
genuinely be invalid.
Most notably, you couldn't make a link to [[.com]] because the
link input widget would crash on an exception from mw.Title.
Even after core was fixed (and ".com" is now valid), one still
couldn't make that link. This time because '.' is an invalid title,
and we create a Title object for that while typing ".com".
ve.ui.MWLinkTargetInputWidget#getLookupMenuItemsFromData:
* Guarded against mw.Title throwing by using newFromText
and checking it first.
ve.ui.MWLinkInspector#static.legalTitle:
* Removed in favour of checking whether newFromText returns a
truthy value.
Change-Id: I580bfccb83f86be3ad7e83d31f0834e1cde7df9c
`new mw.Title` throws on invalid input. Converting uses to
mw.Title.newFromText instead and converting try/catch to if/else.
mw.Title in general (regardless of which constructor) has been
improved in core. It will no longer crash on pages where the page
title was a false hit for invalid (e.g. we couldn't load VE on
[[.com]] because the js parser thought it was invalid).
However, though the initialisation works since core has been
fixed, there are still plently of cases where we take real user
input that can genuinely be invalid.
In cases where the code did not catch exceptions and there was
no obvious way to handle it, I left it as is (let's revisit them
in a separate commit). It would be an exception either way, and
I'd rather see "mw.Title: Parser error" than
"TypeError: null does not have method getNamespaceId".
Change-Id: I5b1b23d56d39cdb7ecb0809e3d721992e0c30f54
Fix things that 4aa86d0f8 broke:
* Update surface parameter to windowSet in all ve.ui.SurfaceDialog subclasses
* Do the same for ve.ui.SurfaceInspector subclasses
* Fix @extends documentation for SurfaceDialog
* Fix documentation for ve.ui.SurfaceInspector, copypasta from SurfaceDialog
Bonus:
* Add .getMetaList() getter to dm.Surface
Change-Id: I843e99e45e9b013cb9cb559f050384d39bbbddf2
Instead select the node and require the user to press delete
again if they really meant to delete the node.
Also test cases!
Bug: 55336
Change-Id: I66520e18740e78ce6313f9b31bb575d06b91bea8
We now initialize the surface in the dialog with a 4-element linmod
(paragraph, /paragraph, internalList, /internalList) rather than a
2-element linmod. This broke the code that disables the Insert button
in the reference dialog when the surface is empty.
Change-Id: Id733e654a628b1294e697ad4ef3f2f6fe1a9c869
Major changes:
* Create a MW specific save dialog class
* Widgetize save dialog elements
* Simplification of viewPageTarget
Minor changes:
* Added getWindow method to windowSet and setTitle methods to window class
* Add transition css properties to dialog styles
Bug: 48566
Bug: 50722
Bug: 51918
Bug: 52175
Bug: 53313
Change-Id: I8c0db01fb8477a9b3d3dfe2a6073ac67869ce40e
Objective:
* Remove surface dependencies in dialogs, inspectors, windows and window sets
* Introduce surface-specific versions of dialogs, inspectors and window sets
Change-Id: I2db59127d2085b02e173a3605e174317e419e213
After 6ec34a3de the edit notice button was no longer hidden by
default if there were no notices. The alert icon was always
visible (when clicked it would show "0 notices").
In addition, on any page (except pages with edit notices) it
would throw a fatal exception at load time because method .hide()
doesn't exist.
As a result, current master shows an incomplete toolbar (e.g. not even
a Save button!)
Change-Id: Ib6e91c4756664c25fbb7403ef54b4fffcc0f9938
Class ve-init-mw-viewPageTarget-pageTitle added various
transition settings that were never used. Meanwhile, we're doing
fadeTo which sets inline opacity css every X ms until the
animation is finished.
* Changed the inline jQuery animation to use css transitions
instead.
* Removed the inexistent and obsolete ms-transition declaration.
* Removed ":visible" from selector query. This makes the selector
more performant (since :visible is a proprietary Sizzle keyword)
and it was obsolete anyway. The classes don't affect display none/hide,
this is handled naturally by the browser now.
Change-Id: Ibdfb442ff6c743ef16b514a7696796ee27821887
When deactivating before the surface became active (e.g.
this.active is still false, as case is the case when Parsoid
isn't running), the teardown sequence was incomplete.
Most notable, the page title (h1.firstHeading) was still dimmed
after cancelling the alert for Parsoid error, eventhough
everything else was shown and restored.
