mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
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353297e5b5
ve.Range * Rewrote truncate so that it works as expected, truncation should always reduce the length using the start/end values, not the from/to values ve.ui.Inspector * Added a comment about where the name argument to onBeforeInspectorOpen comes from, since it's a little bit confusing on first read (and I wrote it!) * Calling onInitialize, onOpen and onClose methods directly, since we need to control the before or after-ness of listeners getting in there and doing their stuff - plus it's more direct * Removed onRemove stub, which is never actually called * Added before/after versions of initialize, open and close events * Got rid of recursion guard since we don't need it anymore thanks to changes made in ve.dm.Surface (see below) ve.ui.Context * Updated event names to deal with new before/after naming of initialize, open and close events * Removed fade-in logic since fading in doesn't even work anymore - since now we now annotate first, then open the inspector, the menu will actually exist and be open when we open the inspector even though you don't see it because it's quickly obscured ve.ui.LinkInspector * Made fragments non-auto selecting, in the case of onInitialize we actually call select(), which is silly since we were using an auto-selecting fragment - it's clear that this was a mistake ve.dm.Surface * Moved locking (polling stop and start) to the far outside edges of the change method * I need a lot of eyes and testing on this change, it seems OK to me, but I'm suspicious that it may have side effects * What was happening is that selection changes were being applied and then the poll was picking them up, and then the selection was coming in again as a change, but it wasn't a change at all, it was just feedback - this change event was then closing the inspector the instant it was opened - the odd part was that this only occurred when you selected backwards, which seems to be caused by the range being normalized, so it looked like a new selection even though it wasn't ve.dm.Document * trimOuterSpace from Range didn't consider annotated spaces to be spaces, by using the [0] trick (first character of a plain text character string or first element in an annotated character's array both are the character's value - but elements don't have a property named '0' so it skips those safely as well) we can always get the right value for comparison Change-Id: I0873d906c058203b83b8d4bbe5a4b274f05a26fd
353 lines
9 KiB
JavaScript
353 lines
9 KiB
JavaScript
/**
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* VisualEditor data model Surface class.
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*
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* @copyright 2011-2012 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* DataModel surface.
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*
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* @class
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* @constructor
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* @extends {ve.EventEmitter}
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* @param {ve.dm.Document} doc Document model to create surface for
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*/
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ve.dm.Surface = function VeDmSurface( doc ) {
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// Parent constructor
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ve.EventEmitter.call( this );
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// Properties
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this.documentModel = doc;
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this.selection = new ve.Range( 0, 0 );
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this.selectedNodes = {};
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this.smallStack = [];
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this.bigStack = [];
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this.undoIndex = 0;
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this.historyTrackingInterval = null;
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this.insertionAnnotations = new ve.AnnotationSet();
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};
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/* Inheritance */
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ve.inheritClass( ve.dm.Surface, ve.EventEmitter );
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/* Methods */
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/**
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* Start tracking state changes in history.
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*
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* @method
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*/
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ve.dm.Surface.prototype.startHistoryTracking = function () {
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this.historyTrackingInterval = setInterval( ve.bind( this.breakpoint, this ), 750 );
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};
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/**
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* Stop tracking state changes in history.
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*
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* @method
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*/
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ve.dm.Surface.prototype.stopHistoryTracking = function () {
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clearInterval( this.historyTrackingInterval );
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};
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/**
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* Removes all states from history.
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*
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* @method
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*/
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ve.dm.Surface.prototype.purgeHistory = function () {
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this.selection = null;
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this.smallStack = [];
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this.bigStack = [];
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this.undoIndex = 0;
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};
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/**
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* Gets a list of all history states.
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*
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* @method
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* @returns {Array[]} List of transaction stacks
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*/
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ve.dm.Surface.prototype.getHistory = function () {
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if ( this.smallStack.length > 0 ) {
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return this.bigStack.slice( 0 ).concat( [{ 'stack': this.smallStack.slice(0) }] );
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} else {
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return this.bigStack.slice( 0 );
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}
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};
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/**
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* Gets annotations that will be used upon insertion.
