Loading skins.vector.search.codex.scripts pulls down Vue.js as
its a script-only module. It is not needed to display the appearance
menu so its presence here seems accidental.
Bug: T381030
Change-Id: I42be70b900340c4a3f10e5d31d1827ad9edd5e7a
Fixes the separator bar used in the sticky navbar being a light gray
color on dark mode to be a dark gray instead. The light gray is changed
from #c8c8c8 to #c8ccd1 to match an existing Codex color.
Change-Id: I1638fb268dc7a1bbbe80d46b1f2678aa69ba7679
It is always provided by web2017-polyfills in core.
Also remove checks for requestAnimationFrame, which core now
assumes to exist.
Change-Id: Ia9dd0330b45c945cf4aca1ea0d4edadc7308e1fc
Going forward these styles will be provided where needed by
the mediawiki.legacy.messageBox module.
Bug: T360668
Change-Id: I58d9e41f0c98adbd816240b161b5145a667436cd
Due to T343838, we need to adjust the Echo icon after clicking
so it renders consistently with Codex. This is a longstanding bug
and a slight adjustment to how we approach the icon now that Codex
and Vector 2022 use mask-image for their icons.
Bug: T373936
Change-Id: Icdb9cc49c157cb5cbf13fe1f7d5e91b7e986e92e
Visual changes are subtle, but impact 43 scenarios. The color
and positioning is slightly modified to match Codex.
Bug: T363920
Change-Id: Ie5c88e0aa243f73f2dc9f310d18fd59b831edc64
This changes nothing about the existing classes, it just improves
how they are documented.
The FIXME comment was making things confusing.
Make sure every feature class is accounted for and audited and
throw a RuntimeException if we forget to document it.
Change-Id: I9d8f6553fe6b8c2ae80d8b2490c8895a8334a537
Currently, this selector is not specific enough, and so if there is an
additional client pref that is disabled on the page, we'll put the night
mode gadget message in the wrong spot. Target the skin-theme section
correctly this time, and add a test to ensure this is fixed properly
Bug: T369846
Change-Id: I3495aa9ebf3be510f62a8f19440968fe444be892
Addresses edge-cases for feedback link for dark-mode.
- Feedback link should not be visible if dark-mode gadget is enabled.
- Feedback link should not be visible if page is excluded from dark mode.
Additionally, turns feedback link green after click
and prevents further clicks on link (without removing link,
since removing the link changes the margins on the text)
and adds heart icon beside success message.
Bug: T367871
Change-Id: Idff14ffa7e8f497ec38250cf10252e998c234057
Adds the word "(beta)" beside the Color options in
the Appearance menu, as well as a link for user
feedback related to dark-mode issues.
Re-orders the "Color" options to come last in the
Appearance menu.
Bug: T367871
Depends-On: Iac6316cf7010b5ea92672e9ad6f09e8ee57e066b
Change-Id: I46f7554b4bcdcfae0e4ef2e849d52774242e3497
These require JavaScript to work, so hide it by default and then
style it once JavaScript has loaded.
Change-Id: I34ded9f279600945ab18dd7ecfd69d22e141a324
This reverts the revert commit 4da9b57dcf
and adds updated hardcoded values.
Note that we're also planning a better maintainable solution
with JS constants as Codex library output in T366622
Reason for revert: Working CSS changes now including hardcoded values
Given the issue described in T367103 with max width breakpoints,
these are left hardcoded at their new values with a FIXME to update
these later.
VISUAL CHANGES: there are 3 visual changes with Pixel with this change
- all 3 apply to legacy Vector and look like false positives.
Bug: T349793
Change-Id: I7d151c4ba608cabebe9375b960c0c18b3992954f
Two small changes per comments on
https://gerrit.wikimedia.org/r/c/mediawiki/skins/Vector/+/1036766:
* remove both night mode classes in a single function call
* slightly rework alterDisableLink logic to account for the possibility
that the message is empty when we check it
Bug: T365083
Change-Id: I1633df85e768b7da2f1f542fb793089f34bcc6b7
Satisfy typescripts needs
Literals are evaluated faster and what we use more consistently.
