mediawiki-extensions-Visual.../modules/ve/ui/widgets/ve.ui.InputWidget.js
Trevor Parscal f31dc45da8 (bug 43841) Major ve.ui rewrite, especially ve.ui.LinkInspector
Objectives:

* Make the link inspector easier to use
* Try to resolve a few bugs (bug 43841, bug 43063, bug 42986)
* Stop using jquery.multiSuggest (which didn't really understand annotations)
* Better divide MediaWiki specifics from generic implementations

Changes:

VisualEditor.php, modules/ve/test/index.php, demos/ve/index.php
* Updated links to files

ve.Registry
* Fixed mistake where registry was initialized as an array - this didn't cause any errors because you can add arbitrary properties to an array and use it like any other object

ve.Factory
* Removed duplicate initialization of registry property
* Added entries property, which is an array that's appended to for tracking the order of registrations

ve.CommandRegistry
* Added mwLink command which opens the mwLink inspector

ve.ui.TextInputWidget
* Added basic widget class for text inputs

ve.ui.TextInputMenuWidget
* Added widget that provides a menu of options for a text input widget

ve.ui.MWLinkTargetInputWidget
* Added MediaWiki specific link target widget

ve.ui.MenuWidget
* Converted ve.ui.Menu into a widget
* Moved the body of onSelect to onMouseUp

ve.ui.LinkTargetInputWidget
* Added link target widget which adds link annotation functionality to a normal text input

ve.ui.InputWidget
* Added generic input widget which emits reliable and instant change events and synchronizes a value property with the DOM value

ve.ui.Widget
* Added base widget class
* Widgets can be used in any frame

ve.ui.Tool
* Fixed line length issues

ve.ui.InspectorFactory
* Made use of new entries property for factories to select the most recently added inspector if more than one match a given annotation

ve.ui.Inspector
* Added auto-focus on the first visible input element on open
* Moved afterClose event to after re-focus on document on close
* Added documentation

ve.ui.Frame
* Adjusted documentation
* Added binding of $$ to the frame context so it can be passed around
* Added documentation

ve.ui.Context
* Added ve.ui.Widget.css to iframes
* Updated code as per moving of ve.ui.Menu to ve.ui.MenuWidget
* Removed unused positionBelowOverlay method
* Added CSS settings to set overlay left and width properties according to context size
* Added documentation

ve.ui.DropdownTool
* Updated code as per moving of ve.ui.Menu to ve.ui.MenuWidget

ve.ui.FormatDropdownTool
* Added documentation

ve.ui.MWLinkButtonTool
* Added MediaWiki specific version of ve.ui.LinkButtonTool, which opens the mwLink inspector

ve.ui.Widget.css
* Added styles for all widgets

ve.ui.Tool.css, ve.init.sa.css, ve.init.mw.ViewPageTarget.css, ve.init.mw.ViewPageTarget-apex.css
* Updated code as per moving of ve.ui.Menu to ve.ui.MenuWidget

ve.ui.Menu.css
* Deleted (merged into ve.ui.Widget.css)

ve.ui.Menu.css
* Deleted suggest styles (no longer used)

pending.gif, pending.psd
* Added diagonal stripe animation to indicate a pending request to the API

ve.ui.MWLinkInspector
* Added MediaWiki specific inspector which uses MediaWiki specific annotations and widgets

ve.ui.LinkInspector
* Removed mw global hint (not needed anymore)
* Switched from comparing targets to annotations (since the target text is ambiguous in some situations)
* Switched to using input widget, which is configured using a static property
* Removed use of jquery.multiSuggest
* Moved MediaWiki specifics to their own class (ve.ui.MWLinkInspector)

ve.init.mw.ViewPageTarget
* Added MediaWiki specific toolbar and command options

Change-Id: I859b5871a9d2f17d970c002067c8ff24f3513e9f
2013-01-15 15:05:11 -08:00

93 lines
2.1 KiB
JavaScript

/**
* VisualEditor user interface InputWidget class.
*
* @copyright 2011-2012 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* Creates an ve.ui.InputWidget object.
*
* @abstract
* @class
* @constructor
* @extends ve.ui.Widget
* @param {Function} $$ jQuery for the frame the widget is in
* @param {string} [type] HTML input type
* @param {string} [name] HTML input name
* @param {string} [value] Input value
*/
ve.ui.InputWidget = function VeUiInputWidget( $$, type, name, value ) {
// Parent constructor
ve.ui.Widget.call( this, $$ );
// Properties
this.$input = this.$$( '<input>' );
this.value = this.sanitizeValue( value );
// Events
this.$input.on(
'keydown mouseup cut paste change input select',
ve.bind( function () {
// Allow the stack to clear so the value will be updated
setTimeout( ve.bind( function () {
this.setValue( this.$input.val() );
}, this ), 0 );
}, this )
);
// Initialization
this.$input.attr( { 'type': type, 'name': name, 'value': value } );
this.$
.addClass( 've-ui-inputWidget' )
.append( this.$input );
};
/* Inheritance */
ve.inheritClass( ve.ui.InputWidget, ve.ui.Widget );
/* Methods */
/**
* Gets the value of the input.
*
* @method
* @returns {string} Input value
*/
ve.ui.InputWidget.prototype.getValue = function () {
return this.value;
};
/**
* Sets the value of the input.
*
* @method
* @param {string} value New value
* @param {string} [origin] Origin of change
* @emits change (value, origin)
*/
ve.ui.InputWidget.prototype.setValue = function ( value, origin ) {
var domValue = this.$input.val();
value = this.sanitizeValue( value );
if ( this.value !== value ) {
this.value = value;
// Only update the DOM if we must
if ( domValue !== this.value ) {
this.$input.val( this.value );
}
this.emit( 'change', this.value, origin );
}
};
/**
* Sanitize incoming value.
*
* @method
* @param {string} value Original value
* @returns {string} Sanitized value
*/
ve.ui.InputWidget.prototype.sanitizeValue = function ( value ) {
return String( value );
};