For compatibility and consistency/convergence with Vector, Minerva's
menus are linked to their Vector counterparts.
This allows us to get mw.util.addPortletLink to work inside Minerva
Bug: T231925
Change-Id: I121f12497eac6fcf0b63b9ccce561320eb8b3e62
The "User Rights" is called "User groups" on desktop. The Mobile site
should not provide it's onw naming but use the same names as desktop.
Bug: T230694
Depends-On: Ic9b7033e3f52f415ec8aec845a65a8452d0e5d8f
Change-Id: Iaf116a5cc54cc400451550d9fa958adbbccc35c5
Note: this agitates T230232 again - when merging this please
make sure a merge for I929090848f3e04647a97f4979ec78682623fa070
is pending.
In various places we try to override the default mw-ui-icon behaviours
The hacks need to be removed as part of addressing the core problem.
Changes:
* Wherever we use mw-ui-icon-before in PHP - wrap the label with a span
so that label font-size is altered where needed - not the icon
* Where a small icon is needed us isSmall parameter for the Icon component
* Apply font-size to labels of mw-ui-icon-before elements
* The browser tests need a slight update to access the span element inside
a menu item - in the case of the logout button the label is always hidden,
so we need to check the visibility of the parent element (secondary_action)
Bug: T229440
Depends-On: I3f803ec4c9068b30aa93b803391aa4d65d8310ff
Change-Id: I07e4ae233979636b739f1117dd7703571e0a9366
Change the info icon from an outline ("info") to a filled or inverted
("infoFilled") representation.
Bug: T230693
Change-Id: I10f9421661c5244c6859871793bd75650cb0e1e5
Changes:
- added support of event-data-name to toggle list and all menu
entries
- track main menu open actions
- prefix all menu interactions with `menu.`
- prefix menu opening with `ui.`
- track tab clicks (also a part of new ui)
- track notification icon clicks
We're not tracking the Download icon as it has it's own
instrumentation.
Bug: T220016
Change-Id: I442103c1f8967c6710429329f024f266c9b11ea6
Add new user menu. The changes required include:
- Break up AuthMenuEntry into reusable components. They're now simple,
independent, static functions in AuthUtil that are easy to reason
about and compose.
There's lots of verbose code because of the builder and director
patterns. That is, most of the code is for building the thing we
actually want to build instead of just building it. It's easy to write
but no fun to read--even simple configurations are extremely verbose
expressions that must be threaded through the system.
These builders are also single purpose and unlikely to be reusable
unlike a URI builder, for example. As objects, they're not especially
composable either.
- Similarly, break up Menu/DefaultBuilder into BuilderUtil and ban
inheritance. Inheritance has not worked well on the frontend of
MobileFrontend. I don't think it's going to work well here. E.g., I
could have made changes to the base class' getPersonalTools() method
such that the client passes a parameter for the advanced config or
maybe I just override it in the subclass. In either case, I think it
makes the whole hierarchy nuanced and harder to reason about for
something that should be simple.
- Add ProfileMenuEntry and LogOutMenuEntry for the user menu.
- Rename insertLogInOutMenuItem() to insertAuthMenuItem() which matches
the entry name, AuthMenuEntry.
- Extension:SandboxLink is needed to display the sandbox link in the
user menu.
- Performance note: the toolbar is now processed in MinervaTemplate,
which corresponds to removing the buildPersonalUrls() override.
- To mimic the design of main menu, the following steps would be
necessary:
1. Create a user/Default and user/Advanced user menu builder and also
a user/IBuilder interface.
2. Create a user/Director.
3. Create a service entry for Minerva.Menu.UserDirector in
ServiceWiring. The Director is actually powerless and doesn't get
to make any decisions--the appropriate builder is passed in from
ServiceWiring which checks the mode.
4. Access the service in SkinMinerva to set a userMenuHTML data member
on the Minerva QuickTemplate.
5. In MinervaTemplate, access the userMenuHTML QuickTemplate member
and do the usual song and dance of inflating a Mustache template.
This patch does everything except add a service, which was agreed to
be unnecessary, so that logic is now in SkinMinerva.
- Wrap the existing echo user notifications button and new user menu
button in a nav element. This seems like a semantic improvement.
- The existing styling and logic for the search bar and search overlay
are pretty messy and delicate. Changes made to that LESS endeavored to
be surgical. There's lots of room for improvement in the toolbar but
it's out of scope.
