mediawiki-extensions-Visual.../modules/ve/ce/ve.ce.NodeFactory.js
Trevor Parscal d8ee3c2c29 After much research on error objects, native = good, custom = bad
Stack traces, line numbers, etc. All the approaches I've seen are bad hacks. This is the best way to go.

Change-Id: Ib12e9d2ecfe610bcc89d046005e35cc13efa3d99
2012-08-08 10:48:53 -07:00

43 lines
887 B
JavaScript

/**
* VisualEditor content editable NodeFactory class.
*
* @copyright 2011-2012 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* ContentEditable node factory.
*
* @class
* @extends {ve.Factory}
* @constructor
*/
ve.ce.NodeFactory = function () {
// Inheritance
ve.Factory.call( this );
};
/* Methods */
/**
* Checks if a given node type can be split.
*
* @param {String} type Node type
* @returns {Boolean} The node can have grandchildren
* @throws 'Unknown node type'
*/
ve.ce.NodeFactory.prototype.canNodeBeSplit = function ( type ) {
if ( type in this.registry ) {
return this.registry[type].rules.canBeSplit;
}
throw new Error( 'Unknown node type: ' + type );
};
/* Inheritance */
ve.extendClass( ve.ce.NodeFactory, ve.Factory );
/* Initialization */
ve.ce.nodeFactory = new ve.ce.NodeFactory();