Commit graph

2083 commits

Author SHA1 Message Date
Tim Starling 2d9e3c74ba Merge "Lua ustring implementation" 2013-02-13 03:32:43 +00:00
jenkins-bot 9f86e1490a Merge "Handle session loss in the console" 2013-02-12 23:21:54 +00:00
Translation updater bot ff8102549d Merge "Localisation updates from http://translatewiki.net." 2013-02-12 20:34:33 +00:00
Translation updater bot b228d5e60a Localisation updates from http://translatewiki.net.
Change-Id: Ic547180375f173024c63913f107ca021d5901451
2013-02-12 20:27:17 +00:00
Brad Jorsch 0a8757baba Lua ustring implementation
This is a reimplementation of Lua's string library with support for
UTF-8.

The entire ustring library is implemented in pure Lua. PHP callbacks are
also available for overrides: in LuaSandbox these are used for almost
all functions, while in LuaStandalone they are used only for the pattern
matching. Also, ustring.upper and ustring.lower are overridden using
mw.language's .uc and .lc if available.

It also includes a bunch of unit tests.

Note that if you download the normalization tests, they may fail under
LuaSandbox if you have PHP's intl extension installed and libicu on your
system is too old.

Change-Id: Ie76fdf8d3a85d0a3d2a41b0d3b7afe433f247af0
2013-02-12 14:26:29 -05:00
Brad Jorsch d6116fa6ba Make pairs and ipairs work with frame.args
Using the 5.2 compatability added in I37efc59a, we can now make
pairs( frame.args ) work.

Change-Id: Iefdca8805b08ea222251f28514b2c92182a7feb3
2013-02-12 06:41:33 +00:00
Brad Jorsch e878314048 Handle session loss in the console
If the session data gets lost, the console forgets the content and
previous commands. Detect this situation and handle it.

Change-Id: I82fb5e111c09091d4f9a87d2e1b1c245eced1420
2013-02-11 13:23:10 -05:00
Brad Jorsch fddf05c056 Make our loader work like Lua's built-in loaders
Our loader for lua files distributed with the extension doesn't work
like Lua's built-in loaders. Fix that.

Change-Id: I7576f0e173c10a589f7ebf2c121230ed66b538fe
2013-02-08 14:20:32 -05:00
Brad Jorsch ce46700ec9 Fix unit tests after I62259b76
The unit tests never set the title on the engine.

Change-Id: Iefa11cacd4f10a1daa185b2e2a0d9620bbbfa6c6
2013-02-07 15:59:38 -05:00
Chad Horohoe 3055ac6aa3 Clean up title handling for defaultUrl
getParser() sometimes returns null (eg: on saving edits), so use
the engine's title instead.

Change-Id: I62259b76d6960a934b5e208fdaacbbfc7c2d057c
2013-02-07 15:45:49 -05:00
Brad Jorsch db9fd2b39b Add mw.uri library
Change-Id: I1d94a8c288537ada038f24f2ec26922d95f14785
2013-02-07 13:31:24 -05:00
Brad Jorsch 49ec3cee05 Fix title passed to API scribunto-console
The title should be passed with the proper namespace.

Change-Id: If63ebd707420ca600590f38b29d0e3c839b1f1b6
2013-02-07 12:37:14 -05:00
Chad Horohoe 04b207829e $wgServerName doesn't exist anymore
This is a followup to I944938f9. I had kind of forgotten that
we removed $wgServerName.

Change-Id: I846cba6853f1a3a09f4e2d362960fea5f60bfcc3
2013-02-06 10:24:59 -05:00
Brad Jorsch bd03237246 Add mw.site library
Contains various constants and functions to access site info.

Change-Id: I944938f9af0203c16d1a3fb2046f332045dec4d9
2013-02-06 09:20:59 -05:00
Brad Jorsch 337abb295f Make Lua engine tests modular
Rework the LuaEngine tests to be entirely modular, so that every library
need not add itself to one monolithic file. This also allows other
extensions that add Lua modules to make unit tests without having to
somehow inject them into a test class owned by Scribunto.

The approach taken is similar to that used for Selenium for running
tests against multiple browsers.

Change-Id: I294b2a8195759c0e4fa211f879305a8eb66d9c9a
2013-02-06 09:10:57 -05:00
Ori Livneh b2d340bf71 (Bug 37957) php_sapi_name() => PHP_SAPI
Change-Id: I8ccb645fa11f001fc1ca1c95f4e9476f84870714
2013-02-04 20:27:01 -08:00
Brad Jorsch 8b27dc742d Add incrementExpensiveFunctionCount() methods
To allow Lua libraries to mark functions as expensive, add an
incrementExpensiveFunctionCount() method to Scribunto_LuaEngine that
will call the corresponding Parser method and throw an error if the
limit is exceeded.

Also allow libraries to do the same thing from Lua by calling
mw.incrementExpensiveFunctionCount().