* Moved call to #showTableOfContents in #deactivate up for
consistency with #activate.
* Added call to #restorePageTitle in #deactivate so that the
title is restored even if the surface didn't activate yet.
* Removed calls to various methods in #tearDownSurface that
were already called by #deactivate.
Now activate/deactivate and setUpSurface/tearDownSurface are
in balance.
Change-Id: Ibb2fbf0e5ab9b6a028d4e139c13aa7ff8c82be82
Previously we returned ElementLinearData from the converter, then
stripped out the MetaLinearData. This meant that before processing
the ElementLinearData from the converter actually contained metadata
which is confusing.
The new document constructor stores the converter results in a
FlatLinearData object and simultaneously populates element and meta
data stores.
Also in this commit I have moved various methods from ElementLinearData
to FlatLinearData, from which ElementLinearData inherits.
Change-Id: I64561bde2c31d8f703c13ac7b0a0c5f7ade9f3d4
When the editor finishes retrieving the target DOM, fire a 'DOM retrieved'
analytic event with the following properties:
* Response time in millisecond.
* Response size in bytes.
* Whether request was a cache hit.
* Value of X-Parsoid-Performance header (or null if unset).
jQuery.byteLength is now a dependency for ext.visualEditor.mediawiki.
Change-Id: I74d3964238927645e847b6e215991bd6b1ebad59
Objectives:
* Use widgets to render toolbar actions
* Remove labels next to help notices and edit notices buttons
* Add a close button to the help notices and edit notices
Overview:
* ve.ui.ButtonWidget is now abstract, use ve.ui.PushButtonWidget instead
* ve.ui.IconButtonWidget now inherits from ve.ui.ButtonWidget
* ve.ui.PopupWidget's display method no longer takes x and y arguments
* Fixup naming issues in MWCategoryPopupWidget
* Fixup naming issues with some ve-init-mw CSS classes
* Rename ve-mw/ui/styles/ve.ui.Widget.css to ve.ui.MWWidget.css
* Change uses of "callout" to "tail"
* Add hyperlink functionality to buttons
* Make buttons accessible through focusing, but make unfocusable by
clicking
* Add head option to popup for rendering a title and close button
Bug: 52386
Change-Id: Iea2c8df1be64d40f9c039873d89ee540cc56e687
This commit extracts the page and outline handling logic from
ve.ui.PagedDialog (RIP) and moves it into two layouts: ve.ui.PagedLayout
and ve.ui.PagedOutlineLayout, respectively. These layouts are now implemented
inside the dialogs that used to mixin the ve.ui.PagedDialog class. This
brings a much cleaner separation of concerns between Dialogs and Layouts
and allows the use of page handling logic without the accompanying
outline logic.
Change-Id: I5efa2f893f4b7e962438b3aff34b737573bbd5ca
We already getSlice which returns a ve.dm.DocumentSlice, so using
the word slice in this method is very confusing. What we are actually
doing is creating a ve.dm.Document from a range. Also remove argument
overloading as it's not particularly helpful and would make the new
name a lie.
Change-Id: I93da3419510410b170396e6765fbe2a87f9795be
Currently we just say 'group ""' which is a bit weird, so
instead have a specific message which talks about the
'default group'.
Bug: 51873
Change-Id: I4a17f15ee18175fac11b36b102a06cc9714426ee
This change allows for the Username to be sent in MWBetaWelcomeDialog
title so the i18n message can support {{GENDER:}} parameters.
This change arose from the need to provide GENDER support when translating
the welcome message from Change-Id: I6a3da40b286bb1abd2aff360dab3b386deb13420
Change-Id: Iae70fbaa5be822d571a0d75704cfeca4eabd2fe8
250ms after the user stops typing, we rerender the node with what they've
typed so far.
Bonus:
* When using MathJax, tell it which node to rerender
* Avoid crash when trying to unwrap wrapper paragraph
Change-Id: I623eef48e40d480cc98766cf7daf75dacd0bde19
Move the triggering of the rerender event into an overridable method
'afterRender'. Some nodes don't have the correct dimensions
immediately after rendering their DOM elements as they may need
to wait for images to load, or for a script to run (e.g. MathJax)
Change-Id: If204f665dcb2fd69d00a183279056d11188ddd74
Replaces newFromNodeReplacement(). newFromNodeReplacement was very
simplistic and didn't support metadata or internal list items, so
if you had comments or references inside of the data you were editing
(reference contents or an image caption), they'd get mangled.
