We weren't really using it exclusively for nodes any more, and the only
functionality in there was for using .static.name
Change-Id: Ie26928cd01faee95a10912201663b45f1f20fb19
Just like ve.dm.Model is a common base class for dm.Node, dm.Annotation
and dm.MetaItem.
ce.View abstracts the this.model and this.$ behavior, including liveness,
whitelisted HTML attribute rendering and adding a back reference in
.data(). The back reference has been renamed from .data( 'node' ) to
the more generic .data( 'view' ).
At this point this means ce.Annotation is just a shell around ce.View
(except where it defaults to a span rather than a div), but that could
change in the future.
Change-Id: I0eef5b80718e0b0fcd3f8bba096b452f0bb680d0
ve.dm.Model is now the common base class for these three. ve.dm.Node
inherited from ve.Node before, so it now uses it as a mixin instead.
This required changing ve.Node's usage of ve.EventEmitter from
inhertiance to a mixin as well, because inherited methods apparently
don't get mixed in correctly.
* Change annotation terminology from linmodAnnotation to element for
consistency with Node, MetaItem and Model
* Reimplement getClonedElement() in Node for .internal treatment
Change-Id: Ifd3922af23557c0b0f8984d36b31c8a1e2ec497e
This changes the annotation API to be the same as the node API, sans
a few boolean flags that don't apply. The APIs were different, but
there was really no good reason why, so this makes things simpler for
API users. It also means we'll be able to factor a bunch of things out
because they're now duplicated between nodes, meta items and annotations.
Linear model annotations are now objects with 'type' and 'attributes'
properties (rather than 'name' and 'data'), for consistency with elements.
They now also contain html/0/* attributes for HTML attribute preservation,
which obsoletes the htmlTagName and htmlAttributes properties.
dm.Annotation subclasses take a reference to such an object and implement
conversion using .static.toDataElement and .static.toDomElements just
like nodes do. The custom .getHash() functions are no longer necessary
because of the way HTML attribute preservation was reimplemented.
CE rendering has been moved out of dm.Annotation (it never made sense to
have CE rendering functions in DM classes, this was bothering me) and into
separate ce.Annotation subclasses. These are very similar to CE nodes in
that they have a this.$ generated based on something in the DM; the main
difference is that nodes listen to events and update themselves, whereas
annotations are static and are simply destroyed and rebuilt when they
change. This change also adds whitelisted HTML attribute rendering for
annotations, as well as class="ve-ce-FooAnnotation" attributes.
Now that annotation classes produce real DOM nodes rather than weird
objects describing HTML tags, we can't generate HTML as a string in
ce.ContentBranchNode anymore. getRenderedContents() has been rewritten
to be much more similar to the way the converter renders annotations;
in fact, significant parts of it were copied from the converter, so that
should be factored out in the future. This change actually fixes an
annotation rendering discrepancy between ce.ContentBranchNode and
dm.Converter; see the diff of ve.ce.ContentBranchNode.test.js.
ve.ce.MWEntityNode.js:
* Remove stray property
ve.dm.MWExternalLinkAnnotation.js:
* Store 'rel' attribute
ve.dm.TextStyleAnnotation.js:
* Put all the conversion logic in the abstract base class
ve.dm.Converter.js:
* Also feed annotations through getDomElementsFromDataElement() and
createDataElement()
ve.dm.Node.js:
* Fix undocumented property
ve.ce.ContentBranchNode.test.js:
* Add descriptive messages for each test case
* Compare DOM trees, not HTML strings
* Compare without all the class="ve-ce-WhateverAnnotation" clutter
ve.ui.LinkInspector.js:
* Replace direct .getHash() calls (evil!) with ve.getHash()
Bug: 46464
Bug: 44808
Change-Id: I31991488579b8cce6d98ed8b29b486ba5ec38cdc
* In matchTypeRegExps(), skip string types
** Didn't break because we currently have mixes of strings and regexes
* Combine types from rel, typeof and property rather than picking one
** Added test case in ve.dm.example that resembles actual Parsoid output
* If the element has extension-specific types, not only restrict type
matching to extension-specific types, but also require that *all* types
present on the element be matched
Change-Id: Iacf3851a0ca9081d2c813b42435484a47cec6230
As described in the bug, ve.getHash performs JSON.stringify so to
customise a hash the object should just return an object to be
hashed, not the hash string itself.
Bug: 46895
Change-Id: If11071d4b04a01e25102ffb57240882f650ee10d
Created an IndexValueStore class which can store any object and return
an integer index to its hash map.
Linear data is now stored in ve.dm.LinearData instances. Two subclasses
for element and meta data contain methods specific to those data types
(ElementLinearData and MetaLinearData).
The static methods in ve.dm.Document that inspected data at a given
offset are now instance methods of ve.dm.ElementLinearData.
AnnotationSets (which are no longer OrderedHashSets) have been moved
to /dm and also have to be instantiated with a pointer the store.
Bug: 46320
Change-Id: I249a5d48726093d1cb3e36351893f4bff85f52e2
Using element.height was returning 0 if the attribute was empty
when in fact what we mean to store is null (i.e. auto height).
This takes care of the writing of attributes in CE as jQuery
ignores an attribute-set command if the value is null.
Also in this commit I've implemented a basic toDomElements
that outputs the original HTML (code copied from AlienNode).
This stops the code from throwing an exception but will
eventually need to be rewritten to rebuild the HTML from
the attributes stored in the DM.
Bug: 56336
Change-Id: I297a1d0a07e9ebf9d0110fb1cdf266f8415f25b7
Initially just with a Wordbreak module to implement Unicode standard
on 'Default Word Boundaries'. Due to it's standaloneability this has
been written as a separate library. Non-BMP characters are currently
not supported.
Bug: 44085
Change-Id: Ieafa070076f4c36855684f6bc179667e28af2c25
These events occur when an item is inserted or removed by onTransact(),
so both for insertions/removals done through the MetaList mutators and
insertions/removals done by any other means.
We have to gather these events and batch them up because we have to allow
offset translation and index recomputation to occur first (otherwise
calling .getOffset() and .getIndex() on inserted items doesn't work).
Change-Id: I74a9a21398eca4e9afd7148171af20d439cf7ebd
Add .insertMeta() and .removeMeta() methods to insert and remove
metadata through the meta list. For convenience, there is also a
.remove() method in MetaItem that wraps around removeMeta().
Also rename insertItem() and removeItem() to addInsertedItem() and
deleteRemovedItem() to avoid confusion, and make the MetaList
constructor take a dm.Surface rather than a document so we can call
change().
Change-Id: I4b62a3109404cfd56f5de68938e1db908b03e678
@emits, @returns, @chainable & @throws should always appear
in that order, according to CODING.md.
Change-Id: I9b192e018a028a8b32730c288cc4e3108800fb58
Previously these were static functions in TransactionProcessor
which instantiated a TP called .process() on it. These are now
methods of ve.dm.Document.
Also moved the emission of the 'transact' event on the document from
TransactionProcessor to Document itself, and moved the tests asserting
double application is protected against from TP to Document (because
the corresponding code moved as well).
Change-Id: I7c9f22a14accaf0ba1f70d5aa4f0573bb7e677d0
* Document them consistently between secetions Inheritance and
Static Properties under their own (new) section Events.
* Removed any quotes or brackets around the event name in existing
@emit annotations
Search: @emit.*['"{}(){}]
* For every call to this.emit() anywhere, added @emits.
* Fixed all warnings for references to undefined events
(introduced as a result of the previous point).
Event handler parameter documented based on the emit() call
and actual handlers using the event. Usually the latter is
more elaborate.
* Extend coverage of jQuery as needed
(copied from mwcore/maintenance/jsduck/external.js
written by me, hereby implicitly and explicitly released under MIT).
Specifics
* ve.ce.Surface#onContentChange: Fixed type of range from Object to ve.Range.
* ve.ce.SurfaceObserver#poll: Fix syntax for code from {} to `backticks`.
* ve.ui.Toolbar#onContextChange: Doesn't actually emit "clearState" event.
Removed #onClearState in Tool, ButtonTool and DropdownTool.
Bug: 45872
Change-Id: Id879aa769b2c72d86a0322e75dddeb868211ce28
This is just a prototype - if it will be as useful as I expect
then it will get refactored (and probably get a better name +
location).
Change-Id: Ice1a2bd7d498d9d8438c35239216f01bd3db1826
A MetaList is a collection of MetaItems representing all of the
metadata in a ve.dm.Document, and it updates itself live as the
underlying document changes.
Currently this interface is read-only, I'll add mutators next.
Change-Id: If7bfc9563af37e22dcdca9a682d6decc2f6f1872
We'll need this to let a MetaList observe a Document and adjust to changes.
We should probably also have SurfaceFragment listen to this event instead.