Change-Id: I56fded32b1077eff3980371e9abc9b3b7581f7b5
2013-02-01 15:55:16 -05:00
Brad Jorsch 4c69b1350e Lua library support functions
Adds a base class for libraries with some utility functions in PHP, and a
Lua library with utility functions for use from Lua.

Change-Id: I3d67b1de8bc50488fe3a722e4e2de5849285d127
2013-01-31 12:40:39 -05:00
Brad Jorsch 0a8a07de2f Fix package.loaded and other cleanups
The listing of the standard modules in package.loaded seems to have been
removed to avoid leaking information to loaded modules. However, since
the *entire* environment is cloned, *including* package.loaded itself,
this does not seem to actually be a problem. But for good measure, also
add a unit test to verify that the version of the standard module tables
referenced from package.loaded is the same as that in _G.

This change also cleans up some unused local variables and an unused
local function from the package module.

Change-Id: I7ec8227b3273059e8f65ad735c215bfd0c623e64
2013-01-30 17:24:09 +00:00
Brad Jorsch 6b4cfd5b94 Fix LuaStandalone nil handling
In Lua, a table entry with a nil value is the same as a table entry that
doesn't exist. So when serializing for transfer to PHP, these keys will
be skipped. For a table as an associative array this isn't much of a
problem, but for a table as a list it means we have missing indexes.
Some of Lua's functions for handling "lists" (i.e. tables with numeric
keys) also have a problem when the list contains nils.

To work around these issues when passing argument lists and return value
lists, pass the number of elements along with the sparse list. On the
PHP end we can use this to fill in the missing nulls, and on the Lua
end we can pass this count to unpack() to avoid the problems on the Lua
side.

Change-Id: I858e3905a06e377693301da2b8bc534808f00e3e
2013-01-30 10:12:23 -05:00
Brad Jorsch 9f17590f47 Fix unit test parameter order
Trivial fix, the parameter order to assertEquals() was backwards so if
the test failed it would indicate the "Actual" results as "Expected" and
vice versa.

Change-Id: Ibfe12591a58b10e0321aafea576c36cfa674f51d
2013-01-28 19:05:41 -05:00
Demon c9781606fa Merge "Fix reference handling in LuaEnvironmentComparisonTest" 2013-01-28 20:33:24 +00:00
Brad Jorsch dd5241273b Support __pairs and __ipairs
Lua 5.2 introduces a nice feature where a metatable can override the
standard behavior of the pairs() and ipairs() functions. That would be
very useful in allowing a more standard syntax for our frame.args, and
it's very easy to do both in C and in Lua.

Change-Id: I37efc59a0c8876ee16184807e15fafbc07e2d288
2013-01-24 15:46:33 -05:00
Brad Jorsch 10aa7dce46 Fix reference handling in LuaEnvironmentComparisonTest
The Lua engines cannot handle circular data structures. Avoid returning
one for this test.

Change-Id: I7483c29fa440110bc4567bdd4807b035d7475ffc
2013-01-24 15:21:53 -05:00
Demon dfb6455c2c Merge "Fix string extending" 2013-01-24 19:59:54 +00:00
Demon 8b784ce3f9 Merge "Refactor unit tests" 2013-01-24 19:58:04 +00:00
Translation updater bot 5860942eaa Localisation updates from http://translatewiki.net.
Change-Id: I22e6123e19e77dd915f78dc2b296bd812165a77a
2013-01-17 21:28:54 +00:00
Translation updater bot a2df9086fa Localisation updates from http://translatewiki.net.
Change-Id: Ib1dc18ef4d8ab067db3e55ba76235fa6df3f1e0c
2013-01-13 20:40:47 +00:00
Brad Jorsch bdacaabf21 Fix string extending
Built-in modules (e.g. the upcoming ustring) should be able to extend
the string metatable, but user modules (and the debug console) should
not be able to.

But currently built-in modules cannot extend the string metatable in
LuaStandalone, while in LuaSandbox the string metatable can be extended
in the console. Fix this and add unit tests.

Change-Id: I15f5598fed318f2fe26b08ec47e16053dddc13c4
2013-01-09 15:54:44 +00:00
Brad Jorsch c84d699e9b Refactor unit tests
The existing unit tests work, but the setup is really not amenable to
the addition of additional tests in a modular fashion. This splits
things out so there is a framework for tests in Lua, and all a module
has to do on the Lua side is supply a list of functions to call and
results to expect. And then on the php side, only one array entry and
two short functions need to be added to LuaSandboxEngineTest to run the
tests.

Change-Id: Ib241b246aa0c7223c33887b38a5858582d7d31b0
2013-01-09 15:54:25 +00:00
Brad Jorsch af0f1926f4 Fix mw.allToString( nil )
This should return "nil", not the empty string.

Change-Id: I6363e5ca8c1966e45eec9d05fb583fb4f98a92b5
2013-01-09 05:56:55 +00:00
Brad Jorsch 114f5c13ec Add Scribunto_LuaInterpreter::isLuaFunction method
Add a method to LuaInterpreter to determine whether an object is a
wrapped Lua function.