With this, you can do:
newDoc = doc.getDocumentSlice( node );
// Edit newDoc
tx = ve.dm.Transaction.newFromDocumentReplace( doc, node, newDoc );
surface.change( newDoc );
and that takes care of metadata, internal list items, and things like
references that reference internal list items.
ve.dm.Document.js:
* In getDocumentSlice(), store a reference to the original document
and the number of items in its InternalList at the time of slicing
in the created slice. This is used for reconciliation when the
modified slice is injected back into the parent document with
newFromDocumentReplace().
ve.dm.InternalList.js:
* Add a method for merging in another InternalList. This provides a
mapping from old to new InternalList indexes so the linear model data
being injected by newFromDocumentReplace() can have its InternalList
indexes remapped.
ve.dm.Transaction.js:
* Replace newFromNodeReplacement() with newFromDocumentReplace()
ve.ui.MWMediaEditDialog.js, ve.ui.MWReferenceDialog.js:
* Use getDocumentSlice/newFromDocumentReplace for editing captions/refs
* Change insertion code path to insert an empty internalItem/caption, then
newFromDocumentReplace into that
* Add empty internalList to new mini-documents
ve/test/dm/ve.dm.Transaction.test.js:
* Replace newFromNodeReplacement tests with newFromDocumentReplace tests
ve-mw/test/dm/ve.dm.Transaction.test.js (new):
* Add tests for newFromDocumentReplace with mwReference nodes
ve.dm.mwExample.js:
* Add data for newFromDocumentReplace with mwReference tests
VisualEditor.hooks.php:
* Add new test file
Bug: 52102
Change-Id: I4aa980780114b391924f04df588e81c990c32983
Function was removed in eb64743436 but one caller was still left,
which caused VE to throw a JS error when opening the reference dialog
to insert a new reference.
Change-Id: I827381bfe3bdeecdbaa1fba55a09b3e8e03575a6
If you changed the contents of an alien tag extension, then tried to
use undo, the change wouldn't be undone, but the undo state would
toggle.
This was because we only kept one copy of the data-mw object for these
nodes and modified that one copy. Instead, create a new copy every time
we modify it, so we can actually go back to previous states.
Change-Id: Ib4d5d460a6fdda9c3b0968f269585d620b47fdd8
In various places in the UI code, certain properties of config objects
were overridden and in some cases the configurations were documented as
private as a strange hack to prevent them from being advertised in the
docs.
I, Trevor, have been convinced of the error of my ways, and gladly
reverse this situation, allowing all configurations to always be
overridden when desired, while still allowing default values.
Change-Id: I242e3b1902dec8e09eeea38fa64381e69ee04215
In this instance, MW(Extension|Reference|Transclusion)Nodes.
In general anything that is focusable should probably be relocatable
by default. We should considered this when we sorting out the
focusable/protected/relocatable mess in the near future.
Change-Id: Ifc55e251cba3e875798d5103540d02ad651399ad
Simply generating ':3' as the "unique" name for the 4th reference
doesn't work. Even if getUniqueListKey() had been used, that only
checks for conflicts with names that have already been encountered
(i.e. occur in <ref> tags that precede the current one), not for
conflicts with names that first occur further down in the document.
The solution is to generate names at serialization time, when we
have full knowledge of which names are in use. Internally, we use
'literal/<name>' for names that literally appeared in the source,
and 'auto/<number>' for unnamed references. Then at serialization
time, we translate 'auto/<number>' to 'literal/:<number>' if needed
(i.e. if the reference was reused).
ve.dm.MWReferenceNode.js:
* toDataElement()
** Prefix listKey with literal/ or auto/ as appropriate
* toDomElements()
** Map auto/ listKeys to unique names
** Don't try to unset the name if not present (was unsetting a property
that didn't exist anyway)
ve.dm.InternalList.js:
* Remove now-unused isUniqueListKey()
* Rewrite getUniqueListKey()
** Make prefix configurable
** Take previously generated unique keys into account
** Map the same old key (auto/N) to the same generated key (literal/:M)
* Add getNextUniqueNumber() as a source for auto/N numbers: previously
used the length of the itemHtmlQueue, but that only works during
conversion, not from the UI dialog
ve.ui.MWReferenceDialog.js:
* For new references or conflicting names, generate an auto/N key and
let toDomElements() deal with actually mapping that to name
ve.dm.InternalList.test.js:
* Rename listKeys to new style
* Split the test case into two groups so we can test multi-group cases
* Add tests for getUniqueListKey()
ve.dm.mwExample.js:
* Rename things to new style
* Modify the test case so it attempts to trigger bug 54341
Bug: 54341
Change-Id: I726fb83e6fb66ffec643d996768a854ec9474b3d
Because there's no sane wikitext to handle that case, and Parsoid
will just output garbage.
