Too many projects including notably English Wikipedia are now
enabling this code via gadget, which will make addressing this
problem more difficult in future, by providing an unpredictable
development/testing environment
it would be better if this reflected production, even with the fat
finger problem.
Bug: T323639
Bug: T111565
Change-Id: I81aa514a211710d0eec45329e3e3c7ee331da6ea
In production, night mode is available to all AMC users. Update
default development configuration to match this (I just wasted
ten minutes wondering why night mode wasn't showing up locally
and don't wish the same on anyone else :-))
Change-Id: Ic7cd55fbe2566b083bd4ba3dd0983f88646aca6c
This change prevents the possibility to inject JavaScript by
skin-minerva-night-mode-launch messages introduced by change
I3cfa9517a387df636534a3940e09289e4d7a1e5b.
Change-Id: Ib43bcff1413e6b70cedb7db4fa2c68148c4f13f5
Updates shadow colours to respect user's night mode preference by
using standardized design token.
Bug: T364425
Change-Id: Iebf756c7c9adfdf79d7fee203ee6f02168a636f7
Creates a launch banner component for dark-mode
using the CSS-only Codex Dialog component.
This banner is currently not loaded on any page,
but can be invoked using mw.loader:
mw.loader.using( 'skins.minerva.DarkModeLaunchBanner', r => r( 'skins.minerva.DarkModeLaunchBanner')() );
Bug: T361047
Change-Id: I3cfa9517a387df636534a3940e09289e4d7a1e5b
Currently we are using the --color-inverted token, which is double
inverted in night mode, yielding insufficient color contrast with the
blue (progressive) background when the page has been recently modified.
Instead, use the @color-inverted-fixed token, which stays white in night
mode for backgrounds which are darker regardless of mode (additionally,
switch back to using LESS variables as this is the new recommendation)
Visual change due to bugfix
Bug: T364123
Change-Id: Ib284abffd6907272e580986fb08c2b8dee5a1a47
Since there is an open bug on Codex let's temporary set this
color as we do in Vector.
Bug: T363778
Change-Id: I1234825164e5cdcfd4e9c01de6971c64268af236
This is not working as expected - when I view the watchlist
it looks misaligned.
At this stage it is not vital to keep this view identical
with the existing version.
Bug: T109277
Change-Id: I2768a83cdd015867c9d66ded63acfe369629cf52
Follow-up to commit 95c4454 and dd424cb.
This has become a plain style module since 95c4454 and doesn't need to
use SkinModule anymore.
Also, cleaned up the unused import of the less variables.
* mainPage: apparently never used, dated back to 2cc9516
* userpage: unused since 196fb20
Bug: T360988
Change-Id: I49304c64cd2bbc5f791164127a5169e60a43058a
Remove the opacity filter and indicate a disabled state using the
disabled color for both text and the icon. Add a new disabled icon
variant to accomplish this
Also fixes a small issue where the toast notification was unreadable in
night mode due to using --color-inverted. Switch this to
--color-inverted-fixed, which was added for this purpose
Visual change for the language selector button, when there are no other
languages available
Bug: T361693
Change-Id: Id2f80028d967bf644673f651bb89718fa8723d22
This is pulling down unnecessary styles that apply to the page unexpectedly.
The only reason this needs to be a Minerva/SkinModule is to support the
@wgMinervaApplyKnownTemplateHacks config variable
Follow up to I32f3968b74bded987bb60e85a902e551727db545
Bug: T360988
Change-Id: I285d0d35f46e1519d33752300262e652003011a2
* Add type hints where possible.
* Add initialization values to properties where needed.
* Remove @var block if redundant to type declaration.
* Use single line /** @var type $var */ instead of multi line.
Change-Id: I35236c5c1a2abb49e8ea2da090df3d655206195f