Change-Id: I9e811e242969eb44afe0b4fa8153d0fb1b0071cd
Before, replacement operations that both inserted and removed data at
the same time would be treated as removals followed by insertions,
so we'd reap the metadata from the affected range and move it to the
start of the range. For a pure replacement, this doesn't make any sense.
Instead, preserve the first min(insertLength, removeLength) elements in
the metadata array, then perform a pure insertion splice or a pure
removal splice for the length adjustment. Any metadata reaped in a
removal splice is restored at the offset where we started removing,
after the preserved portion.
These changes make the behavior of metadata reaping saner in general
(the previous behavior had the potential to move metadata around if it
was near a paragraph opening or closing and you converted the paragraph
to a heading), and makes the behavior match up with translateOffset(),
which is desirable for MetaList synchronization.
Change-Id: If9a1c6a7cf43ead7e3e1e8f6e081b139ca65fa53
Rather than meta-things being special kinds of nodes, they are now a
separate class of things (MetaItems) along with Nodes and Annotations.
* Created a generic ve.dm.MetaItem that meta items inherit from.
There will be actual instances of this class as well in the upcoming
meta group code.
* Renamed MetaNode to AlienMetaItem, MWMetaNode to MWMetaItem,
'metaBlock'/'metaInline' to 'alienMeta'
* Created a MetaItemFactory, handle meta items in the ModelRegistry
* Kill ve.dm.Node.static.isMeta, now obsolete
ve.dm.Converter:
* Pass in the MetaItemFactory
* Look up data element types in the ModelRegistry rather than the
NodeFactory, because they can be either nodes or meta items
* Document createDataElement() and make explicit that modelClass can be
either a node or a meta item
* Handle meta items in getDataFromDom()
* In getDomFromData(), check the MetaItemFactory as well as the NodeFactory
Change-Id: I893709c6f3aa00f85c1b905b70f9f4e597bdeada
Replacing [a-zA-Z] with a long unicode expression which encompasses
all the characters in the unicode 'letters' category. Similarly replacing
[0-9] with an expression for 'numbers'.
Bug: 44085
Change-Id: Idd403339caa24769ce08133dda06ab6d4b9d694e
Also in this commit is a minor fix to the regular expression so it
behaves as documented (the hyphen needed escaping).
Bug: 44085
Change-Id: Idc315e2dce79be8f028b5681c60f74e175b9d869
isolateAndUnwrap now unwraps to a level determined by a target type
i.e. the type you are going to convert to.
Also in this commit wrap/unwrap/rewrap have been refactored to use
getLengthDifference. unwrap now takes an inner/outer unwrap depth.
Change-Id: I3c6249de43232a9ef64f498a0aaf66b1c44973f2
Wrapper paragraphs should only be unwrapped if they are the first
element in their parent - or if there is a block level element separating
them from the previous unwrapped paragraph.
Empty paragraphs should only be unwrapped if they are empty and the
last element in their parent.
Also in this commit is a simple test for IndentationAction.decrease().
Bug: 45590
Change-Id: I1f47d12db6d57d984fd4607f667a3b62c53f3dd6
Heading and Preformatted nodes have rules that should only
exist under a document node in MediaWiki.
Two new node types have been created as has a new DropdownTool which
uses these. The MW init options have been changed to use the new
DropdownTool.
Bug: 45295
Change-Id: I3f47e1ae1f5c1415bde58a75385e4bf5f4b8fffc
Add a static.name property to ce nodes and make sure both ce
and dm nodes always use the static.name property in constructors
and registration calls.
The result of this is that any given node type should now only
appear once in the code as a string.
Bug: 45701
Change-Id: Ibf31de16ab28ad58209c1443cd74f93dda278998
Follows-up I44bcb79a59 and various other changes.
Please remember to generate documentation and resolve
all warnings before pushing into gerrit.
Change-Id: I8a372443e841308463376d8673ce027a97bbcd30
rewrapAllNodes is effectively the same as unwrap then wrap
except it operates as one transaction as so avoids a potentially
invalid intermediate state.
Added some more comments for unwrapAllNodes and renamed a varaible
for consistency.
Fixed a typo in Transaction.newFromWrap comment.
Bug: 45242
Change-Id: Ie752a788d087055d97c7c6f75f59c6a2680d26c7
Previously, we would translate to the right of an insertion, but for
wrapping transactions that means we end up with something like
<ul><li>|<p>...</p></li></ul>|, which doesn't make any sense. This
change changes this to <ul><li>|<p>...</p>|</li></ul>.
* Add parameter to translateOffset() that toggles the behavior for
the offset before an insertion
* In translateRange(), translate start and end differently
** In some cases this can map them across each other, fix that
Change-Id: Ia2197b08d9f6763be3f2db5a59546ddc3f74a281
We already combine consecutive operations of other types, but didn't do
that for remove. We have to do this, though, because translateOffset()
gets confused otherwise.
Change-Id: I4285a3efd9f2297398f57e2f24adb26adafdf465
This changes the node API to work with multiple elements, so we can
support about groups. Instead of passing in and returning single DOM
elements, we use arrays of DOM elements.
ve.dm.Converter:
* Pass modelRegistry into the constructor
* Remove onNodeRegister handler and its data
* Remove getDataElementFromDomElement() and
getDataAnnotationFromDomElement(). Most logic moved into
getDataFromDom(), some into createDataElement()
* Remove createAlien(), replaced with
createDataElement( ve.dm.AlienNode, ... )
* Replace doAboutGrouping() (which wrapped about groups) with
getAboutGroup() (which returns an array of the nodes in the group)
* Put in a hack so <meta>/<link> elements with an mw: property aren't
alienated
* Remove about group wrapping behavior in favor of just outputting
multiple nodes
ve.dm.AlienNode.js:
* For multi-element aliens, only choose inline if all elements are
inline, not just the first one
ve.dm.example.js:
* Add html/0 stuff for meta nodes
* Fix test case to reflect new alien behavior
Change-Id: I40dcc27430f778bc00a44b91b7d824bfb2718be6
Defaults to false, nodes can opt into about grouping. Not being used
yet, will be used in the converter rewrite.
Change-Id: Ic2a529241e69fb07ac926c826ead0108193b3050
wrapAllNodes was calulating the new selection incorrectly. This has
been fixed and a test added.
unwrapAllNodes takes a depth as its argument and unwraps that many
elements from inside the selection.
Tests for wrap/unwrap apply also now check that applying a wrap
and then its inverse as an unwrap result in the document reverting
to its original state.
Change-Id: I7dcacdfb5894be59ffad69b369d7b32933a25b61
In our test case, offset 12 was mapped to 16, but that should be 11.
The problem here was that the offset right before the removal was
mapped to right after the removal, but that's only valid if we're
dealing with a removal, not when we're dealing with a replacement
where we're both removing and inserting data.
Change-Id: Ibf3c1463c0de009578cd50736f19bae82669ced8
This method will take a selection of siblings and ensure they
are the only chlidren in their first parent which can be placed anywhere
(for example the first parent of a tableCell which can be placed anywhere
is a table, and for a listItem is a list).
The method ensures no redundant empty tags are created, so if
the selection encompasses all siblings then no action is taken.
Also in this commit are two test cases run against ve.dm.example.isolationData.
Change-Id: I783bd5ecd9d43d61f9b2685985409b4d746cbe94
The Parsoid output will also be expected to be a full HTML document. For
backwards compatibility, we allow for the Parsoid output to be a
document fragment as well. We don't send a full document back yet, also
for b/c -- we'll change this later once Parsoid has been updated in
production.
ve.dm.Converter.js:
* Make getDataFromDom() accept a document rather than a node
** Split off the recursion (which does use nodes) into its own function
** For now we just convert the <body>. In the future, we'll want to do
things with the <head> as well
* Pass the document around so we can use it when creating elements
* Make getDomFromData() return a document rather than a <div>
ve.init.mw.Target.js:
* Store a document (this.doc) rather than a DOM node (this.dom)
* Pass around documents rather than DOM nodes
* Detect whether the Parsoid output is an HTML document or a fragment
using a hacky regex
* When submitting to Parsoid, submit the innerHTML of the <body>
ve.init.mw.ViewPageTarget.js:
* s/dom/doc/
* Store body.innerHTML in this.originalHtml
ve.Surface.js:
* s/dom/doc/
demos/ve/index.php:
* Don't wrap HTML in <div>
* Pass HTML document rather than DOM node to ve.Surface
ve.dm.Converter.test.js:
* Construct a document from the test HTML, rather than a <div>
ve.dm.example.js:
* Wrap the HTML in the converter test cases in <body> tags to prevent
misinterpretation (HTML fragments starting with comments, <meta>,
<link> and whitespace are problematic)
Change-Id: I82fdad0a099febc5e658486cbf8becfcdbc85a2d
Have created builders for insertion, removal, and single element replacement.
In adding Document.getMetadata which is nearly identical to Document.getData,
the two functions have been refactored to use a common static method
getDataSlice, with this.data/this.metadata as an argument.
