Commit graph

3 commits

Author SHA1 Message Date
Steph Toyofuku b8e9eaf6ed Show night mode gadget disable message on the correct section
Currently, this selector is not specific enough, and so if there is an
additional client pref that is disabled on the page, we'll put the night
mode gadget message in the wrong spot.  Target the skin-theme section
correctly this time, and add a test to ensure this is fixed properly

Bug: T369846
Change-Id: I3495aa9ebf3be510f62a8f19440968fe444be892
2024-07-11 11:44:56 -07:00
Steph Toyofuku 84be3de748 Minor fixes to gadget disable logic
Two small changes per comments on
https://gerrit.wikimedia.org/r/c/mediawiki/skins/Vector/+/1036766:
* remove both night mode classes in a single function call
* slightly rework alterDisableLink logic to account for the possibility
that the message is empty when we check it

Bug: T365083
Change-Id: I1633df85e768b7da2f1f542fb793089f34bcc6b7
2024-05-30 16:48:55 -07:00
Steph Toyofuku 4a0c2cb684 Disable night mode if gadget detected
While our implementation of night mode is in beta, we want to respect
the existing night mode gadget and disable night mode in favor of the
gadget, providing a notice with an option to disable the gadget and
reload the page

Additionally, raise the max bundle size to account for the additional
code added

Note: the tests still aren't exactly where I'd like them to be, but
hopefully they raise confidence a little bit with reviewing this patch

Additional changes:
* Upgrade to latest version of TypeScript types and remove several
@ts-ignore statements

Bug: T365083
Change-Id: I9583ee7ebf8c810ddd504193d568034c954d28f2
2024-05-30 20:23:38 +00:00