Old MainMenuAdvancedBulder doesn't require the personal section
any more as that section is handled by new UserMenu.
Additionally we should add hook support in the new UserMenu so
different extensions can add their own menu entries.
Bug: T214540
Change-Id: Ibbfbee9d13d58c92d90a22d2b6dcf124b1313c23
Add new user menu. The changes required include:
- Break up AuthMenuEntry into reusable components. They're now simple,
independent, static functions in AuthUtil that are easy to reason
about and compose.
There's lots of verbose code because of the builder and director
patterns. That is, most of the code is for building the thing we
actually want to build instead of just building it. It's easy to write
but no fun to read--even simple configurations are extremely verbose
expressions that must be threaded through the system.
These builders are also single purpose and unlikely to be reusable
unlike a URI builder, for example. As objects, they're not especially
composable either.
- Similarly, break up Menu/DefaultBuilder into BuilderUtil and ban
inheritance. Inheritance has not worked well on the frontend of
MobileFrontend. I don't think it's going to work well here. E.g., I
could have made changes to the base class' getPersonalTools() method
such that the client passes a parameter for the advanced config or
maybe I just override it in the subclass. In either case, I think it
makes the whole hierarchy nuanced and harder to reason about for
something that should be simple.
- Add ProfileMenuEntry and LogOutMenuEntry for the user menu.
- Rename insertLogInOutMenuItem() to insertAuthMenuItem() which matches
the entry name, AuthMenuEntry.
- Extension:SandboxLink is needed to display the sandbox link in the
user menu.
- Performance note: the toolbar is now processed in MinervaTemplate,
which corresponds to removing the buildPersonalUrls() override.
- To mimic the design of main menu, the following steps would be
necessary:
1. Create a user/Default and user/Advanced user menu builder and also
a user/IBuilder interface.
2. Create a user/Director.
3. Create a service entry for Minerva.Menu.UserDirector in
ServiceWiring. The Director is actually powerless and doesn't get
to make any decisions--the appropriate builder is passed in from
ServiceWiring which checks the mode.
4. Access the service in SkinMinerva to set a userMenuHTML data member
on the Minerva QuickTemplate.
5. In MinervaTemplate, access the userMenuHTML QuickTemplate member
and do the usual song and dance of inflating a Mustache template.
This patch does everything except add a service, which was agreed to
be unnecessary, so that logic is now in SkinMinerva.
- Wrap the existing echo user notifications button and new user menu
button in a nav element. This seems like a semantic improvement.
- The existing styling and logic for the search bar and search overlay
are pretty messy and delicate. Changes made to that LESS endeavored to
be surgical. There's lots of room for improvement in the toolbar but
it's out of scope.
- Rename logout icon to logOut.
Bug: T214540
Change-Id: Ib517864fcf4e4d611e05525a6358ee6662fe4e05
Break up Menu/DefaultBuilder into functions that are reusable without
inheritance. The functions do not need much state to produce their
outputs and a weighty inheritance hierarchy makes the code difficult to
reason about. The functions are used in a following patch for the user
menu. They're now simple, independent, static functions in BuilderUtil
that are easy to reason about and compose.
Also, ban inheritance via `final` in a few places nearby. Inheritance
has not worked well in MobileFrontend and enabling it should be a
special deliberate case, not a default. E.g., in the user menu, the
changes could have been to the base class' getPersonalTools() method
such that the client passes a parameter for the advanced config or maybe
just override it in the subclass. In either case, it makes the whole
hierarchy nuanced and harder to reason about for something that should
be dead simple.
Bug: T214540
Change-Id: I6e9a2b36a1bff387eb3b33ea65b0a6806962810a
The MainMenu is built using Builder pattern. The hamburger icon
is always the same, and it should be defined in the Menu builder,
not as a separte UI element.
For better code organization, all things related to MainMenu
building should stay in the Menu Director/Builders, not in the
SkinMinerva class.
Changes:
- moved hamburger icon build method into MainMenu/Director
(as the menu icon is the same for all builders)
- renamed stuff in BaseTemplate for better readability
- use MediaWikiServices::getInstance()->getSpecialPageFactory()
instead of deprecated SpecialPageFactory class.
Change-Id: Ie5b30c0dd1649d38a4023ccb40c99dee2a127a70
We can define return types using `function(): TYPE` notation.
We should do that when it's possible.
For now, it's not possible to type nullable return type (PHP7.1
supports that, but PHP7.0 and most probably HVVM doesn't),
Change-Id: I6b58a882383832313ef47a296c726a4044a97954
We decided to remove the Recent Changes menu entry from Advanced
menu for now, we might come back to it later.
For more info: https://phabricator.wikimedia.org/T216152#5123296
Bug: T216152
Change-Id: I6342e273fdc5f483692de6e1ac238c38d06f3e5f
Changes:
- moved all menu elements definitions from SkinMinerva into
a separate Definitions.php file
- moved menu building from SkinMinerva into includes/menu/Main
folder
- introduced Builder pattern for easy menu building
Minerva/Menu/Main/Director takes an Minerva/Menu/Main/IBuilder
and builds the menu. The IBuilders use definitions from
Minerva/Menu/Definitions file, so all definitions can be shared
across different menus
- used ServiceWiring file to register MainMenu Director as Service
- left class_alias for old MenuBuilder as some extensions still use it
- The hooks system have to stay like that as some extensions
are using it (BlueSpiceMultiUpload and GrowthExperiments).
- introduced AdvancedMenu builder for the AMC mode
Bug: T216152
Change-Id: I210c3f1fa36bbd2f9108d728b12cbb21ee210354