Document.spliceMetadata has been added. It is essentially spliceData with
the data/metadata synchronisation issue.
Metadata cursor position is now tracked in the TransactionProcessor. Cursor
advancement has been moved to a function so the metadata cursor can be reset
every time the data cursor is moved.
There were unhit bugs in the TransactionProcessor run test section, where
the data being loaded into the test documents wasn't always being deep-copied,
and the assert was looking at getData instead of getFulldata (which wouldn't
be able to test metadata changes).
Change-Id: Ieb20ab3e7827bc7ff04148f147da6728eb1eb666
This gets rid of the meta-specific hack in ve.dm.Document
Later on, I want to use this to get rid of meta-specific hacks in the
converter too, by pushing some of that logic into the ModelFactory.
Change-Id: I1dbee1654fa32d9c7cd521ec325b2553cde219d1
This means that <p data-foo="bar"> will now be converted to a paragraph
with attributes {"html/0/data-foo":"bar"} rather than {"html/foo":"bar"}
This paves the way for multi-element node (about group) handling in the
node API: nodes representing multiple DOM elements will have html/i/attr
to represent an attribute of the i'th DOM element.
Change-Id: Iea52bdccd721942ca708c8f9f47e934524809845
When encountering an inline node (i.e. content node that's not a text
node) within a branch node that's not a content branch node, the
converter should start a wrapper. But it doesn't do this, it only opens
wrappers for text nodes and annotations.
Fixed this in the converter, added a test for it, and fixed an existing
test that asserted the broken behavior.
Change-Id: I6e143e21e68b68f0d85b8772e24a2d3a5d465410
* Introduce context object as specified for
ve.dm.Node.static.toDataElement()
* Remove wrapping variable in favor of context.wrapping
* Remove wrappingIsOurs in favor of context.canCloseWrapper
* Introduce originallyExpectingContent and use it to repopulate
context.expectingContent after closing a wrapper
* Replace most uses of branchHasContent with context.expectingContent
** Except for two cases where we need originallyExpectingContent
These changes fix a case where a metaBlock was generated in an inline
position. Updated the tests to reflect this.
Change-Id: I6baf6053f8a3a0b7d91487f812b9235a7b2b3db1
This allows the converter to provide the node handlers with context
information, which hybrid nodes (such as alien and meta) need to decide
which shape to take.
Change-Id: I36860bee560a38ee39a149109be3706e39258edc
Continues where Ibb682332a6084e357104183641a104e3ae1e253f left off, adding tests and removing inconsistencies between the behavior of the document constructor, which was adding empty text nodes to empty paragraphs, and correcting other tests which expected empty text nodes to be there as well.
Change-Id: I414d061cdd494b8023f14e944eda2910a4dab0d4
When there's 2 entities or inline content nodes (like aliens) with text between them, removing that text should remove the node too. If you don't remove the node then CE won't think to make a slug between the two inline nodes.
Change-Id: Ibb682332a6084e357104183641a104e3ae1e253f
This resolves a TODO
* Added logic to support passing an argument into annotation constructor which is used as the data property (reusing the element argument)
* Updated documentation
* Simplified instantiation of annotations
Change-Id: I142b8fa3883bf70c896a2a568088d833814ef2dc
Extension-specific types are RDFa types (or type regexes) that are
registered with the ModelRegistry separately. If an element has a type
that is extension-specific, then that element can only be matched by a
rule that asserts one of its extension-specific types.
For MediaWiki, we would call
ve.dm.modelRegistry.registerExtensionSpecificType(/^mw:/ ) .
So then an element like <span typeof="mw:foobar"> would either match a
rule specifically for mw:foobar, if one exists, or no rule at all; even
the rule for <span> would not match. The consequence of this is that
elements with unrecognized mw:-prefixed RDFa types are alienated.
Change-Id: Ia8ab1fe5dffb9f813689324372a168e8e4a3e0bc
This won't usefully register the node with the converter right now, but
we need to allow this because the ModelFactory tests will need to have
stub nodes with tag-only matches.
Change-Id: I023cc8ff647363ab55c73dff39b17ca47e9e6681
ModelRegistry registers both annotations and nodes, and performs
matching on both at the same time. It also registers annotations with
the AnnotationFactory, and nodes with the NodeFactory.
Change-Id: I5e68e506a0e573cc0afe6304ccea058ffc20d1c8
Add static properties for matching, data<->DOM conversion, and name. Use
matchTagNames, toDataElement and toDOMElement. name isn't used yet.
Change-Id: I5e7df3303bbd65e6968e931b568c23d76003a9a4
The normalize method doesn't need to be explicitly called anymore because there's not any code that changes the properties of a range directly anymore.
A good way to prove it's not needed anymore is to move the normalization logic to the constructor and then add "console.log(this.from <= this.to );" to the normalize method - you will find that it's never actually doing anything at all because the range was normalized by the constructor.
ve.Range
* Moved normalization logic to constructor
* Removed calls to normalize method
* Removed normalize method
* Simplified documentation for flip method
* Whitespace fixes
ve.Document, ve.dm.Transaction, ve.dm.Surface, ve.dm.Document, ve.ce.Surface
* Removed calls to range.normalize
* Switched to using range.isCollapsed instead of comparing properties directly
Change-Id: I80bfd06f88579c34dce2083c2b70d63ab92f1275
* Made method descriptions imperative: "Do this" rather than "Does this"
* Changed use of "this object" to "the object" in method documentation
* Added missing documentation
* Fixed incorrect documentation
* Fixed incorrect debug method names (as in those VeDmClassName tags we add to functions so they make sense when dumped into in the console)
* Normalized use of package names throughout
* Normalized class descriptions
* Removed incorrect @abstract tags
* Added missing @method tags
* Lots of other minor cleanup
Change-Id: I4ea66a2dd107613e2ea3a5f56ff54d675d72957e
The title attribute should only be rendered. It should not be put in the
HTML that is sent back to Parsoid.
Change-Id: I63c0373c71c3bf01a4238af3ccd02c835a118e2f
Follow up for I6a7c9e8ee8f995731bc205d666167874eb2ebe23
The first pass that Timo took missed the following cases
* "{Array|String}": string is just one of the values
* "{String[]}": string is followed by [] to indicate an array of strings
Change-Id: I65e595e8d37fb624802d84af9536a2d3c5d73c7d
See CODING.md for how to run it.
Mistakes fixed:
* Warning: Unknown type function
-> Function
* Warning: Unknown type DOMElement
-> HTMLElement
* Warning: Unknown type DOM Node
-> HTMLElement
* Warning: Unknown type Integer
-> Mixed
* Warning: Unknown type Command
-> ve.Command
* Warning: Unknown type any
-> number
* Warning: Unknown type ve.Transaction
-> ve.dm.Transaction
* Warning: Unknown type ve.dm.AnnotationSet
-> ve.AnnotationSet
* Warning: Unknown type false
-> boolean
* Warning: Unknown type ve.dm.AlienNode
ve.dm doesn't have a generic AlienNode like ve.ce
-> Unknown type ve.dm.AlienInlineNode|ve.dm.AlienBlockNode
* Warning: Unknown type ve.ve.Surface
-> ve.ce.Surface
* ve.example.lookupNode:
-> Last @param should be @return
* ve.dm.Transaction.prototype.pushReplace:
-> @param {Array] should be @param {Array}
* Warning: ve.BranchNode.js:27: {@link ve.Node#hasChildren} links to non-existing member
-> (removed)
* Warning: ve.LeafNode.js:21: {@link ve.Node#hasChildren} links to non-existing member
-> (removed)
Differences fixed:
* Variadic arguments are like @param {Type...} [name]
instead of @param {Type} [name...]
* Convert all file headers from /** to /*! because JSDuck tries
to parse all /** blocks and fails to parse with all sorts of
errors for "Global property", "Unnamed property", and
"Duplicate property".
Find: \/\*\*([^@]+)(@copyright)
Replace: /*!$1$2
* Indented blocks are considered code examples.
A few methods had documentation with numbered lists that were
indented, which have now been updated to not be intended.
* The free-form text descriptions are parsed with Markdown,
which requires lists to be separated from paragraphs by an
empty line.
And we should use `backticks` instead of {braces} for inline
code in text paragraphs.
* Doc blocks for classes and their constructor have to be
in the correct order (@constructor, @param, @return must be
before @class, @abstract, @extends etc.)
* `@extends Class` must not have Class {wrapped}
* @throws must start with a {Type}
* @example means something else. It is used for an inline demo
iframe, not code block. For that simply indent with spaces.
* @member means something else.
Non-function properties are marked with @property, not @member.
* To create a link to a class or member, in most cases the name
is enough to create a link. E.g. Foo, Foo.bar, Foo.bar#quux,
where a hash stands for "instance member", so Foo.bar#quux,
links to Foo.bar.prototype.quux (the is not supported, as
"prototype" is considered an implementation detail, it only
indexes class name and method name).