With typescript, since keys and values can be any value, we need
to declare explictly the expected types of the values via a
@type command.
Note Object is also a constructor, if you use `new Object()` you
would get the same typescript error.
Follow up to I9583ee7ebf8c810ddd504193d568034c954d28f2
Bug: T365083
Change-Id: Ibfda8ea1bcf2ecb6b280302197af33e4c4065d95
While our implementation of night mode is in beta, we want to respect
the existing night mode gadget and disable night mode in favor of the
gadget, providing a notice with an option to disable the gadget and
reload the page
Additionally, raise the max bundle size to account for the additional
code added
Note: the tests still aren't exactly where I'd like them to be, but
hopefully they raise confidence a little bit with reviewing this patch
Additional changes:
* Upgrade to latest version of TypeScript types and remove several
@ts-ignore statements
Bug: T365083
Change-Id: I9583ee7ebf8c810ddd504193d568034c954d28f2
1) Icon optimizations
* Load styles for expand icon in
JavaScript since it relates to table of contents and that is only
enabled with JavaScript
* Drop vector-icon--x-small class since it only applies to this icon
* Remove some FIXMEs to an issue that has already been fixed
upstream
2) Move styles that do not need to be render blocking to skins.vector.js
* Move sticky header to skins.vector.js since it doesn't work without
JavaScript
* Move popupNotification to skins.vector.js since this is never server
side rendered.
Change-Id: I98e6c0826b514aaefcf88f66275bba37125129b1
The classes:
- skin-night-mode-clientpref-0
- skin-night-mode-clientpref-1
- skin-night-mode-clientpref-2
is being replaced with
- skin-theme-clientpref-day
- skin-theme-clientpref-night
- skin-theme-clientpref-os
Other Changes:
- Change vector-night-mode preference to vector-theme
- Add skin-theme-os-label and other messages to skins.vector.clientPreferences
- Remove skin-night-mode-* messages from skins.vector.clientPreferences
Bug: T359983
Change-Id: I31eb086e623a97df9fbd004425559e05b0cae170
In accordance with the original design, reorder the client prefs so that
night mode is above limited width
Visual change for users who have access to night mode
Bug: T357707
Change-Id: I21a976655734a2accc57d541bacba391961070a8
- Loaded new skins.vector.search.codex.scripts module in skin.json, with only the CdxTypeaheadSearch component with codexScriptOnly flag set to true.
- Included skins.vector.search.codex.scripts in the script loading configuration for Vector22 within skin.json.
- Turned off the "interface-message-box" feature within Vector22's skins.vector.styles configuration in skin.json, as Codex now supplies these styles.
- Fix the style selector to add `.cdx-button` to `.vector-limited-width-toggle` in BottomDock.less since using the codex style
- Substituted "codex-search-styles" with "skins.vector.search.codex.styles" in the existing configuration.
- Ensured the availability of skins.vector.search.codex.scripts module for use, marking it in the list of modules in skin.js.
- Modified App.vue to utilize skins.vector.search.codex.scripts instead of @wikimedia/codex-search.
- Update App.test.js.snap to the latest output form
- Update bundlesize.config.json with newest values
Bug: T356677
Change-Id: I7fc223db01171efe6656792530d4b625be4c8edc
- Add new module 'skins.vector.search.codex.styles' to skin.json
- Added 'skins.vector.search.codex.styles' to bundlesize.config.json
- Replace the old styles module 'codex-search-styles' with the new one 'skins.vector.search.codex.styles' in skin.js
Bug: T353844
Change-Id: If3cbcac64242c403b42811159882741fda132555
The night mode setting should only show up if the feature flag
is enabled.
The messages are currently added to Vector, but we may want to upstream
these to core in future.
Change-Id: Idcd53399fa06821bbf5f463d1a242ecf59442c70