- Rename logout icon to logOut.
Bug: T214540
Change-Id: Ib517864fcf4e4d611e05525a6358ee6662fe4e05
The $hasLangauges and $hasVariants checks were used in couple places,
which lead to the same code used in many places.
Following the DRY rule, let's implement a Service that can do that
check, and use that service everywhere in code.
Bug: T224735
Change-Id: I46d58758356e870c408a74b2c087a42d6ad0ddea
The Language icon is not useful on user pages as most probably there
are no translated user pages, thus there is no need to show all-time
disabled Language icon.
If overflow menu is available, don't show Language switcher icon in
toolbar, show it as first item in the overflow menu.
Bug: T224735
Follow-Up: I46d58758356e870c408a74b2c087a42d6ad0ddea
Change-Id: I05be9e6457257a1f2eb224ca9ec5808814bc9ed7
A list that toggles visibility via the checkbox hack is needed in at
least two spots: the page actions overflow menu and the user menu. This
patch makes several refactors to turn what was previously hardcoded into
page actions a reusable component:
- Start a new components directory. Components are reusable and
composable. The subdirectories are organized by function, not
ResourceLoader module bundling which greatly improves the ability to
see a component's full functionality in one directory instead of
examining the entire codebase. See updates to README.
- Extract pageactions.less into:
- ToggleList.less: LESS for any checkbox hack list.
- DropDownList.less: LESS for lists that open downwards.
- MenuListItem.less: LESS for list items of menus.
The division makes it easier to see concerns, dependencies, and change
code.
- Move pageActionMenu.mustache to a component and extract ToggleList
template.
- Extract ToggleList.js from Toolbar.js.
Bug: T214540
Change-Id: I171831469a6733c458bc5c7ba249a5096ca975b8
We can define return types using `function(): TYPE` notation.
We should do that when it's possible.
For now, it's not possible to type nullable return type (PHP7.1
supports that, but PHP7.0 and most probably HVVM doesn't),
Change-Id: I6b58a882383832313ef47a296c726a4044a97954
Previously we were passing the $tpl->data['nav_urls'] array,
because of that all params were called $navUrls. That approach
was incorrect and we have to pass $tpl->getToolbox(), which
means all $navUrls variables/paramters have to be renamed to
$toolbox for better clarity
Changes:
- renamed $navUrls to $toolbox
- update phpdocs blocks
- renamed buildEntry() into build()
Bug: T222630
Change-Id: Id0023cfbb9779c502edc0f91e31a2a912af84084
The PageActions menu shouldn't be built inside SkinMinerva class.
All menus should be build in similar way so it's easier to understand
how different parts of the system work. This will allow us to easily
track different menu elements/move elements between different menus.
Additionally we should allow extensions/3rd party to modify both the
toolbar and overflow menus.
Changes:
- Removed PageActions logic from SkinMinerva class
- introduced new PageActions/Director to build page actions menu
- introduced Builders for toolbar, and different types of overflow
menu
- because Overflow menu elements require the
BaseTemplate::data['nav_urls] array, instead building all links,
pass the array when building PageActions menu. Code for getting
menu entries had to be rewritten (use $navUrls array instead of
$this->tpl['nav_urls'];
- ServiceWirings file contains logic on what to pass to
PageActions/Director class (which builders)
- PageActionsMenuEntry setTitle() and setNodeID() returns $this
so we can use method chaining. Only a syntax sugar.
- if AMC is not available/Overflow menu is disabled via config,
system will pass EmptyOverflowBuilder. System will not add
"show more" icon to toolbar menu when $overflowBuilder returns
empty set of options.
- both ToolbarBulder and OverflowMenuBuilders (except
EmptyOverflowBuilder) will run 'MobileMenu' hook. Extensions should
listen to hook, and inject it's own menu entries at their leisure.
Required follow-ups:
- SkinMinerva provides isAllowedAction() method which is used
both in the skin code and in Toolbar builder. We should extract
that method into separate service
- SkinMinerva provides getHistoryUrl() method which is used
both in the skin code and in Toolbar builder. We should provide
MinervaUrls service that knows how to build custom mobile URLs.
Bug: T221792
Change-Id: Ie08c4b61cea60c3a42fbf796a39360feea22bc33