If the magic linker doesn't work for some case, the
verbose syntax is {@link #target label}.
* @property can't have sub-properties (nested @param and @return
values are supported, only @static @property can't be nested).
We only have one case of this, which can be worked around by
moving those in a new virtual class. The code is unaltered
(only moved down so that it isn't with the scope of the main
@class block). ve.dm.TransactionProcessor.processors.
New:
* @mixins: Classes mixed into the current class.
* @event: Events that can be emitted by a class. These are also
inherited by subclasses. (+ @param, @return and @preventable).
So ve.Node#event-attach is inherited to ve.dm.BreakNode,
just like @method is.
* @singleton: Plain objects such as ve, ve.dm, ve.ce were missing
documentation causing a tree error. Documented those as a
JSDuck singleton, which they but just weren't documented yet.
NB: Members of @singleton don't need @static (if present,
triggers a compiler warning).
* @chainable: Shorthand for "@return this". We were using
"@return {classname}" which is ambiguous (returns the same
instance or another instance?), @chainable is specifically
for "@return this". Creates proper labels in the generated
HTML pages.
Removed:
* @mixin: (not to be confused with @mixins). Not supported by
JSDuck. Every class is standalone anyway. Where needed marked
them @class + @abstract instead.
Change-Id: I6a7c9e8ee8f995731bc205d666167874eb2ebe23
This happens when the <span> is the start of unwrapped content. The
converter logic to look at the tag name in wrapping mode doesn't kick in
because we're not yet in wrapping mode at that point.
The core issue was that previously, we relied on the document
structure/state to choose between alienBlock and alienInline, and only
used the tag name where the document structure was ambiguous (wrapping).
Changed this to be the other way around: we now rely primarily on the
tag name, and if that doesn't match what we expect based on the document
structure, we work around that if possible. Specifically:
* inline tag in our wrapper --> inline alien
* block tag in our wrapper --> close wrapper, block alien
* inline tag in wrapper that's not ours --> inline alien
* block tag in wrapper that's not ours --> *inline* alien
* inline tag in structural location --> open wrapper, inline alien
* block tag in structural location --> block alien
* inline tag in content location --> inline alien
* block tag in content location --> *inline* alien
only in the fourth and the last case do we need to use the "wrong" alien type to
preserve document validity, and it will always be inline where block was
expected, which should reduce UI issues.
The condensed version of the above, which is used in the code, is:
* If in a non-wrapper content location, use inline
* If in a wrapper that's not ours, use inline
* Otherwise, decide based on tag name
* Open or close wrapper if needed
ve.dm.Converter:
* Replace isInline logic in createAlien() with the above
* Factor out code to start wrapping (was duplicated) into startWrapping()
* Call startWrapping() if createAlien() returns an alienInline and we're
in a structural location
Tests:
* Add test cases with aliens at the start and end of unwrapped content
** The first one failed prior to these changes and now passes, the
second one was already passing
* Fix about group test case, was exhibiting the bug that this commit fixes
Change-Id: I657aa0ff5bc2b57cd48ef8a99c8ca930936c03b8
Although $.toJSON optimises heavily for modern browsers (it
becomes a direct reference to JSON.stringify), we still load the
extra plugin.
JSON is specified as part of ECMAScript 5, but most browsers
supported this one before they supported the rest of ES5.
http://caniuse.com/#search=JSON
Cut off for native JSON is IE7, Firefox 3.0 (3.6 supports it) and
Safari 3. Not any of our concern as VE will most likely never
support those (certainly not at this point in time, and less
likely as time goes on).
Change-Id: I4e8f26ac94763fa38d29e41264de0247f53a21e5
I noticed this bug on [[List of Presidents of the United States]]. When
there's HTML that looks like "<td>Foo\n<meta/></td>", the converter will
collect the newline in wrappedWhitespace, then attempt to splice it out
and store it in internal data. But instead, it ends up splicing out the
/metaBlock element, which causes strange unbalanced input, which causes
an empty table in the node tree.
Change-Id: I79ed2fa9a834cc42759c7d21250d8842f563d38f
ve.Range
* Rewrote truncate so that it works as expected, truncation should always reduce the length using the start/end values, not the from/to values
ve.ui.Inspector
* Added a comment about where the name argument to onBeforeInspectorOpen comes from, since it's a little bit confusing on first read (and I wrote it!)
* Calling onInitialize, onOpen and onClose methods directly, since we need to control the before or after-ness of listeners getting in there and doing their stuff - plus it's more direct
* Removed onRemove stub, which is never actually called
* Added before/after versions of initialize, open and close events
* Got rid of recursion guard since we don't need it anymore thanks to changes made in ve.dm.Surface (see below)
ve.ui.Context
* Updated event names to deal with new before/after naming of initialize, open and close events
* Removed fade-in logic since fading in doesn't even work anymore - since now we now annotate first, then open the inspector, the menu will actually exist and be open when we open the inspector even though you don't see it because it's quickly obscured
ve.ui.LinkInspector
* Made fragments non-auto selecting, in the case of onInitialize we actually call select(), which is silly since we were using an auto-selecting fragment - it's clear that this was a mistake
ve.dm.Surface
* Moved locking (polling stop and start) to the far outside edges of the change method
* I need a lot of eyes and testing on this change, it seems OK to me, but I'm suspicious that it may have side effects
* What was happening is that selection changes were being applied and then the poll was picking them up, and then the selection was coming in again as a change, but it wasn't a change at all, it was just feedback - this change event was then closing the inspector the instant it was opened - the odd part was that this only occurred when you selected backwards, which seems to be caused by the range being normalized, so it looked like a new selection even though it wasn't
ve.dm.Document
* trimOuterSpace from Range didn't consider annotated spaces to be spaces, by using the [0] trick (first character of a plain text character string or first element in an annotated character's array both are the character's value - but elements don't have a property named '0' so it skips those safely as well) we can always get the right value for comparison
Change-Id: I0873d906c058203b83b8d4bbe5a4b274f05a26fd
ve.dm.Document
* 2 of the 3 paths of getSlice still returned arrays instead of ve.dm.DocumentSlice objects
ve.ce.Surface
* Translate the range using the insertion transaction and truncate it, so the cursor ends up just after the pasted content
Change-Id: If7bae5e254ec84a847c1d3527f74d9c09c2d82b4
ve.ce.Surface
* Switched to using getSlice instead of getData in copy and paste handlers
* Added try/catch which attempts to build a transaction with the unbalanced data first, but falls back on the balanced data otherwise
ve.dm.*Node
* Added default style attributes (now used by ve.dm.NodeFactory)
ve.dm.Document
* Fixed bugs in fixupInsertions where parentType was being set with an object rather than a string
* Made use of getDataElement
* Added adoption capability so that inserting a</h1><p>b into <p>c[cursor]d</p> results in <p>ca</p><p>bd</p> rather than throwing an exception
* Renamed getBalancedData to getSlice, now retuning a ve.dm.DocumentSlice object
ve.dm.DocumentSlice
* Introduced new container for balanced data and a range of the original context - useful for copy/paste
ve.dm.NodeFactory
* Added getDataElement method, which uses default attributes to create a boilerplate version of a data element
ve.dm.Document.test
* Updated getBalancedData test to be a getSlice test
demos/ve/index, VisualEditor, test/index
* Added references to ve.dm.DocumentSlice
Change-Id: Id9269a29e51ca213508de8f155d3feec5e5b0774
The fix for bug 40339 supposedly modified when we emit contextChange events so that when the node changed, even if the context was the same, we consider it a context change (such as changing the heading level).
Unfortunately I was mentally absent when I wrote the patch and all it actually does it emit more select events.
Basically cb4877b0d0 - which does indeed fix the bug - doesn't do what it's commit message describes, but this fixes it.
Change-Id: I99d74f9ab0ddec15df41320389fe83de9b8b8d1e
* Decode titles we get from Parsoid
* Encode titles we give to Parsoid
* Preserve the original encoded title if nothing meaningful changed (a.k.a. do not normalize unless we must)
Change-Id: If5d22e88904d6b2c438caac403ac2d78d440b017
The converter was misbehaving when handling <p>s inside <span>s. This
can't be expressed in the linmod, but it would try to anyway. <span><p>
would result in too many paragraph closing elements, leading to an
exception in ve.dm.Document complaining about unbalanced input.
<span>\n<p> would result in an exception in the converter itself while
trying to perform whitespace preservation on the newline.
This change makes the converter detect these scenarios and alienate the
offending node. So <span><p>Foo</p></span> converts to a wrapper
paragraph containing an alienInline whose HTML is "<p>Foo</p>" and which
is annotated with a TextStyleSpanAnnotation.
ve.dm.Converter.getDomFromData():
* Change the criteria for alienBlock vs alienInline
** Only infer from the node type if we're in wrapping mode AND we're at
the same level where the wrapping started (wrappingIsOurs). If the
latter isn't the case, we can't split the wrapper in the block case
because we're at the wrong level.
