mediawiki-extensions-Visual.../modules/ve/ui/ve.ui.Window.js
Trevor Parscal 148b6bf8a8 Media dialog support
*/index.php
* Added links to new files

VisualEditor.php
* Added links to new files
* Removed keys of non-existent messages

ve.ui.ContentDialog.js, ve.ui.MetaDialog.js
* Removed redundant comments

ve.ui.MediaDialog.js
* New dialog, just for media

icons.ai, picture.png, picture.svg, ve.ui.Icons-*.css
* Added picture icon

ve.ui.MediaButtonTool.js
* New button, just for media (shows up in the context toolbar)

ve.ui.DialogButtonTool.js
* New base class for dialog buttons

ve.ui.Context.js
* Added basic support for showing dialog buttons, in addition to
  annotation buttons, in the context toolbar - to test, select only an
  image node

ve.ui.Dialog.js
* Prevent clicks on the click-block from changing focus
* Moved initialize to below the event handlers and updated its
  documentation

ve.ui.DialogFactory.js
* Added a way to get the names of dialogs that can be used to edit a
  node

ve.ui.Inspector.js
* Removed close handler which set focus, this is done already in window

ve.ui.InspectorFactory.js
* Fixed comment so it's not telling lies anymore

ve.ui.Window.js
* Removed auto-focus on frame, it's changing the focus in the parent
  document which blows-away the focus in CE, and it really isn't needed
  as it turns out

VisualEditor.18n.php
* Added media dialog title message
* Added media tool tooltip message

Bug: 37870
Change-Id: I9150c46b3e292910fed899fa60d6da433049ca45
2013-04-05 11:52:57 -07:00

