2017-10-27 15:17:47 +00:00
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( function ( M, $ ) {
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var msg = mw.msg,
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template = mw.template,
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Overlay = M.require( 'mobile.startup/Overlay' );
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/**
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* Page overlay prompting a user for given action
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* @class PointerOverlay
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2018-03-15 20:27:39 +00:00
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* @module skins.minerva.newusers/PointerOverlay
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2017-10-27 15:17:47 +00:00
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*/
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function PointerOverlay() {
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Overlay.apply( this, arguments );
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}
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OO.mfExtend( PointerOverlay, Overlay, {
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className: 'overlay pointer-overlay tutorial-overlay',
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isBorderBox: false,
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fullScreen: false,
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closeOnContentTap: true,
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template: template.get( 'skins.minerva.newusers', 'PointerOverlay.hogan' ),
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/**
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* @cfg {Object} defaults Default options hash.
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* @cfg {string} defaults.isCompact whether the pointer overlay should be compact
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* @cfg {number} defaults.timeout in milliseconds. If not zero the pointer overlay will
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* hide after this duration of time.
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* @cfg {string} defaults.isTutorial whether the pointer overlay contains tutorial like instructions
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* @cfg {string} defaults.summary Message describing thing being pointed to.
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* @cfg {string} defaults.cancelMsg Cancel message.
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* @cfg {string} defaults.appendToElement Where pointer overlay should be appended to.
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* @cfg {string} defaults.target jQuery selector to point tutorial at
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* @cfg {string} [defaults.alignment] Determines where the pointer should point to. Valid values 'left' or 'center'
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* @cfg {string} [defaults.confirmMsg] Label for a confirm message.
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*/
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defaults: $.extend( {}, Overlay.prototype.defaults, {
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summary: undefined,
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isCompact: false,
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isTutorial: false,
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timeout: 0,
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cancelMsg: msg( 'minerva-pointer-dismiss' ),
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appendToElement: undefined,
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target: undefined,
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alignment: 'center',
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confirmMsg: undefined
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} ),
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events: {
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'click .cancel': 'hide'
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},
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postRender: function () {
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var $target,
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self = this;
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Overlay.prototype.postRender.apply( this );
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if ( this.options.isCompact ) {
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this.$el.addClass( 'pointer-overlay-compact' );
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}
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if ( this.options.isTutorial ) {
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this.$el.addClass( 'pointer-overlay-tutorial' );
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}
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if ( this.options.timeout ) {
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setTimeout( function () {
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self.hide();
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}, this.options.timeout );
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}
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if ( self.options.target ) {
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// FIXME: this option should be a jQuery object already. Avoid use of global $.
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$target = $( self.options.target );
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// Ensure we position the overlay correctly but do not show the arrow
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self._position( $target );
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this.addPointerArrow( $target );
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}
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},
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/**
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* Refreshes the pointer arrow.
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* @method
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* @param {string} target jQuery selector
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*/
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refreshPointerArrow: function ( target ) {
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this.$pointer.remove();
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this.addPointerArrow( $( target ) );
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},
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/**
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* Position the overlay under a specified element
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* @private
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* @param {jQuery.Object} $pa An element that should be pointed at by the overlay
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*/
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_position: function ( $pa ) {
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var left,
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paOffset = $pa.offset(),
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h = $pa.outerHeight( true ),
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y = paOffset.top + h;
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this.$el.css( 'top', y );
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if ( this.options.autoHide ) {
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left = paOffset.left;
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this.$el.css( 'left', left );
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}
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},
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/**
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* Position overlay and add pointer arrow that points at specified element
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* @method
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* @param {jQuery.Object} $pa An element that should be pointed at by the overlay
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*/
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addPointerArrow: function ( $pa ) {
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var left,
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paOffset = $pa.offset(),
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overlayOffset = this.$el.offset(),
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center = $pa.width() / 2;
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this._position( $pa );
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// add the entire width of the pointer
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left = 24;
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if ( !this.options.autoHide ) {
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left += paOffset.left - overlayOffset.left;
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}
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if ( this.alignment === 'center' ) {
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left -= center;
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}
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this.$pointer = $( '<div class="tutorial-pointer"></div>' ).css( {
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top: -6,
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left: left
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} ).appendTo( this.$el );
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// Since the positioning of this overlay is dependent on the current viewport it makes sense to
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// use a global window event so that on resizes it is correctly positioned.
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M.on(
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'resize',
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$.proxy( this, 'refreshPointerArrow', this.options.target )
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);
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}
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} );
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M.define( 'skins.minerva.newusers/PointerOverlay', PointerOverlay );
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}( mw.mobileFrontend, jQuery ) );
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