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*
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* @method
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* @returns {ve.AnnotationSet|null} Insertion anotations or null if not being used
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*/
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ve.dm.Surface.prototype.getInsertionAnnotations = function () {
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return this.insertionAnnotations.clone();
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};
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/**
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* Sets annotations that will be used upon insertion.
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*
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* @method
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* @param {ve.AnnotationSet|null} Insertion anotations to use or null to disable them
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* @emits 'contextChange'
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*/
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ve.dm.Surface.prototype.setInsertionAnnotations = function ( annotations ) {
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this.insertionAnnotations = annotations.clone();
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this.emit( 'contextChange' );
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};
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/**
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* Adds an annotation to the insertion annotations.
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*
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* @method
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* @param {ve.AnnotationSet} Insertion anotation to add
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* @emits 'contextChange'
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*/
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ve.dm.Surface.prototype.addInsertionAnnotation = function ( annotation ) {
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this.insertionAnnotations.push( annotation );
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this.emit( 'contextChange' );
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};
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/**
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* Removes an annotation from the insertion annotations.
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*
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* @method
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* @param {ve.AnnotationSet} Insertion anotation to remove
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* @emits 'contextChange'
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*/
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ve.dm.Surface.prototype.removeInsertionAnnotation = function ( annotation ) {
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this.insertionAnnotations.remove( annotation );
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this.emit( 'contextChange' );
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};
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/**
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* Checks if there is a state to redo.
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*
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* @method
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* @returns {Boolean} Has a future state
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*/
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ve.dm.Surface.prototype.hasFutureState = function() {
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return this.undoIndex > 0;
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};
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/**
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* Checks if there is a state to undo.
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*
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* @method
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* @returns {Boolean} Has a past state
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*/
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ve.dm.Surface.prototype.hasPastState = function() {
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return this.bigStack.length - this.undoIndex > 0;
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};
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/**
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* Gets the document model of the surface.
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*
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* @method
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* @returns {ve.dm.DocumentNode} Document model of the surface
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*/
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ve.dm.Surface.prototype.getDocument = function () {
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return this.documentModel;
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};
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/**
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* Gets the selection
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*
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* @method
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* @returns {ve.Range} Current selection
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*/
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ve.dm.Surface.prototype.getSelection = function () {
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return this.selection;
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};
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/**
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* Gets a fragment from this document and selection.
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*
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* @method
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* @param {ve.Range} [range] Range within target document, current selection used by default
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* @param {Boolean} [noAutoSelect] Don't update the surface's selection when making changes
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*/
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ve.dm.Surface.prototype.getFragment = function ( range, noAutoSelect ) {
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return new ve.dm.SurfaceFragment( this, range || this.selection, noAutoSelect );
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};
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/**
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* Applies a series of transactions to the content data and sets the selection.
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*
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* @method
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* @param {ve.dm.Transaction|ve.dm.Transaction[]|null} transactions One or more transactions to
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* process, or null to process none
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* @param {ve.Range|undefined} selection
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*/
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ve.dm.Surface.prototype.change = function ( transactions, selection ) {
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var i, len, offset, annotations,
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selectedNodes = {},
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selectionChange = false,
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contextChange = false;
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// Stop observation polling, things changing right now are known already
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this.emit( 'lock' );
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// Process transactions and apply selection changes
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if ( transactions ) {
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if ( transactions instanceof ve.dm.Transaction ) {
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transactions = [transactions];
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}
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for ( i = 0, len = transactions.length; i < len; i++ ) {
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if ( !transactions[i].isNoOp() ) {
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this.bigStack = this.bigStack.slice( 0, this.bigStack.length - this.undoIndex );
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this.undoIndex = 0;
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this.smallStack.push( transactions[i] );
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ve.dm.TransactionProcessor.commit( this.documentModel, transactions[i] );
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}
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}
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}
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if ( selection ) {
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// Detect if selection range changed
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if ( !this.selection || !this.selection.equals( selection ) ) {
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selection.normalize();
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selectionChange = true;
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}
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// Detect if selected nodes changed
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selectedNodes.start = this.documentModel.getNodeFromOffset( selection.start );