Bug: 53151
Change-Id: I9e065aa46d88f6bed9c47127b3e002ec2e1fec5a
The Parsoid team has changed their spec to always use multi-part
format even for one-part transclusions. This commit changes VE's
output format to always be multi-part, but still accepts single-part
format on the way in.
Change-Id: I6b3156b0b599ad042bb52d7f53dcdeb1c4a0954a
Cucumber 1.3.6 seems to be problematic:
gems/cucumber-1.3.6/lib/cucumber/rb_support/rb_language.rb:122: warning: redundant nested repeat operator: /^** This is a new line/
Updating the rest of the gems too.
Change-Id: Ia173312baa178a45d648fc537c8abf914144bbd5
Toolbars may want to control the target as well as the surface (spoiler alert!).
The new TargetToolbar has a pointer to its target as well as its surface.
Change-Id: I928316d9e23ac3f3de3e76c34ef0ac3d27855ab3
Objectives:
* Scroll when needed to show highlighted (with keyboard) or selected (by
any means) options in select widgets
* Allow clipping and automatic scrolling for certain elements when they
are otherwise going to be rendered partially out of view
Changes:
*.php
* Add links to new file
ve.ui.Widget.css, ve.ui.Dialog.css
* Removed unneeded x-axis overflow rules
ve.ui.ClippableElement.js, ve.ui.Element.css
* New mixin, adds visible area clipping support to an element
ve.ui.PopupToolGroup.js, ve.ui.MenuWidget.js
* Mixin clippable element
ve.ui.OptionWidget.js, ve.ui.OutlineItemWidget.js
* Add scroll-into-view configuration for option widgets
ve.ui.SearchWidget.js
* Scroll items into view when highlighting with keyboard
ve.Element.js
* Add getBorders, getDimensions, getClosestScrollableContainer and
scrollIntoView static methods
* Add getClosestScrollableElementContainer and scrollElementIntoView
methods
Bug: 53610
Change-Id: Ie21faa973a68f517c7cfce8bd879b5317f536365
Sometimes GitInfo returns a version ID of false if it can't
find the right files. In this case we should hide the whole
message as it is meaningless.
Bug: 53050
Change-Id: I71161df7588aa9311bc1fdf6b064cc6d8c155f61
CODING.md
* Document the procedure for adding a new javascript class
ve.dm.MWExternalLinkAnnotation.js
ve.dm.MWInternalLinkAnnotation.js
ve.dm.ElementLinearData.js
ve.dm.LinearData.js
* Add whitespace line before preformatted code to fix a
rendering bug
Change-Id: I54443ea3d4799328655d279f379d4ddc176c50a0
It's important in case of replacing root element ($) of a node, so new element
does have CSS class and contenteditable property set.
Change-Id: Icf14e2164e89114e6b7c10672b782d02f4c5daac
Objective:
* Make the welcome dialog work with smaller fonts by increasing its
size a bit, and also making its contents scroll vertically if needed
Changes:
ve.ui.MWBetaWelcomeDialog.js
* Move content into a scrollable and padded panel layout element
ve.ui.MWDialog.css
* Remove padding, now provided by panel layout
ve.ui.Dialog.css
* Remove min-height override, inherited value is fine
* Use max width and height instead of setting them directly
Bug: 52667
Change-Id: Ie35b041e13ef18ffcacef6d9e70439e4e1351e0a
modules/ve/ve.EventSequencer.js
* Class to sequence pre-event and post-event listening correctly
demos/ve/eventSequencer.html
* Plain HTML example page for testing EventSequencer and event sequences
Change-Id: I4ddb10a30c2f44015136a7978a185d0b13f0690b
In commit e1f8ee7 the return statement was moved into the
userPrefEnabled check, however addClass( 've-available' ) was
still unconditional. This has now been restored.
