mediawiki-extensions-Visual.../modules/ve/ce/ve.ce.ContentBranchNode.js
Timo Tijhof 2fb1a11a1a Straighten out variances in parent method invocation
Follows-up I99acbd1699:
* "Parent method" comment
* Remove redundant slice() call to convert arguments to array,
  native JavaScript methods that take array-like arguments such
  as Function#apply and Array#slice are both compatible with
  the Arguments objects, no need to convert it. Most invocations
  already did this right but a few were recently introduced again.
* Removed silly "Document dialog." descriptions.
* Removed a few redundant "@method" tags in the near vicinity
  of code I changed.
* Fixed function invocation to be either on one line or
  one parameter per line. Having all arguments on one line
  but the name + "(" looks confusing as it suggest there
  is only 1 parameter. Same as object literals:
  so:
  { foo: 1, bar }
  or:
  {
    foo: 1,
    bar: 2,
  }
  not:
  {
    foo: 1, bar: 2
  }

Change-Id: I379bc2b32603bcf90aba9b4cd0112e7f027d070e
2013-06-21 19:20:37 +00:00

176 lines
4.4 KiB
JavaScript

/*!
* VisualEditor ContentEditable ContentBranchNode class.
*
* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* ContentEditable content branch node.
*
* Content branch nodes can only have content nodes as children.
*
* @abstract
* @extends ve.ce.BranchNode
* @constructor
* @param {ve.dm.BranchNode} model Model to observe
* @param {Object} [config] Config options
*/
ve.ce.ContentBranchNode = function VeCeContentBranchNode( model, config ) {
// Parent constructor
ve.ce.BranchNode.call( this, model, config );
// Properties
this.surfaceModelState = null;
// Events
this.connect( this, { 'childUpdate': 'onChildUpdate' } );
};
/* Inheritance */
ve.inheritClass( ve.ce.ContentBranchNode, ve.ce.BranchNode );
/* Methods */
/**
* Handle splice events.
*
* Rendering is only done once per transaction. If a paragraph has multiple nodes in it then it's
* possible to receive multiple `childUpdate` events for a single transaction such as annotating
* across them. State is tracked by storing and comparing the length of the surface model's complete
* history.
*
* This is used to automatically render contents.
* @see ve.ce.BranchNode#onSplice
*
* @method
*/
ve.ce.ContentBranchNode.prototype.onChildUpdate = function ( transaction ) {
var surfaceModel = this.getRoot().getSurface().getModel(),
surfaceModelState = surfaceModel.getDocument().getCompleteHistoryLength();
if ( transaction instanceof ve.dm.Transaction ) {
if ( surfaceModelState === this.surfaceModelState ) {
return;
}
this.surfaceModelState = surfaceModelState;
}
this.renderContents();
};
/**
* Handle splice events.
*
* This is used to automatically render contents.
* @see ve.ce.BranchNode#onSplice
*
* @method
*/
ve.ce.ContentBranchNode.prototype.onSplice = function () {
// Parent method
ve.ce.BranchNode.prototype.onSplice.apply( this, arguments );
// Rerender to make sure annotations are applied correctly
this.renderContents();
};
/**
* Get an HTML rendering of the contents.
*
* @method
* @returns {jQuery}
*/
ve.ce.ContentBranchNode.prototype.getRenderedContents = function () {
var i, itemHtml, itemAnnotations, $ann,
store = this.model.doc.getStore(),
annotationStack = new ve.dm.AnnotationSet( store ),
annotatedHtml = [],
$wrapper = $( '<div>' ),
$current = $wrapper,
buffer = '';
function flushBuffer() {
if ( buffer !== '' ) {
$current.append( buffer );
buffer = '';
}
}
function openAnnotation( annotation ) {
flushBuffer();
// Create a new DOM node and descend into it
$ann = ve.ce.annotationFactory.create( annotation.getType(), annotation ).$;
$current.append( $ann );
$current = $ann;
}
function closeAnnotation() {
flushBuffer();
// Traverse up
$current = $current.parent();
}
// Gather annotated HTML from the child nodes
for ( i = 0; i < this.children.length; i++ ) {
annotatedHtml = annotatedHtml.concat( this.children[i].getAnnotatedHtml() );
}
// Render HTML with annotations
for ( i = 0; i < annotatedHtml.length; i++ ) {
if ( ve.isArray( annotatedHtml[i] ) ) {
itemHtml = annotatedHtml[i][0];
itemAnnotations = new ve.dm.AnnotationSet( store, annotatedHtml[i][1] );
} else {
itemHtml = annotatedHtml[i];
itemAnnotations = new ve.dm.AnnotationSet( store );
}
ve.dm.Converter.openAndCloseAnnotations( annotationStack, itemAnnotations,
openAnnotation, closeAnnotation
);
// Handle the actual HTML
if ( typeof itemHtml === 'string' ) {
buffer += itemHtml;
} else {
flushBuffer();
$current.append( itemHtml );
}
}
flushBuffer();
return $wrapper.contents();
};
/**
* Render contents.
*
* @method
*/
ve.ce.ContentBranchNode.prototype.renderContents = function () {
if ( this.root instanceof ve.ce.DocumentNode && !this.root.getSurface().isRenderingEnabled() ) {
return;
}
// Detach all child nodes from this.$
// We can't use this.$.empty() because that destroys .data() and event handlers
this.$.contents().each( function () {
$( this ).detach();
} );
// Reattach child nodes with the right annotations
this.$.append( this.getRenderedContents() );
// Add slugs
this.setupSlugs();
// Highlight the node in debug mode
if ( ve.debug ) {
this.$.css( 'backgroundColor', '#F6F6F6' );
setTimeout( ve.bind( function () {
this.$.css( 'backgroundColor', 'transparent' );
}, this ), 350 );
}
};