mediawiki-skins-MinervaNeue/tests/selenium/features/step_definitions/watch_steps.js
jdlrobson e888b487f4 Merge skins.minerva.talk and skins.minerva.watchstar into skins.minerva.script
Logic is moved from server to client. Config is added via getSkinConfigVariables (e.g.
passed to mw.config ) and a JavaScript if statement.

The IIFE in watchstar and talk files is replaced with a module.exports function to avoid
refactoring at this point and added risk. The file contents remain the same.

skins.minerva.options is left as is, given the code is more experimental and used in
the beta mode - should not be sent to all clients.

Additional change:
* Remove skins.minerva.toggling (that module has been empty for a week now and functionality
moved to mobile.init module)

Depends-On: Ie71adbe18e8dbeb661ddb9d7d3d1d0897891d515
Bug: T233048
Change-Id: Ife777e76d9d77894fb5d09e7c8f0238b00596a7a
2019-09-24 14:19:18 -06:00

31 lines
1,021 B
JavaScript

const assert = require( 'assert' );
const { ArticlePage } = require( '../support/world.js' );
const theWatchstarShouldNotBeSelected = () => {
ArticlePage.watch_element.waitForExist();
assert.strictEqual( ArticlePage.watched_element.isExisting(), false,
'the watched element should not be present' );
};
const theWatchstarShouldBeSelected = () => {
ArticlePage.watched_element.waitForExist();
const watchstar = ArticlePage.watched_element;
assert.strictEqual( watchstar.isVisible(), true );
};
const iClickTheWatchstar = () => {
ArticlePage.waitUntilResourceLoaderModuleReady( 'skins.minerva.scripts' );
ArticlePage.watch_element.waitForExist();
ArticlePage.watch_element.click();
};
const iClickTheUnwatchStar = () => {
ArticlePage.waitUntilResourceLoaderModuleReady( 'skins.minerva.scripts' );
ArticlePage.watch_element.waitForExist();
ArticlePage.watch_element.click();
};
module.exports = {
theWatchstarShouldNotBeSelected, theWatchstarShouldBeSelected,
iClickTheWatchstar, iClickTheUnwatchStar };