mediawiki-extensions-Visual.../modules/ve/ui/ve.ui.SurfaceDialog.js
Trevor Parscal d2dfb9ac4f Split oojs-ui from ve.ui
* Move and rename generic parts of ve.ui to OO.ui
* We now have a UI test suite because ve.Element (outside ve.ui)
  is now part of oojs-ui, so it needs a test suite.
* Added to the MW test run (just like we do for unicodejs).
* Updated csslint config (also added ve-mw and syntaxhighlight
  which were missing).

oojs-ui still depends on the TriggerRegistry in VE, this is addressed
in a follow-up commit.

Change-Id: Iec147155c1ddf20b73a4d15d87b8742207032312
2013-10-28 22:40:08 -07:00

30 lines
699 B
JavaScript

/*!
* VisualEditor UserInterface SurfaceDialog class.
*
* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* UserInterface surface dialog.
*
* @class
* @abstract
* @extends OO.ui.Dialog
*
* @constructor
* @param {ve.ui.SurfaceWindowSet} windowSet Window set this dialog is part of
* @param {Object} [config] Configuration options
*/
ve.ui.SurfaceDialog = function VeUiSurfaceDialog( windowSet, config ) {
// Parent constructor
OO.ui.Dialog.call( this, windowSet, config );
// Properties
this.surface = windowSet.getSurface();
};
/* Inheritance */
OO.inheritClass( ve.ui.SurfaceDialog, OO.ui.Dialog );