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if ( selection.getLength() ) {
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selectedNodes.end = this.documentModel.getNodeFromOffset( selection.end );
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}
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if (
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selectedNodes.start !== this.selectedNodes.start ||
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selectedNodes.end !== this.selectedNodes.end
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) {
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contextChange = true;
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}
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this.selectedNodes = selectedNodes;
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if ( selectionChange ) {
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this.emit( 'select', this.selection.clone() );
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}
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this.selection = selection;
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}
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// Only emit a transact event if transactions were actually processed
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if ( transactions ) {
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this.emit( 'transact', transactions );
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// Detect context change, if not detected already, when element attributes have changed
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if ( !contextChange ) {
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for ( i = 0, len = transactions.length; i < len; i++ ) {
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if ( transactions[i].hasElementAttributeOperations() ) {
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contextChange = true;
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break;
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}
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}
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}
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}
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// Figure out which offset which we should get insertion annotations from
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if ( this.selection.isCollapsed() ) {
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// Get annotations from the left of the cursor
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offset = this.documentModel.getNearestContentOffset(
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Math.max( 0, this.selection.start - 1 ), -1
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);
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} else {
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// Get annotations from the first character of the selection
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offset = this.documentModel.getNearestContentOffset( this.selection.start );
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}
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if ( offset === -1 ) {
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// Document is empty, use empty set
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annotations = new ve.AnnotationSet();
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} else {
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annotations = this.documentModel.getAnnotationsFromOffset( offset );
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}
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// Only emit an annotations change event if there's a meaningful difference
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if (
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!annotations.containsAllOf( this.insertionAnnotations ) ||
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!this.insertionAnnotations.containsAllOf( annotations )
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) {
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this.insertionAnnotations = annotations;
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contextChange = true;
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}
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// Only emit one context change event
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if ( contextChange ) {
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this.emit( 'contextChange' );
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}
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this.emit( 'change', transactions, selection );
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// Continue observation polling, we want to know about things that change from here on out
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this.emit( 'unlock' );
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};
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/**
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* Sets a history state breakpoint.
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*
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* @method
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* @param {ve.Range} selection New selection range
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*/
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ve.dm.Surface.prototype.breakpoint = function ( selection ) {
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if ( this.smallStack.length > 0 ) {
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this.bigStack.push( {
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stack: this.smallStack,
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selection: selection || this.selection.clone()
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} );
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this.smallStack = [];
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this.emit( 'history' );
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}
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};
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/**
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* Steps backwards in history.
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*
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* @method
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* @returns {ve.Range} Selection or null if no further state could be reached
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*/
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ve.dm.Surface.prototype.undo = function () {
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var item, i, transaction, selection;
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this.breakpoint();
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this.undoIndex++;
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if ( this.bigStack[this.bigStack.length - this.undoIndex] ) {
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this.emit( 'lock' );
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item = this.bigStack[this.bigStack.length - this.undoIndex];
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selection = item.selection;
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for ( i = item.stack.length - 1; i >= 0; i-- ) {
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transaction = item.stack[i];
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selection = transaction.translateRange( selection, true );
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this.documentModel.rollback( item.stack[i] );
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}
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this.emit( 'unlock' );
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this.emit( 'history' );
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return selection;
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}
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return null;
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};
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/**
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* Steps forwards in history.
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*
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* @method
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* @returns {ve.Range} Selection or null if no further state could be reached
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*/
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ve.dm.Surface.prototype.redo = function () {
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var selection, item, i;
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this.breakpoint();
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if ( this.undoIndex > 0 && this.bigStack[this.bigStack.length - this.undoIndex] ) {
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this.emit( 'lock' );
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item = this.bigStack[this.bigStack.length - this.undoIndex];
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selection = item.selection;
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for ( i = 0; i < item.stack.length; i++ ) {
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this.documentModel.commit( item.stack[i] );
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}
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this.undoIndex--;
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this.emit( 'unlock' );
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this.emit( 'history' );
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return selection;
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}
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return null;
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};
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