* This makes the function hyper-specific and only looks for main menu
and page tools pinned states to return true.
* Renames function
Bug: T349924
Change-Id: I8e3a90b71c7f9acc5c217d76ed3a004342c503cd
Adds functionality to update the pinnable header class
(pinned or unpinned) after is has been moved via
movePinnableElement().
Bug: T348039
Change-Id: I23552bdbb3390222c2c8efbd5f9122a4d5021a00
The width of the screen changes when the pinnableElement is pinned
or un-pinned. Other features may need to react to this, like for
example the RevisionSlider extension.
Triggering a window.resize is a generic way to make sure these
changes can be handled by other elements on the page.
Bug: T336729
Depends-On: Iba22924b660f2709c0680aa6fbeb0feba92cfa76
Change-Id: I49878fdd8794273919bf961648fd93fdcf9511af
* Introduces a new utility function, `hasPinnedElements()`, that allows us to check whether there are any pinned elements in the HTML document based on their CSS class names.
* This function will be useful for detecting pinned elements and can be used within WikimediaEvents.
Bug: T346106
Change-Id: I4283cd234ba71acce1e5cbadabf8aeb17cd8d86e
The limited control will be pointed to on page load
When wgVectorPageLoadIndicator is set to true (defaults
to false)
Clicking the button should show the indicator.
Additional change:
* Update config.json to reflect new state
(Follow up to 28ada2dc)
Bug: T333601
Change-Id: I188ed7226b9a1530e54b1aaa80caa0830bf73633
With T178356 ES6 is the default, so these can now be
managed in the same module. Keeping them in the same module
will hopefully allow us to make more optimizations on the long
term.
Change-Id: I3fe9e50143b85b4cdc3d9171a60c3720a7c26b4b
2023-04-11 23:18:46 +00:00
Renamed from resources/skins.vector.es6/pinnableElement.js (Browse further)