Commit graph

6 commits

Author SHA1 Message Date
Volker E fea419f543 Use default @border-radius-base variable
Following WikimediaUI Base variable naming scheme.

Bug: T255230
Change-Id: I71f49d2b554dbca726aee43b19b1554969449403
2020-06-25 19:07:17 +00:00
Krzysztof Witucki 3ec0ca1e6e Remove border-radius
ToggleList.less: remove border-radius style from .toggle-list__list
userMenu.less: add border-radius to .minerva-user-menu-list
pageactions.less: add border-radius to .page-actions-overflow-list
design feedback: (see T231205#5771626)

Bug: T231205
Change-Id: Ia06e230a53ddba7931a2869209e0851b11ca8030
2020-01-06 21:47:55 +01:00
jdlrobson 1735325f47 Correct personal and overflow menu padding and positioning
Bug: T233050
Change-Id: I09d1c53d2088034ab4eec0fa6b4af3daf66e2003
2019-09-16 20:32:19 +00:00
jdlrobson 7280d255c0 Dev: Prep for storybook
* Remove ambiguity in imports - say the file extension
'less' for all instances of variables and mixins.
* Separate toast styles from drawer styles so they can be
imported separately
* associate header-action selector with its parent
(.overlay-header) not parent's parent (.overlay) so it can be imported
and rendered without the Overlay.

Change-Id: Ib7e19a440ba095d6424d35305fb41d643ca9764c
2019-08-21 12:20:26 -07:00
Stephen Niedzielski 93f930ce3e [UI] [menu] remove menu height resizing
Remove the page action overflow and user menu height sizing. Previously,
a maximum menu height was set so that the menu itself would scroll. A
minimum height was also used so that the menu couldn't be shrunk down to
a silly size. Both the minimum height LESS and maximum height JS are now
removed.

Bug: T225959
Change-Id: I201374ab8b249272ee5dbb1401b844ffe034ea66
2019-07-31 20:05:54 +00:00
Stephen Niedzielski 0a4f5b6126 [UI] [new] add user menu
Add new user menu. The changes required include:

- Break up AuthMenuEntry into reusable components. They're now simple,
  independent, static functions in AuthUtil that are easy to reason
  about and compose.

  There's lots of verbose code because of the builder and director
  patterns. That is, most of the code is for building the thing we
  actually want to build instead of just building it. It's easy to write
  but no fun to read--even simple configurations are extremely verbose
  expressions that must be threaded through the system.

  These builders are also single purpose and unlikely to be reusable
  unlike a URI builder, for example. As objects, they're not especially
  composable either.

- Similarly, break up Menu/DefaultBuilder into BuilderUtil and ban
  inheritance. Inheritance has not worked well on the frontend of
  MobileFrontend. I don't think it's going to work well here. E.g., I
  could have made changes to the base class' getPersonalTools() method
  such that the client passes a parameter for the advanced config or
  maybe I just override it in the subclass. In either case, I think it
  makes the whole hierarchy nuanced and harder to reason about for
  something that should be simple.

- Add ProfileMenuEntry and LogOutMenuEntry for the user menu.

- Rename insertLogInOutMenuItem() to insertAuthMenuItem() which matches
  the entry name, AuthMenuEntry.

- Extension:SandboxLink is needed to display the sandbox link in the
  user menu.

- Performance note: the toolbar is now processed in MinervaTemplate,
  which corresponds to removing the buildPersonalUrls() override.

- To mimic the design of main menu, the following steps would be
  necessary:

  1. Create a user/Default and user/Advanced user menu builder and also
     a user/IBuilder interface.
  2. Create a user/Director.
  3. Create a service entry for Minerva.Menu.UserDirector in
     ServiceWiring. The Director is actually powerless and doesn't get
     to make any decisions--the appropriate builder is passed in from
     ServiceWiring which checks the mode.
  4. Access the service in SkinMinerva to set a userMenuHTML data member
     on the Minerva QuickTemplate.
  5. In MinervaTemplate, access the userMenuHTML QuickTemplate member
     and do the usual song and dance of inflating a Mustache template.

  This patch does everything except add a service, which was agreed to
  be unnecessary, so that logic is now in SkinMinerva.

- Wrap the existing echo user notifications button and new user menu
  button in a nav element. This seems like a semantic improvement.

- The existing styling and logic for the search bar and search overlay
  are pretty messy and delicate. Changes made to that LESS endeavored to
  be surgical. There's lots of room for improvement in the toolbar but
  it's out of scope.

- Rename logout icon to logOut.

Bug: T214540
Change-Id: Ib517864fcf4e4d611e05525a6358ee6662fe4e05
2019-07-24 18:24:07 +00:00