Commit graph

7 commits

Author SHA1 Message Date
jdlrobson a3179d8fff Use user sandbox icon from OOUI
It's called 'markup'. Since this icon only ever shows to logged in
users there are no caching implications.

Bug: T244444
Change-Id: I75f5365ccb5a41f1c0628532e81b5ec63804a2a8
2020-02-07 03:39:08 +00:00
Piotr Miazga 4c224d2657 Hygiene: Drop optional parameters from SingleMenuEntry constructor
The SingleMenuEntry constructor has too many optional parameters
which makes it confusing and dificult to use.
Instead system should provide a named constructor `create` that
creates new menu entry instance with Icon and click tracking enabled.
If developer wants to override event tracking/change icon it is
possible via calling `trackClicks` and `setIcon` method calls.

This is a first refactoring step to simplify the SingleMenuEntry,
the next follow-up will remove unnecessary PageActionsDirector.

Bug: T232734
Change-Id: I7a631a635a5c5932845639123c285d1d18df1b5d
2019-11-07 19:04:21 +01:00
jdlrobson bfc7540f7f Menu groups have identifiers
For compatibility and consistency/convergence with Vector, Minerva's
menus are linked to their Vector counterparts.

This allows us to get mw.util.addPortletLink to work inside Minerva

Bug: T231925
Change-Id: I121f12497eac6fcf0b63b9ccce561320eb8b3e62
2019-10-25 19:00:54 +00:00
Piotr Miazga 3b13e6b9f6 Hygiene: remove deprecated calls from Menu system
Changes:
 - Title::getTalkPage() is deprecated, use NamespaceInfo instead
 - Http::isValidURI is deprecated, use MWHttpRequest instead

Change-Id: I6938fe93d18372ef855f398a506c8b5ba68b640e
2019-08-02 16:49:11 +02:00
Piotr Miazga ad04f31441 Follow-up: User menu improvements
Changes:
 - We should limit the interfaces we pass around,
  AdvancedUserMenuBuilder doesn't need whole IContextSource as it
  uses only msg() method. It's better to define that this methods
  needs only MessageLocalizer
 - move UserMenuDirector into ServiceWiring to be consistent with
 other Directors/Builders
 - pass PersonalTools as a dependency to UserMenuDirector, which
 will pass to each Builder. The personalTools is set of links
 that can/should be used when rendering user menu (which in the
 fact has almost same subset of tools as the personal toolbox)

Bug: T214540
Change-Id: I7f744651b0665452a5a9d1ce661f20547e80812d
2019-07-25 08:41:22 -06:00
Piotr Miazga e117ee433a Follow-up: clean up old Advanced Menu builder and add hook support
Old MainMenuAdvancedBulder doesn't require the personal section
any more as that section is handled by new UserMenu.

Additionally we should add hook support in the new UserMenu so
different extensions can add their own menu entries.

Bug: T214540
Change-Id: Ibbfbee9d13d58c92d90a22d2b6dcf124b1313c23
2019-07-25 13:50:01 +02:00
Stephen Niedzielski 0a4f5b6126 [UI] [new] add user menu
Add new user menu. The changes required include:

- Break up AuthMenuEntry into reusable components. They're now simple,
  independent, static functions in AuthUtil that are easy to reason
  about and compose.

  There's lots of verbose code because of the builder and director
  patterns. That is, most of the code is for building the thing we
  actually want to build instead of just building it. It's easy to write
  but no fun to read--even simple configurations are extremely verbose
  expressions that must be threaded through the system.

  These builders are also single purpose and unlikely to be reusable
  unlike a URI builder, for example. As objects, they're not especially
  composable either.

- Similarly, break up Menu/DefaultBuilder into BuilderUtil and ban
  inheritance. Inheritance has not worked well on the frontend of
  MobileFrontend. I don't think it's going to work well here. E.g., I
  could have made changes to the base class' getPersonalTools() method
  such that the client passes a parameter for the advanced config or
  maybe I just override it in the subclass. In either case, I think it
  makes the whole hierarchy nuanced and harder to reason about for
  something that should be simple.

- Add ProfileMenuEntry and LogOutMenuEntry for the user menu.

- Rename insertLogInOutMenuItem() to insertAuthMenuItem() which matches
  the entry name, AuthMenuEntry.

- Extension:SandboxLink is needed to display the sandbox link in the
  user menu.

- Performance note: the toolbar is now processed in MinervaTemplate,
  which corresponds to removing the buildPersonalUrls() override.

- To mimic the design of main menu, the following steps would be
  necessary:

  1. Create a user/Default and user/Advanced user menu builder and also
     a user/IBuilder interface.
  2. Create a user/Director.
  3. Create a service entry for Minerva.Menu.UserDirector in
     ServiceWiring. The Director is actually powerless and doesn't get
     to make any decisions--the appropriate builder is passed in from
     ServiceWiring which checks the mode.
  4. Access the service in SkinMinerva to set a userMenuHTML data member
     on the Minerva QuickTemplate.
  5. In MinervaTemplate, access the userMenuHTML QuickTemplate member
     and do the usual song and dance of inflating a Mustache template.

  This patch does everything except add a service, which was agreed to
  be unnecessary, so that logic is now in SkinMinerva.

- Wrap the existing echo user notifications button and new user menu
  button in a nav element. This seems like a semantic improvement.

- The existing styling and logic for the search bar and search overlay
  are pretty messy and delicate. Changes made to that LESS endeavored to
  be surgical. There's lots of room for improvement in the toolbar but
  it's out of scope.

- Rename logout icon to logOut.

Bug: T214540
Change-Id: Ib517864fcf4e4d611e05525a6358ee6662fe4e05
2019-07-24 18:24:07 +00:00