** Use alienInline not only if the branch is a content branch, but also
if there are active annotations. This catches e.g. <li><b><p>
(and generally <span><p> on the top level).
* Before converting a child element, check that the child isn't "bad".
Bad children are non-content children in content branches, and
non-content children encountered within a wrapper that we can't split.
Only good children are converted, and bad children are alienated (cue
Santa/Sinterklaas jokes).
* Add childIsContent and rename branchIsContent to branchHasContent
Change-Id: If420ae80ab0777424a9a5517335ef9d0170e87ae
HTML DOM has annoying behavior for <pre>s where .innerHTML eats the
first newline in a <pre>. Work around this by explicitly adding a
newline in the data->DOM converter if the <pre> already contained a
newline.
There is a separate bug in Parsoid that causes the newline to be lost
anyway, filed as bug 42666
Change-Id: Ia26cd4a4c61afbe439b0562deb7f24ee8b8147d7
Detecting contextChange events was making assumptions about the previous state, and causing a mess of problems.
Solution: detect contextChange events in a smarter way.
We also now emit contextChange event when moving to a different node. This helps fix other issues because it's possible for the selection to be the same, but the node at that range to change, and that's a context change for sure. Example would be changing the heading level.
Change-Id: I99d6fa94fae76aa940077abc9b5beacd38eb7b0b
ve.ce.Surface
* Added ve.ce.Surface.adjustCursor, which replaces repetitive and buggy code that was handling left and right arrow key presses
* New method only affects the selection target, so it won't collapse the selection on you - this was what caused bug 42401
* Made hasSlugAtOffset() actually return a boolean
ve.dm.Document
* Fixed turn-around issue in ve.dm.Document.getRelativeOffset - if the offset is already valid and we can't move in the direction we want, we should just leave it be, not turn around
* Since this method was being used by ve.ce.Surface to correct the cursor position on arrow key presses, it was causing the strange cursor jumping when you pressed an arrow key while at the edge of a document
ve.dm.SurfaceFragment
* Fixed typo where getAnnotationRangeFromSelection was preserving selection direction, but checking the wrong properties
ve.dm.Document.test
* Added tests that verify turn-around issue is fixed
Change-Id: Iba55cfc3d531e7d1333b78c94912ff22179aace8
Was broken both on the way in and on the way out.
* Move alien restoration (data->DOM) out of the main getDomFromData()
function and into getDomElementFromDataElement(). This means the
comment about District 9 is gone (sniff), but moving this here ensures
all code paths hit it (previously, it was assumed annotated nodes
could never be aliens).
* In the DOM->data converter, add annotation application to
getDataElementFromDomElement() (for content nodes) and createAlien()
(for aliens). Previously, these nodes would not get annotations.
** ve.AnnotationSet doesn't have a constructor that takes an array, we
should fix that.
Change-Id: I65f8e9a322111ca3af275bf9997b0b1e7ee93769
The transaction builder would step around inline content elements when
building annotation transactions. This is now fixed.
I also tweaked the processor to tolerate attempts to annotate inline
closings. This allows the builder to generate simpler transactions,
because it doesn't have to step around the closing.
Change-Id: I1e0d7f95b38bad1b35b3e125a53350d2d126a7de
This is cleaner than passing around the attributes separately, and it
allows us to access the annotations in dm.LeafNode as well.
Change-Id: Ie5b90988114835831cbe5cdccf63c7cd45719e31
* Added whitelist argument to setDomAttributes which allows filtering of attributes being set
* Added prefix argument to ve.dm.Node.getAttributes to allow extracting a subset of attributes by name prefix
* Added a whitelist to ve.ce.Node which was extracted from MediaWiki's Sanitizer class
* Replaced attribute copying code with a call to setDomAttributes using the whitelist argument, passing in attributes from a call to ve.dm.Node.getAttributes using the prefix argument
Also…
* Removed comment in constructor of ve.ce.Node, documentation for properties is usually in the getters/setters, and already was in this case
* Renamed ve.setDOMAttributes to ve.setDomAttributes
* Renamed ve.getDOMAttributes to ve.getDomAttributes
* Renamed ve.getDOMText to ve.getDomText
* Renamed ve.getDOMHash to ve.getDomHash
* Updated all callers of renamed methods
Change-Id: Id556172d5d18ea431044b9d402400e1f0e67a293
The contextChange event is fired when:
* Changes to insertion annotations
* Changes to which nodes are selected (start/end nodes have changed)
* Attributes have changed on any element (it's probably more expensive to detect if the changes are relevant than to just emit the event and let listeners do their thing)
This fixes most of the strange behavior with the toolbar not updating properly.
Change-Id: I5321d2e30bebd80987e0c779a9d8e061d8aa80bc
ve.dm.SurfaceFragment
* Removed flawed implementation of word mode for expandRange method and made use of new getNearestWordBoundary method in the document model
ve.dm.Surface
* Got rid of useInsertionAnnotations, which allowed disabling and enabling of insertion annotations - this isn't needed anymore because it was just a dirty hack around the improper starting and stopping of surface observer that's now solved more elegantly by emitting lock and unlock before committing or rolling back transactions
* Get annotations from the first character of the selection if the selection is not collapsed
* Only emit annotationChange events if it really changed
ve.dm.Document
* Added getNearestWordBoundary method which performs the work behind the surface fragment expandRange word method
ve.ce.SurfaceObserver
* Allow using an initial selection to avoid the observer thinking the selection has changed just because it started out with null
* Only emit selectionChange event if there was a meaningful change
ve.ce.Surface
* (bug 42279) Only annotate characters if insertion annotations are not empty
* Remove manual locking and unlocking, this is now done inside the change method of surface model
* Provide an initial selection to surface observer when we clear it
* Remove enabling and disabling of insertionAnnotations, this isn't needed anymore
* Stop/start observer on key presses that execute actions as well as those that have no special handling
ve.ce.Document
* Make getNodeFromOffsetand getSlugAtOffset return null when given -1 as an offset
Change-Id: Ibf6b26de299e54ae8688a2653bf5d5538927f8c3
When working with a document containing only a slug in an empty paragraph, tree synchronization would break because it was trying to rebuild a non-existent text node.
This change makes the rebuild always occur on the outer range, rather than the inner range, which prevents absent text nodes from being asked to be rebuilt.
Thank you to Roan for debugging this for like 20 min.
Change-Id: I8c3dad921ace395f0694f77cec44305a680657fe
When editing a new page, or loading an empty page into the editor, the
converter generates a paragraph so the document isn't completely empty.
This paragraph is then unwrapped on the way out, potentially destroying
change markers and generally producing strange HTML output.
Mark this paragraph with generated=empty rather than generated=wrapper,
and only unwrap it on the way out if it's still empty. This means we
cleanly round-trip empty documents (and empty list items and the like),
but if the user enters text, we create a paragraph like we're supposed
to.
Change-Id: Id0241221a67b769445676b833b5741320d99ea5f
When alienating in wrapping mode, we need to look at the type of tag to
decide whether to create a wrapped alienInline, or to interrupt the
paragraph for an alienBlock.
This was being done just fine for the general alienation case
(unrecognized tag), but not for the special cases (mw:unrecognized,
about groups).
* Centralize the logic for ending a wrapper in stopWrapping()
* Move the wrapping-contingent block/inline detection logic into
createAlien()
* Simplify the terrible if statement to decide whether a future decision
requires us to stop wrapping. Instead, detect the cases in each code
path separately and call stopWrapping() as appropriate
* Add tests
Change-Id: I4054584ae05e7d5daa71edead3e6a6588cf5d3bb
ve.ui.Inspector
* Removed disabled state and interfaces - this isn't needed
* Renamed prepareSelection to onInitialize
* Using event emitter to run onInitialize, onOpen and onClose methods
* Left removal up to the child class to handle in the onClose method
* Replaced calls on context to close inspector to calling close directly
* Renamed prepareSelection stub to onInitialize
* Emitting initialize event from within the open method
* Added recursion guarding to close method
* Changed the close method's argument to be remove instead of accept - the more common case is to save changes, and the only time you wouldn't save changes is if you were to remove the annotation
* Moved focus restore to close method
ve.ui.Context
* Moved the majority of the code in openInspector and closeInspector to event handlers for onInspectorOpen and onInspectorClose
* Updated calls to closeInspector re: accept->remove argument change
ve.ui.LinkInspector
* Renamed prepareSelection to onInitialize and rewrote logic and documentation
* Removed unused onLocationInputChange method
* Moved restore focus (now it's in the inspector base class)
ve.dm.SurfaceFragment
* Added word mode for expandRange
ve.dm.Surface
* Added locking/unlocking while processing transactions - this was not an issue before because this was effectively being done manually throughout ce (which needs to be cleaned up) but once we started using the content action to insert content dm and ce started playing off each other and inserting in a loop - we already do this for undo/redo so it makes sense to do it here as well
ve.InspectorAction
* Updated arguments re: close method's accept->remove argument change
Change-Id: I38995d4101fda71bfb2e6fe516603507ce820937
<span typeof="mw:Entity"> tags are now correctly represented in the
model, and rendered in CE. There are still issues with cursor movement
etc. in CE.