Change-Id: I20bf16948db025372d68cc89bf5ddcbf617db864
2013-01-09 05:55:12 +00:00
Brad Jorsch 374972c924 Add Scribunto_LuaInterpreter::wrapPhpFunction
Currently, the only way for PHP to pass a function to Lua is to pass
back a function that it received from Lua. This means, for example, that
PHP cannot implement a Lua iterator function except by registering a
library holding the function or by using loadString.

This changeset adds Scribunto_LuaInterpreter::wrapPhpFunction (and
implements it for both LuaSandbox and LuaStandalone), which takes a PHP
callable and returns a Lua function wrapping it.

Note that fallback code is included so this does not depend on
I2e552799.

Change-Id: Ic0a98eec7cc17ef4b1acee032c0f42d617b998d2
2013-01-09 05:54:36 +00:00
Brad Jorsch 8c2300e320 Make loader available to console, interface modules
The package module is loaded into the "base" environment but not
correctly initialized, so interface modules and the console cannot
actually load anything.

Change-Id: I92a47d318ccadd7361edb1ac3b0e4bb304ff8a9c
2013-01-09 05:47:06 +00:00
Tim Starling 2b4b42288c Allow the profiler to be configured or disabled
Because bugs were found in it.

Change-Id: I2737bad8663af3c8afec8a0ea4cca5d0f5b13714
2013-01-07 06:26:02 +00:00
Translation updater bot 6e3c5da6b8 Localisation updates from http://translatewiki.net.
Change-Id: Ia7c5dc47f52000ec05b3189449edcc12ea95a58b
2013-01-03 23:13:20 +00:00
Translation updater bot 0d3f6ee2a0 Localisation updates from http://translatewiki.net.
Change-Id: Iabfcc545d6f570b5cfbd83289d3138a864cb4359
2012-12-31 21:01:22 +00:00
Translation updater bot 288d636f46 Localisation updates from http://translatewiki.net.
Change-Id: I61c6368da452ddb8dd751314194e80c85509c499
2012-12-29 19:45:50 +00:00
Translation updater bot 2aa1f897cc Localisation updates from http://translatewiki.net.
Change-Id: If00e44e7fdfefbd2b87301e1f4dbd3488cd87b9b
2012-12-27 21:26:50 +00:00
Translation updater bot ce61573ec5 Localisation updates from http://translatewiki.net.
Change-Id: I8b07012db015760ec7cc0475f69260e36158e6c8
2012-12-23 21:57:52 +00:00
Translation updater bot c17b6a12e7 Localisation updates from http://translatewiki.net.
Change-Id: Iaa7cccba055f021691ef7e92f490de771f46c8ab
2012-12-22 22:19:07 +00:00
Demon 8ed53b1280 Merge "Allow mw.log and console to handle multiple values" 2012-12-21 15:29:54 +00:00
Brad Jorsch 9a5dc931f5 Allow mw.log and console to handle multiple values
In the debug console, "=unpack( { 1, 2, 3 } )" prints only "1". And
similarly, "mw.log( 1, 2, 3 )" logs only "1". Since Lua uses multiple
return values extensively, this is not particularly helpful.

Following the lead of the lua command-line client, change these to
output multiple values by converting each one using tostring() and then
concatenating them with tab as a separator.

Change-Id: I791d4c92415fc722bbd7c62d0f5f88752d31fe07
2012-12-21 10:26:38 -05:00
Chad Horohoe 590d40e145 Make sure to call parent::setUp()
Change-Id: I9da9bbf803ee37d48b954e2e82407fae4dfe464c
2012-12-20 11:43:03 -05:00
Demon e7c930256d Merge "Unit test: verify LuaSandbox and LuaStandalone are equivalent" 2012-12-20 16:32:26 +00:00
Translation updater bot 565c090f76 Localisation updates from http://translatewiki.net.
Change-Id: Iae0dbde50466609e29b2e17f2b684f4047c018a6
2012-12-18 20:39:43 +00:00
Demon 89e103274f Merge "Handle cloned parsers correctly" 2012-12-14 15:00:42 +00:00
Brad Jorsch 27f9cb5d91 Unit test: verify LuaSandbox and LuaStandalone are equivalent
We should include a unit test to try to ensure that we don't add
features to one environment and forget about the other.

Change-Id: I72b1acf8eea4a05e05fed1efeb0663a3eff9278a
2012-12-13 13:53:29 -05:00
Brad Jorsch eabb081c4f Handle non-finite numbers
There's no reason LuaStandalone cannot handle NaN and Inf.

Also, add some unit tests to check this.

Change-Id: I8570242a792e212489ad24dfc04fb1f2940190a5
2012-12-13 13:40:18 -05:00
Translation updater bot bbd155c72a Localisation updates from http://translatewiki.net.
Change-Id: I644d9959a543693add908e4a0aadfd3faad21005
2012-12-04 21:07:32 +00:00