mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-11-15 10:35:48 +00:00
92c38eab85
Move all MW-specific files into the ve-mw directory, in preparation for moving them out into a separate repo. All MW-specific files were moved into a parallel directory structure in modules/ve-mw . Files with both generic and MW-specific things were split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than ve-mw/init/mw ; they're still named ve.init.mw.* but we should change that. Some of the test files for core classes had MW-specific test cases, so those were split up and the test runner was duplicated; we should refactor our tests to use data providers so we can add cases more easily. Split files: * ve.ce.Node.css * ve.ce.ContentBranchNode.test.js (MWEntityNode) * ve.ce.Document.test.js (some core test cases genericized) * ve.dm.InternalList.test.js (uses mwReference test document) * ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js ** Made core tests use heading instead of mwHeading ** Updated core tests because normal headings don't break out of lists ** Moved test runners into ve.test.utils.js * ve.ui.Icons-*.css * ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css) * ve.ui.Tool.css * ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css) ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js ve.dm.example.js: * Refactored createExampleDocument so mwExample can use it * Removed wgExtensionAssetsPath detection, moved into mw-preload.js * Genericized withMeta example document (original version copied to mwExample) * Moved references example document to mwExample ve.dm.mwExample.js: * Move withMeta and references example documents from ve.dm.example.js * Add createExampleDocument function ve-mw/test/index.php: Runner for MW-specific tests only ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only ve.ui.Window.js: * Remove magic path interpolation in addLocalStyleSheets() * Pass full(er) paths to addLocalStyleSheets(), here and in subclasses ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets ve.ui.MW*Dialog.js: * Subclass MWDialog rather than Dialog * Load both core and MW versions of stylesheets that have both ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class * Don't inherit ve.ui.Dialog * Rather than overriding initialize(), provide initializePages() which the host class is supposed to call from its initialize() * Rename onOutlineSelect to onPageOutlineSelect ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js: * Use PagedDialog as a mixin rather than a base class, inherit MWDialog bullet-icon.png: Unused, deleted Stuff we should do later: * Refactor tests to use data providers * Write utility function for SVG compat check * Separate omnibus CSS files such as ve.ui.Widget.css * Separate omnibus RL modules * Use icon classes in ViewPageTarget Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
348 lines
7.7 KiB
JavaScript
348 lines
7.7 KiB
JavaScript
/*!
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* VisualEditor UserInterface Window class.
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*
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* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* UserInterface window.
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*
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* @class
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* @abstract
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* @extends ve.Element
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* @mixins ve.EventEmitter
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*
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* @constructor
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* @param {ve.ui.Surface} surface
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* @param {Object} [config] Config options
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* @emits initialize
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*/
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ve.ui.Window = function VeUiWindow( surface, config ) {
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// Parent constructor
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ve.Element.call( this, config );
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// Mixin constructors
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ve.EventEmitter.call( this );
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// Properties
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this.surface = surface;
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this.visible = false;
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this.opening = false;
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this.closing = false;
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this.frame = null;
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this.$frame = this.$$( '<div>' );
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// Initialization
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this.$
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.addClass( 've-ui-window' )
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.append( this.$frame );
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this.frame = new ve.ui.Frame( { 'stylesheets': this.constructor.static.stylesheets } );
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this.$frame
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.addClass( 've-ui-window-frame' )
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.append( this.frame.$ );
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// Events
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this.frame.connect( this, { 'initialize': 'onFrameInitialize' } );
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};
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/* Inheritance */
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ve.inheritClass( ve.ui.Window, ve.Element );
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ve.mixinClass( ve.ui.Window, ve.EventEmitter );
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/* Events */
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/**
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* @event initialize
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*/
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/**
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* @event setup
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* @param {ve.ui.Window} win Window that's been setup
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*/
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/**
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* @event open
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* @param {ve.ui.Window} win Window that's been opened
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*/
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/**
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* @event close
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* @param {ve.ui.Window} win Window that's been closed
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* @param {string} action Action that caused the window to be closed
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*/
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/* Static Properties */
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/**
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* List of stylesheet URLs to load.
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*
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* @static
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* @inheritable
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* @property {Array}
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*/
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ve.ui.Window.static.stylesheets = [];
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/**
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* Symbolic name of icon.
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*
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* @static
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* @inheritable
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* @property {string}
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*/
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ve.ui.Window.static.icon = 'window';
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/**
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* Localized message for title.
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*
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* @static
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* @inheritable
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* @property {string}
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*/
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ve.ui.Window.static.titleMessage = null;
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/* Static Methods */
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/**
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* Add a stylesheet to be loaded into the window's frame.
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*
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* @method
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* @param {string[]} paths List of absolute stylesheet paths
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*/
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ve.ui.Window.static.addStylesheetFiles = function ( paths ) {
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if ( !this.hasOwnProperty( 'stylesheets' ) ) {
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this.stylesheets = this.stylesheets.slice( 0 );
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}
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this.stylesheets.push.apply( this.stylesheets, paths );
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};
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/**
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* Add a stylesheet from a local directory.
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*
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* @method
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* @param {string[]} files Names of stylesheet files
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*/
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ve.ui.Window.static.addLocalStylesheets = function ( files ) {
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var i, len,
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base = ve.init.platform.getModulesUrl(),
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paths = [];
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// Prepend base path to each file name
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for ( i = 0, len = files.length; i < len; i++ ) {
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// Extract the module name and convert it to a path
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paths[i] = base + '/' + files[i];
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}
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this.addStylesheetFiles( paths );
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};
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/* Methods */
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/**
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* Handle frame initialize event.