Because the prioritization mechanism for annotations vs nodes is broken
in the current "node API", I had to hack two special cases for mw:Entity
into the converter. I also had to change the converter to ignore the
children of inline nodes (this was a legitimate bug, but had never come
up before).
Change-Id: Ib9f70437c58b4ca06aa09f7272bf51d9c41b18f2
* Make converter generate meta nodes with 'style': 'comment'
* Handle style==='comment' in MetaBlockNode toDOM converter
* Add some comments to the meta test case
** Update other tests accordingly
* Change getDomElementSummary() to actually assert presence of comment
nodes (specifically, all non-text child nodes)
Change-Id: Ieef9418f4c47df3541477d9420aa2ab8df6e3df1
MWInternalLinkAnnotation was normalizing spaces to underscores. This is
bad. Instead, we now do the following:
* Normalize underscores to spaces for display purposes
* Store the original title without underscore/space mangling
* If the user didn't change the title (display title === original title
with s/_/ /g), use the original title. Otherwise use the user's title
verbatim, without normalizing either underscores or spaces.
Also, per a conversation with Gabriel, we now only restore hrefPrefix
when we're also restoring origTitle, otherwise Parsoid will barf.
Change-Id: Ia74a493b2bce96c9345b60ed692eeb2e43ebceff
AnnotationAction and SurfaceFragment now use insertAnnotations.
ve.dm.Surface.test
* Removed test for annotate method (not needed anymore)
ve.dm.SurfaceFragment
* Now using getInsertionAnnotations method
* Added support for modifying insertion annotations when annotating a zero-length selection
ve.dm.Surface
* Moved in insertion annotations state from document model
* Added insertion annotation interface (enable, disable, areEnabled, get, set, add, and remove)
* Simplified handling of annotations on change
* Removed annotate method (not used anymore)
ve.dm.Document
* Removed insertion annotations (moved it to surface model)
ve.ce.Surface
* Cleaned up handleInsertion and changed it to use the insertion annotations interface on the surface model
ve.AnnotationAction
* Moved insertion annotation handling out of here since it's now included in the surface fragment
Change-Id: I047d656acf7fa1c63f726ca2b0801e1476f84f96
ve.AnnotationAction
* Added filter to the clearAll method to allow clearing all matching annotations only
ve.dm.Document
* Some variable renaming for consistency
ve.dm.SurfaceFragment
* Added truncateRange method
* Added annotation scope to expandRange method
* Added support for passing an annotation object into annotateContent method
* Switched to using name instead of type in annotateContent method to match the ve.dm.Annotation class
* Fixed logic in annotation mode of expandSelection so that expansion only takes place if the annotation is found
ve.ui.LinkInspector
* Moved most of the functionality elsewhere
* General reorganization
* Changed setOverlayPosition to accept 2 arguments instead of an object with 2 properties and renamed it to positionOverlayBelow
* Check for annotation object before extracting target information from it
* Initialize default target as empty string to avoid undefined being cast to a string and the default target becoming 'undefined'
icons.ai, inspector.png, inspector.svg
* Added generic inspector icon which will be used when a custom icon is not specified in future inspector subclasses
ve.ui.Inspector.Icons
* Added inspector icon
* Renamed clear icon to remove to match it's actual image
ve.ui.Context
* Greatly simplified the interface, reducing the number of methods by inlining a few things and combining others
* Now always listening to resize events on the window rather than only while document is focused
* Not listening to scroll events anymore, they used to affect the top/bottom positioning of the menu which we don't do anymore
* Lots of cleanup and reorganization
* No need to fallback to empty array since getInspectorsForAnnotations does so already
* Only consider fully-covered annotations for inspectors
ve.ui.Frame
* Simplified the constructor by introducing the createFrame method
* General cleanup
* Typo fixes
ve.ui.Inspector
* Generalized lots of functionality previously located in the link inspector class which will be useful to all inspectors (such as title, clear button, saving changes, etc.)
* Added setDisabled and isDisabled methods to manage CSS changes and avoid needing to check the CSS to determine the state of the inspector (storing state in the view is evil)
* Added getMatchingAnnotations method for convenience
* Added prepareSelection stub
* Lots of cleanup and documentation
* Type pattern is now defined in base class
* Added stubs for onOpen and onClose with documentation so that subclass authors know what these methods do
* Removed checks for onOpen or onClose methods since they are now noop stubs and are always there
* Added stub and removed checks for onRemove
* Made esc key close and accept - the illusion is supposed to be that the link changes are applied instantly, even though they are only updated when you close, so all closing except for when removing should apply changes - i.e. esc is now equal to back rather than being a special function that doesn't have an associated affordance
* Only consider fully-covered annotations when getting matching annotations
ve.ui.InspectorFactory
* Depending on type pattern now since it's always there
* Added getInspectorsForAnnotations method
* Return empty array if annotation set is empty
VisualEditor, VisualEditor.i18n
* Added default inspector message
Change-Id: I1cc008445bcbc8cba6754ca4b6ac0397575980d5
TransactionProcessor was using parentOuterRange without checking whether
it was present, so it was exploding for indexInNode results.
Now checking for parentOuterRange presence, and falling back to
nodeOuterRange when missing.
This fix causes inconsistencies with zero-length text nodes. We should
fix these eventually, but for now I've just made the unit tests
tolerant of zero-length-text-node deviations.
Change-Id: Id9eadd57a0d5fcbaf009c0781da0a03928aebb31
Editing the text of a list item results in a change marker on the
paragraph within that list item. However, that paragraph usually isn't
present in the HTML, so the converter unwraps it when converting back to
HTML, and the change markers are lost. Instead, transfer the change
markers to the <li>.
Change-Id: Id675075d19c08d69bc8e990174841dc393b749fc
About groups are HTML structures like the following:
<div about="#mwt1">....</div>
<span about="#mwt1">...</span>
<div about="#mwt1">...</div>
When about groups are alienated, they are now merged into one alien
node, rather than producing a separate alien node for each sibling.
This is very basic about group handling, because it only works for
groups of directly adjacent siblings (text nodes are permitted in
between, but nothing else) assumes all about groups are aliens (which
is currently true).
* Before processing an element in the DOM->data converter, perform about
grouping on its children. This temporarily wraps about groups in
<div data-ve-aboutgroup="value of about attribute">
* Extended createAlien() to handle single nodes as well as wrappers
holding multiple nodes.
* In the data->DOM converter, temporarily wrap multi-node aliens in
<div data-ve-multi-child-alien-wrapper="true"> . This makes the rest
of the algorithm easier.
Change-Id: I2df5f62bc222b570fc11a89fe43d353f8363ead8
This causes the converter not to strip inner whitespace in them, and
causes CE to suppress the whitespace mangling logic that is normally
applied (↵ for newlines, ➞ for tabs, alternating s for spaces).
Change-Id: I738a750c91a4ca4836c485e282865bb7525bf30a
* Add map of change markers per offset to Transaction
* Map is populated by TransactionProcessor
* Markers are reversed on rollback
* Removals aren't marked, Parsoid can detect these using DSR
discontinuities
Change-Id: I2290886ab411c6ad6162044ed85c091313613e51
* ve.dm.Converter still generates metaInline/metaBlock elements as
before, it's not affected by this change
* ve.dm.Document constructor splits its input into "real" data and
metadata
** Metadata is stored in this.metadata (the meta-linmod) as a sparse
array of arrays, with an element for each offset in this.data
** this.data itself does not contain the metadata
** This means the node tree also doesn't contain the metadata
** Which means CE doesn't know about it at all
* All splice operations on the linear model are sent through
ve.dm.Document.spliceData(), which performs the splice and syncs the
meta-linmod
** Metadata in the removed range is reaped and added to the metadata for
the offset immediately following the removal
* ve.dm.Document.getFullData() splices the linmod and meta-linmod back
into each other; this "full data" is then fed back to ve.dm.Converter
Change-Id: Ief6dfd5b59cc13a8457993ed85c725413029c4fb
* Allow inspector to open with 0 length selection.
* Allow context menu to open with 0 length selection.
* Fixed bug in doc.getAnnotationsFromRange on zero length selection:
Method now returns annotations from start vs empty annotation set.
Change-Id: I3937c5c2824c7396d0c3ee11c13ffecdbed6052a
Moved implementation of all the tools into a reusable action
system. To execute an action just call
surface.execute( actionName, method, param1, param2, ... );
This helps keep tools simple, and opens the door to key commands
reusing the same code.
