A new config flag wgVectorLanguageInHeader is added to allow
us to render languages in sidebar or outside sidebar, in the
header.
it defaults to false to allow for further development and to
not disrupt the status quo.
To accomodate the new menu, a new header is added based on the design
in Minerva to contain the heading and language button. The language
button is floated to the right.
The new menu is not styled. That exercise is left for the follow up
task T268241
No caching implications of this change, as legacy and modern
experiences remain touched without changing the default value of the
new config flag
Bug: T260738
Change-Id: I5af1522cac3831c1c833388461fe254c03191f65
SkinMustache in core provides most of what is required for Vector to
generate its menus. In the interest of having a canonical source of
truth for menus across all skins, Vector should use this data.
To ensure the HTML generated is (mostly) the same after this patch to
prior, a few modifications are necessary:
* The data from core is decorated so that Vector can continue having its
own custom class names on menus. This is done using the
decoratePortletClass method.
* There is no support for a menu having a header representing the
selected menu item, as is currently the case with variants. This is
achieved via an extension to getPortletData. It's assumed that later
when variants are merged with languages, this can be removed.
* Menus are agnostic to how they are displayed, so we must continue to
add the is-dropdown template variable to drop down menus. In future we
may want to rethink our Menu partial to make this unnecessary in PHP.
* The portal-first class is redundant in the modern Vector as we can
use the first-child selector. Previously we introduced a class to
service the legacy skin where this rule doesn't apply as #p-logo is
the first child. However, the legacy skin can do this using a special
next sibling selector instead.
Bug: T268157
Change-Id: I5f7adc1840441b508ffee40139b85b64021789e6
This allows us easily to identify in templates what messages are
used and where, as well as allow us an easy way to tell when
messages are no longer being used.
Change-Id: I610224d551ebea54ae32e9e79901befe80cfd5ce
Even if we were to use it, we might sign up for side-effects when
more than one checkbox hack is used per view.
Change-Id: Ic31e48a4bf3e39e903300acd522b7af0391fafa9
In preparation for moving the languages out of the sidebar (T256023)
and to facilitate experimentation in the Universal Language Selector
extension, we should separate the data from the languages portal
from other portals.
Note the languages portal has traditionally appeared at the bottom
of the sidebar, so this can be done safely in the same way we
introduced data-portals-first
Change-Id: I4be06278ec256cc55aee36c2946339fb49d21b46
Fix the icon button directionality in right-to-left languages.
Previously, the button was hardcoded to support left-to-right only.
- Replace the skin.vector.icons' `.mw-ui-icon-wikimedia-{name}:before`
`selector` in skin.json with a placeholder, `{name}`. I don't think
this selector should be needed but it seems to be erroneous not have
one. I believe this issue of wanting a null selector was encountered
in Minerva or MobileFrontend but am unable to locate the past
discourse.
- Add check and unchecked menu button selectors to skin.json that set
the appropriate background image. This shards some of the styles out
of Less and into ResourceLoader-land but it's worthwhile.
- Revise the name of horizontal collapse icon to describe its form not
function, "collapseHorizontal" to "chevronHorizontal". This has been
an established convention that was missed a couple patches back.
- Add a flipped chevronHorizontal for RTL. I used Inkscape to do the
flip and tried to match the style of the original by hand. Feel free
to edit further.
- Drop the now unnecessary icon flipping JavaScript and initial Mustache
class. This enables a real CSS-only solution for the icons.
Bug: T246419
Change-Id: I60f65b3c595bf18d309b667d9a0b066691b90c97
It's advisable to rely on default icon color and set it's color
by opacity. With that we've got a better playing field to respond
to user interaction with icon color changes, not relying on
several icons at once for different states and also being
backwards-compatible for a variety of browsers.
Change-Id: Iaff869774007ed962104d704103f0392a3516f4f
Bug: T246419
Keys prefixed with msg- should relate to i18n keys. Fix the existing
template variables where that's not the case.
Change-Id: I33587a09a9803a3667eaeea95ce3e1753439f413
Add a menu button that toggles the panel's (also referred to as a
sidebar) collapse state. When the screen is wide enough, animate the
transition.
The menu icon from OOUI is copied into Vector to avoid two
ResourceLoaders modules (collapseHorizontal icon isn't ready for
inclusion in the OOUI icon pack and ResourceLoaderOOUIIconPackModule
doesn't support images).
Additional polish and collaboration is needed but this patch fulfills
the scope of its referenced task.
Bug: T246419
Depends-On: I8e153c0ab927f9d880a68fb9efb0bf37b91d26b2
Change-Id: Ic9d54de7e19ef8d5dfd703d95a45b78c0aaf791a
The opt in link is part of the sidebar in the current modern version
of vector. The legacy sidebar has been split out and frozen. For this
reason I think it makes sense to move the styles for the button into
the sidebar stylesheet.
The class name is renamed to reflect the hierarchy. We are not using
BEM but we are using hyphens to describe location so the newly proposed
names `mw-sidebar` and `mw-sidebar-action` seem more applicable than
the previous generic class names.
This doesn't impact caching given anonymous users cannot see the opt
in/out link.
Change-Id: I2991e941592a0678f40c73bb6daeab71ada6b7c3
Split out the sidebar in advance of significant Latest mode only
changes.
The Less split was made by adding a new Sidebar.less file that imports
the Legacy implementation.
The Mustache split was made by file copying the existing implementation
into a legacy/ subfolder. Both the Legacy and Latest implementations
were then stripped of templates not applicable to their modes.