Change-Id: Ia59bfed93a8849a529cc3b9d1d2e0619d65240d4
Objective:
* Add keyboard shortcuts for paragraph, heading 1-6 and pre-formatted
Testing:
* Using [control+num] triggers appears to work well on Chrome, Safari, Firefox and Opera on Mac
Changes:
ve.init.Target.js, ve.init.mw.ViewPageTarget.js
* Add formatting commands to targets
ve.ui.MWFormatTool.js
* Add mediawiki specific format tools and commands
ve.ui.CommandRegistry.js
* Add commands for all formatting tools
ve.ui.TriggerRegistry.js
* Add triggers for formatting tools
Bug: 33512
Change-Id: I5d6176eff50aa3cea72aed226ca06512629412d4
Objectives:
* Got rid of mw prefixing in tools, inspectors and dialogs
* Simplify tool classes so they can be generically used as items in bars, lists and menus
* Add support for a catch-all toolbar group
* Simplify tool registration, leaning on tool classes' static name property
* Move default commands to command registry
* Move default triggers to trigger registry
* Get language tool working in standalone
Change-Id: Ic97a636f9a193374728629931b6702bee1b3416a
ce.MWExtensionNode
* Build up the wikitext for round-tripping using jQuery, and pass
through the attributes from data-mw
dm.MWExtensionNode
* Use a static getExtensionName to correctly get the extension
name from the dataElement (as the getMatchRdfaTypes hack won't
work for MWAlienExtensionNode's)
dm.MWAlienExtensionNode
* Implement new static getExtensionName function
Bug: 53543
Change-Id: Id4e83c14ec68c3b3970d05317477f19aaf31abe4
Currently we only offer the normalised page title from the server
so 'iPhone' only suggests 'IPhone'. With this fix we offer the typed
text as the first suggestion if it matches via mw.Title, so 'iPhone'
suggests ['iPhone', 'IPhone', ...]
Bug: 50452
Change-Id: I05cc0cd19537cbfa682d7aac0f9640decea282b5
The search index was only being built on initialization, rather than at
the time the list was being shown. By moving it to be built on open
the list will always be fresh. Also, just after building the index, we can
enable/disable the select existing button based on the number of
results.
Bug: 51689
Bug: 51848
Bug: 52000
Change-Id: Ib38b1b227edc3d61dc49fa58999358e7adf11b08
We call isRedirect to get the real language code instead of the site code.
Post-factum, lang attribute is added as well for each entry.
Bug: 53503
Change-Id: Ia6bf63a7cbe3c7b99ed05d0bd0fdd33190550c98
By passing in the information via a ResourceLoaderModule this
gets around any concerns with performance (version information
is read from the file system).
The version information is appended to the beta toolbar dialog.
Bug: 53050
Change-Id: I7836e1d4003416cbb7e18e3435aa87d82fd5c2e2
Also..
* removed an incorrrect comment referring to the old module
name (standalone didn't use the VisualEditorMessagesModule).
* made it use debug mode to determine whether to minify or
prettify the js code.
Change-Id: I493007649fba27e7faab0cf743eded5f68714c50
Also always use strings 'true'/'false' for the value, because
it is a string property (spellcheck, however, is a boolean)
and always use a capital second 'E' in the name.
Change-Id: Ia4e1f9edfd8f236fe81df190e6a68729d7b52243
This avoids problems when unnamed references were copy-pasted.
Knowing that key is always non-null simplifies a lot of logic
elsewhere.
Bug: 53365
Change-Id: I3a23123ae732d9583814d38dd880a0cdf691fd5d
This listens to change events on the surface and checks to see if
there is more than just an empty paragraph node.
Bug: 53345
Change-Id: Ic8fa84d7cdcbffd154178939d0ec8c2c4f86c415
- Added missing @inheritdoc so that generated documentation is
not empty.
- Fixed type of mw.Platform#getMessage from (implied) @property
back to @method.
- Removed notes from mw methods. They are prepended instead of
appended, thus overriding the useful single-line summary
of the method with this random note. Description should either
be replaced entirely (e.g. no @inheritdoc) or inherited.
- Rephrased a few description to be consistent with the others
(e.g. "Get .." and "Add .." instead of "Gets .." or "Adds..").
Follows-up cbe35632f1.
