At some point I introduced a bad label aria ID,
minerva-user-menu-toggle, for the user navigation. This was the
incorrect text and ID to use. Further, the ID is not present in non-AMC
mode (which is what search engines use). This patches adds a new string,
minerva-user-navigation, and replaces the aria-labelledby attribute with
a direct aria-label.
Bug: T242281
Change-Id: Ic247eb77609862b62025dc5e6af550c079df26d9
Following up on Jon's POC, this will get rid of the talk board component in
favor of linking to the server rendered talk page.
Additional Changes:
* Cleaned up talk selenium tests. Removed talk_steps.rb which doesn't appear
to be used anymore.
* Changed talk add button classes to a single class
* Moved "Add discussion" button to postheadinghtml per design mock
* Added "...talk-explained", "...talk-explained-empty" messages to
postheadinghtml per design mock
* Due to undesirable jumps in window scroll caused by the section anchor
& Toggler.js code when opening the TalkSectionOverlay (read fixme in
code), a Promise is always returned from OverlayManager route to reset
the scroll position to the top when the section overlay is opened.
* Moved
"mobile-frontend-talk-fullpage",
"mobile-frontend-talk-reply-success",
"mobile-frontend-talk-topic-feedback",
"mobile-frontend-talk-explained"
"mobile-frontend-talk-explained-empty"
messages to minerva as minerva is
the one who initiates those messages now.
* Limited $talk selector to only `.talk` elements since amc talk tab
does not need to be targeted
* After saving a reply from TalkSectionOverlay, the DOM that is not
part of the overlay becomes out of sync since a new reply was created.
To get around this, an `onSaveComplete` callback was passed (similar to
the TalkSectionAddOverlay) to execute a full page refresh. Although this
is clunky, it is the easiest way to resync.
Bug: T230695
Depends-On: I80201394fd7015db6700446142b0b4b20829f12e
Change-Id: I243f1193bce0da9fa710fc3b5379f90b2d079680
The feature got into Beta in over a year ago and never made into
the beta mode. For most of the time it was disabled for all users.
There is no need to keep this code as it is dead code now.
Change-Id: I9037f58b97373195e9d1b9f57789a6c531f42831
Updates the labels for: language, history, dropdown menu
buttons in the page-actions menu
Bug: T226562
Change-Id: I1141d570cf17d659a943659e8f44ebcdd166ca3c
Apply the mediawiki core watchstar to the
Minerva skin. Note, watchstars in search and other locations will
continue to be provided by the MobileFrontend library (see
follow up patch I7b748dc87089389400b0035c62a3b9a00c2e43f9)
Bug: T234970
Change-Id: I11bbe976412b50dba76a55f37887e4c9235d0be1
The "User Rights" is called "User groups" on desktop. The Mobile site
should not provide it's onw naming but use the same names as desktop.
Bug: T230694
Depends-On: Ic9b7033e3f52f415ec8aec845a65a8452d0e5d8f
Change-Id: Iaf116a5cc54cc400451550d9fa958adbbccc35c5
Color progressive/destructive (blue and red) do not make
sense on a black background, so we use white and underlined
for both of these. Note these don't seem to be used currently
so this is not a breaking change.
Bug: T150189
Change-Id: I78a92b5b6c76638633b99fe32670911d355ce6f3
Add new user menu. The changes required include:
- Break up AuthMenuEntry into reusable components. They're now simple,
independent, static functions in AuthUtil that are easy to reason
about and compose.
There's lots of verbose code because of the builder and director
patterns. That is, most of the code is for building the thing we
actually want to build instead of just building it. It's easy to write
but no fun to read--even simple configurations are extremely verbose
expressions that must be threaded through the system.
These builders are also single purpose and unlikely to be reusable
unlike a URI builder, for example. As objects, they're not especially
composable either.
- Similarly, break up Menu/DefaultBuilder into BuilderUtil and ban
inheritance. Inheritance has not worked well on the frontend of
MobileFrontend. I don't think it's going to work well here. E.g., I
could have made changes to the base class' getPersonalTools() method
such that the client passes a parameter for the advanced config or
maybe I just override it in the subclass. In either case, I think it
makes the whole hierarchy nuanced and harder to reason about for
something that should be simple.
- Add ProfileMenuEntry and LogOutMenuEntry for the user menu.
- Rename insertLogInOutMenuItem() to insertAuthMenuItem() which matches
the entry name, AuthMenuEntry.
- Extension:SandboxLink is needed to display the sandbox link in the
user menu.
- Performance note: the toolbar is now processed in MinervaTemplate,
which corresponds to removing the buildPersonalUrls() override.
- To mimic the design of main menu, the following steps would be
necessary:
1. Create a user/Default and user/Advanced user menu builder and also
a user/IBuilder interface.
2. Create a user/Director.
3. Create a service entry for Minerva.Menu.UserDirector in
ServiceWiring. The Director is actually powerless and doesn't get
to make any decisions--the appropriate builder is passed in from
ServiceWiring which checks the mode.
4. Access the service in SkinMinerva to set a userMenuHTML data member
on the Minerva QuickTemplate.
5. In MinervaTemplate, access the userMenuHTML QuickTemplate member
and do the usual song and dance of inflating a Mustache template.
This patch does everything except add a service, which was agreed to
be unnecessary, so that logic is now in SkinMinerva.
- Wrap the existing echo user notifications button and new user menu
button in a nav element. This seems like a semantic improvement.
- The existing styling and logic for the search bar and search overlay
are pretty messy and delicate. Changes made to that LESS endeavored to
be surgical. There's lots of room for improvement in the toolbar but
it's out of scope.
- Rename logout icon to logOut.
Bug: T214540
Change-Id: Ib517864fcf4e4d611e05525a6358ee6662fe4e05