Change-Id: Ie786fa3d38d1ea17d39b5dfb8eeeb5f2256267ce
Will be used by the history tools in a future commit, providing
a reasonable interface to this information rather than the tool
reaching into private members.
Change-Id: I0472349968e9b48ec17eb47b6845ec9ccf3811e2
* Adjust the range in the annotation synchronizer, otherwise we emit
events for the wrong node
* Expanded test suite to the point where it was able to catch the bug
caused by not adjusting annotated ranges
* Removed selection.length === 0 check, no longer needed because
selectNodes() now throws an exception in this case
* Added a FIXME comment about duplicate update events that occur when
length adjustments are combined with something else
* Add a few more comments
Change-Id: I84f0368b1d7b601ed0766806607152dc97f34603
* Lift node assignment out of the if/else
* Flip the condition so we detect text-only replacements rather than
non-text-only replacements
* Additionally assert that there is exactly one selected node, and that
it is a text node
Change-Id: Iaaddf532f06709e860ac44457470e6d8bfcb6dd9
* Store the applied state in the Transaction
* Store the Transaction in the TransactionProcessor (previously, only
its operations were stored)
* Have commit() and rollback() throw exceptions when passed transactions
with the wrong applied state
* Add tests for this behavior
Change-Id: I27b7a96fdf4d3555d78f64c05a03702ea560c802
The data array is now taken by reference, and the caller must perform
any copying required.
Changed tests to make a deep copy of shared data sets (mostly
ve.dm.example) before passing them to ve.dm.Document().
Change-Id: Iedc64f9fd9cd689640de9a19379cf5f3db94a2bb
There's no use case for keeping a deep copy of the 'internal' property
in the node tree, and it was breaking some of my new tests concerning
change markers. We could keep internal data in the node tree if we
wanted to, but to be correct we'd have to synchronize every time we
changed it, which is a pain.
Change-Id: I024de1ff8b6b6154da82c103c4bb21db8ff2ec14
This was only causing data bloat and also errors because htmlTagName and htmlAttributes are only set if the annotation was constructed from an HTML element
Change-Id: I3d36bca6cd0194e1a4456bb51156117f70b96b13
The HTML "1<br/>2" was being converted to a linmod that looked like
"<p>1</p><br></br><p>2</p>". This commit fixes the wrapping logic such
that the result is "<p>1<br></br>2</p>" instead. In general, inline
nodes (content nodes) should not interrupt the wrapping, but block nodes
should.
This creates a problem for alien nodes: normally, we determine whether an
alien node is a block alien or an inline alien based on context, but if
we're in wrapping mode we're unsure of the context. We can't tell the
difference between "1<tt>Foo</tt>2" (should be wrapped as one, because
tt is inline) and "1<figure></figure>2" (1 and 2 should be wrapped
separately, because figure is block) using context alone, so in these
cases (and ONLY in these cases) we look up whether the HTML tag in
question is an inline tag or a block tag and use that to decide.
Change-Id: I75e7f3da387dd401d9b93e09a21751951eccbb83
* Added comments to classes and methods
* Quieted a jshint warning
* Broke some long lines
* Replaced instances of "var\t" with "var "
Change-Id: I1d617ed9e5180f1a3dff42078fb5debb5d718407
Exception was caused by passing -1 to getAnnotationsFromOffset(). So
check for -1 before passing it in; getNearestContentOffset() can
legitimately return -1 if there are no content offsets in the document,
which occurs when the document is empty.
I was originally going to change getNearestContentOffset(start - 1, -1)
to getRelativeContentOffset(start, -1), but Inez correctly pointed out
that that would have unwanted results when near an inline node.
Change-Id: Ife4b497b1c5fd04d411bb25cea99e6ea2abf146f
This was reproducible by blanking the entire document (Ctrl+A Delete),
then undoing that (Ctrl+Z). AFAIK that's the only way to trigger an
insertion on a document that is completely empty.
Change-Id: I22252d5972a413dff614880a90c4c6b22e79672d
The annotation-related code in the converter is greatly simplified
because the API itself takes care of almost everything already.
Change-Id: Ib48f52bad6b650a05dc4e7ef82db4158c19b3cf5
This changes ve.dm.LinkAnnotation to be a generic annotation for <a>
tags, and adds ve.dm.MWInternalLinkAnnotation and
ve.dm.MWExternalLinkAnnotation as MW-specific subclasses. This nicely
splits out the MW-specific parts in LinkAnnotation, and ideally we'd
also move these files somewhere else to reflect their MW-specificity,
but I haven't gotten to that yet.
Similarly, ve.dm.TextStyleAnnotation is now a generic base class for
simple tag-only-no-metadata annotations, and it has 11 subclasses, one
for each tag we support. This is quite a bit more verbose than the
previous code, but I think it's cleaner and more flexible. I considered
writing a function that would generate a TextStyleAnnotation subclass,
then calling that 11 times, but that's not possible if we want to keep
named functions for the constructors.
Change-Id: Ifba10153eef40280e44025dd72d4e9d9f33b0632
Fleshes out ve.dm.Annotation to a class. Annotations in the linear model
will be instances of a subclass of ve.dm.Annotation. Annotations are
defined by subclassing ve.dm.Annotation and registering this subclass
with ve.dm.AnnotationFactory.
ve.dm.AnnotationFactory keeps track of which annotation classes are known,
and has code to match an HTML element to an annotation class, for use in
the converter.
Change-Id: I68802bdb8736ced1f9e04ee49c623944b448141c
Previously, Undo used a transaction's lengthDifference to calculate the selection to display after the transaction was undone. Now, translateOffset with the reversed boolean set to true will properly translate the inverse of a transaction's selection change. Fixes bug #40538
Change-Id: I110bc0cbb5824547842efd391b9f2948b037b758
We were populating empty content nodes with zero-length text nodes to
make round-trip tests in the test suite work (otherwise blanking a
paragraph leaves behind a zero-length text node whereas creating an
empty paragraph does not), but the empty nodes are causing problems in
CE apparently.
* Do not create empty text nodes when constructing a node tree
* Be more careful with text-only replacements:
** Don't resize a text node to zero, remove it instead
** There may not be a text node to resize at all, build it in that case
** Switch nodeRange to nodeOuterRange, this was probably broken before
Tests:
* Change test case for zero-length text node to assert that there is
*no* zero-length text node :)
* Remove a test case concerning an empty text node from the
ve.ce.TextNode suite
Change-Id: Ie677457f2f0a7823a517ba3077b844ef52a20fcc
Add some missing constructor names and rename the ones with a
lowercase 'v'.
I previously changed Object.create and others to using hasOwn,
but that turned out to be useless. The thought at the time was
to only use the native one if it really is a native one (and not
a polyfill from another script), however in then hasOwn is only
relevant on prototypes and when negated. For static members it
would be an own-property either way.
Follows-up:
* Id6783fcfc35a896db088ff424ff9faaabcaff716 (metanode)
* Iab763954fb8cf375900d7a9a92dec1c755d5407e (object-management)
Change-Id: Ia6ef597e5e5453277472dfc23f25d2878b68b7f6
I think what happened here is I added the skeleton code, Kranitor came through and removed the unused arguments, then I merged in my implementations without pulling, then pushed - git merged cleanly, the arguments I thought were there were not there, and tests broke.
Change-Id: I5aa2968fef164c774a10db83a6df1753c93cd2dc
This allowed me to move ve.ce.Surface particulars (such as the starting, stopping and clearing of polling) out of the UI code.
Also cleaned up some switch statements.
Change-Id: I7b85e42a4e01f8d76237d995e25275f2424541ea
Previously, we were looking one offset to the left to load the insertAnnotations. This would fail at the beginning of a document that began with a slug, and probably other cases too. Now using getRelativeContent offset.
Change-Id: I31b24e2ccfa9fda2ce7fb19d1221f8708a96083f
* Added documentation for ve.AnnotationSet
* Replaced uses of "// Inheritance" with "// parent Constructor"
* Added "// Mixin constructor" where needed
* Added missing section comments like "/* Static Methods */"
* Cleaned up excessive newlines (matching /\n\n\n/g)
* Put unnecessarily multi-line statements on a single line
Change-Id: I2c9b47ba296f7dd3c9cc2985581fbcefd6d76325
* Commands for Sublime:
Find*: "(\* @[a-z]+) ([^{].*) \{(.*)\}"
Replace: "$1 {$3} $2"
Save all && Close all
Find: " function("
Replace: " function ("
Save all && Close all
Find: "Intialization"
Replace: "Initialization"
Save all && Close all
* Consistent use of types (documented in CODING.rm):
- Merged {Integer} into {Number}.
- Merged {DOM Node} into {DOMElement}.
* Remove work-around /*jshint newcap: false */ from ve.js
Calling Object() as a function to to use the internal
toObject no longer throws a newcap warning in JSHint.
It only does that normal functions now .
(e.g. var a = Cap(); or var a = new uncap();)
* Add missing annotations (@static, @method, ..).