Change-Id: Ie55bb9e18f1524b706f0e195300170e4d552bf73
The reversed image was created by Ebraminio using
convert loading.gif -flop loading2.gif
Bug: 51401
Change-Id: I264d9368cf8fd030ff34540e50e0038aa42ece16
Objective:
* Use the MW link specifically, since the target/command system doesn't
understand the group/id/extension concept yet
Change-Id: I8b756fa0bb55468312bb30d45ac5b943ff7362b5
Objectives:
* Make it possible to add items to toolbars without having to have all
toolbars know about the items in advance
* Make it possible to specialize an existing tool and have it be used
instead of the base implementation
Approach:
* Tools are named using a path-style category/id/ext system, making them
selectable, the latter component being used to differentiate extended
tools from their base classes, but is ignored during selection
* Toolbars have ToolGroups, which include or exclude tools by category or
category/id, and order them by promoting and demoting selections of
tools by category or category/id
Future:
* Add a way to place available but not yet placed tools in an "overflow"
group
* Add a mode to ToolGroup to make the tools a multi-column drop-down style
list with labels so tools with less obvious icons are easier to identify
- and probably use this as the overflow group
Change-Id: I7625f861435a99ce3d7a2b1ece9731aaab1776f8
Return an array of languages instead of a single language. Languages
containing hyphens return themselves along with the root code e.g.
'en-GB' => ['en-GB', 'en']
Change-Id: I840b689d0021d865f93d16d075473a2ed0a9f0d8
The old regex was lifted from PHP, which matches on UTF-8 byte sequences.
In PHP, [...\x80-\xFF]+ matches any bytes with the high bit set, which
by the particular properties of UTF-8 will match any sequence which
represents a Unicode character above U+007F.
In Javascript, regex matching is on UTF-16 Unicode code units, so we
don't have to do byte sequence matching (and cannot do so). So the
equivalent Javascript regex should use [...\u0080-\uFFFF]+, to match any
code unit above U+007F directly. (It also matches surrogate pairs, by
the particular properties of UTF-16, so any Unicode codepoint above
U+007F is matched).
Change-Id: I674b89f757b60331dd1cb23fd7ff8b18775012e9
Some browsers (e.g. Firefox) change the CE range when the dialog
is opened, so after the first surfaceModel change (to modify the
internal item) the surface's selection is modified, and the reference
is inserted in the wrong place.
Bug: 52159
Change-Id: Ia5da33b95a599ba78f308cf0554279ad44616f50
toDataElement part fixed in I6d496f7. This fixes the
toDomElement part so we don't trigger a round trip warning.
Bug: 51963
Change-Id: I27a7579890d669a8b980710db1bafe066b744236
This patch rounds off change I29740fa7a by replacing calls to EventLogging's
eventLog.logEvent with calls to VisualEditor's ve.track. ve.track publishes
events by providing an interface, ve.trackRegisterHandler, which event handlers
use to subscribe to VisualEditor events. By making it the responsibility of the
web analytics framework to register itself as a handler, VisualEditor can
remain decoupled from (and indeed ignorant of) any particular event logging
implementation. This allows VisualEditor to be integrated with many different
web analytics platforms with nothing more than a bit of glue code for mapping
ve's event semantics to those of the target platform.
The practical difference that this makes is that it frees VisualEditor from
having to know about EventLogging or from having to load EventLogging
components, which means we can remove quite a lot of gnarly code. My current
plan is to migrate the code for registering and loading the 'Edit'
schema module to Extension:CoreEvents, which is also where I'll commit the
handler for VE events. (CoreEvents exists precisely to provide an organized
place for persistent but WMF-particular instrumentation.)
Once this patch is merged and deployed, the following two configuration
variables may be removed from mediawiki-config:
- $wgVisualEditorEnableSplitTest
- $wgVisualEditorEnableEventLogging
Change-Id: Idfdf692668d2adfbe029e8f0c4ff9e96c60ff741
We were assuming images were wrapped in <a> tags. Images with
link='' are only <span> wrapped.
Bug: 51963
Change-Id: I6d496f719cfbbc7556c55f0a660cb192040f29de
Add rerender event to all image loads in MWExtensioNode.
MWHieroNode's implementation of onParseSuccess is now the same as
its parent so can be deleted.
Change-Id: Iaa4999372f1ba88a7bdf1490fc3f8640af77ceae
Create getter for extensionsName which is overriden by
MWAlienExtensionNode.
Also removed angle brackets around Alien title as the inspector
already has an angle bracket icon, and a '<' close button.
Change-Id: Ice8c5d73ed621f8e585b5f372788666f8c5aeb50
onUpdate was renamed to update. Also neither event was
actually implemented so have just removed them.
