mirror of
https://gerrit.wikimedia.org/r/mediawiki/skins/MinervaNeue
synced 2024-12-18 08:40:49 +00:00
cea344c168
Same as Ie1c2e93 in MobileFrontend. Change-Id: I6508f5882609a0f528bcfa0eb66a5ddcb5e1b8b7
58 lines
1.8 KiB
PHP
58 lines
1.8 KiB
PHP
<?php
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/**
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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* @file
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*/
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namespace MediaWiki\Minerva;
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use RuntimeException;
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/**
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* FIXME: Use OOUI when available
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*
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* Helper methods for generating parts of the UI.
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*/
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class MinervaUI {
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/**
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* Get CSS classes for icons
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* @param string|null $iconName
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* @param string $iconType element or before
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* @param string $additionalClassNames additional class names you want to associate
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* with the iconed element
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* @param string $iconPrefix optional prefix for icons. Defaults to minerva.
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* @return string class name for use with HTML element
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*/
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public static function iconClass( $iconName, $iconType = 'element', $additionalClassNames = '',
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$iconPrefix = 'minerva'
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) {
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$base = 'mw-ui-icon';
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$modifiers = 'mw-ui-icon-' . $iconType;
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if ( $iconName ) {
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$modifiers .= ' mw-ui-icon-' . $iconPrefix . '-' . $iconName;
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}
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if ( $iconType === 'element' ) {
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$additionalClassNames .= ' mw-ui-button mw-ui-quiet';
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} elseif ( $iconType === 'before' ) {
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throw new RuntimeException( 'iconClass before type is no longer supported.' );
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}
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return $base . ' ' . $modifiers . ' ' . $additionalClassNames;
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}
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}
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