* Remove unused variables
* Remove null-assignments to variables that should just be
undefined. There's a few variables explicitly set to null
whereas they are set a few lines under and not used otherwise
(e.g. 'tx' in ve.ce.Surface.prototype.onPaste)
Change-Id: I0721a08f8ecd93c25595aedaa1aadb0e08b83799
Detecting page status in a similar way as WikiEditor inspector.
Disabled accept button now behaves appropriately.
Accept button status is now evaluated on enter or submit.
Change-Id: Ibfef6ffd87cb9a71e37242d6214d0f8e3af2e2c0
This node type represents <meta> or <link> (transparently, based on the
style attribute). I had to make two node types for this and hack the
toData conversion code directly into ve.dm.Converter, because we don't
have native support for node types that can be both inline and block.
(We should add this in the node API rewrite.)
The CE implementation renders a placeholder (with the same styles as an
alien node) right now. I'm not sure how nice that is, but it's better
than rendering raw <meta>/<link> tags.
This whole thing is a total pile of hacks to make VE deal with
<meta>/<link> tags until we have a proper node types API.
Change-Id: Id6783fcfc35a896db088ff424ff9faaabcaff716
Icon appears when scrolling and resizing window.
Instead of always setting the context on scroll and resize, bind to the
updateContextIcon method.
Icon appears when selecting a non content data offset.
Changed logic to show icon changed to content length vs range difference.
Move Link inspector getSelectionText to ve.dm.document getText.
Rationale, more bits of the code depend on evaluating content.
Added new ve.Range truncate method.
Remove getSelectionText, using truncate range & document.getText instead.
Change-Id: Ibd3e99c923f18d2c96a86d92e74e2e9ebd49c85f
This was broken in three different ways:
* On the way in, we were applying whitespace to an array of elements
rather than the actual element, so the whitespace wasn't stored.
* Whitespace processing on the way out was skipped for aliens because
they had their own code path. Refactored this so alien openings and
regular openings share much more code, including whitespace output.
* Somewhat unrelatedly, innerPost output was broken for paragraphs
containing inline elements, because the inline elements' processing
polluted lastOuterPost. Discovered this because my test with inline
aliens also happened to be the first test of whitespace preservation
in paragraphs with inline content elements. Fixed by explicitly
skipping content nodes when outputting whitespace.
Fixed these issues and added a test case.
Change-Id: I8edb61a008e60ace886b1a841b3417682ec39c32
* For the most common case:
- replace ve.extendClass with ve.inheritClass (chose slightly
different names to detect usage of the old/new one, and I
like 'inherit' better).
- move it up to below the constructor, see doc block for why.
* Cases where more than 2 arguments were passed to
ve.extendClass are handled differently depending on the case.
In case of a longer inheritance tree, the other arguments
could be omitted (like in "ve.ce.FooBar, ve.FooBar,
ve.Bar". ve.ce.FooBar only needs to inherit from ve.FooBar,
because ve.ce.FooBar inherits from ve.Bar).
In the case of where it previously had two mixins with
ve.extendClass(), either one becomes inheritClass and one
a mixin, both to mixinClass().
No visible changes should come from this commit as the
instances still all have the same visible properties in the
end. No more or less than before.
* Misc.:
- Be consistent in calling parent constructors in the
same order as the inheritance.
- Add missing @extends and @param documentation.
- Replace invalid {Integer} type hint with {Number}.
- Consistent doc comments order:
@class, @abstract, @constructor, @extends, @params.
- Fix indentation errors
A fairly common mistake was a superfluous space before the
identifier on the assignment line directly below the
documentation comment.
$ ack "^ [^*]" --js modules/ve
- Typo "Inhertiance" -> "Inheritance".
- Replacing the other confusing comment "Inheritance" (inside
the constructor) with "Parent constructor".
- Add missing @abstract for ve.ui.Tool.
- Corrected ve.FormatDropdownTool to ve.ui.FormatDropdownTool.js
- Add function names to all @constructor functions. Now that we
have inheritance it is important and useful to have these
functions not be anonymous.
Example of debug shot: http://cl.ly/image/1j3c160w3D45
Makes the difference between
< documentNode;
> ve_dm_DocumentNode
...
: ve_dm_BranchNode
...
: ve_dm_Node
...
: ve_dm_Node
...
: Object
...
without names (current situation):
< documentNode;
> Object
...
: Object
...
: Object
...
: Object
...
: Object
...
though before this commit, it really looks like this
(flattened since ve.extendClass really did a mixin):
< documentNode;
> Object
...
...
...
Pattern in Sublime (case-sensitive) to find nameless
constructor functions:
"^ve\..*\.([A-Z])([^\.]+) = function \("
Change-Id: Iab763954fb8cf375900d7a9a92dec1c755d5407e
Introduced the ve.AnnotationSet class to manage sets of annotations. This
is a generalization of ve.OrderedHashSet, a class that manages a set
using an array and an object keyed by hash.
Converted everything that stores, tracks or passes around annotations to
use ve.AnnotationSet. In particular, this means the linear model now
contains AnnotationSets instead of hash-keyed objects.
This allows us to maintain the order of annotations in the linear model,
and will help fix bugs with annotation ordering and splitting.
Change-Id: I50975b0a95f4cc33017a0b59fdede9ed1eff0124
Currently this is done in a hacky way because we don't have a real
registry of RDFa types for node types, so we just hardcode the list of
recognized types (only links currently).
Change-Id: I5afcc55701fc6fa0ee2a360dcf5ca62b065292f5
[jshint]
ce/ve.ce.Surface.js: line 670, col 9, Too many var statements.
ce/ve.ce.Surface.js: line 695, col 6, Missing semicolon.
ce/ve.ce.Surface.js: line 726, col 22, Expected '===' and instead saw '=='.
ce/ve.ce.Surface.js: line 726, col 41, Expected '===' and instead saw '=='.
ce/ve.ce.Surface.js: line 733, col 13, Too many var statements.
ce/ve.ce.Surface.js: line 734, col 24, Expected '===' and instead saw '=='.
ce/ve.ce.Surface.js: line 1013, col 13, Too many var statements.
ce/ve.ce.Surface.js: line 1019, col 17, Too many var statements.
ce/ve.ce.Surface.js: line 1023, col 18, Too many ar statements.
ce/ve.ce.Surface.js: line 1027, col 13, Too many var statements.
dm/annotations/ve.dm.LinkAnnotation.js: line 70, col 52, Insecure '.'.
dm/ve.dm.Converter.js: line 383, col 29, Empty block.
dm/ve.dm.Converter.js: line 423, col 33, Empty block.
Commands:
* jshint .
* ack '(if|else|function|switch|for|while)\('
* Sublime Text 2:
Find(*): (if|else|function|switch|for|while)\(
Replace: $1 (
* ack ' ' -Q # double spaces, except in certain comments
Change-Id: I8e34bf2924bc8688fdf8acef08bbc4f6707e93be
This will cause ve.dm.SurfaceFragment.prototype.insertContent() to place
the selection after the insertion as well.
Change-Id: Ifa7e627daceb90408422eb58c110d475f34ba1e2
* Replaces c8b4a28936
* Use Object() casting to detect objects instead of .constructor
(or instanceof). Both .constructor and instanceof compare by reference
the type "Object" which means if the object comes from another window
(where there is a different "Object" and "Object.prototype") it will
drop out of the system and go freewack.
Theory: If a variable casted to an object returns true when strictly compared
to the original, the input must be an object.
Which is true. It doesn't change the inheritance, it doesn't make it inherit
from this window's Object if the object is from another window's object. All it
does is cast to an object if not an object already.
So e.g. "Object(5) !== 5" because 5 is a primitive value as opposed to an instance
of Number.
And contrary to "typeof", it doesn't return true for "null".
* .constructor also has the problem that it only works this way if the
input is a plain object. e.g. a simple construtor function that creates
an object also get in the wrong side of the if/else case since it is
an instance of Object, but not directly (rather indirectly via another
constructor).
* Added unit tests for basic getHash usage, as well as regression tests
against the above two mentioned problems (these tests fail before this commit).
* While at it, also improved other utilities a bit.
- Use hasOwnProperty instead of casting to boolean
when checking for presence of native support.
Thanks to Douglas Crockford for that tip.
- Fix documentation for ve.getHash: Parameter is not named "obj".
- Add Object-check to ve.getObjectKeys per ES5 Object.keys spec (to match native behavior)
- Add Object-check to ve.getObjectValues to match ve.getObjectKeys
- Improved performance of ve.getObjectKeys shim. Tried several potential optimizations
and compared with jsperf. Using a "static" reference to hasOwn improves performance
(by not having to look it up 4 scopes up and 3 property levels deep).
Also using [.length] instead of .push() shared off a few ms.
- Added unit tests for ve.getObjectValues
Change-Id: If24d09405321f201c67f7df75d332bb1171c8a36