Change-Id: Iaae1661a99f97272fa42c71223fc2cb832d50c66
VisualEditor.i18n.php, VisualEditor.php
* Button title
* New experimental files
ve.*.MWAlienExtensionNode.js
* Very basic extension of ve.*.MWExtensionNode
ve.ui.MWAlienExtensionInspector.js
* Default to inline-block for wrapper. Should probably
get rid of styled wrappers for GeneratedContent eventually.
ve.ui.MWAlienExtensionInspector.js
* Basic extension of MWExtensionInspector. Override title to
use tag name e.g. '<easytimeline>'. Could be changed in future
to 'Extension: easytimeline' or similar.
*.png, *.svg, *Icons*.css, ve.ui.MWAlienExtensionButtonTool.js
* Angle bracket icon for button (open to suggestions)
ve.ui.MWInspector.css
* Make extension inspector text input tall by default.
Change-Id: I07f0686839192cad3cd8dfd3233ae907fe5cdf6a
GeneratedContentNode didn't track concurrent updates at all, so a
race condition was possible: if the node was updated a second time
before the first update had been rendered, the second update might
render first and then be overwritten by the other one.
To prevent this, we track the promise associated with the current
render. If a new update is launched while a previous one is still
pending we attempt to abort the old one by calling .abort() on it,
and ignore any future resolution or rejection from it.
Also allow rerenders based on non-model data by calling
.update( { config object } );
Change-Id: I8feefd9e8fb6c41d06b8b20131e3be5e37954e83
Mostly as a demonstration of how easy this is with MWExtensionNode.
The icon was chosen with the following criteria:
1. Recognisable (the ankh is quite common in popular culture, right?)
2. Doesn't look idiotic to academics (I've consulted an Egyptology
PhD and they can confirm it's not the glyph for penis)
3. Renders well at <16x16
That said it does look a little like a stick man...
Bug: 43118
Change-Id: I9f9e8af501401866bfeecf0eec3690a705fbd4db
MWMath and other simple extensions all behave in a similar way, e.g.
<tagname>Foreign syntax</tagname>.
This creates a base class that should make supporting such extensions,
and editing their contents in a plain text box, very simple.
Change-Id: Icc0acb33fe32704f71dacb552d9dfa3142eaef2b
Objectives:
* Use a class for toolbar groups to add more functionality later
* Rename addTools method to setup
Changes:
*.php
* Add link to new file
* Move ui element classes up for more general use
ve.init.mw.ViewPageTarget.js, ve.init.sa.Target.js, ve.ui.Context.js,
ve.ui.SurfaceWidget.js
* Update use of addTools method
ve.ui.Tool.css, ve.ui.Toolbar.css
* Move styles between sheets
ve.ui.Toolbar.js
* Rename addTools to setup
* Use ve.ui.ToolGroup objects when building tools
ve.ui.ToolGroup.js
* New class, encapsulates tools
Change-Id: Ic3a643634a80a8ac7d6f6f47f031d001c7efaee7
See ApiVisualEditor.php#parsefragment.
Error code is also incorrectly about Parsoid, method
parseWikitextFragment does a FauxRequest to MediaWiki. Fixed
error.info. Keeping the same error.code for now for consistency.
Bug: 52483
Change-Id: Ic473ae4a5c1e9706140f6ec4cc8157fadd02c318
Objective:
* Make it possible to make a toolbar without a surface
Changes:
*.php
* Links to new file
ve.ui.Toolbar.js, ve.ui.SurfaceToolbar.js
* Split toolbar into generic and surface specific classes
*.js
* Update symbol names
Change-Id: Ice063a2fb67b5ce5155cdc96a0d47af49eee48cb
Follows-up ced2a8a which moved the tab layout to the server-side
and changed it to set up "source" tab and section links always
everywhere (even if VE would not be availabe in the namespace
or browser).
The JS logic (which continues to exist to take care of pages
cached before we moved it to PHP and/or to fix up pages cached
with a different configuration in the future) didn't do this yet
causing the "Edit source" tab to inconsistently appear on pages
for anonymous users viewing pages where VE is not available.
Change-Id: Ic575b3fcef17e636adaa338abc7748a4388ed9a9
This is bit of a hack, as leading whitespace could be
significant if styled with white-space:pre.
Long term VE shouldn't be editing the user's HTML, and
should just highlight potential formatting issues.
We avoid the stripping in preformatted elements as we
expect they will have that styling.
Bug: 51462
Change-Id: I654d98e17dd604cb2a192831ff3f3597f95b9962
Specifically: transclusions, formulae & references.