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*
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* @method
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*/
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ve.ui.Window.prototype.onFrameInitialize = function () {
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this.initialize();
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this.emit( 'initialize' );
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};
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/**
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* Handle the window being initialized.
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*
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* @method
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*/
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ve.ui.Window.prototype.initialize = function () {
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// Properties
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this.$title = this.$$( '<div class="ve-ui-window-title"></div>' );
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if ( this.constructor.static.titleMessage ) {
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this.$title.text( ve.msg( this.constructor.static.titleMessage ) );
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}
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this.$icon = this.$$( '<div class="ve-ui-window-icon"></div>' )
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.addClass( 've-ui-icon-' + this.constructor.static.icon );
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this.$head = this.$$( '<div class="ve-ui-window-head"></div>' );
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this.$body = this.$$( '<div class="ve-ui-window-body"></div>' );
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this.$foot = this.$$( '<div class="ve-ui-window-foot"></div>' );
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this.$overlay = this.$$( '<div class="ve-ui-window-overlay"></div>' );
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// Initialization
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this.frame.$content.append(
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this.$head.append( this.$icon, this.$title ),
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this.$body,
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this.$foot,
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this.$overlay
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);
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};
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/**
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* Handle the window being opened.
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*
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* Any changes to the document in that need to be done prior to opening should be made here.
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*
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* To be notified after this method is called, listen to the `setup` event.
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*
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* @method
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*/
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ve.ui.Window.prototype.onSetup = function () {
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// This is a stub, override functionality in child classes
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};
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/**
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* Handle the window being opened.
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*
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* Any changes to the window that need to be done prior to opening should be made here.
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*
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* To be notified after this method is called, listen to the `open` event.
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*
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* @method
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*/
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ve.ui.Window.prototype.onOpen = function () {
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// This is a stub, override functionality in child classes
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};
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/**
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* Handle the window being closed.
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*
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* Any changes to the document that need to be done prior to closing should be made here.
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*
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* To be notified after this method is called, listen to the `close` event.
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*
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* @method
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* @param {string} action Action that caused the window to be closed
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*/
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ve.ui.Window.prototype.onClose = function () {
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// This is a stub, override functionality in child classes
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};
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/**
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* Check if window is visible.
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*
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* @method
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* @returns {boolean} Window is visible
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*/
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ve.ui.Window.prototype.isVisible = function () {
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return this.visible;
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};
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/**
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* Get the window frame.
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*
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* @method
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* @returns {ve.ui.Frame} Frame of window
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*/
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ve.ui.Window.prototype.getFrame = function () {
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return this.frame;
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};
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/**
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*
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* @method
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*/
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ve.ui.Window.prototype.setSize = function ( width, height ) {
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if ( !this.frame.$content ) {
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return;
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}
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this.frame.$.css( {
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'width': width === undefined ? 'auto' : width,
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'height': height === undefined ? 'auto' : height
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} );
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};
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/**
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*
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* @method
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*/
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ve.ui.Window.prototype.fitHeightToContents = function ( min, max ) {
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var height = this.frame.$content.outerHeight();
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this.frame.$.css(
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'height', Math.max( min || 0, max === undefined ? height : Math.min( max, height ) )
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);
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};
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/**
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*
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*/
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ve.ui.Window.prototype.fitWidthToContents = function ( min, max ) {
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var width = this.frame.$content.outerWidth();
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this.frame.$.css(
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'width', Math.max( min || 0, max === undefined ? width : Math.min( max, width ) )
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);
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};
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/**
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*
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* @method
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*/
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ve.ui.Window.prototype.setPosition = function ( left, top ) {
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this.$.css( { 'left': left, 'top': top } );
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};
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/**
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* Open window.
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*
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* @method
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* @emits setup
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* @emits open
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*/
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ve.ui.Window.prototype.open = function () {
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if ( !this.opening ) {
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this.opening = true;
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this.onSetup();
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this.emit( 'setup' );
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this.$.show();
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this.visible = true;
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this.frame.$.focus();
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this.frame.run( ve.bind( function () {
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this.onOpen();
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this.opening = false;
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this.emit( 'open' );
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}, this ) );
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}
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};
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/**
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* Close window.
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*
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* This method guards against recursive calling internally. This protects against changes made while
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* closing the window which themselves would cause the window to be closed from causing an infinate
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* loop.
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*
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* @method
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* @param {string} action Action that caused the window to be closed
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* @emits close
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*/
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ve.ui.Window.prototype.close = function ( action ) {
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if ( !this.closing ) {
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this.closing = true;
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this.$.hide();
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this.visible = false;
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this.onClose( action );
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this.frame.$content.find( ':focus' ).blur();
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this.surface.getView().focus();
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this.emit( 'close', action );
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// Note that focussing the surface view calls an on focus event, which in turn will
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// try to close the window again, hence we put this.closing = false right at the bottom
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this.closing = false;
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}
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};
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/* Initialization */
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ve.ui.Window.static.addLocalStylesheets( [
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've/ui/styles/ve.ui.css',
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've/ui/styles/ve.ui.Frame.css',
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've/ui/styles/ve.ui.Window.css',
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've/ui/styles/ve.ui.Element.css',
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've/ui/styles/ve.ui.Layout.css',
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've/ui/styles/ve.ui.Widget.css',
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( document.createElementNS && document.createElementNS( 'http://www.w3.org/2000/svg', 'svg' ).createSVGRect ?
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've/ui/styles/ve.ui.Icons-vector.css' :
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've/ui/styles/ve.ui.Icons-raster.css' )
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] );
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