These changes are aligned with the splits for JavaScript.
Bug: T246419
Change-Id: Ib82769ea16bfc09efe8a088220aab55bdde0d381
To complete the refactor, the Portal is also refactored
as a Menu using the getMenu function.
An old code path supporting portals outputted by hooks with
strings is marked as deprecated to simplify this code in future.
array-portals-first -> data-portals-first (the value is not
an array)
Changes:
* $this->getLanguages and $this->getToolbox() always returns an array (see BaseTemplate)
but we previously supported portals made using raw HTML. Let's move away from that
behaviour and deprecate it.
* Hooks are moved into buildSidebarProps and marked as deprecated where possible
(SkinTemplateToolboxEnd). SidebarBeforeOutput can be used instead.
Bug: T249372
Change-Id: I2549af3e24e5d51c09e9a88ca50a0d9b2e154c3f
The opt-out link was missing a tooltip which is important for
accessibility and to help people gain more context as to what it does.
Bug: T250093
Change-Id: Ie6cbaf5c941615d1662700415b8f1823987a563d
Going into the new version of Vector, we'll want to rewrite the layout
rules entirely and decouple the sidebar from the logo.
To prepare for this we will move the layout file into a legacy folder.
We also separate Sidebar styles needed for the legacy mode from the old mode.
This will allow us to make changes to the header in new Vector without having to touch
or test the legacy codebase via a new file layout.less and using the existing sidebar
code.
Bug: T246170
Change-Id: Ieb4f8f2b2f0e4f48d76a210ab30acd08e3e83bcb
The Mustache templates were a bit of a mix of tabs and spaces. I like
spaces personally but dislike inconsistency within the project more. Use
tabs.
Change-Id: I22b777489d7281b42d1ab1981b47b2a71d3b639a
This commit is singularly focused on adding a link to the sidebar for
Vector, logged-in users. It does the bare minimum to fulfill the
requirements of T243281.
Additionally, it will help to answer the question "Do we need to use
abstractions (other than maybe different templates) to separate Legacy
Vector from Vector" by intentionally leaving out any abstractions in
order to make it easier to compare with a follow-up patch
(Ib2ef15180df73360cc1de25b893e49d415d23e1a) which does use abstractions.
It is a good thing to question whether or not we need addtional
abstractions in VectorTemplate and if they will help us as unnecessary
abstractions can have the opposite effect and just lead to further
frustrations down the road.
Therefore, I urge you, the reviewer, to let me know your thoughts! If
abstractions are viewed as not making our lives any easier, the
follow-up patches may be completely discarded and that's totally okay
with me. :) I think it's a good think to talk about now though.
Important changes:
* The VectorTemplate constructor was changed to allow injecting the
config, templateParser, and isLegacy boolean (only the config was
allowed before this commit). According to MediaWiki's Stable Interface
Policy, "Constructor signatures are generally considered unstable unless
explicitly declared stable for calling" [3]. Given that VecorTemplate's
constructor is not marked as stable, it is justified to do this without
warning according to the policy.
* Due to the above, the 'setTemplate' method is no longer needed and was
marked as deprecated.
* VectorTemplateTest was made to adapt to the new VectorTemplate
constructor. Additionally, it now extends from
MediaWikiIntegrationTestCase which my intelliphense server can pick up.
I *think* MediaWikiTestCase is just an alias to
MediaWikiIntegrationTestCase [1] and MediaWikiTestCase file was renamed
to MediaWikiIntegrationTestCase in [2], but I'm willing to change it
back if there is pushback to this.
Open questions:
* What are VectorTemplate's responsibilities? To me, it acts right now
as a controller (because it echos the full HTML string from the
template), a model (because SkinTemplate::prepareQuickTemplate sets data
on it which it later retrieves through `$this->get()`), a presenter
(because it adds data tailored for a web-centric view), and a view
(because it renders HTML strings instead of letting the view/template be
solely responsible for that). Arguably, some business logic might be
mixed in there as well (because it checks to see if a User is logged
in/has necessary permissions to show x which my changes here add to).
This might not be a problem if we keep VectorTemplate relatively small,
but will it remain this way as we progress further in Desktop
Improvements?
* How do we write tests for VectorTemplate without exposing unnecessary
public methods? For example, if I want to test the `getSkinData()`
method to see what state will be sent to the template, how should I do
this? One option might be to use `TestingAccessWrapper` to expose these
private methods which is what
`VectorTemplateTest::testbuildViewsProps()` does. Another option is to
accept this method as public. Is there a better way? Keep in mind that
even with access to this method, there might be many things to mock.
[1] 0030cb525b/tests/common/TestsAutoLoader.php (L64)
[2] Ie717b0ecf4fcfd089d46248f14853c80b7ef4a76
[3] https://www.mediawiki.org/wiki/Stable_interface_policy
Bug: T243281
Change-Id: I0571b041bcd7f19bec9f103fa7bccdd093f6394d
This allows us to insert HTML underneath the first portal or wrap
the portal in a containing element in future if we want to target
additional CSS to it
Change-Id: Ied28d95407b8d59fc819bb07a2cce3242bd93088
Moving all the templateParser calls to one function
so its easier to see how the template is composed.
The diff of changes to the stories folder highlight
the internal changes which are:
* html-portals replaced with html-sidebar in main template
* new Sidebar template added which outputs to html-sidebar
* Mention of "MainMenu" replaced with better understood "Sidebar"
This is precursory work to adopt templatePartials
Change-Id: I6b2196e39087f818e774d04b2d1b9ab8cb8816a1