Captions also allowed to contain other images and reference lists
but we should probably not encourage that.
Change-Id: Ia1c99e51640a3f9ee53281a1e3ebd67dc13c8990
For configured wikis, show a dialog that welcomes the user to the
amazing and fantabulous world of VisualEditing, which is not only full of
wonderment and joy but also may lead to increased popularity and love.
The dialog only shows up once (uses a cookie).
Change-Id: I8e7c4dc2c63b36594378a543b9d66291395eebcf
* Generate the edit tabs and the section edit links in PHP, with a
fallback in JS for cases where we don't have them yet due to
caching. But only change things if VE is enabled, and have the JS
correct the state if the wrong cached HTML comes through.
* Make the order of the tabs/links and the messages to use as captions
configurable
* Make the edit tabs and section edit links always be present in the
page (regardless of namespace, user prefs, etc.) but be hidden and
have JS unhide them (using html.ve-available) if appropriate
* Add appendix messages so we can do a superscript "beta" even in places
where we can't use HTML in the message
VisualEditor.php:
* Add new hook registrations
* Remove edit link caption messages from the init init module because
they're now added dynamically in VisualEditor.hooks.php
* Add a noscript CSS module so we can hide some things in JS-less
environments
* Remove $wgVisualEditorTabLayout and replace it with
$wgVisualEditorPosition
* Add config vars for link captions, with null causing us to use
the default caption
* Add config vars for link caption appendices. Too many config vars
but we'll clean that up later
VisualEditor.hooks.php:
* Dynamically add tab messages to the init init module
* Remove unused globals in onBeforePageDisplay()
* Add noscript CSS module
* Add a SkinTemplateNavigation hook that changes and reorders the edit
tabs as appropriate
* Add a DoEditSectionLink hook that overwrites the edit section links
* Export the new config variables to JS
VisualEditor.i18n.php:
* Add beta appendix message
* Add a message for the default VE edit section link
ve.init.mw.ViewPageTarget.init.css:
* Remove the animation on the edit section links
* Darken the color of the brackets and the pipe from #ccc to #555
* Style the beta message to be superscript-like (but not real <sup> to
avoid moving the baseline)
ve.init.mw.ViewPageTarget.noscript.css:
* Hide the VE edit tab, the pipe and the VE edit section link initally
unless and until JS unhides
ve.init.mw.ViewPageTarget.init.js:
* Toggle .ve-not-available / .ve-available
* Edit tabs
** Only generate the the edit tabs if they're not already there from PHP
** Rewrite the edit tab generation to mirror what's being done in PHP
* Section edit links
** Same as for edit tabs
** Also add mw-visualeditor-expanded to pad the brackets
ve.init.mw.ViewPageTarget.js:
* #ca-ve-edit is now always the VE tab (and #ca-edit always the
edit source tab) so update the .selected behavior accordingly
Change-Id: Idcb15faea7fabe5fe7578b1508079969b27d2469
In some cases this would make VisualEditor be way too aggressive in
forcing you into the first matching page.
Bug: 52420
Change-Id: Ie0a793853d884ee0abf490a99c5214082e9dbf27
Added wgIsArticle to isViewPage checks, otherwise we were attempting
to load VE dynamically on Special:Move/Delete, which resulted in a
broken h1 title and odd behavior off the 'Read' tab.
Also added !wgIsArticle to pageExists. This is a bit of a hack because
we don't have any info on page existence in the JS on these pages
(I think?). But it's better to display 'Edit' for a page that doesn't
exist, than 'Create' for a page that does.
Bug: 49000
Change-Id: Ib47e5524d41e6066b362e0f5645750c769de5193
By testing against a regex of legal title characters we can determine
if the entered text is a valid internal link. If it isn't we should
prevent the link inpsector from creating/changing the annotation.
Bug: 33094
Change-Id: Ia1df602601e4e82fc351279e432c28c425f5157a
Not having a description yet is fine, but they should at least
be indexed as blocks so that they are searchable and listed
in the jsduck generated pages. jsduck defaults to @method + name
of prototype property. And it even guesses parameters sometimes.
Search: \n\n([a-zA-Z\.]+\.prototype\.[a-zA-Z]+)
Where: modules/ve,modules/ve-mw
Where-Not: modules/ve/test
Replace: \n\n/** */\n$1
Added @return in a few places where it was easy to add.
Change-Id: I830c94cc7dbc261bd7a077391f930cbfff165f9d