292 lines
6 KiB
JavaScript

/*!
* VisualEditor UserInterface Window class.
*
* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* UserInterface window.
*
* @class
* @abstract
* @extends ve.EventEmitter
*
* @constructor
* @param {ve.Surface} surface
* @emits initialize
*/
ve.ui.Window = function VeUiWindow( surface ) {
// Inheritance
ve.EventEmitter.call( this );
// Properties
this.surface = surface;
this.visible = false;
this.opening = false;
this.closing = false;
this.frame = null;
this.$ = $( '<div>' );
this.$frame = $( '<div>' );
// Initialization
this.$
.addClass( 've-ui-window' )
.append( this.$frame );
this.frame = new ve.ui.Frame( { 'stylesheets': this.constructor.static.stylesheets } );
this.$frame
.addClass( 've-ui-window-frame' )
.append( this.frame.$ );
// Events
this.frame.on( 'initialize', ve.bind( function () {
this.initialize();
this.emit( 'initialize' );
}, this ) );
};
/* Inheritance */
ve.inheritClass( ve.ui.Window, ve.EventEmitter );
/* Events */
/**
* @event initialize
*/
/**
* @event setup
* @param {ve.ui.Window} win Window that's been setup
*/
/**
* @event open
* @param {ve.ui.Window} win Window that's been opened
*/
/**
* @event close
* @param {ve.ui.Window} win Window that's been closed
* @param {boolean} accept Changes have been accepted
*/
/* Static Properties */
/**
* @static
* @property
* @inheritable
*/
ve.ui.Window.static = {};
/**
* Options for frame.
*
* @see ve.ui.Frame
*
* @static
* @property {Object}
*/
ve.ui.Window.static.stylesheets = [
've.ui.Frame.css',
've.ui.Window.css',
've.ui.Element.css',
've.ui.Layout.css',
've.ui.Widget.css',
( window.devicePixelRatio > 1 ? 've.ui.Icons-vector.css' : 've.ui.Icons-raster.css' )
];
/**
* Symbolic name of icon.
*
* @static
* @property {string}
*/
ve.ui.Window.static.icon = 'window';
/**
* Localized message for title.
*
* @static
* @property {string}
*/
ve.ui.Window.static.titleMessage = null;
/* Methods */
/**
* Handle the window being initialized.
*
* @method
*/
ve.ui.Window.prototype.initialize = function () {
// Properties
this.$$ = this.frame.$$;
this.$title = this.$$( '<div class="ve-ui-window-title"></div>' );
if ( this.constructor.static.titleMessage ) {
this.$title.text( ve.msg( this.constructor.static.titleMessage ) );
}
this.$icon = this.$$( '<div class="ve-ui-window-icon"></div>' )
.addClass( 've-ui-icon-' + this.constructor.static.icon );
this.$head = this.$$( '<div class="ve-ui-window-head"></div>' );
this.$body = this.$$( '<div class="ve-ui-window-body"></div>' );
this.$overlay = this.$$( '<div class="ve-ui-window-overlay"></div>' );
// Initialization
this.frame.$content.append(
this.$head.append( this.$icon, this.$title ),
this.$body,
this.$overlay
);
};
/**
* Handle the window being opened.
*
* Any changes to the document in that need to be done prior to opening should be made here.
*
* To be notified after this method is called, listen to the `setup` event.
*
* @method
*/
ve.ui.Window.prototype.onSetup = function () {
// This is a stub, override functionality in child classes
};
/**
* Handle the window being opened.
*
* Any changes to the window that need to be done prior to opening should be made here.
*
* To be notified after this method is called, listen to the `open` event.
*
* @method
*/
ve.ui.Window.prototype.onOpen = function () {
// This is a stub, override functionality in child classes
};
/**
* Handle the window being closed.
*
* Any changes to the document that need to be done prior to closing should be made here.
*
* To be notified after this method is called, listen to the `close` event.
*
* @method
* @param {boolean} accept Changes have been accepted
*/
ve.ui.Window.prototype.onClose = function () {
// This is a stub, override functionality in child classes
};
/**
* Check if window is visible.
*
* @method
* @returns {boolean} Window is visible
*/
ve.ui.Window.prototype.isVisible = function () {
return this.visible;
};
/**
* Get the window frame.
*
* @method
* @returns {ve.ui.Frame} Frame of window
*/
ve.ui.Window.prototype.getFrame = function () {
return this.frame;
};
/**
*
*/
ve.ui.Window.prototype.setSize = function ( width, height ) {
if ( !this.frame.$content ) {
return;
}
this.frame.$.css( {
'width': width === undefined ? 'auto' : width,
'height': height === undefined ? 'auto' : height
} );
};
/**
*
*/
ve.ui.Window.prototype.fitHeightToContents = function ( min, max ) {
var height = this.frame.$content.outerHeight();
this.frame.$.css(
'height', Math.max( min || 0, max === undefined ? height : Math.min( max, height ) )
);
};
/**
*
*/
ve.ui.Window.prototype.fitWidthToContents = function ( min, max ) {
var width = this.frame.$content.outerWidth();
this.frame.$.css(
'width', Math.max( min || 0, max === undefined ? width : Math.min( max, width ) )
);
};
/**
*
*/
ve.ui.Window.prototype.setPosition = function ( left, top ) {
this.$.css( { 'left': left, 'top': top } );
};
/**
* Open window.
*
* @method
* @emits setup
* @emits open
*/
ve.ui.Window.prototype.open = function () {
if ( !this.opening ) {
this.opening = true;
this.onSetup();
this.emit( 'setup' );
this.$.show();
this.visible = true;
this.frame.run( ve.bind( function () {
this.onOpen();
this.opening = false;
this.emit( 'open' );
}, this ) );
}
};
/**
* Close window.
*
* This method guards against recursive calling internally. This protects against changes made while
* closing the window which themselves would cause the window to be closed from causing an infinate
* loop.
*
* @method
* @param {boolean} accept Changes have been accepted
* @emits close
*/
ve.ui.Window.prototype.close = function ( remove ) {
if ( !this.closing ) {
this.closing = true;
this.$.hide();
this.visible = false;
this.onClose( remove );
this.closing = false;
this.frame.$content.find( ':focus' ).blur();
this.surface.getView().getDocument().getDocumentNode().$.focus();
this.emit( 'close', remove );
}
};